Tag Archives: RimWorld

June in Review

The Site

I was excited momentarily when I saw another WordPress.com blog had a switch on their side bar that allowed you to turn on and off “night mode” on your blog.  This mode makes your blog dark, which solves the war between those who want black text on a white background and white text on a black background.

The magic switch

On seeing that I immediately started looking up how to add that to TAGN.  And I found out how.  It is a plugin, and to be able to add plugins you need to have a business level account with WP.com, which runs past $300 a year.  Given that is over 10x what I pay today (I have a no longer available “No Ads and CSS editing” plan for $30 a year), night mode won’t be here any time soon.  I just don’t care about you, the reader, that much.  Sorry.

I did also see that WP.com had re-arranged their plans yet again.  I hadn’t gotten a note about that, but the range now includes some more reasonably priced options.

The June 2019 personal plans

The Blogger plan is only slightly more than what I pay now, so I might be tempted by that for the other site, if only to remove ads.  The Premium plan would even be within my means for this site, if I had any use for most of the features.  Therein lies the problem.  I don’t even want a custom domain name.  After more than a dozen years as tagn.wordpress.com, why would I want to mess with that.  All I really want is ads removed and enough storage space for my many screen shots.

Meanwhile, WordPress.com pushed a new version of their mobile app last week that not only shows less information, but insists on showing stats based on the time zone you happen to be in as opposed to the time zone to blog is set to.  My attempts to engage with WP.com have been met with the usual blank looks and unhelpful replies.  This does not make me want to give them more money.

On another front, I got sick of the Blog Roll Feed in the side bar failing to load.  It was always a bit problematic, but of late it seemed to be failing to load almost all the time.  So I dug into my Rube Golberg setup and found a problem that should have prevented it from loading ever.

This comes up more often in software than you might hope in software.

Anyway, I redid how everything connects and it seems to be much more reliable now.  So op success for what is now v.7 of the sidebar feed.  It isn’t bullet proof… it is still a hack… but it shows data now more often than it did previously.

One Year Ago

I was done with DragonVale.

Blizzard picked the version of the game that would become WoW Classic.  Version 1.12 would be the destination for nostalgia.

With Pokemon moving on to other platforms, it was clear that the Nintendo DS/3DS/2DS platform was on its way out.

In New Eden it was time for the CSM13 election.  Surprise!  Null sec candidates won most of the seats yet again. #NoCollusion

Running Abyssal pockets seemed to be all the rage.  The Federation Grand Prix, on the other hand, was something of a disappointment… unless you were selling shuttles I suppose.

I was also time for the great outpost conversion, where all those stations dropped in null sec over the years were converted to faction Fortizars.

We were also wondering what EVE: Project Galaxy was.  I guess we still are, since it hasn’t shipped yet.

Somebody said something dumb about PvP in EVE Online, then went on to get banned.

Star Citizen was roundly trolled for rolling out a ship that looked a lot like an EVE Online ship, and they took that trolling badly.  It happened to be the same ship that we used for a race.

I also went on a main fleet op, which is something I do every so often to remind myself why I do not go on main fleet ops.

And then there was the return of the Mystery Code in EVE Online.  There was a lot of stuff going on at CCP.

And it was a year ago that Steam announced that they weren’t going to judge games, they were just going to let everything onto their service… unless they considered it “trolling,” which sounds like a judgement to me… or if it was on the version of their service in China.  The Central Committee of the Communist Party of China pretty much demands curation of all aspects of life.

But the Steam Summer Sale was on, so who really cared about all that?

I wrote something like a review of the game Vietnam 65.

Daybreak gave us all another free character boost in EverQuest II.

I did a summer reruns post about 80s video games.

Finally I did a Friday Bullet Points post that included Star Citizen, Diablo IV, Apple killing support for OpenGL, the pending Aquatic Update for Minecraft, free video games for Amazon Prime subscribers, and perhaps my last Pokemon download even post ever.

Five Years Ago

I toasted the Newbie Blogger Initiative class of 2014.  Long may they post… those that remain in any case.

WildStar launched… and started its journey to F2P and eventual closure.

SOE finally broke its ties with the ill-fated and ill-conceived ProSiebenSat.1 deal.

Derek Smart was telling us why to charge for beta.  Lord British was getting serious with virtual real estate.  Meanwhile, DC Universe Online was doing well on the PlayStation.

It was summer and the short lived strategy group was looking to the Steam Summer Sale for a new game.  Meanwhile we were still playing our epic game of Civilization V.

We heard about how CCP handled/mishandled World of Darkness.

CCP launched the last of its expansions with a six month lead-time.  Kronos was the end of the line for twice yearly expansions.  I set off on the training plan to be a wing/fleet booster in EVE Online.

I also did a summer reruns post about the Fountain War in EVE Online.

In Azereoth, my attempt at the Loremaster achievement had me in Darkshore and then on to Ashenvale and the Stonetalon Mountains .

Meanwhile the Warlords of Draenor alpha was starting, so I had to avert my eyes.  So I started pondering things like how Blizzard should change the starter edition of WoW.

The instance group, heading towards its regular summer hiatus, was hitting the Mogu-shan Palace.

I took a look at a long history of gear obsession.

And I was wondering if authenticators were still a thing.

Ten Years Ago

People were upset about Blizzard not including LAN play in StarCraft II.  It looks like Blizzard stuck to that plan company-wide, as every game since has been always online.

The NeuroSky MindSet was released, but I still cannot cast fireballs in WoW using only my brain.

Then there was that Wii Bowling Ball controller.  Seemed more like a lawsuit magnet.

There was a new definition of hard core gamers.

I was complaining about the local newspaper being made up of 8 pieces of paper.  I have since stopped getting the daily paper.  We still get the Sunday paper however.

There was an attempt to get Age of Empires II: Age of Kings going while people in the instance group were on vacation.  We did end up getting connected via a service called Game Ranger.  Now you can play it live on Steam.

The in-game map in EVE Online was showing me where I had been and where all my stuff was.  Pretty neat.  CCP added a new map since, but they had to leave the old one in because the replacement still hasn’t achieved feature parity.

And then there was World of Warcraft.  They changed when you got mounts in the game allowing people to (literally and figuratively) fly through The Burning Crusade.  There was that whole WoW/Mountain Dew cross promotion which, if nothing else, got me another in-game pet.  I spent all my gold on the artisan flying skill, and then they lowered the price with the mount changes.  I got the achievement The Explorer, but that didn’t mean I was necessarily an achiever.  And I bought an authenticator.  Viva account security.

And then there was the Midsummer Fire Festival.

The instance group was deep into Wrath of the Lich King.  We did Ahn’kahet: the Old Kingdom and Drak’Tharon Keep when we were all available.  When not we went back to TBC and did some heroics with four of us just for kicks.

And then there was FarmVille, a Facebook game that had our attention for a brief moment.  It went live ten years ago.  It won awards and faced criticism from a range of sources.  Even Martha Stewart was on Zynga’s case for a bit.  And, of course, it set the standard for spammy, cash hungry crap games on social media.

Twenty Years Ago

The Half-Life mod called Counter-Strike had its first public beta release.  Valve hired the two people who developer the mod, acquiring the code and name as well, and it was developed into the stand-alone title Counter-Strike.

Thirty-five Years Ago

The first version of Tetris was released.  It might have made an appearance on more platforms than any other commercial title, and variations on it are still appearing.

Most Viewed Posts in June

  1. Alamo teechs u 2 play DURID!
  2. How Many People Play EVE Online?
  3. What Should EverQuest 3 Even Look Like?
  4. Minecraft and the Search for a Warm Ocean
  5. Is New Player Retention Fixable in EVE Online
  6. Drifters Hitting Null Sec Upwell Structures
  7. Three Problems MMORPGs are Never Going to Solve
  8. Rumors of Future Daybreak Projects and the End of EverQuest
  9. That EVE Online Starter Pack Controversy
  10. WoW Classic Stress Test Redux
  11. The Alleged Purity of Leveling
  12. Failed Headshot in Tribute

Search Terms of the Month

best way to raid with mouse/keyboard in eq2
[Can you even do so without mouse/keyboard?]

redeeming starter pack eve online
[There wasn’t much redeeming about it]

wow classic support 32 bit?
[A big negative on that]

Game Time from ManicTime

Overall time was down by 30% this month.  I must have been doing other things, like writing blog posts about everything that happened last week.  WoW also seemed to be down, though I’ll get to why in that section.

  • EVE Online 40.10%
  • WoW 27.47%
  • RimWorld 21.79%
  • Civilization V 6.16%
  • Minecraft 3.99%
  • LOTRO 0.50%

EVE Online

There was quite a lot going on in New Eden in June, what with EVE North, CSM14 elections, selling skill points, and the war in Tribute and Vale, I had lots to write about.  And then the Drifters started hitting our structures, future war plans were suspended, and we all went back to Delve to PvE.  Oh well.  The 64-bit client seems to work though.  I used that all month.

