Today is the day that WildStar faces the inevitable end and goes dark.
The news came back in September that WildStar would be shutting down. The surprise wasn’t so much that it would shut down but that it lasted as long as it did, given how keen NCsoft has been in the past to terminate titles. Many a City of Heroes fan still laments that the game was making money when it was closed.
Back when the announcement came I wrote a post that summed up the lift of the game, from the idealistic foundation to the harsh realities of the MMO market through to the seemingly inevitable demise. That post includes links out to many others doing the same.
The announcement of a game closing seems to be the point of reflection, the time for shock and acceptance, gloating and regret, nostalgia and dismissal. By the time the actual closing date comes much of the emotion has run its course.
And so we say good-bye to WildStar today. It has run its course. Launched in June of 2014, it ran for nearly four and a half years. Carbine Studios itself, founded back in 2005 by former Blizzard employees who had worked on World of Warcraft, was shut down back in September.
Others saying farewell to WildStar: