As mentioned in my previous post this morning, I was away for the week so the posts that went up on Monday, Tuesday, and Thursday were written well in advance of their going live. So my Tuesday post about the EverQuest II time locked expansion servers going live was working on the information I had at the time and lacked any immediate action on my part.
So I was pretty surprised to find upon my return that Daybreak had pulled a fast one and had actually put the Isle of Refuge back into the game for these servers. I logged in and made a character… a barbarian berserker, which is my default EQII character choice most days of the week… and found myself, as Bhagpuss put it, on the boat and on my way to the isle.
In fact, when you create a character you are back to the two original choices. No Frostfang Sea or Darklight Wood options were displayed.
I ran through the boat ride and landed on the Isle of Refuge, but stopped there. It did appear that, if the whole retro isle experience wasn’t your thing, you could leave immediately as opposed to after you finished up the main quest chain.
The servers themselves seemed pretty busy for a Thursday night.
PvE seemed to be beating out PvP for the time being, and enough people were rolling in then that I ended up in Queen’s Colony 3 on the PvE side of the house.
I will have to devote some time to playing this weekend to see how the retro experience stacks up to my memories.
And there is an incentive to get into the game sooner rather than later. Daybreak is offering a 16 slot bag to those who log in before August 7.
Given that you start out with a single 4 slot bag… where will I store all my stuff… that seems like a good thing.
Now to decide which trade skill to pick up.