Tag Archives: Nintendo Switch

Friday Bullet Points in the Dog Days of Summer

It is hot out, the price of everything seems higher, Covid infection rates are rising, and here in California we’re in a drought and the state is once again starting to catch fire again in a major way.   At least Friday Bullet Points is a category on the blog now, so they’ll be easy for future generations to find.

  • New World, New Delays

I suppose we ought to be used to this by now.

Just how new and how worldly?

After their final round preview beta over the last few weeks, New World was slated to ship on August 30th.  That date has been moved out to September 28th in an update from the company.

We are humbled by the support New World received from players around the world throughout Closed Beta. During Beta, more than a million adventurers entered Aeternum. Thanks to your support, New World became one of the most watched games on Twitch, and one of the most played games on Steam. The passion and enthusiasm you’ve shown for New World validates the work we’ve put in over the past year, improving the game based on your feedback.

Along the way, you’ve also given us a ton of feedback that we’ll use to make New World even better. We want New World’s launch to be a smooth and fun experience for all players, and that means making some improvements based on what you encountered during Closed Beta. So we’re going to take a few extra weeks to smash bugs, improve stability, and polish the game. New World’s new global launch date is September 28, 2021.

This was not an easy decision to make. We know this isn’t the first time we’ve changed our launch date in pursuit of quality, and that it can be disappointing to wait a bit longer. But we want to be sure we deliver you the highest quality game possible at launch. Thank you for your support and feedback. We’re listening. We’ll see you in Aeternum

Given past delays, another month probably isn’t going to change the launch day pile on very much.  I hope they use the time well.  A month seems like a long time when you’re waiting for something, but it can feel like a vanishingly brief interval when you have code to ship.

  • Switch Sales Hit 89 Million

Nintendo announced that total Switch units sold had passed the 89 million mark as part of their Q2 2021 financial update.  That is a lot of Switch units out in the wild.

My Switch Lite

Looking at the list of best selling consoles of all time, that number puts the Switch within striking distance of the Wii, a huge seller for Nintendo that moved over 100 million units during its reign.  The Switch is still quite a was from the top spots, occupied by the PlayStation 2 and the Nintendo DS line, which solf 155 and 154 million units respectively.

Despite that big number, Nintendo said that sales were down some compared to last year, which was attributed to the fact that everybody and their brother bought a Switch and a copy of Animal Crossing: New Horizons during the pandemic.  Hot vax summer strikes again.

  • FFXIV Subscribers are Up

We have suspected for a while that Final Fantasy XIV has been benefiting from discontent in the WoW player base over the delay in the release of the first major Shadowlands content update.  Anecdotal evidence was mounting, with major WoW streamers jumping ship and word that FFXIV was having to limit new players.

But with the Square Enix Q2 2021 financials, the company confirmed that FFXIV subscriptions were in fact up.  They didn’t say how much they were up, but I bet we’ll hear that they are up even more when the Q3 financials are announced.

  • Chinese Government Frowns Once More on Video Games

You can always count on totalitarian governments to let you know what their leader’s pet peeves are, and video games appear to be on the list.  The Chinese state media lashed out video games, comparing them to opium and declaring that video game addiction was harming children’s growth and eyesight.

For the Chinese “opium” is an especially loaded word as it is associated with western imperialism and interference in Chinese affairs due to the opium wars fought with the European powers that led to a dismemberment of the country.  So using that word about something tends to signal that the government is serious.

This new government displeasure with video games caused Tencent’s stock price to drop as the company, sensing which way the wind was blowing, vowed to implement stronger restrictions on video game abuse, restricting the time minors are allowed to play.  China already has strict limits on video games, and this will no doubt expand those limits.

  • EQII Free Character Boost

A new Producer’s Letter came out for EverQuest II which included an outline for their summer plans including yet another free level 120 character boost for players subscribed via the all access pass.  I am not sure I would have enough character slots, were I to subscribe, to find space for another level 120 character.

  • EVE Echoes Anniversary

EVE Echoes, the mobile spin-off of EVE Online created by NetEase is celebrating its one year launch anniversary.   The game has some big new content in place for the anniversary.

EVE Echoes

The game launched to some acclaim last August, but has its share of issues.  The fact that they started publishing weekly ban stats is a reminder of the perils of free to play I suppose.

