Tag Archives: RimWorld

October in Review

The Site

Odd that this, a month in review post, is also my yearly Halloween post.  That is kind of anti-climactic… unless you really like these posts I guess.

Meanwhile, the only amusing site-related bit for the month was this message I got over on Facebook.

My flaming fart joke falls afoul of Facebook

Yes, you can follow the blog on Facebook by friending Wilhelm Arcturus there.  Friend him, he’ll accept.  It is just blog posts from here, EVE Online Pictures, and updates from Good Reads, if you’re interesting in what I am reading.  I don’t play crappy Facebook games any more because, so far as I can tall, all Facebook games are crappy.  Thanks Zynga!

Anyway, Facebook seemed to think that the lighting of farts was an indicator of spam.  Or such is my guess.

Given all the absolute garbage that gets “suggested” to me by Facebook, not to mention all of the alleged Russian sponsored political ads that Facebook is trying to pretend didn’t happen, flagging my post as spam seems almost comical.  That’s some top notch work there Facebook.  I bet it wouldn’t be spam if I paid you some money.  Glad you’re on the job.

I filled out the form declaring that my post was not spam.  Well, it isn’t spam any more than anything I post here is spam, but spam is in the eye of the beholder I suppose.  I haven’t been back to check to see if they agreed.  That account is a bit on auto-pilot.

Happy Halloween all the same!  Go “like” this post on Facebook or something!

One Year Ago

Amazon’s game studio announced some games including the alleged MMO New World.  Being given almost no information about New World did not stop some people from banging the hype drum, boosting expectations, and generally setting themselves up for disappointment.

Also announced was the Nintendo Switch, which would allow millenials to play video games at roof-top parties if the trailer was to be take literally.

Civilization VI launched and became the first Civ title I did not acquire at the soonest opportunity.  It just didn’t excite me.  Instead I was getting my strategy game fix with Stellaris.

I reviewed the Mineserver Kickstarter campaign a year later.  The units were nine months late with no end to the wait in sight.

I made it to level 20 in Pokemon Go.  There was also a Halloween event.

Tom Chilton of unfortunate quote fame let out another one when he said that World of Warcraft had over 10 million subscribers again after the Legion expansion launch.  Blizzard, having taken a vow of silence on subscription numbers the year before, denied everything and claimed he was mis-quoted.

Over at Daybreak they were discontinuing game cards and taking H1Z1: King of the Kill off of Station Cash as an RMT currency.  They did give us firm dates for the two Kurnak based expansions for EverQuest and EverQuest II.

In EVE Online, while we were fortifying Delve our foes in the Casino War began to turn on each other, with Pandemic Legion and their followers declaring their intention to take Tribute and Vale of the Silent away from Circle of Two and TEST.  All I could do was give a Nelson Muntz, “Haw-haw!” at that turn of events.

Still, that wasn’t half as much fun as CCP declaring casinos against the EULA with the coming of the Ascension expansion.  Our foes would have to actually earn ISK in-game.  I wondered what that would do to the economy.

We also got the YC118.9 update which, among other things, meant the death of the in-game browser.  We did get breast cancer awareness skins.  Yay, pink skins!

At our end of New Eden there was a lot to do.  I was fighting the Blood Raider menace with my Ishtar and looking for ways to help the coalition.  Reavers turned two years old and were blowing up citadels and fighting over timers in Querious.  The coalition itself was ranging up into Fountain with a new doctrine.

And in World of Warcraft the Legion got its first post-launch content drop while my own enthusiasm for the expansion was starting to wane.

Finally, I was at EVE Vegas, but since it lasted through Halloween I didn’t post about it until November.  Also, a new version of my blogger feed was operating in the side bar.

Five Years Ago

The San Francisco Giants won the World Series.  That made the second time in my life, which was one more than I had any reason to hope for.

Disney bought out Lucasfilm, claiming ownership of Star Wars.  Panic ensued.

Zynga was well into its troubles, leaving me to wonder how Lord British viewed his partnership with the imploding company.  Certainly the Zynga business plan seemed… childish?

I had a sudden crescendo of activity around World of Warcraft, culminating in Blizzard finally letting me cancel my subscription.  There was the Panda launch and people declaring success or failure.

Instead I was off in the Emerald Dream pirate server attempting to relive what WoW was like back in 2006.  In involved a shovel.  Vanilla WoW nostalgia drove a sudden surge of traffic to the blog.

The first Project: Gorgon kickstarter kicked off.

I was invited on a pre-release tour of the Storm Legion expansion in Rift.  Then there was the big update to the soul system, some adventures in Lantern Hook, and the Autumn Harvest Festival.