Lord of the Rings Online

I did, in fact, play a bit of LOTRO this month.  I wanted to grab the 64-bit client, which didn’t take too long, relatively speaking.  LOTRO updates always take longer than they should because the patcher is archaic.  But I managed it.  Then I logged in and was in Bree and had to remember how to get back to Moria.  And then Mirkwood opened up a few days later on the Legendary server and my interest waned completely.

Minecraft

I ran out of steam somewhat when it came to the Village and Pillage update.  I found villages, improved them, fought pillagers, did a bunch more exploring, and then came to the usual “now what?” part of the game, at which point I tend to stop logging in so much.  We’ll see if the bug hits again.

Pokemon Go

I had a pretty good month with Pokemon Go.  I didn’t level up, but I got some break throughs, such that there is a blog post in progress on this, that would have gone last week… but last week managed to fill itself up.  So I’ll get to that.  Otherwise, the usual stats:

Level: 36 (+0)
Pokedex status: 425 (+6) caught, 453 (+6) seen
Pokemon I want: Togekiss
Current buddy: Prinplup

RimWorld

As Minecraft faded, RimWorld came back into the picture.  Both are games you can sit and play while listening to podcasts or audio books, which I find relaxing.  Having won the original scenario a couple of times, I wanted to do the next more difficult scenario.  You start with five colonists and almost no technology.  That led to a some restarts as all my colonists died again and again.  But I got past that finally.  There is a blog post in the works as to where that led.

World of Warcraft

What with the war in EVE Online and not much new happening in Azeroth, WoW time slid quite a bit.  The percentage shown even includes the WoW Classic load test, since the final WoW Classic client registers with ManicTime as the same as the live client.

Actually, something big did happen.  We got the 8.2 update and more content and the chance to unlock flying.  Due to EVE Online, I haven’t even started on any of that.

Steam Summer Sale

Despite my guess last  week, the Steam Summer Sale is not the same old thing.  No, they have some new ideas, and some old ones, and they have had odd results.  First, you have to choose a team and nearly everybody decided to go with Team Corgi because corgis are cute.  So Team Corgi wins a lot.  I went with Team Tortise, which won a day after Valve gave us a way to sabotage other teams effectively and everybody hit Team Corgi.

Then there was the chance to win something from your wish list.  They did this years back, and it got people to add games to their wish list.  Now we all have so much crap on our lists that Valve threatening to give us a random game from it for free triggered a mass wish list purge, much to the horror of devs, who get stats on that.  That was amended so that you will now win the first game on your wish list, so you don’t have to banish all the five dollar indy crap from your sight.  I did so anyway, paring my wish list from 71 to 11 games.

Finally, to earn points and such in the event you have to buy games (duh), play some specific games and complete special tasks within them, or play a game that has Steam achievements.  I did the latter, which is how Civilization V made it onto my ManicTime list this month.   I would have just played RimWorld, but it does not have Steam achievements.  Oh well.

Coming Up

We have another week or so to run with the Steam Summer Sale, so we shall see if I end up buying anything.  My daughter is pestering me about a couple of titles.

In World of Warcraft I have the whole Rise of Azshara update to explore.  With almost two months to go before WoW Classic I should have enough time to unlock flying.

With null sec wars in EVE Online called off on account of CCP, there will likely be a return to SIGs and Squads being the place to actually play the game.  We’ll see what CCP has planned for this Drifter invasion, but it isn’t making people in null sec happy.  The Drifters aren’t actually killing structures and don’t even drop loot.  They are just a plague sent to afflict us.  We’ll survive, but there had better be a point to this.

And, otherwise, it is July.  People used to say August was the dead month for video games, but then Blizz started launching things in August, so now July is it I guess.

March in Review

The Site

As I mentioned at the end of a mid-month entry, I passed the 5,000 post mark.

Where I stand today… still not popular on Tumblr

I hit 1,000 posts more than ten years ago, a little more than two years into the life of the blog.  As I noted in my anniversary post last year, my style has gone from many short posts to fewer, much longer posts over time, so I guess that lines up.

There are about 3.8 million words spread over all of those posts, making a 750 word post the average for the site.  Given how many 200 word posts I’ve done over the years, like when I post a video on the weekend with just a few comments, that means I have some behemoths out there offsetting those.

One Year Ago

Project: Gorgon made it to Steam.

Shroud of the Avatar left early access.

EverQuest turned nineteen and launched a new server.

In EVE Online the player run Burn Jita event was back for 2018.  Many ships were destroyed and I took a bunch of screen shots and tried to count the cost.

Up in Pure Blind we killed some dreads and I got a kill mark on my guardian.

CCP let out more details about the road to CSM13.  There was a pretty short interval in which to register your candidacy.

The March Update for EVE Online dropped the jump fatigue cap to four hours and introduced The Hunt event.

There was an INN editorial about the metaphorical masks we wear in EVE Online.  I asked if we donned the masks on purpose or if our masks were shaped by the game itself.  I was also blog warring with SynCaine over the idea of instanced null sec battles.  It would break the game in my view.

Rift Prime went live and I spend a good chunk of time playing that.  I was in the guild The Fishing Defiants with Liore and some of the cats she used to herd.  The daily gifts and the chat could be overwhelming.

I played through Freemarch pretty quickly and moved to the east end of Stonefield.  Trion was tinkering with the experience curve, but they gave us some informational tidbits about the server.

And a Kickstarter campaign for the World of Warcraft Diary looked doomed from the outset.  But the author vowed to regroup and return.

Five Years Ago

I was thinking about the word “free” and how it really brings up negative connotations.  Basically, “free” is usually a scam, so why should we expect “Free to Play” games to viewed as anything else?

My other blog, EVE Online Pictures, qualified for inclusion as an EVE Online fan site.  Free account!  Or it was.  CCP is killing the fan site program.

Meanwhile CCP lost money through “derecognizing” an asset which would turn out to be the demise of World of Darkness as a project for them.  CCP was also taking a stab at cosmetic options for ships.

I picked my 15 most influential video games, and got some other people to pick theirs as well.

WalMart was going to get into the used video game market.  Did that ever go anywhere?  I don’t shop at Wally World.

Something called MyDream wanted to be a Minecraft killer or some such.

It was the end of the line for Free Realms and Star Wars: Clone Wars Adventures as SOE chief John Smedley vowed never to make kids games again.  While over in EverQuest the 15 year anniversary included the introduction of instant level 85 characters.  I gave that a try and got lost immediately.

Facebook bought Occulus Rift.  Meanwhile, Sony announced Project Morpheus which later became PlayStation VR.

Brad McQuaid was a month past his unsuccessful Pantheon Kickstarter and I was wondering what the plan was.

In a set of short items, I also noted that EverQuest Next Landmark became simply Landmark, two of the founders of Runic games left the studio to try their luck elsewhere, while King, the makers of Candy Crush Saga, went public and became one of the most shorted stocks on the market!  They were mentioned on the Planet Money podcast about shorting.  Of course, Blizzard ended up buying them, so I wonder how those shorts played out in the end?

The ongoing “Blizzard isn’t giving you…” series continued. while Diablo III: Reaper of Souls went live, an event which included the end of the auction house.  I had gone back to the game to try some of the changes.

Also on the Blizzard front Hearthstone launched. They did manage to find a hook to get me to play Hearthstone… or at least a couple rounds of it.  Five years later I would be surprised to find I have played more than 50 rounds of the game.

I was also musing about WoW and when the expansion would launch and the stat squish and guild levels and pseudo-server merges and my insta-90 choice and Warlords of Draenor being $50… which was at least better than it being $60.  While, actually in the game the instance group took on Zul’Aman.

We formed something I ended up calling the “strategy group,” if only to distinguish it from the “instance group” which started out playing some Age of Empires II.

And I wrote another installment of my ongoing TorilMUD series, this time about the Faerie Forest.

Ten Years Ago

In March 2009 we were excited about Pokemon Platinum around our house, although we weren’t really finished with Pokemon Diamond yet.

I spent a day up at GDC in San Francisco.

In WoW we finished up a short hiatus and started back in at the SteamVault.  My daughter was tearing up Warsong Gulch.  Meanwhile, the Lich King seemed to have laid a curse on my new video card.  Nothing I did ever seemed to change this issue, though it did seem to go away eventually.

In EVE Online, the Apocrypha expansion came out, and with it the classic graphics were swept away.  Adam though, was making his own adventures in New Eden.  Oh, and I bought a freighter.

Mythic was trying to tempt me back into Warhammer Online with 10 days free.

Somebody tried to put together a list of the Ten Most Important MMORPGs.  Like all such list, this one started the comments rolling.

It was launch day and I was already complaining about Runes of Magic… well, about the patcher in any case.

finished up what was then the last book of the Wheel of Time series.  The last Robert Jordan authored one.

The EverQuest 10th anniversary just wasn’t evoking the level of nostalgia in me that I thought it would.

And we had to say goodbye to an old friend and family member.  The picture my daughter drew is still up on the wall.  A decade later it still draws the occasional sad word later in the evenings when people are tired and a bit more emotionally fragile.

Fifteen Years Ago

Battlefield Vietnam, the follow up title to Battlefield 1942 and its expansions, hit the shelves.  This was probably the last shooter I played online regularly.  It never got a stellar mod like the Desert Combat, though it did have the Sweden vs. Norway mod that was… unique.  I also recall one of the maps had an issue that killed your frame rate if you entered a particular area.