  • Amarr Foundation Day

Finally, it is time for another holiday in New Eden, as the Amarr Empire celebrates Foundation Day.  That means specials in the shop, daily challenges, a themed proving grounds event, new monuments, and of course login rewards.

Your Federation Day login rewards

No ISK this time around, but the usual SKINs, fireworks, and skill points are on the menu.  There are five days of rewards and you have seven days to log in daily to claim one, so you can miss two days and still get them all.

Friday Bullet Points about Things Old and New

Here it is, another Friday bullet points post that future me will curse as I try to write up a month in review.  But I live for the day, and there are some things I wanted to mention but couldn’t really work up into a stand alone post.  How have I not made this a blog category yet?

  • Crowfall Ships!

Holy crap!  Color me shocked!

Seriously, I was interested enough in Crowfall to have created a category for it… something generally reserved for regular features and titles I play a lot of here on the blog… back when the Kickstarter campaign launched… which was in February of 2015.  So, its been about six and a half years.

Is this even still their logo?

This was back when I had stopped backing MMO Kickstarter campaigns but still held out hope that something might come of them, before the great cynicism fell on me after every date offered by an MMO Kickstarter campaign winded up being as much a fantasy as their IP.  The ship date projected during the campaign was December of 2016, and it featured in a number of my annual prediction posts as an easy “this won’t ship” call.

But here it is.  Live.  That puts it well ahead of titles like Camelot Unchained, a title that has helped sink backer confidence almost as much as Star Citizen by this point.

Anyway, congrats to the team.  I have no idea what they ended up shipping or if it is anything close to the “Game of Thrones meets EVE Online” catch phrase they were bandying about, but at least I could find out if I had even an ounce of inclination left in me.

  • Burning Crusade Classic Beta Stats

Blizzard sent out an email to those who participated in the Burning Crusade Classic beta back in April and May.  I was invited a bit late to that party, and honestly wasn’t all that into it, but I logged in long enough to find a few issues and to feel concerned about whatever Blizz was up to.  The beta felt pretty wonky in a way that belies the stability now that it has shipped.  But I apparently reported seven bugs… mostly related to hunter issues.

What I did in the beta… not much

Overall the community reported quite a few things.

The stats for everybody

It seemed to do some good I guess, because Outland has been pretty stable, at least on our server, though I am still a bit annoyed at the whole draw distance thing, but that was in WoW Classic as well.

  • The Next 6 Month Mount From Blizzard

Those of us on the six month subscription plan for WoW got a new mount for being such dedicated customers.  This time around it is the Sapphire Skyblazer.

The latest in a series

Part of me isn’t all that impressed. I have a few hundred mounts now, so another blue bird… eh.   Then again, at least it isn’t some cosmetic pajamas this time.  I am pretty sure Blizz learned their lesson on that front.  I’ll take a mount every time, thank you.

Six month subscribers also got a special prize in Burning Crusade Classic, the Imp in a Ball.

Available at an Inn near you

The Imp in a Ball toy actually went into the game with the Burning Crusade Classic pre-patch, so I have had one on my characters for quite a while now.  They come from a quest that the city innkeepers have, and are basically an Azerothian Magic 8-Ball… ask it a question… say it out loud or whatever… then activate it for a comically indecisive answer.  Your mileage may vary.

  • New Switch Disappointment

Rumors have been floating around about Nintendo possibly launching a new Switch model with 4K or a faster processor or whatever.  So there was some disappointment apparent when Nintendo announced a new model with an OLED screen.  Yay higher quality screens of the same size?

The Switch line up

It does have double the RAM built in and some other improvements, but it was very much an incremental upgrade to the product line… which is a very Nintendo move, really.  But it does mean that demand has slowed down enough since the pandemic rush on units that they feel they can tinker with the new models.

  • RimWorld Ideology

It was announced earlier this week that the survival game RimWorld, number three on my list of Steam titles I have played the most, will be getting a new DLC package soon.

A new drama generator

Called RimWorld Ideology, it will allow your colony or clan to create a belief system, allowing the configuration of things such as rituals, veneration, dress, adornment, and social roles.  You can play as a tribe of tree worshiping cannibals if you want.  I am sure this will crank base drama up a few more notches.

  • Minmatar Liberation Day

It feels like we just finished up Gallente Federation Day and we’re already on to Minmatar Liberation Day.  They always have the cards and decorations out so early.

