Category Archives: Pokemon

Alola Pokedex Binge Time

Sometimes I wonder how my brain works, why something is fun one day and not the next.

For stretches of December and January I couldn’t be bothered to pick up Pokemon Sun, or when I did I played just a little bit and then put it down again.

Coming in Q4 2016

Sun and Moon

I finally got in the mood to play and managed to get through the main story line, as I noted last week.  But I did that mostly just to get to the end and say I got there way, heading straight down the final path and not exploring anything off to the side until I was champion.  This past weekend however, I suddenly got in the mood to play… or at least do one specific thing, which was work on the Pokedex.

For those who do not play, the Pokedex is the list of Pokemon in the game.  There is the game specific Pokedex, the regional Pokedex, which in the case of Pokemon Sun & Moon contains 302 Pokemon.  You get credit for just seeing a Pokemon on that list.  And then there is the National Pokedex, which is all Pokemon ever and contains 802 Pokemon.

I am worked on the Alola regional Pokedex in Pokemon Sun, though I am trying to catch them all as I go just to be the completionist.  So far I have caught 57% of the Pokemon in the game, up from the 41% I reported last week.

Rotom say 57% caught!

Rotom say 57% caught!

That basically equates to going from 123 to 173 caught, or about 50 new Pokemon.

On the overall front of just seeing all the Pokemon I am going even better.

Alola Pokedex stats

Alola Pokedex stats

The first number is caught, the second number is seen, so I am at 259 of 302 seen, which is about 86% done.

In the Pokemon Sun & Moon version of the Pokedex it is also broken out by islands, which isn’t totally necessary… I suppose it narrows down where to hunt… and is kind of neat.  It even gives you a graphical representation of all the Pokemon from a given island.

All the Pokemon from Melemele island

All the Pokemon from Melemele island

Those that are in shadow I have yet to catch.  There is only one I have not seen, which I believe is Salamence.  Have to go find him.

You can actually “see” all of the Pokemon in the game if fight every trainer you pass and go through the story completely, without avoiding and side paths.  I failed on that at points, so that has been part of my replay action.  But catching them all, that requires you to do some trading.  Some of the Pokemon can only be caught on Pokemon Sun OR Pokemon Moon, but not both.

Fortunately there is the Global Trade Station.

The GTS came in with Pokemon Diamond & Pearl, as the DS series came with WiFi build-in.  It was pretty clunky back then, but it has gotten better with each generation of the game.  With Pokemon Sun & Moon it is pretty easy to get what you want… at least if you have the right mindset.

One of my gripes about GTS is that people often want things way out of proportion to what they are offering.  For example, I went onto the GTS to see if I could trade for a Persian, one of the Pokemon shaded in that picture above.  Not a tough Pokemon to get, but you have to raise up friendliness on a Meowth and then level it up before it will evolve into one.  Takes a little time, so I was hoping to skip that with a quick trade.  However, the trades that were up wanted legendaries in exchange for this rather run-of-the-mill Pokemon.  I saw somebody asking for a Dialga, the one-per-game final legendary from Pokemon Diamond.  Yeah, that is gonna happen.

On the other hand, if you’re willing to put up reasonable trades, they get filled pretty quickly.  There are a lot of like minded people out there looking to fill up their Pokedex.  So, for example, I put up a trade with a low level Drifloon, which is only in Pokemon Sun, asking for a Misdreavus of any level in trade, a Pokemon Moon exclusive that spawns in the same area.

Sun only for Moon only Pokemon

Sun only for Moon only Pokemon

That trade went through pretty quickly, as did a number of similar parallel offers. (If you register your copy of Pokemon Sun or Moon at the Pokemon Global Link site it will show you your trade history.)

Likewise, there are a number of Pokemon that only evolve into their final form if you trade them.  So I had a stack of those that I listed over the weekend.

A selection of trades to evolve

A selection of trades to evolve

Each of those evolved into a new form upon completion of the trade.

So the GTS was out there doing some of the lifting for me, but for the most part I was out running through tall grass to try and find wild Pokemon.  I played such a long stretch on Sunday that I got the low battery warning at one point.  The 3DS XL is good for quite a few hours of play, so that says something.

Of course, even knowing where to go takes some time.  The in-game help just puts a splotch on the map for you if you’ve seen the Pokemon already, but doesn’t provide you any details.  The official Pokemon Sun & Moon Guide book has some more info, but can be sparse on relevant details.  For a few I had to fall back on the internet to figure out if I was even close to doing the right thing to catch certain Pokemon.  (I found a good Sun & Moon Pokedex online here.)

For example, I wanted to catch a Happiny, a pink blob of a Pokemon that has two additional evolutions, so catching that one will eventually fill three slots in the Pokedex.  However, you can’t just go and find a Happiny.  It turns out it only shows up when another Pokemon calls for help, what I gather is called an “SOS battle.” (The guild uses this term, but doesn’t define it on the chart where it appears.)

So to get the Happiny I had to go down to Hau’oli City and troll through tall grass until I finally got a Pichu to appear.  The Pichu has a low chance of appearing, so it took a while.  That took a while, but eventually hit.

Then, once that fight was going, I used an Adrenaline Orb, which is an item that makes wild Pokemon more likely to call for help.  Since calling for help is often a more annoying than fun trait in a wild Pokemon, I was wondering why anybody would ever want to encourage that.  Now I know.

After using the orb, I then had to drag the fight out until the Pichu called for help AND a Happiny finally showed up. (I got another Pichu on the first couple of calls.)  Then it was time to defeat the initial Pichu, hit the Happiny with the move Hold Back, which my now level 71 Snorlax has just to catch Pokemon, and which will never reduce a Pokemon below 1 hit point (same as False Swipe), then throw Pokeballs at it until it was caught.

I got the Happiny then evolved it through to a Chansey and then a Blissey.  Three Pokemon down.

However, I still have a few on my list that require similar SOS battles.