In World of Tanks the word of the day was Sturmgeschütz.

Storm Eagle Studios was again worried about my marriage.

There was some trolling about free to play.

Lord of the Rings Online launched the Rider of Rohan expansion.  I eventually picked it up for Turbine Points… or LOTRO Points… or whatever.  I haven’t actually played through it yet.

In EVE Online we got the Retribution expansion that updated all that crime watch stuff.  At least visible timers ended up being cool.

EVE-Kill was looking for donations to keep everybody’s then-favorite kill board up and running.  It has since died, so I guess that didn’t work out in the long run.  Also in that post, there was a new EVE site up called The Mittani dot com (worst name ever), something about sound in EVE Online (who knew?), and the dawn of miner bumping.  This is why I hate those bullet point posts one, five, and ten years later.

I was off on a CSAA killing mission that got me accused of cognitive dissonance.  I was feeling warm and cozy in null sec.  We were also pursuing our foes in Tribute and the Vale of the Silent.

I was wondering how EA Louse’s comments about Star Wars: The Old Republic were holding up two years after he made them.

I was complaining about games (or, in my 30+ year old example, a game master) that try to impose their story on your character.   I don’t mind being a part of the overall story, but my characters have their own stories and motivations and I do not like it when games put their own words in my character’s mouth.

And, finally, there was the case for seat belts.

Ten Years Ago

For about 20 minutes the blog had a different theme.

In EVE Online I finally finished my training and was actually flying a Hulk!  Being mining focused, I went out and calculated which asteroids were the most profitable to mine.  Veldspar rated surprisingly high.  I was also calculating the cost of producing light missiles, probably the only time I really used a spreadsheet for EVE Online.  “Spreadsheets in Space” is a lie.

I also figured out that with 120 billion ISK and a year of training, I could fly a Titan, but I couldn’t fire the main weapon system.

Blizzard made its first big cut in the amount of experience needed to get to level 60 in World of Warcraft.  It seemed like a good idea at the time.

There was SOE’s Station Access Savings Calculator.

EA announced it was buying BioWare for $860 million.  It seemed like MMOs might be in EA’s future again, as BioWare was already known to be at work on one.  Meanwhile, I was trying to work up a set of criteria on evaluating whether an MMO would be a success or not.

I was going on about THE REAL PROBLEM with voice chat in video games.

Mario Kart Double Dash was our Wii game of the moment.  My daughter was also playing Webkinz, though some of her friend’s got their mothers to play for them.

I found one of the rare Golden C-3P0 mini figures in a LEGO package.  I was also looking at the stack of old Dungeons & Dragons books at the used book store up the street from work. (Both my work and the book store are long since gone.)

The instance group finished up Zul’Farrk and went after one wing, then the other, in Maraudon.  We were closing in on level 50 across the group.  I also got a horde character to level 40… I think he is still level 40 today. I was also excited to get a 16 slot bag drop!  Also, being able to craft from items in the bank, as we now can, would have helped me a lot.  Meanwhile I finally read some quest text closely.

Gods & Heroes: Rome Rising was put on indefinite hold, which lead to a headline contest.

In the post-launch downturn for Lord of the Rings Online, Turbine was out polling players about what they wanted… and what they would pay for.

As usual, with the coming of autumn, the rains, and a new expansion I again became nostalgic for EverQuest.  I was also playing around with some ideas for Secrets of Faydwer packaging.

Also, Team Fortress 2 launched.

Twenty Years Ago

Age of Empires and the first Grand Theft Auto launched.

Most Viewed Posts in October

  1. From Alola Pokedex to National Pokedex in Pokemon Sun
  2. Where the Hell is that EverQuest Successor Already?
  3. Lost in Legion
  4. Alamo teechs u 2 play DURID!
  5. Home From EVE Vegas 2017
  6. RimWorld Ate My Gaming Time
  7. The Demise of BattleClinic
  8. VR Development Dead and Layoffs at CCP
  9. Daybreak 30 Months In
  10. Lifeblood comes to EVE Online
  11. Three Years of Reavers
  12. Attribute Remap in New Eden

Mildly amusing that the end of month post Lost in Legion made it up to third place on the list so quickly.  Writing about WoW attracts views.  Also amusing is how the top two posts on the list have persisted for so long.  There is a reason for the first, there being NO national Pokedex in Pokemon Sun & Moon, however the second seems… odd.  Are people really looking for an EverQuest successor?  They keep coming here in search of that.  I’m not sure my post is much help in that regard.