Have a Brutor Libre, the official drink of Minmatar Liberation Day!

As is the usual pattern these days, there are login rewards (12 days worth), in game events, SKINs in the New Eden Store, and some SKINs you get as an add on when you buy some PLEX.  There is a full run down of events and rewards over at The Nosy Gamer.

Pokemon Brilliant Diamond & Shining Pearl Coming November 2021

We heard back in February that the next Pokemon title for the Switch would be remakes of Pokemon Diamond & Pearl, something my daughter and I had been waiting for.  As a follow on, we have now been given a date for the launch of the remake.

Sinnoh is returning

The launch date for Pokemon Brilliant Diamond & Shining Pearl is November 19, 2021.

The Nintendo site has an updated descriptions of how they plan to recreate the original Nintendo DS experience and what to expect.

In addition, the other upcoming Pokemon title, Pokemon Legends: Arceus also got a launch date this past week.  We will be able to experience this “bold new direction” for the Pokemon series come January 28, 2022.

So we have some old and new Pokemon experiences coming up.  I am definitely up for Pokemon Brilliant Diamond & Shining Pearl, though I hope the release doesn’t overlap too closely with Diablo II: Resurrected.  While we don’t have a firm date for the Diablo II remake, it was said that it would be available near the end of 2021, and no studio wants to launch after Christmas, so November seems a likely time for it as well.  We shall see.

A Pokemon Diamond and Pearl Remake At Last!

My daughter and I have been hanging on and waiting for a remake of Pokemon Diamond & Pearl for several years now, so we were both pretty hyped up when the announcement finally came.

Pokemon Brilliant Diamond & Shining Pearl will be a thing in 2021.

Diamond and Pearl remade

There are a few reasons that we’re feeling some hype for this.

The first is, of course, that Pokemon Diamond & Pearl is where we started playing Pokemon games back in early 2008.  It is the foundational experience for us with the series.

Then there is the fact that the Pokemon remakes tend to be pretty good.  HeartGold & SoulSilver might be the titles I spend the most time with in the series… the one time I caught them all… and OmgaRuby & AlphaSapphire were great remakes with a ton of depth.

And, as I said, we’ve been waiting for this remake for a while now.  There has been a pretty well established pattern of remakes over the years, and Diamond & Pearl now sit as the oldest titles in the series that have not had a remake.  They are due.

We expected them to be the next title on the Nintendo 3DS hardware after Ultra Sun & Ultra Moon back in 2017.  Then GameFreak announced that they were done with the 3DS hardware… just after I bought a brand new 2DS model… and it was off to the Switch platform, where they first had the Let’s Go, Pikachu! & Let’s Go, Eevee! titles in 2018, rather light fare compared to where the core RPG stood at the end of the 3DS era, before giving us a full blown entry in the series with Sword & Shield in 2019.

I now have a Switch Lite… my daughter and I both do… and we played through some of Sword & Shield.  It was a solid entry in the series, but didn’t really grab us and neither of us finished it out.

But now, with Diamond & Pearl coming back, we’re ready to give it another go.  The ship date is currently slated for “late” 2021, which I am hoping will put it before Thanksgiving, or at least before Christmas.  Then my daughter will be home on break from college and can perhaps find some time to play with the old man.  Watching the trailer, I am surprised at how much I remember from the old game.

Nintendo also announced Pokemon Legends: Arceus today as well.  Due in 2022, it is a new style of Pokemon adventure set in Sinnoh like Diamond & Pearl, but in an earlier era.  As Nintendo put it, first we get the re-make, then we get the pre-make.  Details on that were somewhat scanty in comparison, but in its trailer it looks to be an open world style game, akin to the Legend of Zelda titles, which is not a bad thing.

This all comes as the Pokemon franchise is celebrating its 25th anniversary.  That is covered, along with a more information about games and events, in the Pokemon Presents video from today.

So there is plenty to look forward to on the Pokemon front it seems.

Starting Off with Minecraft Dungeons

As I mentioned in the month in review post, I bought a copy of Minecraft Dungeons last month and actually found some time to play it this past week.

It is Minecraft and Dungeons

I am going to get my negative vibes out of the way first.