Twenty Years Ago

Some game called EverQuest launched.  Heard of it?

Most Viewed Posts in March

  1. How Many People Play EVE Online?
  2. What Should EverQuest 3 Even Look Like?
  3. Alamo teechs u 2 play DURID!
  4. Rumors of Future Daybreak Projects and the End of EverQuest
  5. Minecraft and the Search for a Warm Ocean
  6. Celebrating Katia Sae
  7. The Myrmidon Experiment
  8. Quote of the Day – No Porn
  9. What is a Niche MMORPG?
  10. Burn Jita back for 2019
  11. The EVE Online March Update Brings Restrictions for Alpha Clones
  12. Steam Policy Plays Out as Expected

Search Terms of the Month

sum baer iz durid
[Tehm whos bare durids, can B 4 tank?]

next eq2 expansion
[November]

is eqii dying?
[We’re all dying]

meaning of nazgun
[It should have the u-circumflex and be pronounced ‘Naz-Goon’]

feral bear porn
[There is something wrong with you]

Game Time from ManicTime

Month three of tracking game time is showing a trend of making these month in review posts even longer.  Just what everybody wanted.  Knowing exactly what I played means comments on more titles every month, and this month was especially confused with conflicting bouts of nostalgia competing with one another.  So the March list is the longest so far.

  • EverQuest 31.25%
  • World of Warcraft 15.87%
  • Lord of the Rings Online 12.94%
  • Path of Exile 10.60%
  • EVE Online 9.06%
  • Minecraft 5.73%
  • Diablo 5.72%
  • MS Solitaire 4.09%
  • RimWorld 2.45%
  • EverQuest II 2.27%

Diablo

Released on GoG.com as something of a surprise… was there any indication it was coming or did it just arrive one day… classic Diablo was something I had to buy.  I wasn’t sure I was going to play much of it, and certainly opening up this 1996 title reminded me how far we have come in gaming.  But there is a certain uncomplicated charm to it, and I ended up playing much more than I thought I might.  I have made it down to level 13 and am clearing that, though I had to take a break as the consta-clicking nature of it was making my hand hurt.  Click and hold for repeat attacks on a mob was clearly a feature we needed.

EVE Online

Operations in the east of null sec continue.  There was a bit of a swap or partners as Black Legion joined up with Fraternity.  Meanwhile, Pandemic Horde got a bit more serious about pushing back on our ops and we had some fights come to us in our staging.  Nothing huge or dramatic, though the month did end on a nice kill.  There were a couple of fights I might have written about had I not been swamped by topics already this past month.

EverQuest

Nostalgia fever.  I knew I would jump in for a bit for the 20th anniversary, but I wouldn’t have bet that EverQuest would top my play time chart.  All that travel time to the Scarlet Desert certainly added up.

EverQuest II

I did not spend much time at all in new Norrath.  I basically logged in to get the special gift they were giving out for the EverQuest 20th anniversary.  It was a painting for your home. which I hung up in mine.  Then I noticed how crowded with stuff my basic Halas apartment had become, so I started looking into upgrades.  I actually bought a larger Halas house, and now I need to get all my stuff setup there.  Moving is always hard.

Lord of the Rings Online

The Mines of Moria expansion opened up on the Legendary server and I started in on that.  That meant fiddling around in Eregion for a while before heading underground.  Once you’re in Moria there is no swift travel horse route back to Rivendell or Bree.  Probably a good thing.  I have consulted enough with Elrond.  Plus it is embarrassing to go back there and see Aragon standing around when he allegedly got into Moria ahead of you.

Microsoft Solitaire

I clicked on this during a fleet op where we were waiting on a black ops waiting to hot drop on a target.  It is something to fiddle with while waiting on things in fleets.  Basically, this time would have been counted towards EVE Online if I had just stayed in that window.  But who does that?

Minecraft

I wanted to listen to an audio book, but I cannot just sit and listen.  I have to be doing something while I listen.  That’s just me.  Usually I am driving.  But sitting at home and wanting to knock out the last couple hours of an audio book usually means playing a game, one that doesn’t have a lot of text to process, since that is single threaded in my brain.  Minecraft is about perfect for that.  I didn’t have a grand plan.  I just explored a bit and upgraded a couple of bases, digging mines and building infrastructure.

Path of Exile

I started off pretty strong on this when the Synthesis season dropped.  I made it into Act II and into the mid-20s level-wise.  Then Mines of Moria opened up in LOTRO and the EverQuest anniversary hit and Wintergrasp was back in World of Warcraft and that was about that.  It was just superseded by events.

Pokemon Go

The change to Team Instinct has made playing with my wife better/easier/more fun now that we’re on the same side.  We go battle over a gym in a part near us with another couple we know who is on Team Valor.  Neither side is above throwing berries remotely just to make those fights annoying.  We’re horrible people.

Also, made it to level 36.  Now to do the 2 million point climb to 37.  I need more friends.

Level: 36 (+1)
Pokedex status: 401 (+13) caught, 431 (+16) seen
Pokemon I want: Meltan, but I still have a several tasks to go in order to get there
Current buddy: Togetic

RimWorld

I started out the month playing this.  I thought it might dominate the month, being another game that you can sit and look at and tinker with pretty easily while you listen to a podcast or audio book.  However I fell out with it fairly quickly as other games showed up.

World of Warcraft

I binged on renewed and revamped Wintergrasp when it was the pick of the week for battlegrounds.  Most of my play time was probably during that week.  But I still long in every other day or so to pick up some world quests and do a few pet battles.

Coming Up

Tomorrow is April Fools.  Let’s see if we can get through it without being either a complete fool or a total wet blanket.

Google Plus will be  gone from public use come April 2.  Farewell to my three followers there.

I saw a mention that we might hear something soon about CSM elections for EVE Online, but nothing concrete.  I would have thought we would have heard something by now, as traditionally CCP starts talking about that around February.  But with the world tour schedule and CCP Guard having left, the CCP team might be a bit busy at the moment.

In game, the Imperium is not going to join in on the war in the east… unless you count SIGs and squads.  Then we are totally in on whatever happens.

In LOTRO I’ll likely carry on into Moria.  I’m over the threshold and hidden from sunlight already.

We’ll have to see if I carry on with EverQuest after the 20th anniversary month wraps up today.

January in Review

The Site

On my side of the browser WordPress.com decided to change up the color scheme for the admin interface.  Ostensibly this was to improve the contrast, but any color scheme that involves fuchsia as a default might be going too far down the bright scale.  But the post about it said you could go back to the classic blue if you wanted.  Of course, it wasn’t the same set of blues, so it wasn’t really classic.  Also, the change messed up a few things, like the world map.  Things got fixed over time, but it was another in the long list of WP.com pushing something that wasn’t ready to be pushed.  The main surprise was that they actually announced it almost concurrent with pushing it.  Usually they change something, confuse people, field a bunch of questions, then finally post about the update.

Otherwise it has been a slow traffic month on the site.  For the first time since February of 2008 a monthly total dipped below 20K page views.  2018 came close to doing that early in the year as well, but then traffic rebounded.  Blaugust was very much a success in reviving traffic around here, though that tapered off as the holidays hit.  And now, in another cold new year, it is back to low ebb again.

Slow months show up in the most viewed posts pretty clearly.   As you can see below, the traffic tends to come into older posts via Google as opposed to newer posts from the current readership.

Finally, I am going to add a new section to the Month in Review posts starting this month, because clearly these posts are not long enough already, stretching out past 2,000 words of late.  But don’t worry, this new section will be short.  It will be a list, and everybody loves lists, right?

I saw over at Endgame Viable’s year in review post that he had a program for tracking play time… and application usage time in general… called ManicTime.

The free version of ManicTime does pretty much all I need to track game play time.  And, unlike Raptr or XFire from days gone by, it tracks the time you have the application up front as opposed to just the time it is running.  (Or, in the case of GW2, when the launcher was running, which accounted for most of my GW2 play time in Raptr.)  So putting stuff in the background stops the timer.  This gets interesting and/or amusing at times, since it shows your application swaps.  I tab out of EVE Online a lot.

Anyway, you’ll find the first stab at that down in the post.  I’m going to break it out by percentages rather than raw hours because I find that more interesting.

One Year Ago

There were the usual predictions and outlook and Steam Winter Sale posts for the year.  I am consistent, you have to give me that.

Satan was speaking to us about lockboxes.

I played Anarchy Online for a few hours.

There was Trogday.

I was looking into the Legion expansion in World of Warcraft for the new year.

Blizzard gave us four more bag slots… if we had our account security setup correctly.  A year later that little notification about the bag slots still comes up every once in a while.

I was on to pet battles again, collecting them, leveling them up, and looking into the Celestial Tournament.

Blizzard also gave us a target season (summer) for Battle for Azeroth and opened up pre-orders.

In EVE Online the January update moved the Agent Finder fully into The Agency.