And I also have a few Pokemon that only evolve to their final form on a trade, but which also require that the Pokemon in question is holding a specific item.  Since you can’t request a Pokemon and an item through the GTS I am going to have to get my daughter to trade with me at some point, since I don’t want to lose items.  I only trust the GTS when it requires both sides to do something.  I can see myself getting the same Pokemon in return, but without the item in question, so no evolution.

Ah well.  So that is what I spent a lot of the weekend doing, including most of Sunday, Pokemon hunting.

Reflecting After Round One of Pokemon Sun

After ignoring the game for a stretch in January, I finally got back on the horse and finished up Pokemon Sun.

Coming in Q4 2016

Sun and Moon

Of course, by “finished” I merely mean that I wrapped up the main story line, thwarted the evil does, picked up the prescribed legendary Pokemon, defeated the newly constituted Alola Pokemon League final four, and then bested the champion to take the title for myself.

Professor Kukui says that it is so!

Professor Kukui says that it is so!

As I have noted before, that level of being finished is the same as saying you’re finished with the current WoW expansion because you wrapped up the main quest lines in all the zones and hit level cap.  As with WoW, there is always a lot of things to do once the primary story is complete.  A good Pokemon title comes with a lot of end game options.

I have enjoyed Pokemon Sun so far.  Something else I have said in the past is that every Pokemon game, if you pull back far enough, is essentially the same.  A kid with a neglectful parent is allowed to wander the countryside engaging in the local pet-based blood sport until they are crowned champion of the local area.

To a fan of the series though, despite the similarities between titles, each generation of the game is different in enough details to make them unique.  There are, of course, new locations and new bad guys to thwart, along with new Pokemon to catch.  But there is also an evolution of the game mechanics over time as well as gimmicks that often show up for a generation only to fade with the next.

Pokewalker on my Belt

Once they gave us a pedometer

The problem is discerning which are features that are likely to stick around and what is a gimmick that you’ll never see again.  Having experience share that covers your whole party or getting experience for catching Pokemon as well as for defeating them are things that came in with previous games, so those will remain go forward.

On the flip side, as an example, the quirks of the Alola region such as not having a Pokemon League initially are one-time events used to promote the story.  That won’t be a thing next time around… especially since, if we follow the usual pattern, next time around should be a remake of a previous Pokemon game/region.

Z-Crystals, the special items that boost a once-per-fight Pokemon attack, are likely out for the next title as well.  That has the hallmark of a one-time feature. (Though I thought the same thing about mega evolutions, and they are still a thing in the Pokemon Sun & Moon end game.)

In the middle though, there are some features I wonder about.

Pokemon refresh… a feature by which you feed, groom, and otherwise improve the spirits of your party… that I think is likely out next time around.  It was one of those features that seemed neat when I started out in Alola, but after a while it turns into another bit of overhead you have to attend to after battles.  If A Pokemon gets wet you have to blow dry it… seriously… or it won’t be as happy.  But you want them happy, because when they are all spiffed up they can dodge attacks or get extra crits when fighting… plus it can cure status conditions after a battle… so you dare not ignore it.

Removing a static charge from Eevee

Removing a static charge from Eevee

Pokemon calling for help in the wild… I think that is out for the next title as well… or maybe I just hope it is.  That got a bit annoying after the first few fights where call for help extended a battle through half a dozen Pokemon.

The Poke Pelago, the special island you can develop also feels like a one time feature.  I have mixed feelings about that.  On the one hand, having to show up and collect Poke beans daily starts to feel like a chore, and the interface for some operations is a bit clunky.

You must tap on every bean

You must tap on every bean

On the other hand, the fact that you can level up Pokemon (slowly) on the island or hatch eggs rather than hauling them around with your party for thousands of steps, was a big boon.  Eggs are still a bit or work, but we no longer have to pace back and forth over a set track to hatch them.  So I will miss that part.

Rotom as your Pokedex worked out well, especially for me since it keeps track of where you need to go next.  That kept me from totally losing my way when I took a break from the game.  But then again, Pokedex updates and changes are pretty standard between releases.  I expect some of the features might stick, but the Pokedex itself will be different next time.

And then there were the travel move changes.  Gone were the dreaded Hidden Machine moves that you had to hobble your group with and in were special mounts you could summon on demand… if the situation was right.

Summoned mount AND safety gear

Summoned mount AND safety gear

I’m all for not crudding up your Pokemon with sub-par moves, moves that keep them from being transferred to boot.  On the flip side, this change does make travel very convenient and removes the hard choice about which Pokemon you’re are going to inflict HMs upon.  I will be interested to see if this feature carries on to the next generation.

As for the game itself, I am chasing the Alola Pokedex currently.  I am 41% of the way in currently.  The Pokemon Sun & Moon Pokemon are a mix of old versions (some of which have acquired local color) and new ones fresh with this release.

With the Pokemon Bank update I could dump a bunch of the previous ones into the game, but that feels like a bit of a cheat.  I will save that for the National Pokedex task.  For the Alola Pokedex I want to go out and get what I can first and trade for what I have to before I resort to Pokemon Bank as a resource.  Of course, it would help if my daughter would link trade with me.  You need to do that to evolve some Pokemon.

Anyway, that is where I stand.  Still plugging away at Pokemon Sun.

January in Review

The Site

I remain mildly stunned that WordPress.com decided to forego their briefly traditional yearly summary report for people’s blogs.  So I’ll just take last year’s main chart and update it for the year.

2016trafficsources

Top Traffic Sources in 2016

Oddly, that list is almost all EVE Online driven, save for Reddit.  The majority of the Reddit traffic came from repeated links to my homage to/preservation of Alamo teechs u 2 play DURID!

That aside, I do have more tangible WordPress.com issues to complain about.  The new stats page is still broken as I indicated last month.  Furthermore, comments have been acting oddly for a while now.  I will get a notification that somebody has left a comment on the blog, I will be able to see the comment on the admin page, but the comment won’t actually be visible on the post in question for quite some time.  The comment count on the post will take even longer to update.  And the comment in question won’t show up in the Recent Comments list on the side bar for ages, often only showing up when somebody else leaves a comment, which then follows the same routine.  Ah well.