It is kind of a pain in the ass to buy the game on PC.  That you have a Mojang account cuts you no ice, you have to have a Microsoft account.  You probably have once if you have Windows 10, since they require it, but you may not remember that the login for that is probably in your password managed under a URL that doesn’t have the word “microsoft” in it. (Look for “live” on the list.)

Then there are three different versions, a Windows 7, 8, and 10 version, a Windows 10 version, and a Windows 10 Hero version, which will get you the next few DLC packs they push out.  But otherwise, I couldn’t really tell the difference between the first two… the descriptions were paltry in the extreme, so bought the first one because… more support is better?  I don’t know.  Maybe I made a mistake there.

And then there is the fact that the game has its own launcher, which may sound like a nit pick, but there is a button for it on the damn Minecraft launcher that, before you buy the game, gives you a link to the store page and, which after you buy it, comes up with a button to launch its launcher.  I mean, WTF?

That button is a lie

Minecraft Dungeons is also clearly a console game that they also brought over to Windows.  The opening page starts in with all the controller buttons you need to activate this or that.

My keyboard does not have most of those

That also probably explains why there is no built-in functionality to take screen shots.  I had to hit print screen and tab out to paste images into Paint.net to get what you see here.  I tried to use the nVidia GeForce experience to take screen shots, but the game is too new to be supported in that yet, and I didn’t want to go dig up my Fraps account just for this.

After 45 minutes of buying then trying to install it some place besides the default location… and being warned not to uninstall for heaven’s sake… I was perhaps not all that favorably disposed towards the game.

And, in the end, it isn’t actually Minecraft… you cannot punch trees or build or whatever and it is click to move as opposed to first person perspective.  But if you’re making an action RPG Diablo clone, being able to build a redstone sugar cane harvester probably isn’t a requirement.

That is what it is after all, an action RPG with a Minecraft skin on it.  And the game meets expectations there.  Zombies groan, skeletons rattle, creepers go “sssss… BOOM,” and so on, while you and your blocky avatar move through the game.

A skeleton and a baby zombie!

The UI will be familiar to anybody who has played a Diablo or Torchlight or most any action RPG, with perhaps the arrow count standing in for the mana bulb, as there isn’t any magic casting classes… as there are not really classes.  You’re just a Minecraft protagonist.

Once you play through an intro that sets the story, you end up in a base from which you will head off on your adventures.

The center of the base

The base is pretty sprawling, and I assume  you end up unlocking things as you go along to make some of that space meaningful, but as you start out there are mostly just a chest here and there you can open to collect some of the game currency, which are emeralds of course.

Unlike Diablo, Minecraft Dungeons is mission based.  You go to the mission table in your base, click on it, and choose from some of the missions currently available to you.

Some early missions

Each mission has its own story which ties it into the over arching story of the game, and each has its own set of discreet objectives, bosses, and what not you need to overcome in order to finish.

This is not a bad thing.  While you don’t get a sense of a world as you are teleported into each mission and return back to your base, it isn’t a giant leap away from something like Diablo and its waypoints and quests.  It works.

And there are, of course, chests and loot and upgrades to be found as you run through missions.

Some new stuff!

You can find better gear, and there is an system of enchantment points that let you improve the gear you have.

The thorns enchantment

That gives you the whole optimization element where you have to decide on gear, the benefits it provides, and the enchantments it offers, the latter of which can be different for items that are otherwise the same.

And you can salvage gear you do not want for emeralds and a refund of the enchantment points you have spent on a particular item.

Things start our light and charming, the game play is easy, and it was quite the delight.

Look, a gelatinous cubes!

The missions have a map that shows you where you are and what areas you have yet to poke your nose into (because chests are always a possibility in every side path) and little arrows point you towards every objective, so you are unlikely to ever feel lost  Even death has a light touch.  I did a jump roll into some water and died… no swimming here I guess.

It was bound to happen

You get a set number of lives per mission, but when you die you get dropped back at a safe spot and can just carry on.  But if you die to many times you get sent back to your base to start over again.

After a couple of missions I was pretty happy with the game.  I showed it to my daughter, who liked the idea, and considered getting a copy for my Switch Lite.  It seemed like it might be a good title to play on that.  There is no cross platform play… or even cross platform saves/accounts… but I wasn’t so dug into the PC version that I felt I couldn’t change over.  You can play with up to three of your friends, which on the PC side is controlled through a friends list, though how that really works I haven’t seen yet as I have nobody on my list.