But the big news in New Eden was brewing in the system 9-4PR2.  Pandemic Horde was anchoring a Keepstar there and the hype for the battle over it built pretty fast.  Dubbed the “Million Dollar Battle” in advance, it didn’t quite get there, though there were over 6,000 players in the system at one point.  INN spent time reviewing the whole thing.  Still, it was good enough for a Guinness Book World Record. (Yeah, that was in April, but I figured I would tie the whole event together here.)

I moved all of my games and data from my old Nintendo 3DS XL to a new 2DS XL.

In a bullet points post I was on about the Age of Empires remaster, which you could only get through the Microsoft store, Rift Prime plans, legendary Pokemon, the cost of making video games, and how BitCoin miners were buying up all the video cards.

And, finally, I was kind of bummed because, in this age of streaming, if you want to see recent movie releases at home, disks were still the most reliable method for the price… short of pirating the movies, of course.

Five Years Ago

Do I need to say more than B-R5RB?  That was, at the time, the biggest single battle in the history of EVE Online when it came to total ISK destroys, most of it in the form of 75 titans blowing up.  Lots of big numbers in that fight.  It made it to lots of non-gaming news sites.  And I was there.  I am on six titan kill mails to prove it.  The whole thing was a hell of an event after the crash at HED-GPearlier in the month.

That about spelled the end of N3 in the southeast as the Russians rolled in with CFC support.  My joke about the power blocs seemed to be true.  What could possibly go wrong?

Meanwhile, Blog Banter 52 was focused on the EVE Online community.  All sunshine and lollipops there, right?  Otherwise it was a pretty slow month in New Eden for me.

Speaking of bloodbaths, SOE announced they were going to close four titlesFree RealmsWizardry OnlineStar Wars: Clone Wars Adventures, and Vanguard: Rise of the Saga.  Meanwhile, deadbeat Planet Side, which hadn’t netted a nickel of profit in years went 100% free to play.  Way to show favorites Smed!

Then there was how Hearthstone was going to inspire SOE to update Legends of Norrath, because SOE has been cast in the role of follower for a while now.  Also, never going to happen.

Then there was the question of when “Next” was, specifically EverQuest Next.  Things had gotten quiet already.

At least SOE made subscriptions cheaper, though not before pissing off their subscribers first.  SOE being SOE.

And then there was Lord of the Rings Online, which announced there would be no expansion in 2014… or raids or dungeons… which left people kind of wondering what was going to happen.  You want to know when people started to doubt the future of the game?  This was the moment.  I did point out that Turbine was not the only entity that tried to tackle Tolkien’s work, only to be brought up short at Helm’s Deep.  In the end my guess would be that the crisis at Turbine was Infinite Crisis, and that fell flat.

There was the Pantheon: Rise of the Fallen kickstarter.  Brad McQuaid was back, asking for too much money and promising too many features.  We know how that works out.  Even SOE closing his last title couldn’t push his pledge totals up to what he wanted.

Then there was World of Warcraft.  People were wondering what classes to boost to level 90. and what the so-called stat squish was really going to mean.  They also, in hindsight, pretty clearly broadcasted the Warlords of Draenor ship date, only few believed it.

Our own group was still running through the Cataclysm expansion, catching up from our year or so away from the game in places like Deepholm and the Vortex Pinnacle.  I was also lusting for living steel and making friends with the Netherwing at last.

What else?  Oh yeah, EA decided that maybe SimCity should be a SimCity game.  I was wondering if level cap upgrades were an aberration.  There was some naming policy shenanigans.  And there was my yearly MMO outlook for the year as well as the usual predictions.

Ten Years Ago

Ten years ago I was in a Middle-earth mood.  I had rolled up some new characters on the same server as a few notable podcasters and then started trying to catch up to them.  The small and friendly community in LOTRO helped out, so I was able to do the Great Barrow with a pickup group and not feel the need to drink heavily afterward.  Of course, I sometimes feel the need to stir the pot.  And then there was the whole icon thing.

I also mentioned something that involved punching Amy Tan that seemed to go down well.  According to Google, this was the only site it tracks that has ever used the exact phrase “punch Amy Tan.”  I think it is still pretty much a TAGN unique.

In WoW the instance group was working its way up to Ingvar the Plunderer.  This was the height of our “we suck” phase.  Meanwhile Blizz was busy patching in improvements.

While in EVE there was a bit of mission running plus I hit a monetary milestone and 30 million skill points.

I went looking for KartRider and found that after beta Nexon apparently folded up that tent and  called it a day, at least here in the US.

I noticed that the optical drive on our Wii started making a lot of noise.  It still makes noise ten years later, but it also still works, even if Nintendo has turned off almost everything related to it.

There was that whole controversy about Wikipedia deleting entries on MUDs and MUD history.  That lead to the creation of MUD History Wiki over on Wikia.  Many MUDs are still alive and well, and sites like the MUD Connector seem to still thrive.

I pointed to a post over at Massively that showed the top selling games for October of 2008 were almost all a couple years old or more.

Ensemble Studios, who created the Age of Empires series, shut down.  But their games live on, with Age of Empires II remaining popular on Steam.

I hit the 1,000 post mark, which was cause for yet another milestone post and some reflection. (I’m closing in on the 5,000 mark a now.)

Oh, and I predicted a whole bunch of crap that mostly failed to materialize.  But that never stops me from trying again.

And, like everybody else, I had a laundry list for the new President. He totally failed on all fronts!

Most Viewed Posts in January

  1. How Many People Play EVE Online?
  2. Rumors of Future Daybreak Projects and the End of EverQuest
  3. Alamo teechs u 2 play DURID!
  4. Minecraft and the Search for a Warm Ocean
  5. From Alola Pokedex to National Pokedex in Pokemon Sun
  6. Burn Jita 2018 Aftermath
  7. Top 25 EVE Online Corporations Graph – The End Number
  8. Delta Force – A Memory of Voxels
  9. My MMO Outlook for 2019
  10. New Years Predictions for 2019
  11. The First EverQuest II Progression Server is Coming to an End
  12. SuperData and the Free and Mobile Future

Search Terms of the Month

daybreak lifetime membership refund
[Good luck on that!]

guild name generator for animals
[Have you met us? We’re all animals]

eveequest 2019
[This the Pokemon/Norrath crossover?]

dreanor cant fly why do i have a mount then
[So you don’t have to walk?]

Game Time from ManicTime

Listing out the games that ManicTime tracked in January, here is how I divided up my time.

  1. LOTRO   –  36.40%
  2. RimWorld  –  33.56%
  3. EVE Online  –  25.25%
  4. Unnamed Alpha  –  2.90%
  5. Combat Mission  –  1.00%
  6. WoW  –  0.73%
  7. EverQuest  –  0.13%
  8. EverQuest II  –  0.03%

I had to consider what would be the cut-off for how little time I would list.  But I also wanted to keep track of games I spent time with, even a little time.  So I decided that if a game made the top 50 list of apps tracked in the month, it would make the cut.

The top application tracked was Firefox, the browsed I default to at home for most things, including writing blog posts.

EVE Online

I was off with Liberty Squad and their deployment to the east of New Eden.  I shot a lot of structures, which is fine.  Structure shooting is what we call “putting money in the bank” in Reavers.  Setting timers is investing time in hopes of a future fight.  However, I seem to have missed most of the withdrawals.  Oh well.

Lord of the Rings Online

I made it to level 50 as I carried on with the epic quest line.  I finished the first eight books and have been trying to round up the final seven so I can say I have done them all.  They have started to wear on me a bit, as the structure of those last seven seem designed as much to keep the player busy and running all over Middle-earth as anything.  At this point I only have Book XV left to do.  Once I finish that it might be time for a break from the game.

Pokemon Go

I slipped a bit on the Pokemon Go front this month.  I didn’t play for about a week around New Years.  It was cold and wet and I didn’t want to go outside.  But I live in California, so it is never cold or wet for long.  It soon turned sunny and warm again and I was out playing.  I did finally get my excellent curve ball thrown in for the task that lets you catch a Celebi.  Have I mentioned how annoying it is when the game forces you into AR mode to catch things?  With no sense of scale or distance… or scale and distance distorted by being projected in a small room… I expended a lot of Pokeballs to catch the Celebi.  Still, I got it eventually.

Level: 35 (+0)
Pokedex status: 385 (+5) caught, 405 (+5) seen
Pokemon I want: Rhyperior, the Rhydon evolution, but I still need about 70 candies
Current buddy: Togetic

RimWorld

As I mentioned in yesterday’s post, I have had RimWorld out again.  I find it a very compelling game to play in sort of the way I find Civilization games compelling; I always want to just finish up the next task or objective before I quit for the night.  And then a raid hits and I lose half my colonists.  It is usually easier to go to bed then.

World of Warcraft

I did log into Azeroth for a bit, though it was only really for Darkmoon Faire.  When I saw that they had fixed the trade skill quests there I wanted to drop in and see if it really was true.  It was.

Others

Now I feel like I have to account for everything on the ManicTime list.  I did play a couple quick rounds of Combat Mission: Barbarossa to Berlin.  Still an excellent game.  I also logged into EverQuest and EverQuest II, mostly just to check on a couple of things in anticipation of upcoming anniversary events.  I don’t think I earned a single point of xp in either.  And the unnamed alpha title shall remain unnamed.  It actually has an NDA.  Remember those?

