Tag Archives: DC Universe Online

Is Darkpaw Games the New Future of EverQuest?

As tends to happen, somebody out on the internet spotted that Daybreak Games has a pair of trademark filings listed with the US Patent and Trademark Office that suggest the company might be breaking up.

Daybreak up studios?

If you go to the USPTO site and search on “Darkpaw Games” (which sort of sounds like “Daybreak Games” if you mumble it) and “Rogue Planet Games” (RPG as an acronym surely won’t cause confusion anywhere), you will find a filing for each from Daybreak.

The Darkpaw Games entry, click on it to make legible

For whatever reason… likely to make one or both properties more saleable to another company or investment group, but it could be other reasons… Daybreak Games looks to be dividing the company into two parts, and it isn’t a stretch to guess which games will end up under a given brand.

Darkpaw Games, doubtless a reference to the famed gnoll who is forever assaulting the gates of Qeynos, or at least to the Darkpaw clan from which he came, looks to be the future home of the EverQuest brand and any future branches of the Norrath related properties.  Basically, EverQuest and EverQuest II go here.

Fippy Awaits Your Arrival

Meanwhile, Rogues Planet Games, something of a space theme, gets the other titles, which include PlanetSide 2, PlanetSide Arena, Z1 Battle Royale, H1Z1 (which is what the PS4 version is still called), and DC Universe Online.

I thought a bit about where DCUO might end up, since it is an MMORPG like the EverQuest games.  But the fact that it runs on the PS4 and XBox One (and soon on the Nintendo Switch) made me decide that it has to go with Rogue Planet Games.  I am sure the Darkpaw Games crew, which is exclusively Windows oriented with the EverQuest properties, doesn’t want that console baggage.

So what does this mean for the two new studios and the games they serve?

I think it will be business as usual for Darkpaw Games.  We heard lots of upbeat comments from Holly Longdale and other members of what I call the “Norrath Traditionalist Faction” who, among other things, quashed EverQuest Next, about how well the Norrath games are doing and, on the EverQuest front at least, the player count and revenues have been up since they began to concentrate in earnest on nostalgia and special servers.  There was a bit of hubris in there, but it otherwise seemed to conform to what we see from the outside.

One does wonder if the shut down of Player Studio in those two games was part of the traditionalist faction plan or just a deck clearing activity to prepare for this eventuality.

What seems less likely in the future of this Darkpaw Games plan is a new game set in Norrath.  The setup seems similar to the Standing Stone Games scenario where the two solid titles were spun out to be milked for as long as possible, but where there looks to be no expectation of new development.  This will be good news for the EverQuest and EverQuest II fan base, as they can expect even more focus on their products, but it you were waiting for EverQuest 3 you may be out of luck.

For the Rogue Planet Games side of the house the future seems somewhat less certain, at least from my perspective.  DCUO remains solid and was, at least a few years back, the best earning MMORPG in the catalog thanks largely to PlayStation players.  Likewise, H1Z1 on the PS4 seems sustainable, or did at one point.  PlanetSide 2 has been dodgy over the years, with Daybreak coming out and saying as much back in 2015.  Maybe that has changed.  It is also on the PS4 now.  Also, it still has Player Studio support… for the moment.

PlanetSide Arena is an unknown.  It was pushed out to a summer release back in February, and there is still some summer left, but the lack of news about it… always a red flag from back in the SOE days… makes me wonder how it stands.

And then there is Z1 Battle Royale, what was once the PC version of H1Z1.  It was handed over to a joint venture between Daybreak and NantWorks with all sorts of esports hoopla, then handed back to Daybreak seven months later after the joint venture failed to make much of the game.

In the game of Kiss, Marry, Kill here, I think you kiss PlanetSide Arena, go full polygamist and marry everything that has made it onto the PS4, and kill Z1 Battle Royale on the PC… and maybe everything else on the PC and just specialize in console games maybe?

There may be contractual issues with that.  The company may be required to keep DCUO on the PC due to their deal with DC Comics.  And maybe some of the PC versions are worth the effort.  But Z1 Battle Royale, that feels like it will be dead before the year is out no matter what happens.  It has certainly been getting the silent treatment of late… though you could say that about most things at Daybreak lately.