And then I got to the content gating mechanism.

While you have levels… because levels will never die… and gain enchantment points with each level, you also have a power measurement based on your level, gear, and enchantments.

Each mission has a recommended level of power you ought to have to take it on.  After the first few missions I ran though I was at power level 6 and the next range of missions were suggesting 10.

It isn’t a hard barrier.  You can run the missions with a power suggestion higher than your actual, but they are tuned for that suggestion as a minimum.  Still, you might get a gear drop that will boost your power as you go through.

Or you can re-run past missions.  You can actually dial up their settings from their default to something more challenging, which gets you better drops.

Mission settings

I am less enthused with that option because, with all the charm and cuteness and Minecraft feel to the game, none of the levels were really interesting enough that I was thinking, “I want to do that again!” when I was done.  I was far more, “Okay, let’s get the next mission going!”

Still, it feels a bit thin so far, though I need to measure that against the $20 price.

And I am also not that far into the game yet, so perhaps I have not hit the more interesting missions.  It is light and easy to pick up though.  It just needs to clear the “compelling” hurdle for me.

LEGO Star Wars The Skywalker Saga is Coming

Cyanbane first tipped me to this over on his new blog, the fact that there was a new LEGO Star Wars game coming in the form of LEGO Star Wars: The Skywalker Saga.  October 20, 2020 is the planned ship date.

All Nine Films Covered in One Game

Long time readers… diligent readers with very good long term memories… might remember the occasional post about LEGO Star Wars: The Original Trilogy or LEGO Star Wars: The Complete Saga from back in 2007 when my daughter was little and playing games on the Wii was our Saturday morning tradition.  I liked the game well enough to even get a copy for our now aging PlayStation 3.

But that was part of the console era at our house, and we haven’t played games on the PlayStation 3 or the Wii for a quite a while now.  We got the Wii out a couple of years back to play Just Dance at a party, but right now the PlayStation 3 isn’t even plugged in and the Wii has been packed away out of sight.  So Traveller’s Tales LEGO games have been pretty much off the menu because, frankly, the PC ports of them suck, even if you have a controller on your PC.  I could not recommend them in any way.

As such, the news of a new LEGO Star Wars title might spark some interest in me… I did a post about LEGO Star Wars: The Force Awakens when it was announced… but I was unlikely to play any new title, as our console days being behind us. (Though they did make a PlayStation 3 version of that!)

Now however, things have changed a bit.  My daughter and I both have Nintendo Switch Lite units and the new game is going to be released for the Switch, so a LEGO Star Wars title might be worth looking into for us once again.

Of course, we have a ways to wait.  October feels like a long way away right now and the future has been uncertain for a while now.  But for the moment I can watch the trailer.

The word is that Traveller’s Tales is making this a pretty big title in their line up, with all nine movies wrapped up into one game, the classic levels in with the new, some 500 unlockable characters reported to be available.  I just hope it plays well on the Switch Lite.

Honest Game Trailers does Animal Crossing New Horizons

All the rage on the Nintendo Switch these days… to the extent that I have been feeling the pressure to join in… is Animal Crossing: New Horizons.

All the rage

So naturally it was deemed a prime topic for Honest Game Trailers, who explore the game in their own special way.

Sold out in most stores… as is the Switch itself… and now soft-banned in China because people have been sharing their Hong Kong protest themed decor and apparel… I am tempted to join in.

My daughter has been way into this.  But she only asked for a Switch Lite for Christmas because she heard there was was going to be a new Animal Crossing title out for the platform.  Animal Crossing: New Leaf was her favorite non-Pokemon title on the DS series, so she was very keen the new game.

I am less certain.  I never played it on the DS and, while my Twitter time line was filled with talk about the game, I am not sure it would fit in with my gaming needs.  I used to play a lot of Pokemon on the DS at specific times, like when watching sports on TV. (Wife is a hockey fan.)  But now there are no sports and not a lot of quiet time with everybody stuck at home all the time and working from home where there is no longer the hard cut-off of getting up to go home.

And, of course, others have had mixed relationships with the title.

Business Insider is of several minds…

If it were not $60, I’d be more inclined.  Likewise if I had finished up Pokemon Sword already, but I am only at the 6th gym there.  Again, finding time/place/peace to play it can be a challenge.

