Daybreak to be Acquired by Enad Global 7

Enad Global 7 (EG7) announced in a press release earlier today that would be purchasing Daybreak Game Company for $300 million in a structured payout deal. ($260 million up front, $100 million in shares and $160 million in cash, plus another $40 million in cash if Daybreak makes its projected 2020 numbers.)  A bunch of news items have popped up about this today and I will link to them and other reactions at the end of the post.

Enad Global 7

That will get them the following games according to the press release:

  • EverQuest
  • EverQuest II
  • H1Z1
  • PlanetSide 2
  • DC Universe Online
  • Lord of the Rings Online
  • Dungeons & Dragons Online

Not mentioned was Cold Iron Studios, which Daybreak was said to have acquired back in August.  But maybe that was Jason Epstein or Columbus Nova who actually bought it.

And I am not really kidding with that.  The nearly six year history of Daybreak has not been characterized by a close relationship with the truth when it came to the business, so a surprise twist or a revision of history would be right in line with past behavior.  Even now we’re just finally getting confirmation that Standing Stone Games was owned by Daybreak… or Jason… or Columbus Nova… after being told that Daybreak was merely going to be SSG’s “publisher.”  So I guess EG7 is buying Standing Stone Games as well.

The press release is also interesting as it lists out some of the Daybreak financials that were part of its due diligence.  We could barely find numbers about the company when it was part of Sony and never saw a thing since it was Daybreak.  For example, Daybreak has 178 million registered users of its games.  I’m sure they’re not all active, but that database alone has some value.

Anyway, the first question to leap to mind for me was, “Who the hell is EG7?”

The press release echoes the info on their web site which says:

EG7 is a group of companies within the gaming industry that develops, markets, publishes and distributes PC, console and mobile games to the global gaming market. The company employs 170+ game developers and develops its own original IP:s, as well as act as consultants to other publishers around the world through its game development divisions Toadman Studios, Big Blue Bubble and Antimatter Games. In addition, the group’s marketing department Petrol has contributed to the release of 1,500+ titles, of which many are world famous brands such as Call of Duty, Destiny, Dark Souls and Rage. The group’s publishing and distribution department Sold Out holds expertise in both physical and digital publishing and has previously worked with Team 17, Rebellion and Frontier Developments. The Group is headquartered in Stockholm with approximately 270 employees in 10 offices worldwide.

So, a Swedish company, something confirmed over at Bloomberg, without much more to add, though their summary is much more succinct:

Enad Global 7 AB operates as a game development studio. The Company develops, markets, publishes, and distributes PC, console, and mobile games. Enad Global 7 serves customers worldwide.

The company, founded in 2013, says it is a game developer and has very recently purchased a few small studios, but its biggest claim to fame seems to be that its marketing department has helped out with some famous brands, likely just for the Swedish market if I were to make a guess. (Though their online presence is pretty week. They discovered Twitter just this year.)  And now they’ll have a bag of MMORPGs to play with.

As for what it will mean for the games and employees of Daybreak, that remains to be seen.  The press release has the usual rosy optimism in its quotes, as all such press releases do.

I am thrilled to be welcoming Daybreak into the EG7 family today. Daybreak is a studio I have the utmost admiration for, not only for their games but the teams behind those games and services. Together we have bold and exciting plans for the future, and I look forward to making those dreams a reality for gamers all over the world.

Robin Flodin, CEO and Co-founder of EG7

This could be a boon for the company, or they could get the Gamigo treatment like Trion did when they were acquired.  Or EG7 might just want the data for the 178 million registered Daybreak users for marketing purposes… that actually gets a mention in the press release. (Bad news for them, at least three of those users are just me.)

But that will all come later.

We’re still in the phase where the deal isn’t done yet and both sides of the transaction are invested in keeping to the status quo going.  Expansions for EverQuest and EverQuest II will launch this month (Dec. 8th and 15th respectively, the latter being announced today along with the acquisition).  Updates will keep coming out.  Nobody is going to lose their job just yet.

But the deal is expected to close by December 31, 2020, so the real situation likely won’t become apparent until next year.  Some people will no doubt be redundant and get laid off.  Plans may change.  And maybe the individual studios that Daybreak created earlier this year will end up being used to distinguish the groups.  But come the new year Daybreak, announced back in February of 2015, will likely cease to be a thing.

Related posts (Those with info beyond the press release marked*):

2 thoughts on “Daybreak to be Acquired by Enad Global 7

  1. bhagpuss

    Bad timing for me. Lockdown ends today and I have three days of work (I know – outrageous – first time I’ve done three days in a row since February, I think) so I don’t have time to dig into this as I’d like. My immediate reaction is that it’s probably good news for the players. Daybreak looks to be significantly bigger than just about anything else EG7 owns – maybe bigger than allof them put together. In the short term, at least, that should assure continuity. Looking at EG7’s website, it seems they’re hoping to make a name for themselves in the global gaming market so it looks as though they’ve bought the Daybreak portfolio to run as games rather than for some ancillary purpose, which is more than we could ever say about Columbus Nova et al.

    Then there’s the transparency issue. As you mention, we’re already seeing more information than we’ve seen in the entire tenure of DBG. I’m hopeful that a combination of Swedish and EU law and commercial practice will make that the norm from now on.

    The Standing Stone issue is perhaps the most intriguing. I’m not sure anything in the press release does cover that. It mentions the games and the I.P.s several times, including the fact that they’re both licensed, but does it ever mention SSG by name? A big part of what EG7 has done in the past relates to publicity and publishing so maybe they’ll just pick up whatever DBG was doing to “publish” SSG’s games, with SSG remaining “independent” as before. I guess we’ll find out in dur course. I would at least expect to get more clarification on that than we ever got from Daybreak.

    As for the email database, yeah, I think as many as ten of those may be me and Mrs. Bhagpuss so I’d take the 178m with a pinch of salt.

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  2. Aywren Sojourner

    Yikes, I’m a tad worried about this news, but will hold out before making a judgement. That said, I did pick up the newest EQ2 expansion (though I haven’t played the game in years – I saw it as a way to catch up with all the expansions I missed). And I still have plenty of characters in and fond memories of EQ2 and LOTRO! So, I’m hoping the best.

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