You might ask “What about mobile?” That was previously mentioned as a destination for both H1Z1 and EverQuest.  I have no idea on that front, but I suspect that plan is in the dumpster for now.

And none of this may come to pass.  The company has previously applied for trademarks that it never ended up using, which you can still find on the USPTO site.

At least two of these didn’t happen, right?

Either way the long tale of the makers of EverQuest carries on, and at least the game that started it all seems likely to keep going.  Like Fippy Darkpaw, it just keeps coming at you… sometimes pointlessly, with a shouted announcement and bad follow up… but it persists all the same.

Other coverage:

Daybreak Offering a Lifetime All Access Deal for $299

Daybreak is getting into the Lifetime Subscription arena this holiday season as part of their Daybreak Winter Extravaganza.

The Daybreak All Access plan lets you play DC Universe Online, EverQuest, EverQuest 2, and PlanetSide 2 with subscriber benefits. (Sorry, this does nothing for H1Z1 or PlanetSide Arena players.)

The deal is good through December 31, 2018, but is limited to 4,000 subscribers.

If you’re not down with that level of commitment, there is also a yearlong All Access deal for a somewhat underwhelming $199.  There are bonus items involved, but Daybreak has previously offered a year for $99, and the normal deal gets you 12 months for $119, so it doesn’t feel like they’re really selling it here.  What bonus items are worth $80? [Edit: They offered a full year for $71.99 back in August 2016.]

Of course, those with a suspicious mind might wonder why Daybreak is offering such a deal right now.  It seems late in the game, so to speak, to be offering up such a deal on titles that are, to put it bluntly, getting on in age.  With the seemingly right so far rumors post from back in May predicting that we might be seeing the last expansions for the Norrath franchise next year to send off EverQuest and EverQuest II for their 20th and 15th anniversaries respectively, you might be buying into some games with limited additional content prospects.

And, since Daybreak is excluding their newest games from the plan, that might give one pause as well.

Still, I doubt Daybreak is going to close down any of the games on the list any time soon, so you will likely get years of play out of a lifetime subscription if you are committed to any of the titles.

Also, as a side note, I see that Daybreak has also included links to the Lord of the Rings Online and Dungeons & Dragons Online holiday bundles (not the subscription one, which already expired) at the bottom of that announcement as well.  I do still wonder what the real relationship is between the Daybreak and SSG.  Rumors are that Jason Epstein owns them both somehow, but I can’t quite credit that.

Anyway, a bit of odd and unexpected holiday news out of Daybreak.  I am not sure what to think about it.  Would you buy in on this?  Go take a look yourself.

Addendum:  Each of the four games on the All Access plan has their own version of the Winter Extravaganza banner.  I went with the EverQuest II version at the top as they were the first group I heard from.  But I thought I would include the others as well here at the end of the post.

DC Universe Online

DCUO went with Mister Freeze, which I guess is on point weather wise… more so that a couple of dragons anyway.  It is a “winter” extravaganza after all.

PlanetSide 2

A Santa hat and a bit of holiday color and some decorations get the PlanetSide 2 offer in the spirit.

EverQuest

And then there is EverQuest playing up the scantily clad Firiona Vie, who is also holding a sizable candy cane.  I realize that she is the iconic emblem of the franchise for many, but I feel cold just looking at her.  Also, I’m not sure how that Santa hat is staying on given the pony tail in the back.

Daybreak 30 Months In

30 months seems like a nice round number for a review.

I was thinking about Daybreak over the weekend.  It has been about two and a half years now since they ceased to be SOE and began living the “indie” lifestyle as Daybreak.  Freed from the shackles of their PlayStation overlords there was the promise of being able to do new things… mostly on XBox.

First though, they had to clean house.  That started with staff cuts.  They cut games, Dragon’s Prophet, PlanetSide, and Legends of Norrath, though they had already cut some games as SOE to get ready for the deal.  Then they killed off the long suffering EverQuest Next project and released Landmark, only to close it down less than a year later.  That left them with a tidy array of games.