And then, as the month went along, WP.com did another revamp of the UI, which made things tangibly worse for me.  But I can at least still find the old (and reliably functional) editor and most of the functionality I am used to hidden away under a menu at the bottom of the list.

Sanity is under WP Admin

Sanity is under WP Admin

They also changed up their subscription packages in a way that is going to complicate things for me, but I will get into that in another post at some point.  No need to spend all my anger here!

My blog did hit a record high number of page views this month… not this blog, my other blog.  CCP Phantom used a picture from the blog and linked back to its source in an EVE Online news post, which led to a spike in traffic yesterday.

350 views in one hour, when 3 views is the norm

350 views in one hour, when 3 views is the norm

As it so happened, traffic here was down… skill point posts are dull, I understand… leading to the first time ever when daily page views for EVE Online Pictures exceeded the page views here by 81.  Usually the ratio is something like 8 -20 to 1 in favor of TAGN.  Strange times.

On the bright side, at some point Google finally mumbled something about how they changed the G+ API and WP.com dragged themselves over to update that bit of code.

google-plus-logo-640

That connection broke just about a year ago for me, causing posts to be shared, but only with myself.  Not all that useful.  All you have to do to make it work again is disconnect G+ from your blog then connect again and it seems to start working again.  So now the five people who both follow me on G+ AND still actually use G+ will get spammed by my posts yet again.  Blame

One Year Ago

I had 16 predictions for 2016. (Results for those who need to know.)

I was also included on some sort of MMO info page thing.

It was the end of another Steam Winter Sale.

I was wondering what Early Access should really be.  I was also checking out which MMOs made PC Gamer’s latest list.

Smed was going to Kickstarter for Hero’s Song.  It got cancelled before I could finish the post about all the problems it had.  More than a bit of foreshadowing in that I guess.

People were troubled by a potential paywall in Rift.

The price for the Occulus Rift was announced, which led to quite a sum if all I wanted to do is play EVE Valkyrie.

In EVE Online I ran my first incursion boss.  We also got the first of the “no name” monthly updates.  Karma Fleet turned one.  CCP told us about skill extractors. Blog Banter 71 was about spaceships.  Also, there was some sort of conflict going on between I Want ISK and SpaceMonkeys Alliance.

In space we reinforced a tower and ran about in Typhoons and Jackdaws.  At the end of the month Reavers headed south to Wicked Creek to tangle with TEST.

Outside the game Battle Clinic, long a staple of the EVE Online third party universe, was set to shut down while the election process for CSM XI was kicking off.

Daybreak announced that they were going to port the five year old DC Universe Online to the XBox.

I went in to Diablo III to try out the Season 5 content.  I ran through the story quickly, but there was more to do.

I wrote a bit about The Force Awakens.

Finally, I was marveling at all the movies from 1986 that I remembered.  Aliens! Top Gun!  Platoon!  Ferris Bueller’s Day Off!   It was a hell of a year for movies.

Five Years Ago

I asked 12 questions for 2012. Some of those questions are still pretty legit.  I also did what was for a while the annual LEGO minifigure round up.

I updated the About Page to its “Infrequently Asked Questions” format.  Has it really been like that for five years already?  It is probably due for an update.

There was that whole SOPA thing.  We still live in peril of its return.

I struck a couple of games from my watch list, as it seemed I would never go back to play them again.

I bought an iPad for our cats… judging by the pictures.

LEGO Universe joined the ever increasing list of departed MMOs when its free to play conversion failed to save it from extinction.

SOE gave us the subscription matrix for the EverQuest free to play transition.  As part of that conversion, EverQuest Mac was targeted for extinction as well. (Spoiler: It survived… for a while)  Meanwhile, somebody had an EverQuest cocktail shaker on eBay.

Prompted by comments from others, I asked why those who sought an old school MMO experience were not out playing Vanguard.

Blizzard said they were going to be too busy in 2012 for a BlizzCon.  Speaking of Blizzard, I hit level 85 at last in WoWAnd then there was a panic about Diablo III maybe launching in February. (It didn’t)

Turbine announced that their fall LOTRO expansion would be Rider of Rohan.

There was an odd divergent current about Star Wars: The Old Republic, with some declaring it dead already (one month in) while others were still in “best game ever” mode.  My favorite (now deleted, but still on the Internet Archive) angry post called it a hate crime.

I was starting to moan… more loudly… about how free to play makes an MMO focus heavily on cash shop content… to the detriment of the game in my opinion.  This was prompted, no doubt, by those wings.  Smed, on the other hand, was very happy about free to play.

In EVE Online the war against White Noise came to a close, leading to a quiet time in the north.  But a conflict with Raiden was looming.  during the lull, I recalled my first PvP death in EVE and celebrated that Garde drones now actually went *pew* *pew*.  Boring no more!

In Rift, the instance group was kicked off its server.  We regrouped on a new server.  We were also warming up and starting to work as a group again in the Iron Tombs and the Darkening Deeps.  That last was a struggle.

The Type 59 tank was pulled from the cash shop in World of Tanks.

And, finally, there was Pop Muzik.

Ten Years Ago

I wrote 59 blog posts, which remains a monthly record here at TAGN.  Of course, that was before Twitter, so I was more likely to do shorter posts.  If I had the patience I would track the average word count per post per month over the life of the blog to see how I changed from short posts to more of a long form/long winded approach.

I gave a brief recount of 2006 in what I find is my first high/low post on the blog.  I had forgotten that I had done that post.  I also uninstalled some games I was no longer playing.  I was also looking forward towards Lord of the Rings Online.

The MMO blogesphere starting talking about generations of MMOs, and I asked if we had even gotten past the first generation, then quoted Wikipedia’s take on the generation debate.

The instance group in World of Warcraft finished up the Scarlet Monestary and rolled through Razorfen Downs.

Blintz, my fae swashbuckler in EverQuest II was just digging into Zek, The Orcish Wastes, one of my favorite zones in post-cataclysm Norrath, as well as hunting for Blood Talon in order to get my dwarven work boots.

