Erm, Civilization World.
But it says “CivWorld” on the splash screen.
The Civilization series re-envisioned as a Facebook game.
It is enough to make you think that… just maybe… Facebook isn’t going to be a “serious” game platform ever.
Whatever that means.
Okay, fine. I knew I was going to have to build houses for my population. And of course, farms had to go along with it. Sound familiar so far?
I suppose that I should be thankful that I did not have to click on farms to harvest. There is a button in the corner that takes care of that for you.
But when I found that advancing my scientific knowledge involved solving a maze that wouldn’t stump a 3 year old, I was bemused.
And when increasing the culture of my society required me to re-arrange tiles to make the painting of dogs playing poker, I was annoyed.
And when establishing trade involved yet another little puzzle, I was about done.
What an awful game.
It has all the drudgery of FarmVille with some mini-games thrown in. But unlike The Agency: Covert Ops, which had a couple of fun mini-game, these are crap.
I hate to think that somewhere, someone who was involved in creating any of the Civilization games thought this game was a good idea. Because if feels like somebody just said, “What is the shortest route we can take to crap out some Facebook game with ‘Civilization’ in the title?”
I heard a wise game dev once say that the first two hours of a game of Civilization can be the best gaming experience you are likely to have.
With CivWorld, the first 10 minutes were the most uninspiring gaming experience I have had in a long time.
It is crap.
And it makes me wonder if it the medium and not the artist that is causing it.
Does Zynga make crap games because they are Zynga, or do they make crap games because they insist on running them on Facebook?