Daybreak Lineup – Fall 2017

DC Universe Online

Profitable on PlayStation, DCUO was the beneficiary of the whole “we can develop for XBox!” plan, getting an XBox One client last year along with the promise of being able to play on servers with Windows players.  I can’t recall if that ever happened.  The game does get regular content updates and likely continues to be profitable.

EverQuest and EverQuest II

The foundation of the company.  I remain of the opinion I expressed on a podcast a year and and a half ago, that these two titles are in the strongest place they have been in a long time.  Both games get yearly content expansion and regular updates and Daybreak has continued to successfully play the nostalgia card with both titles, rolling out fresh servers focused on old content.  Those are consistently the most popular servers though even I, a big fan of the idea, wonder how long these titles can live largely on that sort of thing.

H1Z1 – King of the Kill

The surprise break-out battle royale aspect of the H1Z1 saga, it still hasn’t managed to exit Early Access despite Daybreak’s parent company considering the game launched 30 months ago.  And there is a question as to how long its reign of success will last now that PlayerUnknown’s Battleground is now the darling of battle royale titles and Twitch streamers.  You cannot live on selling $5 in-game hoodies when a new game is stealing your audience.

Yeah, who owns Battle Royale now?

Having to differentiate yourself from your new competitor… which has sold 10 million units already… is never a good sign.  Meanwhile, the promised ports to PlayStation and XBox have never materialized.

Just Survive

The aptly named twin of King of the Kill and once the main focus of the plan.  Then the battle royale idea proved more popular, the game was split into two titles, with Just Survive mostly neglected for the next year and a half.  The biggest announcement during that time was that Daybreak was removing the “H1Z1” prefix from the title.  That came with the promise of a big revamp, but I don’t know if that will be enough to undue the damage from the time of neglect, which has left a recent legacy of “mostly negative” reviews for the game.

PlanetSide 2

The successor to PlanetSide and Smed’s favored child, it is hard to gauge how well it is doing in the post-Smed era.  It continues to get balance changes and updates.  On the other hand, almost two years back the Daybreak was saying that the title was having problems on the revenue generation front.  When you’re giving it away for free and not charging to play the core of the game, people will take advantage of that, a business model that remains the same today.  Has this gotten any better?

Something New?

The above is just the way things go with titles that are on the market and have to survive over time.  Some days you eat the bear, some days the bear eats you.

What differentiates a going concern from a company just riding out its end days and milking its current titles is ongoing development of new games.  And I haven’t seen any of that from Daybreak.  Moving one five year old title to XBox was nice, but hardly a substitute for new work.

All six titles in the Daybreak lineup come from the SOE era.  H1Z1 might have gone into early access shortly after the Daybreak deal, but it was announced and work was in progress well before then.

The only thing new under the sun for Daybreak has been a deal with Standing Stone Games to handle some aspect of LOTRO and DDO operations.  But that is hardly a substitute for new work, especially since SSG is a company clearly riding out its own end game scenario.  No matter how much money Daybreak is getting from that deal, it clearly has an expiration date.

So is this what the Daybreak experience is going to be?  A long ride into the sunset shepherding an ever dwindling stable to titles onward until the last one drops?

Friday Bullet Points from Beyond the Blog

Or just some tidbits I want to bring up which didn’t quite justify posts of their own.

Nintendo and More Nostalgia Validation

As part of the 20th anniversary of Pokemon, Nintendo released Virtual Console version of the original Pokemon Red, Blue, & Yellow on February 27th of this year.

Old games come to the Virtual Console

Old games come to the Virtual Console

They just reported some sales numbers, which included more 1.5 million copies of those three titles.  Not bad for 20 year old games.  Of course, as I noted, vanilla Pokemon, if you will, plays pretty well.

EverQuest II hits Game Update 100

I can’t recall if EQII has gone through every number, 1-99, with updates, but still, hitting 100 is something of note.  And this update has a bit of a nostalgia twist to it.  While I’m not exactly thrilled about the owl mounts, the re-use of Zek, the orcish wastes zone for additional content has me happy.  It has always been one of my favorites among the original zones, probably for its consistent/coherent “orcs, orcs, orcs” theme.