Scott Hartsman described some of the goals for the EverQuest II expansion that would eventually become The Rise of Kunark.  I also discovered that Sony slipped a promo for the Transformers movie in with the Echoes of Faydwer installation.  That was back when SOE was under Sony Pictures.

I played in some of the Vanguard open beta, once I got it downloaded.  The team was still working on a lot of polishing and features. The launch date was announced somewhat late, but when the game actually launched (on the same day as the much maligned Microsoft Vista), I declined to buy the box even though it was on Station Access.  I thought one of the game’s potential flaws might be the inability to make a “hot” character. A female half-elf was the best I could manage.  The character models were not pretty despite a profusion of sliders and options in the creation process.

Blizzard launched The Burning Crusade without the usual first day disasters that generally accompanied an expansions back in the day, though I couldn’t figure out why I bothered to buy a copy.  I was wondering how long it would hold its $40 price tag.  It stayed at that price for quite a long time.  These days we get a discount before a game even goes live.

Given that expansions were on my mind, I was wondering what the best timing for expansions really was.  EverQuest was still doing two a year back then, while Blizzard took more than two years to get to its first one.

I gave a brief review of Massive Magazine issue #2.

And I found that SOE had provided the industry standard definition for the word “soon.”

Most Viewed Posts in January

  1. I Will Play Candy Crush No More Forever
  2. Daybreak Doomsaying
  3. Where the Hell is that EverQuest Successor Already?
  4. The End of Landmark Foretold
  5. Would You Rather Fight Than Switch?
  6. Pokemon Go Account Hacked and Recovered
  7. 2017 – Predictions for Another New Year
  8. Opening the New War at F4R2-Q
  9. Falling Back in Catch
  10. Too Fast Through Tristram!
  11. Steam Winter Sale 2016 Results
  12. Seagulls Stop it Now!

Search Terms of the Month

what does dellmon mean
[Been asking what he means for years]

pretty alien sto
[The one in Kirk’s quarters]

everquest imperfect diamond
[Summed up correctly]

what is vanilla wow
[A unicorn we all want to find or slay]

Broadband Advertising Church
[Our Latency of Perpetual Round Trip?]

“pantheon: rise of the fallen” pipe dream
[So you may think]

Diablo III

The 20 year anniversary event, The Darkening of Tristram, got me to patch up and log into Diablo III again.  It was an interesting little distraction, some additional content, but beyond superficial graphical tweaks, it had about as much to do with 1996 as Twitter and the iPhone.  It did get me to go find the soundtrack from the 15 year anniversary, which is available on iTunes.  But I got the bulk of the achievements and the pet all the same.  I am just not sure that the event is something that will necessarily be a draw for people every year.  Anyway, if you want to see it this year, you had best patch up and try it, as it is supposed to go away soon.

EVE Online

I started off with a bang in New Eden around New Years, with the battle over the two Fortizars.  But then it was back to work where I caught the flu that was going around and I found I didn’t really have the stamina for ops at that point.  I joined in the return from Catch, but that was about it.  Once I was better I started getting my carrier together to see if I could join in on the promised training ops.

EverQuest II

Somewhere along the line I fell off the wagon when it came to Norrath.  The single quest chain I was able to find wasn’t thrilling me so I was just logging in daily to do a couple of crafting writs and maybe just enough harvesting to get the daily loyalty token reward.  I have about 500 of those and have yet to spend a one.  I haven’t unsubscribed yet, but it seems likely to happen before the next billing cycle.

Minecraft

While I was slacking off elsewhere, I was putting a bunch of my free time into Minecraft.  Not only do I have a big project under way, but I was ill for a week or so and Minecraft is conducive to playing when you’re not feeling well.  The long road hasn’t reached the half way point yet, but I moved the end of the road forward several kilometers over the course of the month.

Pokemon Go

Bad weather and illness kept me from playing very much… though there was at least one evening where you could have seen me leaving the house past 10pm to get in the car in order to drive the half mile to the nearest Pokestop because dammit, it was Day 7 of my streak and I wasn’t going to give up on that big payoff just because I wasn’t feeling well.

  • Level: 25 (+0)  Almost to 26, but not quite.
  • Pokedex status: 111 (+5) caught, 137 (+3) seen
  • Pokemon I want: Anything second generation
  • Current buddy: Nidorino

Pokemon Sun

As with a couple of other titles, I fell off the Pokemon Sun bandwagon for a good stretch of the month.  You would think that Pokemon would be a good game to play when you’re sick, but for some reason whenever I picked it up, I fell asleep.  Late in the month I did finally get back on track and finished up the final trial on Poni island, finished the main story line, and made Nebby get in the goddam bag for the last time.  On to the Pokeleague and then endgame activities.

Steam

For once the Steam Winter Sale actually distracted me from other games.  I bought a few budget titles and actually played through them.  Train Valley probably got the most attention.  I did start off in Stardew Valley, but wasn’t really in the mood to get through the inevitable initial hurdles any building/farming sim puts you through.  I will get back to that later.

Coming Up

The Activision-Blizzard 2016 financial report ought to be rolling in next month.  While the first rule of subscription club remains “don’t talk about subscription club,” I do look forward to seeing what I can divine from whatever clever number arrangements and MAUs charts the company puts out.

There is the inevitable monthly patch headed for EVE Online.  Also the CSM 12 candidate period will be in full swing and we should know by the end of the month who will be on the final ballot.  Then there is the Winter War in the south and a plan for another Burn Jita, though no final date has been set for the latter yet.

There are some things afoot with Lord of the Rings Online… something about a horse… while their partners at Daybreak will be putting and end to Landmark.  And, as I mentioned in the post earlier today (I am writing this before I have written that post, so I hope I didn’t forget to write it!) there is some distant rumor that we might hear something later this week from Turbine about the final fate of Asheron’s Call... something besides “bye!”

Also, wasn’t the EverQuest II Race to Trakanon server supposed to close in January?  I haven’t seen an announcement yet.  Was the team was too busy with server issued this month?  Maybe that will be something for February.

Also, after writing a ranty opinion piece about an EverQuest successor, I suddenly feel like I should got back and revisit a few other opinions.  Maybe.  My writing has strayed from opinions towards reporting on what I am doing over the years.  It might be time to update some views that may have been altered with the passage of time.