But my daughter is all-in and enjoying it still.  I am trying to get her to throw together 500 words about it, but she is simultaneously too busy for that and chafing for something to do.

A Nintendo Switch Lite

I had a whole post brewing in the back of my head for this week about the Nintendo Switch.

That was largely driven by my daughter, who got one for Christmas.  She, like myself, had been somewhat blasé on the console.  But when Nintendo announced Animal Crossing: New Horizons for the device, she changed her mind.  Leaving aside Pokemon, Animal Crossing was probably her favorite title on the DS series.

So she asked for a Switch Lite, the more portable variation of the Switch Console, and found one under the Christmas tree back in December.

However, Animal Crossing: New Horizons wasn’t out yet.  It is still two weeks away even as this post goes live.  So, to give her something to do I threw in a copy of Pokemon Shield, the latest of the core Pokemon RPG titles, which launched back in November.

The core RPG line continues

She has quite enjoyed the game and has told me that it is a solid title within the framework of the core RPG series. (I think the fact that her boyfriend also got a copy and that he had never played a Pokemon title before helped with her enjoyment.)  She finished the main story and I have been bugging her to crank out 500 words for me about it to post here, because I haven’t played it.

But her response has been such that I was going to write up a post committing to the idea and would buy a Switch Lite myself if Nintendo announced that the next core RPG title ended up being a remake of Pokemon Diamond & Pearl.  I was hoping for that on the DS line, it being the oldest titles yet to be remade, and I was deeply disappointed when Nintendo and GameFreak abandoned the 3DS before they got there.

And then my wife and daughter got me a Switch Lite for my birthday this past weekend and of course I had to go buy a copy of Pokemon Sword to have something to play on it.

My new Switch Lite

Also pictured, a Kirkland Mister Meeseeks keychain and a vintage MAD Magazine from 1969, both from my daughter.

So now I am all-in with Pokemon on the Switch I guess.

The hardware is nice.  The unit is light, though it does not feel as solid as any of the DS/3DS units we have owned.  I sort of miss the second screen and the built-in stylus of the old hardware as well.  But the screen on the Switch Lite is very good, though it isn’t big enough to keep me from having to wear my reading glasses when I use it.  And it is a touch screen and works with a couple of the third party styluses that I keep around for pecking out anything of length on my iPhone as my big hands and sausage-like fingers are not ideal for precision clicking.  So I have that going for me.

Possibly best of all, the Switch has a button on the front, recessed to you don’t click it by accident, that allows you to take screen shots.  Pokemon Sword screen shots mean Pokemon Sword posts… at least once I get an SD card for the Switch.  So expect that.

And, finally, there is Pokemon Home, the Switch platform replacement for Pokemon Bank.  I have a bunch of Pokemon in Pokemon Bank, including a large collection of legendaries.  All of those can make a one-way journey to Pokemon Home, from which they can be accessed in Pokemon Sword & Shield.  So I am going to have to work on getting Pokemon copied over.  Pokemon Bank is/was a subscription servers (though it was only $5.00 a year), but they’ve given lapsed returning users like myself a five day free access period.  We’ll see what I can get copied over.

I have Pokemon that came from earlier generations (I played Pokemon Emerald and Pokemon FireRed & LeafGreen on the DS Lite, as it had a GameBoy Advance cartridge slot) that have gone through a variety of copy and transfer processes just to get to Pokemon Bank.  Nintendo is pretty conscientious about that, even if it is sometimes like jumping through hoops. (There is even a rumor of Pokemon Go connectivity.)  So I am not going to leave anybody behind if I do not have to.

On the DS/3DS front, as expected, all of the back end services have been shut down.  I am not sure how Nintendo can still sell Pokemon games on the 3DS platform now that a lot of the promised functionality has been cut off, but whatever.  Time to abandon that ship I guess.

So there we are.  On to the Pokemon trail yet again.  I still want the remake of Pokemon Diamond & Pearl.  But I can bide my time until then.

Pokemon Sword and Shield

But when I grew up, I put away childish things

-1 Corithians 13:11

Today is the launch date for for Pokemon Sword & Shield, the first new, “real” Pokemon game to come to the Switch since Nintendo and Game Freak pulled the franchise from the Nintendo 3DS handheld platform.

The core RPG line continues

Unfortunate KGB reference aside (the sword and shield of the party), the impending release of this game and the launch of the Switch Lite got my daughter and I discussing a potential return to the franchise.