Coming Up

February, the shortest month of the year.

There will be the usual monthly update for EVE Online, but it already looks like it will be concentrated on small, quality of life items.  That is fine.  We can always use that.  But I am not sure when the “next big thing” will be coming.  We should also start hearing about the next round of CSM elections.  That will get people complaining.

I hope that we’ll hear a bunch of things from Daybreak.  The Producer’s Letters put out this month mentioned all sorts of plans to help celebrate EverQuest‘s 20th birthday.  Most of those plans had details to follow, so one would assume they would follow in February, as once we get into March things will be getting a bit tight.

In Lord of the Rings Online I should finish up Volume I of the epic quest line.  The word is that the Mines of Moria expansion will be opened up around March.  We shall see.  Part of me sees the Anor server as an opportunity to play through all the game and into the Mordor expansion.  Another part believes that the 1-50 game is the best part and maybe I should just stop there.

I also have a plan… we’ll see if it comes to pass… to put together a series of posts about some old games I dug up this month.  Maybe I will have enough for a theme week.  We shall see.

RimWorld Sometimes Be Like That

People I know have been getting into RimWorld of late, which got me back to playing it as well.  It exited early access back in October and had actually changed a bit since I last played.  The changes were mostly in the details rather than any grand direction, but I did spot a few.  Having to stay indoors due to some toxic fallout was a new one on me, for example.

Fortunately the few times I have been hit by that it has been a short duration event, though the description indicates that it could go on for a long time.

I usually play the default scenario without mods and my early game often follows a similar pattern.  I try to be careful in selecting the characters I start with, making sure I have some coverage on all skills.  Inevitably I realize later that the person I need to do something, like research, will end up also being the only person who can plant crops and they spend most of their time on planting.

And then there is the usual scramble for shelter, beds, storage, then cold storage to keep food fresh, then actual food, which involves some planting.  Then I try to get by on the few survival meals and the local berries and animals until the initial rice crop comes in.  And then the potatoes eventually are ready for harvest and I find that I have so many that my food storage is full.  But if I have gotten there at least I get through the first winter and can go on expanding from there.  If a blight hits the potatoes though, it can be tough.

We were comparing notes on Slack about the current state of our various games and I mentioned that I was entering what I would consider the end game with my current colony.  I had research up to the point where I could build components and advanced components, which freed me from yet another constraint.  I had two people with high intellect skills that were swapping off on research and were going at it so fast that I was going to be able to fill out the rest of the tech tree.  I had turrets up for some automated protection, IEDs planted around some of the usual attack routes, everybody who could carry a gun had a light machine gun or an assault rifle, save for my best shooter, who had an excellent quality sniper rifle, and I had half a dozen big dogs trained to help in defense. (And to haul, which is the most useful pet thing ever.)

My colony at that point had grown to 14 people.  Most of them were getting along.  Six of them had paired off into couples.  Morale was high.  Meals were lavish.  The place was clean.  About the only complaint involved tattered clothing, which is always a pain because each character clings to their favorite piece of worn clothing like an eight year old.  I make them drop their worst item, they go pick out a replacement from the warehouse of clothing I had setup, the complaint goes away.  Then I allow the old piece of clothing to be picked up, because it is laying on the floor where it was taken off and the character immediately runs back, takes off the nice new pants or whatever, puts on the old ratty pair, and then starts complaining about having tattered clothing again.

Anyway, things were looking good.  I could see the research wrapping up, me building some final items, and then getting the hell off the planet for the win.

However, the AI seemed to sense my hubris and decided to teach me a lesson.

It started off with a big raid.

There were eight in the raid, but it didn’t seem too bad.  They were forming to the south and were not attacking yet.  I looked at a few of them and they had pistols.  They weren’t going to be the push overs that another local tribe was, they were coming at me with spears and bows and I had been mowing them down and sending them flying pretty handily, but it should be manageable.

I grouped my fire team into a sandbag pit at the south of the camp and prepared to lay into them as they approached.  As they attacked things seemed to be going okay until one of the attackers got close and threw a grenade into my defenses, and then another.  That blew out the sandbags, tore a hole though a granite wall, destroyed a turret, and wounded everybody on my team, incapacitating five of them.

A couple of the wounded were still firing and the dogs were out and attacking, so they managed to defeat the raid, but now my colony was in a bad way.  In the rush to get things back together four of the dogs died, the other two were wounded while four of the incapacitated colonists died within the next hour, with a fifth dying off the next day when another raid hit and he was killed by the spears and bows group as I was low on defenders and had to haul him out of his hospital bed to help fight.

So my colony was a mess.  Defenses on the south were gone, there was a big hole in the main building, there was blood and mess everywhere, and no one had gotten around to burying the bodies.  Morale was taking a serious hit.  All three of my couples lost one person.  Everybody was despondent.

RimWorld is as much about crisis management as it is about base building.  I likened this situation to being a manager at a high tech firm after a big layoff, something I’ve been though.  You have less staff, the same amount of work to do (if not more), and morale is at rock bottom.

The only good news was that one of my non-violent colonists had managed to recruit the prisoner we had been working on, so I had a fresh person who could handle a weapon.  There was that and the smokeweed crop had matured, so I expected there would be some binges on that front.

When colonist morale gets to low they can suffer a mental break, at which point they go off and do whatever it is they takes them on their own.  Some wander or hide in their rooms.  My main researcher, who lost her husband, went off on a smokeweed binge.

But sometimes the reactions are destructive.  I had one colonist throw a tantrum and start breaking things.  That didn’t last too long and was pretty well contained.  But then another colonist broke and went on a fire starting binge.  He ended up in the cold storage for food, setting fire to the potato crop stocked in there.  Apparently frozen potatoes burn very well in enclosed spaces.  The fire in there got out of control, with the temperature rising above 1,000 degrees Fahrenheit, incapacitating the people who ran in, one by one, to try and put it out.

So I had to haul people out of the fire and just let it burn out.  Since it was by the kitchen and the dining area, all of my prepared meals went up in the conflagration.  Fortunately I hadn’t used wooden walls.  Stone kept the fire contained.

But now, with the only remaining cook incapacitated in a hospital bed, the colonists were reduced to eating raw potatoes, which added to the morale problems.  That set off one colonist who went berserk and started attacking people.  He happened to be a melee combatant too, so had a steel gladius equipped.  He killed everybody in the hospital room and the remaining dogs before he himself was shot dead.

Corpses and blood

Then there was another raid.  At least it was the bows and spears team again.  But after that I was down to three colonists, all wounded, the colony was a disaster, there were unburied bodies all over, and all I could think was that my statement about approaching the end game now seemed premature.

And, of course, the three remaining colonist were all complaining about their tattered apparel.

But that is the way it rolls some times with RimWorld.  And it is always fun to see if you can bring things back from the brink.

December in Review

The Site

Here we are at the last day of 2018 and the 402nd and final post of the year… unless something big and/or stupid comes up and I feel compelled to post about it before the end of the day.  I think we’re pretty safe though.  Who announces things on New Years Eve?

402 posts is kind of a lot for a single year, especially when my goal is just a post every weekday. I didn’t post every single day.  You can see by the chart below I missed more than a few days.

Graphical Representation of Days Posted – I added the day guide to clarify it

The gray squares mean no post.  But I made up the missing days with double, and occasionally triple, post days.  Those are the darker squares.  I did not post more than three times in a single day.  I usually like to leave a time gap of a few hours between posts, since it is my impression that some visitors only read the top post.  And most things I write aren’t all that time sensitive.  I make a point of writing about things soon after I have done them, things like fleet ops, more because my memory is fresh than anything else.

(The same chart for my other blog is all just black squares as I never post more than once a day.)

Anyway, a lot of posts in 2018.

But 402 is not the most posts in a single year.  The current ranking is:

  1. 2007 – 490 posts
  2. 2011 – 488 posts
  3. 2012 – 442 posts
  4. 2010 – 406 posts
  5. 2018 – 402 posts

2007 is explicable in that I hadn’t really settled down on what I wanted to do, so I was posting a lot of very short and random stuff.  The run from 2010 through 2012 corresponds with the peak of the blog in many ways; traffic, posts, games I was playing and writing about, interest in new games, and so on.  That probably represents the final gasp of the pre-cynical era for me.

Well, pre-cynical relative to my current outlook anyway.

There is also a correlation between the wave of Kickstarted and early access games and the end of blog’s peak era.  I’m not saying they’re connected, but the coming of one seemed to herald the end of the other.

In total words, or even average words per post, 2018 is at the top of the list

  1. 2018 – 427,278 words (without this post, so add another 2K words)
  2. 2014 – 395,517 words
  3. 2013 – 346,436 words
  4. 2015 – 342,813 words
  5. 2016 – 334,911 words

That gives me another correlation.  Traffic has gone down as my word count has gone up.  Again, I cannot definitively say that one caused the other… I’m not going to follow the madness of Gevlon and assume correlation means causation without evidence… but it sure looks suspicious.  Or it would, except, as I noted in the highs and lows post on Friday, traffic to the site went up a bit this year.  So who knows what it all really means?  As I have said in the past, there are many factors in play here, including Google’s search result algorithms.