Search Terms of the Month

eve jaspet mining strategies
[Go find some in your Venture and mine it. Warp off if somebody shows up.]

eve online change name
[As bad as the name is, I don’t think they’re going to change it]

new everquest game
[Maybe, some day… probably not an MMO though]

any games succeeded everquest
[Technically EverQuest II I suppose]

level 20-25 planarite bow rift
[The way you level up, you won’t use it for long I bet]

“october 15 2017” torilmud
[An oddly specific date]

blizzcon predictions 2017
[I sort of did that yesterday]

why make flying in draenor so difficult
[Wait until you get to Legion buddy]

EVE Online

There was EVE Vegas.  We also got a big update with the Lifeblood expansion last week.  The repercussions of that will likely take a while to settle down.  But actually, in-game, I did not do a lot in New Eden.  I went on one actual strategic op, got two PAP links, and that was about it.  Oh, and I remapped my attributes.  I’m barely down from that high.  Woo.  Perhaps The Agency revamp and the Crimson Harvest event will give me something to do.

RimWorld

Holy moly, this is probably why I wasn’t playing EVE Online… or anything else… for at least half the month.  Steam says I put in a lot of hours playing RimWorld… which isn’t a game you play so much as tinker with and adjust and watch until you realize it is way past when you planned to go to bed.  I eventually hit a threshold with it, but for a while that was pretty much all that was running on my computer.

Grim Dawn

This was on a Steam sale when the game launched an expansion.  It had long been on my wish list, so I decided to grab it.  I haven’t spent too much time with it, but it really seems to be the ideal Diablo clone; same enough that you get it right away, but different enough to not feel like a straight up copy.  Unfortunately the timing was bad and I started off in WoW and have slacked off.  I’ll have to return to it and write something about it, but SynCaine was effusive about it back in March and so far I agree.  Tops Diablo III, Path of Exile, Torchlight II, and the Titan Quest remaster in my early, and perhaps premature, opinion.

Pokemon Go

I hit level 30, a milestone indeed, though the path from there to level 40 is much longer than the path I have already trod.  Then there was the Halloween event which offered double candy, something that helped my finally evolve a Magikarp into a Gyrados.  It takes 400 candies to get there and Magikarp are rare in my neck of the woods.  My next goal is to get a Blissey because I want to be that level 30 jerk with one in a gym that can’t be taken down by people level 25 or under.

  • Level: 30 (+1)
  • Pokedex status: 204 (+15) caught, 236 (+14) seen
  • Pokemon I want: Blissey
  • Current buddy: Chansey, because I only need 10 more candies to evolve it to Blissey

Pokemon Silver

I started off playing for a bit, but let that fall to the wayside with the coming of RimWorld.  I haven’t even gotten to the first gym yet.   Still, it is playable and clearly a solid entry that helped cement the Pokemon saga as a staple of Nintendo’s handheld titles.  I own a 3DS XL to play Pokemon.

World of Warcraft

I resubscribed.  I want to fly in Legion.  I am still figuring out where I left off a year ago.  But I will say returning to WoW and all of its polished smoothness is still a good feeling even when I’m mildly frustrated about what the hell I should be doing.  I seem to be on course now, immersed in a task, though the mount of the Headless Horseman still eludes me.

Coming Up

Remember, remember the fifth of November, gunpowder treason and plot. 

So we have that to look forward to.   Seems apropos this year. 

But by the time that rolls around BlizzCon 2017 will have come and gone and we’ll be more the wiser… or not.  Despite my prediction back in January, it seems likely we’ll all be talking about a new expansion for WoW rather than Guy Fawkes.  I waxed a bit about that in yesterday’s post.

I expect we’ll have a broader look at the upcoming expansions for EverQuest and EverQuest II, the latter being set to arrive during the last week of the month.

Given the big expansion in EVE Online I’m not sure we’re slated to get a November update.  They may just be pushing bug fixes through until December when they have a few more items in store.  And the disruption that layoffs and re-orgs cause lends more weight to “not much going on in November” idea.

Nintendo will be launching Pokemon UltraSun & UltraMoon in the latter half of the month.  I should get that pre-ordered to get my discount on Amazon and make sure my old 3DS XL is charged up.

And then there is the Thanksgiving holiday coming up, the gateway to winter, Christmas, New Years, and a bunch of predictable annual posts.  We’ll get there soon enough.

RimWorld Ate My Gaming Time

I mentioned RimWorld back at the end of the Steam Summer Sale this year as one of the games I picked up.