I won’t be playing it however.  For openers, I think my highest level characters are still in Kunark… which is late 2007 content.  And then there is the fact that I am still pottering around on the Stormhold nostalgia server, where I am level 22.

Nostalgia on Wayne!

Nostalgia on Wayne!  Often the theme of this blog.

However, Stormhold still seems to be lively enough.  There aren’t five versions of The Commonlands running any more, but Freeport always has a couple versions running due to population.  Still, it is nostalgia one way or the other.  That seems to be a theme of late.

Blizzard Might Give You a Free Copy of Warlords of Draenor

Way back after Blizz announced the Warlords of Draenor expansion, I had a post about phishing attempt offering a free version of the expansion.  One of the key tells was Blizz giving you a free copy of… well… anything.

Of course, things change.  As Keen reports, Blizz now has an offer out to long lapsed subscribers offering them some free game time as well as a FREE copy of Warlords of Draenor.

Nostalgic old WoW logo, image swiped from Keen and cropped

Nostalgic old WoW logo, image swiped from Keen and cropped

Blizz must be staring at the reality of a long spring/summer until WoW Legion hits.  They stopped announcing subscription numbers last year, but it would be hard to imagine they have gone up from 5.5 million in the last six months.

Of course, this offer has only gone out to people who didn’t purchase Warlords of Draenor, which is making me think about my pre-order of WoW Legion.  Given that my post-Cataclysm experiences in WoW have generally been best when I am late to the expansion party… being a year late to Mists of Panderia was excellent timing… I am tempt to just cancel my pre-order and wait a year or so until Blizz is ready to give me a free copy of WoW Legion.  Or until they open a retro server.  One or the other.

DC Universe Online and on XBox One

Well, the first title for the company formerly known as SOE has made it to the XBox.  As promised earlier this year, the five year old DC Universe Online has gone live on the Microsoft console platform.

XBox One! Would you like to know more?

XBox One! Would you like to know more?

Back during the Daybreak transition, this was one of Smed’s selling points, the ability to get titles on to XBox.  We shall see if it was worth the effort.  But at least they made their “Spring 2016” target.  Making dates is generally a good sign.

Diablo III Season 6 Starts Tonight

Just a passing note on this.  I had a lot of fun with Diablo III and Season 5… right up until the moment I got that last achievement and stopped logging in.  Goal driven much?  Still, the Season thing seems to work well, especially for those of us who are goal drive.  And here comes Season 6.

It has a 6 on a leaf, because leaves are seasons or something

It has a 6 on a leaf, because leaves are seasons or something

However I am not sure at this point if Season 6 is in the cards for me.  I might need to skip a season to keep it fresh.  I would want to play a fresh character again, but not another crusader, so I would have to figure that out.  And I would have to see if the rewards appeal to me at all.

EVE Vegas is Coming

One of the final announcement at EVE Fanfest this past weekend was the date for EVE Vegas this year, which has sort of become the US EVE Fanfest.   The official EVE Vegas site has all the details.

The would be Halloween weekend

The would be Halloween weekend

Tickets went on sale while players were still in Iceland and the early bird discount tickets were gone in a flash.  I am tempted to go.  I had a good time last year.  However, Halloween weekend seems like an awkward time to plan such an event.  It will definitely not be an “off” weekend for the strip, which means prices for everything will be up and venues will be crowded.  Not a problem for the party animals I am sure, but for a grumpy old guy who prefers discussion groups with maybe four or five people, this might not be the ideal date.  Anyway, tickets are going fast so my decision to go or not might be made for me.

Anyway, those are all the items that I had on my list of notes.  Tomorrow there will be an end of month post and then we will be in May.

Daybreak to Port Five Year Old Title to New Platform

If you want to win that “cynical headline of the year” award, you have to start building to it early.

Men in Tights
Daybreak announced this week, in conjunction with the 5 year anniversary of DC Universe Online, that they would be porting the game to the Xbox One platform.