One Year Ago

We got the Ring of Scale expansion for EverQuest.

Nintendo and Game Freak released what might end up being the last Pokemon title to arrive on their handheld hardware in the form of Pokemon Crystal for the Virtual Console.

I was kind of bummed when Blizzard took away my sunglasses.  But I was still out fishing and doing pet battles in World of Warcraft.  And, most important of all, I unlocked flying in the Legion expansion.  I also spent some time trying to find an objective way to measure my favorite WoW expansion.

CCP launched the Arms Race expansion for EVE Online which included expanded Alpha Clone abilities and special skill injectors just for them.  The Agent Finder also got moved into The Agency completely.  Meanwhile, the Yule Lads weren’t delivering presents to us in New Eden.  We had to go find them ourselves.

I also hit a tipping point in the game, where now most of my time playing was now in null sec.

Actually out in space Reavers were deployed into Pure Blind and were quite active in December, with the following posts about fleet ops:

There was the usual set of review posts for 2017.  I looked at my predictions, my MMO outlook, highs and lows, and some MMO bloggers.

And there was, of course, a Steam Winter Sale.  I was in the “not enthusiastic” part of my relationship with Steam.

Five Years Ago

It was the final shut down for Warhammer Online.

It was also the end of the road for World of Darkness at CCP, which shut down the project and laid off much of the staff.

CCP did give me a copy of the EVE Online Second Decade Collector’s Edition.

Actually in EVE, I was looking at flying a dreadnought, looking at my hull tanking certificate, and actually went on a couple of ops, blowing things up in NS2L-4 and BW-WJ2.

Shroud of the Avatar was an actual thing.  You could log in and see stuff.  Granted, a year later it was still in alpha and had a long way to go, but at least progress was being made I guess.

Turbine threw their hat in the ring with their own insta-level scheme for Lord of the Rings Online.  It got you all the way to the doors of Moria.  I was not impressed.  Not only was the level cap well beyond Moria at that point, I tend to believe that the best content in the game is the 1-50 run.  But that is the nature of level based games.

Blizzard put a cash shop in World of Warcraft.  But don’t call those microtransactions, because they are not.  Microtransactions require an intermediate currency.  If you’re selling in straight up dollars, pounds, and euros, it isn’t a microtransaction.

The instance group in World of Warcraft ventured under the sea and into the Mount Hyjal region, then ran through the Throne of Tides and Blackrock Caverns instances.  Meanwhile, I had an alt finish up The Burning Crusade for me.  And then there was my character a level cap, swamped with options including Timeless Isle.

I reviewed my goals and tried to sum up 2013.

I did some book reviews of a sort, looking at The Kindly Ones, The Circle, and some space operas.

Finally, we were very sad at our house when our cat Fred died.  We still miss him.

Ten Years Ago

December seemed to be all about the micropayments and the like.  Sony Online Entertainment surprised some by putting Station Cash driven stores into EverQuest and EverQuest II.  The selection wasn’t great and the pricing seemed a bit off, but I was more interested to know what other SOE products would get the Station Cash treatment.

In EverQuest II I ran Reynaldo Fabulous from creation to level 50 in an very short (to me) stretch of time.  And then I stopped.

And then EA announced that Star Wars: The Old Republic would be microtransaction financed.  Or maybe they didn’t.  It ended up that way eventually, but three years later when it launch it was very much a subscription game in the classic sense.

In Azeroth we were still coming to grips with the Northrend instances.  In Utgarde Keep we managed to kill off Prince Keleseth, but couldn’t hold it together to finish the instance.  Outside, we were running around doing quests.

Meanwhile, somebody was working on a WoW code, akin to the old geek code that used to clutter many a .sig file back when Usenet was cool and we knew the spammers by name.

I actually found some time to play Lord of the Rings Online.

And on the MUD nostalgia front I was reminding people what quests used to be like and sharing some really bad limericks.

Best selling PC Games from 2008:

  1. Spore
  2. Age of Conan: Hyborian Adventures
  3. Warhammer Online: Age of Reckoning
  4. The Sims 2: FreeTime
  5. Spore Creature Creator
  6. Sins of a Solar Empire
  7. The Sims 2: Apartment Life
  8. The Sims 2: Kitchen & Bath Interior Design Stuff
  9. Warhammer 40,000: Dawn of War: Soulstorm
  10. The Sims Castaway Stories

Twenty Years Ago

The original Baldur’s Gate was released.

And, in something of a reductive cycle, the first video game version of the physical Pokemon Trading Card game, itself based on the Pokemon Red & Blue video games, was released on the GameBoy in Japan.  In a nod to simplicity, it was called the Pokemon Trading Card Game by the time it arrived in the US.

Most Viewed Posts in December

  1. How Many People Play EVE Online?
  2. Finding Evendim
  3. Rumors of Future Daybreak Projects and the End of EverQuest
  4. Minecraft and the Search for a Warm Ocean
  5. Alamo teechs u 2 play DURID!
  6. Burn Jita 2018 Aftermath
  7. Delta Force – A Memory of Voxels
  8. A Short Rant About the State of the MMORPG Market
  9. Gamers are Not a Unified Demographic
  10. Daybreak Offering a Lifetime All Access Deal for $299
  11. Some Better Luck with Operation Permafrost
  12. My Five Books of 2018

Search Terms of the Month

lotro emulator
[Let’s not go there quite yet]

whats the orcs name from warcraft
[Azog? Gorbag? Grishnakh?]

how much.gold.can.a.portable.hole.hold
[All of it?]

eve online spider tank
[I don’t think that is a thing any more]

images of people reenlisting inside a battleship barrel
[Gun barrel? Pork barrel? Pickle barrel? I am not sure I get this.]

Spam Comments of the Month

Do not underestimate the power of contemporary flowers.
[Well, alrighty then!]

When guests click on advertisements, publishers earn money.
[So that’s how that works!]

No matter funeral particulars you favor, it is important that you make your wishes clear in writing.
[Just put me on the curb with garbage on pick up day]

Now YOU Can Grab Our New Web Traffic “Robot” That Works 24/7 to Bring You Free Traffic and Subscribers!
[Act now!]

This site was… how do I say it? Relevant!!
[Spam bots are the worst liars]

EVE Online

My time in New Eden this month was dominated by the events in wormhole J115405, known as Rage, where the Initiative setup operations to destroy Hard Knocks structures there, including the first Keepstar deployed in the game.  After that I mucked around with some high sec alts playing the Operation Permafrost event and logging in every day for the holiday rewards.  The only other item of note was that, after a bit too much red wine on Christmas Eve, I signed up for Liberty Squad, one of the Imperium SIGs and squads that are responsible for much of the activity during what one might otherwise call peace time.  We’ll see how that plays out.

Lord of the Rings Online

I carried on with the Legendary server, keeping up a pace of logging in almost every single night.  At least until I got to the holidays and the Misty Mountains.  Those two together caused me to slack off a bit.  But I remain determined to get through the epic quest line and up to level 50 before SSG gets around to unlocking the Mines of Moria expansion.

Pokemon Go

I managed to make another level this month, largely thanks to the bonus points you get for achieving friendship levels with other players.  Still, it is a long way to level 40.  I am also stuck on the task where you have to make an excellent curveball throw.  This is the second time that has come up.  I got it done the first time, but this time around I have yet managed it.

Level: 35 (+1)
Pokedex status: 380 (+9) caught, 400 (+9) seen
Pokemon I want: Rhyperior, the Rhydon evolution, but I need about 70 candies
Current buddy: Togetic

RimWorld

RimWorld left early access and went live a while back this year.  Some people I read/know started playing it this month, which got me back to playing it a bit.  It is still an epic consumer of free time.  My usual loop tends to have me playing for a stretch, then some huge bad event hits and I save and go away for a while.  Then I come back later, clean up the mess, or the corpses, or both, and carry on.

World of Warcraft

My account hasn’t quite lapsed, so I keep thinking I’ll go play a bit.  I did log in to get the holiday present and achievement.  But other than that it is in limbo.

Coming Up

Happy new year I guess.  I’ll have to remember to put the right year on checks.

Of course, the first thing out of the gate every year here is a predictions post.  Look for my doom and gloom about 2019 tomorrow.  Also, some sort of MMO outlook for the year will likely show up as well next week.

The Steam Winter Sale will wrap up come Friday morning.  I’m sure there is a post in what I bought… if I end up buying anything.  So far I haven’t purchased anything for myself.  I did grab a title for my daughter however.

With the new year there will also likely be some news and forward looking statements from various studios about what they plan for the year.

In addition to all of that, I still have quite a few half done posts in the drafts folder to work on.  I shan’t fall off the face of the internet, at least not for lack of topics.

Otherwise it will be EVE Online and Lord of the Rings Online and Pokemon Go I suppose.

October in Review

The Site

Odd that this, a month in review post, is also my yearly Halloween post.  That is kind of anti-climactic… unless you really like these posts I guess.

Meanwhile, the only amusing site-related bit for the month was this message I got over on Facebook.

My flaming fart joke falls afoul of Facebook

Yes, you can follow the blog on Facebook by friending Wilhelm Arcturus there.  Friend him, he’ll accept.  It is just blog posts from here, EVE Online Pictures, and updates from Good Reads, if you’re interesting in what I am reading.  I don’t play crappy Facebook games any more because, so far as I can tall, all Facebook games are crappy.  Thanks Zynga!

Anyway, Facebook seemed to think that the lighting of farts was an indicator of spam.  Or such is my guess.

Given all the absolute garbage that gets “suggested” to me by Facebook, not to mention all of the alleged Russian sponsored political ads that Facebook is trying to pretend didn’t happen, flagging my post as spam seems almost comical.  That’s some top notch work there Facebook.  I bet it wouldn’t be spam if I paid you some money.  Glad you’re on the job.

I filled out the form declaring that my post was not spam.  Well, it isn’t spam any more than anything I post here is spam, but spam is in the eye of the beholder I suppose.  I haven’t been back to check to see if they agreed.  That account is a bit on auto-pilot.

Happy Halloween all the same!  Go “like” this post on Facebook or something!

One Year Ago

Amazon’s game studio announced some games including the alleged MMO New World.  Being given almost no information about New World did not stop some people from banging the hype drum, boosting expectations, and generally setting themselves up for disappointment.

Also announced was the Nintendo Switch, which would allow millenials to play video games at roof-top parties if the trailer was to be take literally.

Civilization VI launched and became the first Civ title I did not acquire at the soonest opportunity.  It just didn’t excite me.  Instead I was getting my strategy game fix with Stellaris.

I reviewed the Mineserver Kickstarter campaign a year later.  The units were nine months late with no end to the wait in sight.

I made it to level 20 in Pokemon Go.  There was also a Halloween event.

Tom Chilton of unfortunate quote fame let out another one when he said that World of Warcraft had over 10 million subscribers again after the Legion expansion launch.  Blizzard, having taken a vow of silence on subscription numbers the year before, denied everything and claimed he was mis-quoted.

Over at Daybreak they were discontinuing game cards and taking H1Z1: King of the Kill off of Station Cash as an RMT currency.  They did give us firm dates for the two Kurnak based expansions for EverQuest and EverQuest II.

In EVE Online, while we were fortifying Delve our foes in the Casino War began to turn on each other, with Pandemic Legion and their followers declaring their intention to take Tribute and Vale of the Silent away from Circle of Two and TEST.  All I could do was give a Nelson Muntz, “Haw-haw!” at that turn of events.

Still, that wasn’t half as much fun as CCP declaring casinos against the EULA with the coming of the Ascension expansion.  Our foes would have to actually earn ISK in-game.  I wondered what that would do to the economy.

We also got the YC118.9 update which, among other things, meant the death of the in-game browser.  We did get breast cancer awareness skins.  Yay, pink skins!

At our end of New Eden there was a lot to do.  I was fighting the Blood Raider menace with my Ishtar and looking for ways to help the coalition.  Reavers turned two years old and were blowing up citadels and fighting over timers in Querious.  The coalition itself was ranging up into Fountain with a new doctrine.

And in World of Warcraft the Legion got its first post-launch content drop while my own enthusiasm for the expansion was starting to wane.

Finally, I was at EVE Vegas, but since it lasted through Halloween I didn’t post about it until November.  Also, a new version of my blogger feed was operating in the side bar.

Five Years Ago

The San Francisco Giants won the World Series.  That made the second time in my life, which was one more than I had any reason to hope for.

Disney bought out Lucasfilm, claiming ownership of Star Wars.  Panic ensued.

Zynga was well into its troubles, leaving me to wonder how Lord British viewed his partnership with the imploding company.  Certainly the Zynga business plan seemed… childish?

I had a sudden crescendo of activity around World of Warcraft, culminating in Blizzard finally letting me cancel my subscription.  There was the Panda launch and people declaring success or failure.

Instead I was off in the Emerald Dream pirate server attempting to relive what WoW was like back in 2006.  In involved a shovel.  Vanilla WoW nostalgia drove a sudden surge of traffic to the blog.

The first Project: Gorgon kickstarter kicked off.

I was invited on a pre-release tour of the Storm Legion expansion in Rift.  Then there was the big update to the soul system, some adventures in Lantern Hook, and the Autumn Harvest Festival.

In World of Tanks the word of the day was Sturmgeschütz.

Storm Eagle Studios was again worried about my marriage.

There was some trolling about free to play.

Lord of the Rings Online launched the Rider of Rohan expansion.  I eventually picked it up for Turbine Points… or LOTRO Points… or whatever.  I haven’t actually played through it yet.

In EVE Online we got the Retribution expansion that updated all that crime watch stuff.  At least visible timers ended up being cool.

EVE-Kill was looking for donations to keep everybody’s then-favorite kill board up and running.  It has since died, so I guess that didn’t work out in the long run.  Also in that post, there was a new EVE site up called The Mittani dot com (worst name ever), something about sound in EVE Online (who knew?), and the dawn of miner bumping.  This is why I hate those bullet point posts one, five, and ten years later.

I was off on a CSAA killing mission that got me accused of cognitive dissonance.  I was feeling warm and cozy in null sec.  We were also pursuing our foes in Tribute and the Vale of the Silent.

I was wondering how EA Louse’s comments about Star Wars: The Old Republic were holding up two years after he made them.

I was complaining about games (or, in my 30+ year old example, a game master) that try to impose their story on your character.   I don’t mind being a part of the overall story, but my characters have their own stories and motivations and I do not like it when games put their own words in my character’s mouth.

And, finally, there was the case for seat belts.

Ten Years Ago

For about 20 minutes the blog had a different theme.

In EVE Online I finally finished my training and was actually flying a Hulk!  Being mining focused, I went out and calculated which asteroids were the most profitable to mine.  Veldspar rated surprisingly high.  I was also calculating the cost of producing light missiles, probably the only time I really used a spreadsheet for EVE Online.  “Spreadsheets in Space” is a lie.

I also figured out that with 120 billion ISK and a year of training, I could fly a Titan, but I couldn’t fire the main weapon system.

Blizzard made its first big cut in the amount of experience needed to get to level 60 in World of Warcraft.  It seemed like a good idea at the time.

There was SOE’s Station Access Savings Calculator.

EA announced it was buying BioWare for $860 million.  It seemed like MMOs might be in EA’s future again, as BioWare was already known to be at work on one.  Meanwhile, I was trying to work up a set of criteria on evaluating whether an MMO would be a success or not.

I was going on about THE REAL PROBLEM with voice chat in video games.

Mario Kart Double Dash was our Wii game of the moment.  My daughter was also playing Webkinz, though some of her friend’s got their mothers to play for them.

I found one of the rare Golden C-3P0 mini figures in a LEGO package.  I was also looking at the stack of old Dungeons & Dragons books at the used book store up the street from work. (Both my work and the book store are long since gone.)

The instance group finished up Zul’Farrk and went after one wing, then the other, in Maraudon.  We were closing in on level 50 across the group.  I also got a horde character to level 40… I think he is still level 40 today. I was also excited to get a 16 slot bag drop!  Also, being able to craft from items in the bank, as we now can, would have helped me a lot.  Meanwhile I finally read some quest text closely.

Gods & Heroes: Rome Rising was put on indefinite hold, which lead to a headline contest.

In the post-launch downturn for Lord of the Rings Online, Turbine was out polling players about what they wanted… and what they would pay for.

As usual, with the coming of autumn, the rains, and a new expansion I again became nostalgic for EverQuest.  I was also playing around with some ideas for Secrets of Faydwer packaging.

Also, Team Fortress 2 launched.

Twenty Years Ago

Age of Empires and the first Grand Theft Auto launched.

Most Viewed Posts in October

  1. From Alola Pokedex to National Pokedex in Pokemon Sun
  2. Where the Hell is that EverQuest Successor Already?
  3. Lost in Legion
  4. Alamo teechs u 2 play DURID!
  5. Home From EVE Vegas 2017
  6. RimWorld Ate My Gaming Time
  7. The Demise of BattleClinic
  8. VR Development Dead and Layoffs at CCP
  9. Daybreak 30 Months In
  10. Lifeblood comes to EVE Online
  11. Three Years of Reavers
  12. Attribute Remap in New Eden

Mildly amusing that the end of month post Lost in Legion made it up to third place on the list so quickly.  Writing about WoW attracts views.  Also amusing is how the top two posts on the list have persisted for so long.  There is a reason for the first, there being NO national Pokedex in Pokemon Sun & Moon, however the second seems… odd.  Are people really looking for an EverQuest successor?  They keep coming here in search of that.  I’m not sure my post is much help in that regard.