And, in a final question, when did my month in review posts start passing 2,500 words on a regular basis?

Mostly Mobile Friday Bullet Points

Another Friday post about minor items of interest.

Candy Crush and Pokemon Go Slip

Superdata Research put out their monthly chart for December 2016, which showed Pokemon Go slipping down to 4th place on the mobile list.

December 2016 Numbers

December 2016 Numbers

I think I am mostly surprised that the game is still holding out in the top five now that winter is here and that the game has clearly worn on some people during its first six months.

Also of note, Candy Crush Saga is down in 10th place.  While lower than it has been previously, I remain surprised that it is still on the list more than four years down the road.

Superdata also has a 2016 summary report that you can get for free which puts some dollar amounts to a few of their charts.

Pokemon Go Expands

This week sees the addition of creatures from Pokemon Silver & Gold into the mix players can catch.

Now featuring the Johto Region

Now featuring the Johto Region

Eggs have been hatching certain Johto Pokemon for a while, but now you should be able to find new Pokemon out and about in the world.

Pokemon Bank Update

On the 3DS hand held side of the franchise, Pokemon Bank has finally been updated to work with Pokemon Sun & Moon.  You can now move Pokemon from previous 3DS Pokemon RPG titles into the latest game.

How things line up now

How things line up now

In addition you can get the Z-crystal for Mew by scanning the QA code in the linked announcement.

Hearthstone on My iPad

After dumping Candy Crush Saga from my iPad, I found I did not really have a good “sit on the couch and play while I watch TV” sort of game left.  With the fancy new iPad able to run more modern games, I started poking around at the App Store to see what I might download.  I also went down the list of games I had already tried and found Hearthstone.  So I grabbed that.

HearthstoneWhite_450

I had not really played it since the game came out, and I only played it then because Blizzard offered up a mount for WoW players who won three games.  I had put it on the old iPad 2 as well, but never got into it.  This time around things have been a bit different.  So far it sort of works as a replacement.  I am not into collectible card games at all, so it being a dumbed down version of whatever probably means it is well suited to me.  I barely remember how the game works, but I seem to win once in a while, so it is working out.

Also, looping back to a previous bullet point, Superdata reports that Hearthstone is the highest grossing collectible card game, with the money quote being:

Hearthstone earned roughly four times as much as its closest competitor in 2016 and is forcing the digital CCG market to transform

And so it goes.  I still don’t plan to spend any money on the game myself unless I somehow really get into it.

EverQuest II Down

And,as a final item, it was reported over at EQ2 Wire yesterday that EverQuest II had to be taken down unexpectedly yesterday and problems logging on still persist as of the latest update this morning.

That is it, on towards the weekend.

Friday Inaugural Bullet Points

Today we get a new president, the 10th in my lifetime and the third during the life of the blog.  The state government here in California has declared itself opposed in all ways possible to the new president, which I find mildly amusing because the last governor of the state was Arnold Schwarzenegger and in the last election we not only failed ban the death penalty, most voters actually went for the ballot initiative that promised to speed up the process of killing.  How very liberal we are.

Back on the video game front, it is a rainy Friday morning and I have a few small stories I want to mention but which are probably not worth a whole post.  None of them, to my knowledge, involve the new president.

Pokemon Billionaires

An article up over at Venture Beat gives the total 2016 revenue for Pokemon Go as $950 million.  For a game that launched on July 6th of 2016, that is a pretty impressive take.  To put that into MMO perspective, World of Warcraft was raking in over a billion dollars a year at its peak, but nowhere near double Pokemon Go’s six month total.

PokemonGO_500px

Now, of course, there are a lot of “buts” to that story.  The earnings were very much front loaded, with the initial $600 million coming in the first 90 days before revenues began to taper off.  This isn’t going to be a year over year Juggernaut like WoW.   And, of course, revenue isn’t cash in the pocket.  Apple takes their cut off the top, then Niantic takes theirs, after which they pay the Pokemon Company their licensing cut, from which eventually Nintendo gets some money.

But for the meager amount of effort Nintendo put in to the whole thing, it did pay mighty dividends, boosting sales of other Pokemon games and even of 3DS hardware.  Even if everybody stops playing Pokemon Go tomorrow, Nintendo, Game Freak, and the Pokemon Company have done very well out of the deal.

Hero’s Song Refund

We heard the tale of the end of Hero’s Song late last month as Smed’s first post SOE/Daybreak gaming venture had to fold up its tents and call it a day.  The game walked a troubled path, with a failed Kickstarter campaign and, later, an Indiegogo campaign that fell short of the funding target.  But with Indiegogo you get to keep the money pledged, even if you don’t make your goal, so Pixelmage got some money out of the deal.  It just wasn’t enough to carry on.

Then Pixelmage did the unexpected and said they would give people their money back.  And they did.  I got my refund via PayPal for the two licenses I bought.

Refund

Refund

Not every crowd-funded project is going to have the luxury of doing that, but it is nice to see one make the effort when they had the means.

Refund Splurge

So there I had $28 in my PayPal wallet, and I never carry a balance with PayPal, so I turned around and blew the whole lot on three games from Steam wish list.  I grabbed Orwell (plus the soundtrack), Atlantic Fleet, and Death Ray Manta.  So those, along with my Steam Winter Sale purchases, give me a small pile of games to work on.

Ruse of the Day

One of the things that Pandemic Legion does is put out invites to high profile players in other groups.  Asher reports that he has three such invites to different corps in PL.  Apparently gigX,  the leader of Circle-of-Two, took one of those invites, joined ElitistOps, (which has been part of GoonSwarm, Band of Brothers, and Pandemic Legion) and then let his mates in CO2 blow up three of his capital ships (Moros, Apostle, and Revelation) just to mess with their kill board stats before rejoining CO2.  Was it worth it?

New Eden Good News/Bad News

Elsewhere on the EVE Online front, we got a look into what is coming up in the game, which includes the ability to insure ships in citadels finally.  On the down side, the game has been experiencing rubberbanding, latency, and desync issues since the last patch.  CCP is working on that, but it isn’t fixed just yet.