It had been on my wishlist for a while as something interesting to look into, but the early access label kept me at a distance until I saw SynCaine’s write-up on it.  That was enough to flag it as safe to buy, but even a little while with it told me it was a game which needed some time devoted to it, a good game to while away the hours with once the weather turned chill enough to have a legit reason to stay inside.

Now, as the nights have grown longer and the weather a bit more chilly, I have finally gotten around to RimWorld.

My elevator pitch for the game is that it has all the sticking power of early SimCity at a more micro level.  Like SimCity it moves along constantly (though you can pause or speed things up) and you don’t control the people in the game directly.  Instead you setup tasks for them to do.  And, of course, keeping them happy is important lest they face a mental breakdown which, best case, will have them huddled in a corner for a while.  If they have the pyromaniac trait they might start setting fire to everything instead.

The game itself looks somewhat like Prison Architect and Escapist 2 and probably a few other indie games with stylized characters.

The default scenario starts off with three people in a wrecked spaceship landing in their survival pods on a semi-tamed planet, a world on the rim of explored space.  Once down on the planet your three stranded characters have limited survival gear so must setup a camp in order to survive.

In the first shelter built

Each character has certain skills (e.g. shooting, melee combat, cooking, crafting, medical, etc.) they bring to the mix, but nobody is strong all over. (Though skills improve through use, so that person who is only level 1 in cooking may become a chef some day.)  They also have some traits, things they enjoy, things they will never do, biases and weaknesses.

That first mix with three characters is pretty vital because once you are down you’ll need to build shelter, defend yourselves, and start working on a food supply.  Wood will get you shelter, beds, and some covered storage, while the bits and pieces from the ship will let you setup some basic electrical network.  With electricity the first thing I always build is a freezer to store food indefinitely.

I tend to over-focus on food.  But the first few runs food became a problem, so now I end up with excess rice and potatoes.  You can hunt as well, but there is a bit of risk in that and you need a butchering table to process the prey into raw food to be cooked and skins for clothing, so I start with rice, which grows quickly, along with harvesting the local berries.

Another setting you get at the start of the game is placed in the context of telling the story of your adventure.  You can choose what sort of story it will be.  You can have a tale where nothing bad ever really comes your way, or when events like packs of wolves or raids by nearby settlements come at regular intervals, all the way up to facing a series of ever more powerful kaiju attacking your base.

Well, maybe not kaiju, though there are a lot of mods out there for the game, so there might be a kaiju option.  There is certainly a Star Wars option… but when there are mods there is always a Star Wars option.

Meanwhile your characters need to go on surviving day to day while you try to keep them happy and on task.  Their mood and ability to go on are keyed into what is going on.  Some things are easy, like keeping the housing area clean.  Living in a dump is depressing.  So it having your sleep disturbed, so you have to split up sleeping quarters to make sure the early risers don’t end up next to the night owls.

And then some of your characters are boosted by specific things.

Sammy saw somebody die and it was intense!

If they grow too unhappy they may wander off or have a psychological break.  I had one character who would start setting fires around the base when her mood got too low.

Their relationships count as well.  Sometimes they bond or become lovers or hate each other and will start fighting and need medical care.

And then there is their past history.  I had one guy who had a smokeweed dependence going in, so eventually I grew some and he became happier.  But then other characters started smoking too and I ended up with one guy who would go off and binge on the stuff for a day at a stretch.

Likewise I grew hops to brew beer and ended up with a character who ended up disabled from alcohol abuse.  She had to stay in a medical cot all the time and have people feed her.

So, while there is an end to the game, a winning and losing scenario where you either escape the planet or all die off, I spend lots and lots of time just managing the day to day operations and expansion of the base, managing supplies, setting tasks, dealing with bandit raids, mad animals, and trading caravans, and just generally making sure things are getting done.

Mae is setting fires again while Jova and Queenie are disabled

It all ends up being something in which you can lose yourself for hours at a stretch.  This is probably the first game in a while where I have sat down in the evening to play for a bit then realized hours later that everybody else in the house has gone to bed and I am up way past my own bed time on a work night.  I have played little else over the last few weeks, save for my time at EVE Vegas.

So it has that going for it.  You can just keep going with one crew for ages, adding new people to your group as you find them and expanding.  Even when you suffer a set back, like that time I had everybody bunched up for defense and I found out about grenades when the raider attacking us threw one into the crowed killing two and maiming another, the colony goes on and you can rebuild.

On the other hand, sometimes you hit a dull stretch.  People are happy-ish, but you are just waiting for tech to be researched or you’re short of some supply…  for me usually components for building complex items… and and the random number generator just won’t send a trade caravan your way, and things suddenly lose their luster and you quit.