The Switch Lite, an actual attempt at a handheld version of the Switch (because the Switch is way too big to qualify in the DS/3DS or PSP league… I present the Switch Lite as supporting evidence of this) was really the trigger event for this. My daughter and I have a long history together with Pokemon games, starting back with Pokemon Diamond on the DS Lite in 2008 and carrying on through into the 3DS era.  And portability… along with wireless connectivity… was always a big part of the experience.  Our solid little DS Lite units traveled with with us many places.  They were brought to Pokemon events, played in airports and hotel rooms and on cruise ships when there was idle time as well as around the house.

As somebody who pretty much always plays video games sitting at a PC there was definitely a liberating aspect to having a small, handheld gaming console that could be played where ever we went.

So my daughter and I talked about the idea of a Switch or Switch Lite and the new Pokemon game off and on over the course of the summer.  In the end, there was no conclusion reached… which was essentially a negative conclusion by default; we would not be buying a any new hardware just to play Pokemon Sword & Shield.

There were a bunch of little reasons that held us back; pricing, the way the new game was coming together, uncertainty about features.  However, none of those would have really stood in our way, except for the big reason, the real reason.  And that is the fact that my daughter has almost grown up.  She will be 18 soon.  She already has her first college acceptance notification. (University of Oregon)  She has a driver’s license and a car and a job and a boyfriend and a social life and all the dreams and worries and ideas that come with that time in your life.

And in the mix of all of that there isn’t a lot of time for Pokemon.

About six years back I wrote a farewell to Pokemon, thinking at the time that we probably wouldn’t make the jump to the 3DS platform.  But then my daughter came around and we played the games for a few more years.  There won’t be a similar reprieve this time.  A year from now she will be off to college and the seriousness and growing which that entails.

But there is always a future for childish things, once you’ve gotten past that embrace of adulthood and the seriousness that goes with it.  This blog is a testament to that.  And, after talking with my daughter about this, she did decide to start a fresh game of Animal Crossing: New Leaf on her old 3DS.

DC Universe Online comes to the Switch

Alternate headline: Daybreak ports 8 year old game to Nintendo platform

It is always nice to see some proof of life from Daybreak now and then, and here we have something of a big item with the team in San Diego supporting another platform.

And so, today, DC Universe Online is available on the Nintendo Switch.

I even made a special graphic just for this

So why do I care?  My own relationship with the game was brief at best and, as the alternate headline above (which was the first headline I considered), I am not above a bit of cynicism when it comes to Daybreak.

Also, I don’t own a Switch.  That too would seem to limit my interest.

As I said, proof of life and expanding the business seems to be a good sign these days with Daybreak.

To start with, given that Daybreak probably has fewer people on its overall payroll than Blizzard has just working on World of Warcraft, porting a long running MMORPG to a new platform is fairly impressive.

Granted, the game was designed up front with consoles in mind, as the control scheme clearly demonstrates. (A minor factor in my decision to stop playing the game shortly after its launch.)  That means that there was groundwork laid to help support new consoles in a way that some of their older games lack. (No console controller save one with a full keyboard could support EverQuest.)  Still, supporting the game across Windows, PlayStation 4, XBox One, and now the Switch is a decent feat.

It is apparently more than EA can manage for most of its titles..

But further, the move to the Switch also sounds like something of a success story, that Daybreak is doing something right.  You do have to assume that the company isn’t simply throwing good money after bad (see Turbine and Infinite Crisis, also a DC Comics based title), but the fact that DCUO was the top revenue free to play game on the combined PS3/PS4 platforms about five years back gives one hope that the game remains viable.  While I have heard via back channels that DCUO remains profitable, it is nice to see something that looks like a confirmation that it remains a viable product.

Of course, this also helps feed the rumor mill about a possible break up of Daybreak.  When word of this first started to spread, I assumed that DCUO would necessarily be lumped in with the other non-EverQuest games largely due to it being on consoles.  Why would a the Norrath team want that in their house?

But now, with Golden Age Studios also on the list of trademarks and Twitter accounts, as well as DCUO expanding on its own to a new platform, perhaps it will be going its own way, leaving behind both the Norrath and the PlanetSide teams.

Or maybe none of that will come to pass.  We will have to wait and see.