So that is all I have.  Back to the rains here.  We only seem to have two settings in our part of the state; drought or deluge.  At least during the deluge I can take a nice long shower.

2017 – Predictions for Another New Year

Has 2016 stopped looking our way yet?  Yes?  Good.

Glad to be done with that, because a new year is like a new roll of the dice right?  Completely independent of the last year/roll?  Aren’t they?

My daughter even drew me a brand new pic for a brand new year.

kidpixtigerredraw2017

That is her re-draw of a picture she did in 2009 to celebrate getting her first mount in World of Warcraft.  Her talent has grown over the years.

Anyway, here we are again at the arbitrary point in time where we declare a “new” year and start yet another roam around the star we call the sun.  And with that, I will carry on my own minor tradition of greeting the new year by attempting to foresee what may come to pass.

Previous runs at this sort of thing:

Given past low scores I persist in making predictions.  So here is my list for 2017.  All predictions are worth 10 points each, with partial credit possible.  And, just a reminder, these are predictions and not wishes.  I am not rooting for many of these things to come to pass, it is rather that I fear they will.  A list of my actual wishes would look different and probably be even less likely to happen.  Such is life.

1 – Long in the Legion – Blizzard is going to use their ongoing content additions to WoW Legion as an excuse to not announce a new World of Warcraft expansion in 2017.  BlizzCon will come and go without a word about a new box and people will predict that it means the death of the game.

2 – Roll Credits – A second Warcraft film will be announced… for the Chinese market.  There will be no plans for a theatrical release in the West.  The announced plan will have it arriving as a dubbed straight-to-video option on the market some time in 2018.

3 – Really Big Storm – Blizzard is going to make radical changes to Heroes of the Storm in 2017 in an attempt to get it at least somewhere in the same market as DOTA 2 and LoL.  Different modes, different maps, and better stats will be featured, the latter accompanied by changes that will make individual contributions stand out much more.  So rather than talking about a new WoW expansion, Blizzard will be talking about this.

4 – CEO of the Kill – I am going to re-roll last year’s prediction and say that Daybreak is going to get a new president… a real new president, not the current Columbus Nova overseer… with actual game industry experience; console or mobile experience, take your pick.

5 – More Than Just a Title – Daybreak also has a lot of positions open on its home page, which seems to indicate that they have some new project plans under way.  We will hear about the first of those projects in 2017, and the biggest shock will be lack of support for the PC platform.  In a world where Daybreak’s sweetest paying title is probably DC Universe Online on the PS4 and where Nintendo is cranking out hit after hit on mobile (or at least licensing to companies making hits for them), Windows will seem like yesterday’s market.

6 – Milestone Really – Yesterday’s market will get smaller at Daybreak as well as they close down Landmark and the aptly named H1Z1: Just Survive.

7 – Trash Cash – The change with H1Z1: King of the Kill getting its own currency was just the start of death of Daybreak Cash good across all games.  The real money currency market at Daybreak will continue to fragment, with DCUO and PlanetSide 2 getting their own currency.  Only EverQuest, EverQuest II, and Landmark will keep Daybreak cash.  As with King of the Kill, there will be an open period where you can transfer your Daybreak cash to one of the new currencies.

8 – My Card – When the currency revamp is complete, Daybreak will launch new retail game cards for some, but not all, of the currencies.  Daybreak cash won’t get cards.

9 – Point Break – At Standing Stone Games, the statement about nothing changing will last for a bit, and then changes will come.  Among those will be changing Turbine Points to have new, game specific names, since you couldn’t transfer them between LOTRO and DDO in any case.

Those new currencies for SSG titles will be part of Daybreak’s currency revamp and you will be able to buy into the new currencies with Daybreak cash for a limited time.

10 – And Access for All LOTRO and DDO will be on Daybreak All Access before the end of the year.

11 – Hardcore Death – NCsoft will announce the end of WildStar by the end of 2017.  Another re-roll from last year.  Yes, I know you love it, but look at the numbers the NCsoft financial statements.

12 – Cloud Imperium Crisis – Push will come to shove at the house of Star Citizen in 2017… as in the need to shove something out the door that they can sell, both to generate revenue and to establish some credibility that they can ship something.  Star Marine will end up as a stand-alone purchasable product by the end of the year.  You won’t need to buy it if you’re already invested, but it will only be available after its “launch” a la carte.

13 – Hello World – Hello Games will continue to quietly grind out updates for No Man’s Sky, eventually turning it into a decent single player space sim/RPG.  Game sites will re-review it and give it a positive nod.  Multiplayer however will remain a lie that will haunt the game and its developer.

14 – Future Gates – CCP will wait until FanFest where they will finally announce the next step in their road map forward.  The announcement will be new space.  It will be available only through one-way gates that will only allow frigate sized ships to pass and once you’re on the far side you’re stuck there.  No death clones back even.  Return will depend upon completion of a giant, dozen-keepstar level of effort project has been completed by your corp/alliance/coalition.  Said gates will not allow capital ships to pass, but you can always bring blueprints.

15 – PCME? PCU! – The lasting effect of the Ascension expansion will settle down to a PCU count of about 3- 5K addition players online at any given time over the pre-expansion numbers.  For a game that runs on one server that handles time zones around the globe, that adds up to a lot of additional people, but it still isn’t the heyday of 2013 and the “EVE is dying” chorus will continue sing its near constant refrain.

16 – Switcharoo – The Nintendo Switch will hit store shelves come the Fall, but the big deal for this “is it a bit handheld or a small console?” unit will be the announcement that versions of Pokemon Sun & Moon will be available for the unit, so you will finally be able to play Pokemon on your big screen TV and even stream it on Twitch or Yahoo or Facebook if you want.  But you still won’t be able to take screen shots.

17 – Let’s Hear It for the GameBoy – Following on the success of the 3DS Virtual Console versions of Pokemon Red, Blue, and Yellow, Nintendo will follow up with an ongoing series of legacy Pokemon titles, with the generation 2 titles of Pokemon Gold, Silver, and Crystal next up.

18 – Forsaken AvatarShroud of the Avatar will finally hit its launch state and announce it is live and ready for the wide world to join in.  However, in yet another hard lesson about early access, sales won’t jump.  The core audience has already bought in and new comers will be scared off by the reviews on Steam that are the outcome of the early access run.  If it even appears on the front page of Steam’s the top seller list, it won’t stay there for very long.

19 – Not ShippingCamelot Unchained, Crowfall, Pantheon: Rinse and Repeat, and Amazon’s New World will all be no-shows on the release market for 2017.

20 – Back on Track – After another year of tinkering with the game, NCsoft is going to put the screws to Arena Net and a new expansion will be announced for GuildWars 2.  That will give ANet something to talk about for months. It will also kill of any Heart of Thorns purchases given past behavior.  And, sure enough, as the new expansion gets close HoT content will become free.

Extra Credit Wild Ass Guess – Daybreak hires an ex-Riot person as chief exec and announces they going to make a MOBA!  Double points if it is Norrath based!

So those are my guesses at the new year.  At ten points each, that is a possible of 200 total, with an extra ten extra credit points for the wild guess of the year.  I will be back in eleven and a half months to score that, and if I do better than 40% it will be yet another Festivus miracle.

Others forecasting events of 2017:

 

December in Review

The Site

I was going to write a happy note about WordPress.com and their new stats page, which I have studiously avoided since it came out as its layout and information seemed to me to be a step down from the previous version.  I will admit though that it make things easier to see in the scope of a calendar year or a month.  It had that going for it.

And then on the winter solstice WP.com killed the previous version of the stats page and now forces users to go to the new one.  Dammit.  Among the things missing with the new page are the two page view charts I use for my anniversary posts.

Also, the new stats page is broken for me for approximately one third of the day.  I think this is due to my blog running on UTC… which was the only choice back when I started it… and my local time being UTC -8.  I never bothered to swap the blog time to match my local time, but WP.com seems to know my local time and simply stops showing me stats between 4pm local and midnight local.  Nice job there WP.com!

The Stats are a Lie

The Stats are a Lie

Fortunately, one of the early versions of the stats page… not my favorite, but one that at least has the right data… is still accessible.  Also, the mobile app shows the right stats regardless of time.

Oddly, WP.com hasn’t done their “year in review” option for blogs yet.  Usually that is up right after Christmas.  They appear to have given up on that for individual blogs and now have a year in review page for the whole WP.com family.

And speaking of stats and years, if somebody could click on that random post link on the side bar or some similar action about 2,500 times, the blog would totally have a nice round number for page views in 2016.  Just do it before 23:59 UTC.

One Year Ago

Thanks to The Force Awakens coming out, George Lucas was in the news and rationalizing his “Han didn’t shoot first” change.  I wasn’t buying it.  There were certainly other things he could have changed.

It was December, so I had to go over the usual posts, scoring predictions, looking back at the highs and lows of the year gone past, looking forward to what I might play 2016, and something about the inevitable Steam holiday sale.  I also made a chart to show what MMOs I was playing in 2015 because everybody else was doing it.  I totally forgot to make that chart again this year.

There was the Operation: Frostline expansion in EVE Online.

In New Eden I got blow up trying to slip a Caracal out of Fountain.  It happens.  On the other hand, I did get my first kill mark on another solo op.  I also hit 150 million skill points, an achievement soon to be made trivial by skill injectors.

The much reviled Fountain War Kickstarter was finally cancelled, as it was clearly not going to get anywhere close to its $150K target.  But was that going to bank the flames of the brightly burning Goon hate? (hint: no)

The recently rebranded Imperium was taking its plans to low sec, either to generate content or display its arrogance depending on who was describing it.  We were also waging a war in Cloud Ring.

Turbine finally got their head screwed on right when it came to insta-levels in Lord of the Rings Online.  I was stomping around in the Mirkwood expansion trying to see in the dark.

In Minecraft I was building a prismarine outpost along the great northern road.  Aaron and I also killed the End Dragon.

On the EverQuest front, the Phinigel “true box” server opened, a retro progression server that was supposed to keep people from multi-boxing groups.

I summed up five years of Raptr tracking my game play with my top 20 played games.  There was LEGO’s somewhat nonsensical online name policy.  And I was playing Monument Valley on the iPad.

Five Years Ago

There was the usual looking back at the Highs and Lows of 2011.  And, hand-in-hand with that, there was the look forward at games I might play in 2012.

One of those games was Diablo III and another Torchlight II, while Path of Exile represented a dark horse third. They were all vying for the mantle of successor to Diablo II.  So I tried to define the essence of Diablo II.

I also had some demands for 2011 and had to look at how that worked out.

I was back in EVE Online and I began my journey into null sec appropriately, by killing myself.  Then I saw titans, lit cynos, and got blown up.

But hey, a ship blows up every six seconds in EVE Online.

There was a war on, and it was announced we were going to be driven from Deklein.  And there was something about ganking tourism and three flavors of ravens.  Also, pretty new nebulae.

Meanwhile, in the bigger picture, Hilmar Pétursson, CEO of CCP declared that the era of the Jesus Feature was over for EVE Online.

There was the end of Star Wars Galaxies, though people were saying it had been dead for years.

Star Wars: The Old Republic went live, completing the changing of the Star Wars MMO guard, for all the lack of actual change that brought about.

EverQuest II and its free to play twin, EverQuest II Extended, were merged into a single fighting force of extraordinary magnitude or something.

Richard Garriott de Cayeux went a little nuts talking about his Ultimate RPG, his great fondness for EA, and the failure of Tabula Rasa and Ultima 8.  He seemed to try to be getting EA to join with him by talking to the press… and not to EA.  And then it was the Mayans.

Closer to planet Earth, the instance group was in Rift running the Realm of the Fae.

Toril MUD was still alive and had just added nine more zones to the game.

Playboy Manager the MMO.  Never ended up being a thing.

And I proved my laser tag prowess against a bunch of little girls.