Search Terms of the Month

eve jaspet mining strategies
[Go find some in your Venture and mine it. Warp off if somebody shows up.]

eve online change name
[As bad as the name is, I don’t think they’re going to change it]

new everquest game
[Maybe, some day… probably not an MMO though]

any games succeeded everquest
[Technically EverQuest II I suppose]

level 20-25 planarite bow rift
[The way you level up, you won’t use it for long I bet]

“october 15 2017” torilmud
[An oddly specific date]

blizzcon predictions 2017
[I sort of did that yesterday]

why make flying in draenor so difficult
[Wait until you get to Legion buddy]

EVE Online

There was EVE Vegas.  We also got a big update with the Lifeblood expansion last week.  The repercussions of that will likely take a while to settle down.  But actually, in-game, I did not do a lot in New Eden.  I went on one actual strategic op, got two PAP links, and that was about it.  Oh, and I remapped my attributes.  I’m barely down from that high.  Woo.  Perhaps The Agency revamp and the Crimson Harvest event will give me something to do.

RimWorld

Holy moly, this is probably why I wasn’t playing EVE Online… or anything else… for at least half the month.  Steam says I put in a lot of hours playing RimWorld… which isn’t a game you play so much as tinker with and adjust and watch until you realize it is way past when you planned to go to bed.  I eventually hit a threshold with it, but for a while that was pretty much all that was running on my computer.

Grim Dawn

This was on a Steam sale when the game launched an expansion.  It had long been on my wish list, so I decided to grab it.  I haven’t spent too much time with it, but it really seems to be the ideal Diablo clone; same enough that you get it right away, but different enough to not feel like a straight up copy.  Unfortunately the timing was bad and I started off in WoW and have slacked off.  I’ll have to return to it and write something about it, but SynCaine was effusive about it back in March and so far I agree.  Tops Diablo III, Path of Exile, Torchlight II, and the Titan Quest remaster in my early, and perhaps premature, opinion.

Pokemon Go

I hit level 30, a milestone indeed, though the path from there to level 40 is much longer than the path I have already trod.  Then there was the Halloween event which offered double candy, something that helped my finally evolve a Magikarp into a Gyrados.  It takes 400 candies to get there and Magikarp are rare in my neck of the woods.  My next goal is to get a Blissey because I want to be that level 30 jerk with one in a gym that can’t be taken down by people level 25 or under.

  • Level: 30 (+1)
  • Pokedex status: 204 (+15) caught, 236 (+14) seen
  • Pokemon I want: Blissey
  • Current buddy: Chansey, because I only need 10 more candies to evolve it to Blissey

Pokemon Silver

I started off playing for a bit, but let that fall to the wayside with the coming of RimWorld.  I haven’t even gotten to the first gym yet.   Still, it is playable and clearly a solid entry that helped cement the Pokemon saga as a staple of Nintendo’s handheld titles.  I own a 3DS XL to play Pokemon.

World of Warcraft

I resubscribed.  I want to fly in Legion.  I am still figuring out where I left off a year ago.  But I will say returning to WoW and all of its polished smoothness is still a good feeling even when I’m mildly frustrated about what the hell I should be doing.  I seem to be on course now, immersed in a task, though the mount of the Headless Horseman still eludes me.

Coming Up

Remember, remember the fifth of November, gunpowder treason and plot. 

So we have that to look forward to.   Seems apropos this year. 

But by the time that rolls around BlizzCon 2017 will have come and gone and we’ll be more the wiser… or not.  Despite my prediction back in January, it seems likely we’ll all be talking about a new expansion for WoW rather than Guy Fawkes.  I waxed a bit about that in yesterday’s post.

I expect we’ll have a broader look at the upcoming expansions for EverQuest and EverQuest II, the latter being set to arrive during the last week of the month.

Given the big expansion in EVE Online I’m not sure we’re slated to get a November update.  They may just be pushing bug fixes through until December when they have a few more items in store.  And the disruption that layoffs and re-orgs cause lends more weight to “not much going on in November” idea.

Nintendo will be launching Pokemon UltraSun & UltraMoon in the latter half of the month.  I should get that pre-ordered to get my discount on Amazon and make sure my old 3DS XL is charged up.

And then there is the Thanksgiving holiday coming up, the gateway to winter, Christmas, New Years, and a bunch of predictable annual posts.  We’ll get there soon enough.

RimWorld Ate My Gaming Time

I mentioned RimWorld back at the end of the Steam Summer Sale this year as one of the games I picked up.

It had been on my wishlist for a while as something interesting to look into, but the early access label kept me at a distance until I saw SynCaine’s write-up on it.  That was enough to flag it as safe to buy, but even a little while with it told me it was a game which needed some time devoted to it, a good game to while away the hours with once the weather turned chill enough to have a legit reason to stay inside.

Now, as the nights have grown longer and the weather a bit more chilly, I have finally gotten around to RimWorld.

My elevator pitch for the game is that it has all the sticking power of early SimCity at a more micro level.  Like SimCity it moves along constantly (though you can pause or speed things up) and you don’t control the people in the game directly.  Instead you setup tasks for them to do.  And, of course, keeping them happy is important lest they face a mental breakdown which, best case, will have them huddled in a corner for a while.  If they have the pyromaniac trait they might start setting fire to everything instead.

The game itself looks somewhat like Prison Architect and Escapist 2 and probably a few other indie games with stylized characters.

The default scenario starts off with three people in a wrecked spaceship landing in their survival pods on a semi-tamed planet, a world on the rim of explored space.  Once down on the planet your three stranded characters have limited survival gear so must setup a camp in order to survive.

In the first shelter built

Each character has certain skills (e.g. shooting, melee combat, cooking, crafting, medical, etc.) they bring to the mix, but nobody is strong all over. (Though skills improve through use, so that person who is only level 1 in cooking may become a chef some day.)  They also have some traits, things they enjoy, things they will never do, biases and weaknesses.

That first mix with three characters is pretty vital because once you are down you’ll need to build shelter, defend yourselves, and start working on a food supply.  Wood will get you shelter, beds, and some covered storage, while the bits and pieces from the ship will let you setup some basic electrical network.  With electricity the first thing I always build is a freezer to store food indefinitely.

I tend to over-focus on food.  But the first few runs food became a problem, so now I end up with excess rice and potatoes.  You can hunt as well, but there is a bit of risk in that and you need a butchering table to process the prey into raw food to be cooked and skins for clothing, so I start with rice, which grows quickly, along with harvesting the local berries.

Another setting you get at the start of the game is placed in the context of telling the story of your adventure.  You can choose what sort of story it will be.  You can have a tale where nothing bad ever really comes your way, or when events like packs of wolves or raids by nearby settlements come at regular intervals, all the way up to facing a series of ever more powerful kaiju attacking your base.

Well, maybe not kaiju, though there are a lot of mods out there for the game, so there might be a kaiju option.  There is certainly a Star Wars option… but when there are mods there is always a Star Wars option.

Meanwhile your characters need to go on surviving day to day while you try to keep them happy and on task.  Their mood and ability to go on are keyed into what is going on.  Some things are easy, like keeping the housing area clean.  Living in a dump is depressing.  So it having your sleep disturbed, so you have to split up sleeping quarters to make sure the early risers don’t end up next to the night owls.

And then some of your characters are boosted by specific things.

Sammy saw somebody die and it was intense!

If they grow too unhappy they may wander off or have a psychological break.  I had one character who would start setting fires around the base when her mood got too low.

Their relationships count as well.  Sometimes they bond or become lovers or hate each other and will start fighting and need medical care.

And then there is their past history.  I had one guy who had a smokeweed dependence going in, so eventually I grew some and he became happier.  But then other characters started smoking too and I ended up with one guy who would go off and binge on the stuff for a day at a stretch.

Likewise I grew hops to brew beer and ended up with a character who ended up disabled from alcohol abuse.  She had to stay in a medical cot all the time and have people feed her.

So, while there is an end to the game, a winning and losing scenario where you either escape the planet or all die off, I spend lots and lots of time just managing the day to day operations and expansion of the base, managing supplies, setting tasks, dealing with bandit raids, mad animals, and trading caravans, and just generally making sure things are getting done.

Mae is setting fires again while Jova and Queenie are disabled

It all ends up being something in which you can lose yourself for hours at a stretch.  This is probably the first game in a while where I have sat down in the evening to play for a bit then realized hours later that everybody else in the house has gone to bed and I am up way past my own bed time on a work night.  I have played little else over the last few weeks, save for my time at EVE Vegas.

So it has that going for it.  You can just keep going with one crew for ages, adding new people to your group as you find them and expanding.  Even when you suffer a set back, like that time I had everybody bunched up for defense and I found out about grenades when the raider attacking us threw one into the crowed killing two and maiming another, the colony goes on and you can rebuild.

On the other hand, sometimes you hit a dull stretch.  People are happy-ish, but you are just waiting for tech to be researched or you’re short of some supply…  for me usually components for building complex items… and and the random number generator just won’t send a trade caravan your way, and things suddenly lose their luster and you quit.

Still, for a Steam Summer Sale purchase I have already gotten a lot of play value out of it and I haven’t even started exploring the mods available for it in the Steam workshop.

So if you’re into the whole God-like control game where you set your people to work, this might be a winner for you.

Also, hunting with a light machine gun is totally a thing in the game.  Hell, machine guns in general are pretty cool in RimWorld.