This makes sense for a couple of reasons.  First, being able to work on other platforms in general, and the Xbox in particular, was part of Smed’s happy dance at no longer being part of Sony.  It would be, at a minimum, odd if Daybreak did not take advantage of this particular upside that came with their alleged independence.

My reaction to this was, and still remains, a bit skeptical that not being able to develop for XBox was what was holding SOE back from fame and fortune.

But at least they made good on this threat/promise/goal.  Nice when they do what they say they are going to do!

The second reason is more game specific.  Smed had previously announced that DCUO was doing pretty well on the PlayStation platform, claiming that it was the largest revenue generator across the PS3 and PS4.

The PS4 was still sort of new at that point, so I am going to guess that being early to the show helped DCUO with the whole cross-platform aspect of that.  How many titles were there both on PS3 and PS4 at that point?  The pool of games that in that category was probably still pretty small.  But at least it seemed to be doing okay on consoles.

So, presuming that DCUO is still doing okay on PlayStation… and we likely wouldn’t be talking about it if it wasn’t… moving it to XBox One makes some sort of business sense.

The question then becomes, what else will Daybreak attempt to move to Microsoft’s console?

PlanetSide 2 seems to be a dubious choice, given the word last year that the title was “really struggling” both on Windows and PlayStation.  I can think of no reason that the game would do better on XBox, the platform not exactly being short of first person shooters, and reinforcing failure is not a path to success.

H1Z1 is a candidate, as it is supposed to be on the PlayStation 4 eventually.  However, given that it is about to pass its first birthday in Early Access and doesn’t seem close to going live, it may be a while before it is on any console.

EverQuest Next is also promised for the PlayStation 4, a fact that makes the game likely to seem a betrayal to the current EverQuest installed base based on UI considerations alone.  And, in any case, EQN isn’t even in the purgatory of Early Access yet, so that is likely much further out that H1Z1.

And after that candidates for consoles start to thin out pretty drastically.  I suppose they could attempt to port Landmark, but is that really suitable for the limited console UI?  Meanwhile, EverQuest and EverQuest II aren’t going anywhere unless there is a new version of Windows released.

What else could Daybreak have for XBox or other platforms.

Quote of the Day – DC Universe Online Owns on PlayStation

Smedley said DC Universe Online is the largest revenue generator across PS3 and PS4 combined, even though the game is free to play.

Fortune, Interview with John Smedley about SOE

That is a pretty amazing, given how DC Universe Online stumbled almost immediately after a hot launch.

Men in Tights

Then again, the article says that the PlayStation people are just starting to embrace free to play, so there isn’t much competition. (Warframe is the top on PS4 alone, and I wonder where PlanetSide 2 stands?)  And the game itself was designed around playing with a controller, one of my primary complaints about the game when I tried it on the PC.  It is very much a console title.

I suppose there is some irony in that DC Universe Online was something of the last stand for subscriptions at SOE back in early 2011, with Smed making a pretty strong statement about what customers of a subscription game should expect.  By the end of 2011, the move to free to play was in full swing at SOE.  Now, in this article, it is all about free and harnessing the user base for content and not depending on subscriptions.  The article closes with:

SOE continues to evolve as a company. The days of charging a subscription for online games are part of its history.

Well, except for that one subscription they still have.

Once known as Station Access...

Once known as Station Access…

SOE All Access is still a thing, and as good of a deal as it seems these days compared to the past, you still pretty much have to subscribe to get the fullest out of games like EverQuest or EverQuest II.  So call it mostly part of SOE’s history.

Misplaced Loyalty

I got an email from Sony Online Entertainment this morning with the title:

Thanks for your Loyalty – Here’s Your Exclusive Reward

Cool!  A reward!  An exclusive reward!

I figured it was because when I went back to play EverQuest II as part of the annual autumnal nostalgia run I signed up for Station Pass so I could also peek in on EverQuest and enjoy some benefits in PlanetSide 2.  So while it did not say what kind of reward, there were clearly some options.

So imagine my disappointment when it turns out Superman was on the email.

Man of steel... rewards

Man of steel… rewards

Yet another reward going unclaimed.

Still, I am sure this made somebody happy today.