The End of Scarcity Foreseen in EVE Online in Q4 2021

Or should that be Q4 of YC123?

CCP dropped a July Update post on us earlier today.

An update… because July I guess

They don’t do regular monthly updates, so the suspicious part of my mind thinks this is really the “we’re all on vacation in August” update to get us a last up note before the company goes into light hibernation until some time in September.

And much of the update could be categorized as “reminding us about things we already knew.”  There is a lot of self-congratulation about updates so far this year and an insistence that they have been listening to the community… at least over the last few weeks.  As they say, “odd flex” but whatever.

So the post includes a tour of 2021 from Quantum Cores to the return of the Alliance Tournament.  They did get some things done in 2021 so far.

Then there are the two future items.  The first is the releasing of the reserve bank keys, which we’re all pretty sure will be this Tuesday, so file that under “things we already knew” as well I suppose.

And then there is the economy.  This is the news that everybody has been waiting for… and it manages to be at once both exciting and disappointing.

Scarcity firmly ends in Q4 2021

-July Status Update

That’s exciting.  I don’t know if that means October 1st or December 31st, but at least we have a target of sorts at which point CCP plans to ease the economic squeeze they have had the New Eden economy under for over a year.  CCP marks the start of this with the redistribution phase, which is certainly where things kicked in hard, but they had been after mining and ratting with the nerf bat for at least a year before that.

They even have some bullet points as to what they are looking into:

  • Increased quantity of all resources across New Eden
  • Introduction of moon goo and gas compression
  • A balance pass for all mining ships
  • Additional specialized holds for gas and ice
  • Rework of the industrial index including greater choice over the distribution of resources

That all sounds good, and if you want resources broken out by regions then moon goo and gas compression are essential to make transportation viable, because right now it is a huge pain in the ass.

There is also a mention of ratting in the post, with a pass on anomalies expected:

Later this year will see planned updates for existing Nullsec anomalies, including the addition of capital anomalies. A new high reward Nullsec PvE feature to get capitals back into space to trigger exciting player escalations is also being worked on. As mentioned before, you will get more detail and discussion on these topics as their release draws closer.

Once again, sounds cool in theory.

What this all lacks is any detail.  There is no sense of how far CCP really plans to go in relaxing the restrictions on resource harvesting.  And they haven’t renounced their flawed tenants of economic interdependence.  We’ve been beaten so hard by the scarcity stick that it is tough to trust that things will get much better, and anybody that thinks we’re headed back to the “good old days” is destined for disappointment.

So color me, and probably many others, a bit hesitant to cheer too hard after the long haul of privation.

I am happy that CCP is looking to dial back scarcity and that they’ve actually take a moment to communicate with the player base in a more general fashion, and I certainly hope CCP has a real plan to get capital ships to undock again, because everybody loves blowing them up.  Whether they can walk the line between keeping the economy in check and getting back to expensive ships blowing up is to be determined.


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