Ten Years Ago

The short-lived Massive Magazine, dedicated to our chosen niche video game genre, put out its first issue.  I bought a copy.

I told a Christmas story from 1977 about video games.

I followed up on my initial Stellar Emperor post with one about how I won the game.

My daughter and I were chasing Rudolph across the Frostfell zone in EverQuest II.

Digg starting listing podcasts and there was a call to help Digg some of the MMO related podcasts. These days I am surprised when I see that Digg is still a thing.

The Commonlands in EverQuest got a make over. The two zones also got combined into a single zone.

I compared the Butcherblock chessboard in EQ and EQ2. I was also running around Runnyeye with Gaff.

I correctly predicted the venue for that year’s EQ2 expansion, Kunark, which I will never let anybody forget.  I was also wondering about SOE’s trajectory given the changes that came in with Echoes of Faydwer and The Serpent’s Spine.

And in World of Warcraft the instance group did Gnomeregan and started in on Scarlet Monestary.  I also noted that gold spammers were using in-game mail in WoW.

I also had five features I wanted WoW to steal from EQ2.  I think we got one of them in the form of the WoW Armory.  But no, housing was not on the list.

Derek Smart came up as a topic for the first time on the site.

Finally, in a bit of EVE Online history I didn’t write about at the time, though I was vaguely aware that it had happened, the first titan built, an Avatar named “Steve,” owned by Ascendant Frontier, became the first titan destroyed when it was lost to Band of Brothers in C9N-CC on December 11, 2006. The pilot, CYVOK, logged out with aggression, was probed down, and the titan was destroyed.

The Wreck of Steve

The Wreck of Steve… also, 2006 UI

There is a memorial wreck in the system to mark the event.

And, finally, just to make this section even longer, the top ten best selling games on the PC in 2006:

  1. World of Warcraft
  2. The Sims 2: Open for Business
  3. The Sims 2
  4. The Elder Scrolls IV: Oblivion
  5. Star Wars: Empire at War
  6. Age of Empires III
  7. Civilization IV
  8. The Sims 2: Nightlife
  9. Guild Wars Factions
  10. Zoo Tycoon 2

That was back when Sims ruled the list.  I had forgotten that Guild Wars sold as well as it did too.

Most Viewed Posts in December

  1. Claim Your Daily Yoiul Gifts in EVE Online!
  2. What Happens When They Buy EVE Online?
  3. A New Broom at Daybreak?
  4. Top Five Problems with EVE Online
  5. New Eden For Sale?
  6. A Standing Stone Gathers No Momentum
  7. Make My Alpha Clone
  8. Pokemon Go Account Hacked and Recovered
  9. Losing 600 Billion ISK on Your Own Cyno Beacon
  10. WoW Legion Sales Numbers Stacked Up Against Past Launches
  11. In Which I Ramble About Being All Things to All People
  12. The Steam Winter Sale 2016 Begins

Search Terms of the Month

is warhammer return of reckoning safe?
[It better not be!]

stellaris is everything that civilization
[should be? hates? rejects? eats for lunch?]

eve online sex
[If there is anything EVE prevents, it is sex]

sto female elf
[Now you’re trying to cross the streams again]

eq dwarf hate purple armor
[Dwarf should buy some dye]

flying mount business model
[Sell them for money?]

EVE Online

It was all sorts of explosions in New Eden at the start of the month, but with the holidays and family and commitments, I wasn’t really able to set aside much time for internet spaceships.  I only logged on in the latter half of the month to do some Planetary Interaction stuff and poke around a bit.

EverQuest II

As with New Eden, I started off the month strong in Norrath, but then that tapered off as the holidays hit.  Only so much time in the day.  I am still up for further exploration of the new-ish content.

Minecraft

I actually spend a lot of time in our world as the month progressed.  With a big project lined up, it was easy to drop in, do a bit of work, and log back out as I had the time.  The road has been moving southward, though there are times when I look at the progress I have made relative to the work left to be done and I wonder if I have bit off more than I can chew.  And once I get that next bridge done I have another jungle to blast through.  Time for more TNT.

Pokemon Go

I even slowed down some on Pokemon Go as it started to rain in our corner of California.  It is an outdoor sort of game, so my daily walk around the work campus (which has 6 Pokestops) tailed off as water fell from the sky.  I did manage to catch a couple of Santa Hat Pikachu, but Ditto continues to elude me.  And I did a last minute lucky egg for double XP and evolved myself to level 25 last night.  Also, I hatched a Magby, which is number 240 in the Pokedex, which indicates that we’re getting new Pokemon with the new year.

All alone at the bottom of the list

All alone at the bottom of the list

End of month stats:

  • Level: 25 (+1)
  • Pokedex status: 106 (+7) caught, 134 (+5) seen
  • Pokemon I want: Ditto
  • Current buddy: Kadabra

Pokemon Sun & Moon

Again, I seemed to have put down the Pokemon Sun for the last week or so as the holidays blew through.  I made it through the third island and the interlude afterwards, but now need to pick up the story, get to the final island, and get Nebby to stay in the damn bag.

Steam

I actually bought a few items during the Steam sale, and am eyeing at least one more, so there will no doubt be a post-sale posting to discuss that.  I will say that at $2.99, Dirt 3 offers some pretty decent driving fun.

World of Warcraft

I let my account there lapse, and will probably set my daughter’s to lapse as well, as she hasn’t been logging in either.  After a busy summer and fall in Azeroth it feels like time to let that simmer while we do other things.

Coming Up

2017, and the sincere hope that it ends up being better than 2016.  Probably not going to happen, but one can always hope.

Tomorrow is the first of the year and will feature my usual predictions post.

In New Eden war is coming and the Imperium is deploying to join in.  I have to find a convoy out there so I can join in.

EverQuest II has a double XP weekend going through the new year, so I feel like I should take some advantage of that.

I want to finish Pokemon Sun then go back and work on the Pokedex.  I have been moving slow to fill up as much of it as possible, but it hasn’t been a determined effort as yet.

And then there is that list of potential games for 2017… though a lot of them need to finish development first.