Smedley said DC Universe Online is the largest revenue generator across PS3 and PS4 combined, even though the game is free to play.
That is a pretty amazing, given how DC Universe Online stumbled almost immediately after a hot launch.
Then again, the article says that the PlayStation people are just starting to embrace free to play, so there isn’t much competition. (Warframe is the top on PS4 alone, and I wonder where PlanetSide 2 stands?) And the game itself was designed around playing with a controller, one of my primary complaints about the game when I tried it on the PC. It is very much a console title.
I suppose there is some irony in that DC Universe Online was something of the last stand for subscriptions at SOE back in early 2011, with Smed making a pretty strong statement about what customers of a subscription game should expect. By the end of 2011, the move to free to play was in full swing at SOE. Now, in this article, it is all about free and harnessing the user base for content and not depending on subscriptions. The article closes with:
SOE continues to evolve as a company. The days of charging a subscription for online games are part of its history.
Well, except for that one subscription they still have.
SOE All Access is still a thing, and as good of a deal as it seems these days compared to the past, you still pretty much have to subscribe to get the fullest out of games like EverQuest or EverQuest II. So call it mostly part of SOE’s history.