Still, for a Steam Summer Sale purchase I have already gotten a lot of play value out of it and I haven’t even started exploring the mods available for it in the Steam workshop.

So if you’re into the whole God-like control game where you set your people to work, this might be a winner for you.

Also, hunting with a light machine gun is totally a thing in the game.  Hell, machine guns in general are pretty cool in RimWorld.

The End of the 2017 Steam Summer Sale

Another Steam Summer Sale has come and gone.

Summer Sale 2017 Version

I logged in every day and collected all the stickers from the event.  I managed to get one full set of the trading cards so I could turn those in.  I even added about a dozen new games to my wishlist as ran through my daily queue.

But the real question is; did I buy anything?

Well, yes.  Yes I did.  As I noted previously, I went into this sale keen to buy some titles.  I was l was looking for something new, something to shake up the current, slightly stale state of my gaming.  I showed up to chew gum and buy games… and I was all out of gum.  So what did I buy.

Mini Metro

I already posted about this game at the start of the sale.  I actually liked it enough that I bought the iOS version to play on my iPad Air 2… which I notice actually has a higher screen resolution than the 19th century steam powered monitor on my computer.  Hrmm…   Anyway, good stuff, but still light fare.  I like it on the iPad because I can play while I watch TV.

RimWorld

This has been on my list for a while, but Early Access is a bit of a red flag for me.  However, after SynCaine wrote about it I decided it might be worth the gamble.

I bought it, I played for a couple of hours, then I stopped.  I didn’t stop because the game was bad.  I stopped because this game really needs a rainy day when my wife and daughter are out and I have an excuse to not do anything else for hours at a stretch.  My impressions were good, but I didn’t want to jump in until I had time to really immerse myself in it.  So now it sits in my Steam library waiting for its time.

Civilization VI

The inevitable purchase.  Having owned every Sid Meier game in the series up to this point, it was only a matter of time before I grabbed this one.

However, I am mildly disappointed with it.  I only have a couple of hours in, but my disappointment was almost immediate.  Upon starting off it seemed like they spent a lot more time making graphics and spiffy animations and other things that, for me, just get in the way of the actual mechanics of the game.  Classically, the first 100 or so turns of a Civilization game are the most exciting part, or so legend say.  However, as the series has progressed, the free wheeling aspect of the initial phase of the game has been toned down.  Civilization VI, subjectively, feels like the culmination of this to me.

Also, the AI remains as dopey as ever.  I had a scout on automatic.  He went up an isthmus and got hung up on a barbarian camp there.  I took over and moved him in another direction as there were other unexplored areas he could have chosen.  I left him on the edge of unexplored plains and set him to automatic again… and he ran straight back to the same damn barbarian camp.

I might need a rainy day to dig into this as well, but my immediate, superficial response to Civ VI is a hearty “Meh” and a desire to figure out where my Civ II disk went.  Civ II remains my favorite in the series.

And that was it.  Three games.  Not exactly an overflowing bag of loot.  There were a few titles I was strongly considering buying… I was at home on the evening of the fourth wondering if I should pull the trigger on any of them… but ended up not doing so.  The key contenders were:

Doom

I put this on my wishlist after it came out because people who were into it were so jazzed up about it.  I haven’t been much on shooters for at least a decade, but Doom was so well received that the sale price almost made me take the plunge.

Saints Row IV

I put this on my wishlist on a whim at one point due to somebody going on about how great the Saints Row series is.  I’ve never played any of it… I’ve never even seen it played.  But it seems whimsical and silly in its style, and the price was down at the eight dollar level for the sale.  And then something in the back of my head said, “Isn’t this series something of a parody of the Grand Theft Auto series?” and I was afraid I might not appreciate the reference unless I played something from the original.

Grand Theft Auto V

So I went looking for the current champion of the genre.  It has the reviews.  It has history.  It has Target Australia on its case.  What is not to love?  But when I got to the store page on Steam the reviews were atrocious.  I gather, reading the more recent ones, that Rockstar did something to piss off its user base, but I wasn’t sure how deep I needed to go into reviews to find any other objection, so I decided to give it a pass.  So, reviews make a difference.

At the end of the day I purchased three new games, with is three more than I bought in the last Summer Sale when I was feeling a “sale weariness” around Steam.  If the three I considered strongly, but did not purchase, I am still open to them down the road if somebody has something to add to their reputation.  They are still on my wishlist.

The odd side effect of the sale though has been my jumping back into some older games after reading about new ones.  But that is a topic for another post.