Normally I note when MMOs that are popular in our little corner of the web go live, if for no other reason than to track dates and such. Somehow I missed my cue when ArcheAge went live… um… the other day? Last week? There was some sort of head start and such. I sort of lost track. But anyway, it went live and people went crazy.
Certainly, lots of people in the neighborhood seem to be playing it. You can find all sorts of posts about it at:
As far as I can tell, Trion launched the game at exactly the right moment, in the lull where WildStar has begun to fade… erm… set out to create MegaServers(tm)… whatever… but Warlords of Draenor is still a couple months out. And so ArcheAge became the oasis to which everybody flocked.
Being too successful is the best problem to have, but it is still a problem. I even downloaded it over the weekend to take a peek.
I finally bit the bullet and let Trion install their Glyph gaming sales portal so I could log into Rift, and once I was there it was just a couple more clicks to have it install ArcheAge as well.
I was a little annoyed that they installed HackShield, an anti-hacking root toolkit, without bothering to warn me in large, flashing red letters, as I would have stopped the install right then and there. I understand the need for such things, but I will avoid them if I can based on past experience with things like PunkBuster and such. Basically, to play the game there is now another company in the mix, AhnLab, Inc., that can cause problems. And there will be problems. Some portion of legit users are always hit by these measures, so they basically send the message that it is okay to screw over a few of the innocent so long as we catch more hackers. And then there is always the possibility of it being used as an attack vector. Bleh.
And I wasn’t even going to have the potential to hack. Being non-Patron scum, I was only able to check out the queues to get onto a server. There was some variance, with the older servers being queued up past the 3K mark, and even had restrictions on what characters you could create.
More than an hour was a pretty light touch compared to reality. While I am sure that patrons were being shown to the front of the queue that held me back, I let the whole thing sit there for a couple hours and it seemed that the queue moved me up about 700 places an hour. The newer servers were at about half total queue it seemed.
The calculation eventually resolved to tell me my wait time would be about 20 minutes. That was clearly optimistic in the extreme for prime time on Saturday afternoon. Not that it mattered all that much to me. I was just there to kick the tires.
But for others it has be a problem, and the whole queue situation has plenty of people talking about what ought to be done. Hardcore Casual, Blessing of Kings, and Keen & Graev have all piped up on that front.
All of that has masked, to a certain extent, worries about the land rush in ArcheAge. With housing being in the actual world rather than in some form of instance, the supply would seem to fall far short of the potential demand. That has people worried and a whole side topic about illegal farms, which aren’t actually illegal has popped up. However, stealing from them is illegal. Go figure.
Anyway, it has all been an interesting read from the sidelines so far. Trion is promising compensation for patrons over the whole queue thing and has worked to get more servers online. But will this all end with them announcing the formation of MegaServers a few months down the line? I suppose we shall see.