Category Archives: Pokemon Go

SuperData has Fall Guys on Top for August

SuperData Research got their digital revenue chart for August out and, no surprise, revenues were up over last year for another month.

  • August digital games revenue totaled $10.8B, up 16% year-over-year. Digital console earnings grew the most and were up 88% compared to the same month in 2019. Revenue also rose by 15% on PC and 3% on mobile.

The pandemic continues to boost the video games industry as 2020 stays ahead of 2019.

  • Digital games have earned $82.8B through the first eight months of 2020, a growth of 13% from the same time span last year. Gaming revenue took off in March as COVID-19 lockdowns spread worldwide. Since then, each game device type (mobile, PC or console) has generated higher year-over-year revenue. 

But it is the chart that we like to look at, and the August chart has a shakeup of the usual order on the PC end of things.

SuperData Research Top 10 – August 2020

And, as I wrote above, the usual order on the PC side of things got a shake up in August, with Fall Guys: Ultimate Knockout topping the chart.

  • Fall Guys: Ultimate Knockout had the highest-earning launch of any PC title ($185M) since Overwatch in May 2016. The innovative take on battle royale, published by Developer Digital and developed by Mediatonic, was free to PlayStation Plus subscribers, but 8.2M players still paid for the PC version. The breakout success of Fall Guys was especially impressive since it came from a relatively small development team. The game’s chaotic, wacky gameplay was a big draw on gaming video content platforms like Twitch, where it topped the viewership charts in the lead-up to launch.

I had not even heard of the game… or I had ignored it… until the SuperData chart came out, but there it is on top for August.

That pushed the usual top four, which I think of as the LCDF lineup due to their frequent ordering, down a notch as their usual order changed up, with Crossfire in second, League of Legends in third, Fantasy Westward Journey Online in fourth, and Dungeon Fighter Online in fifth.

The bottom half of the list saw Fortnite back up in its spot relative to the LCDF titles after having fallen in July, seeing a revenue boost in August.

  • Fortnite revenue grew 76% month-over-month on PC and console, more than offsetting its falling mobile revenue. Player spending jumped in late August thanks to a new season of content featuring cosmetic items based on Marvel Comics characters. This is in sharp contrast to its mobile revenue, which fell by 62% after Apple and Google removed the game from the iOS App Store and Google Play as part of the ongoing legal dispute between Epic and the two technology companies. (Our published mobile revenue totals do not encompass the Android version of Fortnite available outside of Google Play.)

Fortnite was followed by Roblox in seventh, CS:GO in eighth.  New shooter Valorant was down from fifth in July to ninth in August, and World of Warcraft managed to stay on the chart in tenth position.  World of Tanks fell of the list for August.

On the console chart Call of Duty: Modern Warfare took the top spot back as last months number one, Ghosts of Tsushima fell back to sixth position.  FIFA 20 and Fortnite followed in second and third, with the venerable GTA V in fourth position.

And at the mobile end of the chart, Pokemon Go continues its summer reign in the top spot.

  • Pokémon GO continued its upward momentum in August and broke its all-time earnings record. The game generated 25% more that its previous revenue peak achieved during August 2016. It benefited from warm weather and frequent limited-time events that appealed to its passionate player base. Pokémon GO has historically performed best in the summer and revenue will likely begin a seasonal decline in either September or October.

Then there is Free Fire, the title from Singapore that popped onto the charts in third place last month.  It has worked its way past Honour of Kings and into second place.  Behind them in fourth position is Peacekeeper Elite, the mobile version of PUBG available in China.  PUBG Mobile, the version for the rest of us only rings in at eighth position, just ahead of Candy Crush Saga.  However, PUBG Mobile may be in for a fall, as it has since been banned in India.

  • PlayerUnknown’s Battlegrounds Mobile was the 8th highest earning mobile title in its last month before being banned in India. The game was frequently the country’s highest-grossing game before India’s government furthered a widespread crackdown on Chinese apps (Tencent has operated the mobile version of PUBG). Also in August, the game’s overall revenue and player numbers did not change significantly, which indicates that bans of the mobile version of Fortnite did not lead to a mass player exodus to PUBG Mobile.

NPD also has their top ten chart forAugust available as well.  As always, NPD numbers are US only, combine PC and console sales, and doesn’t always include digital sales (where noted).

  1. Madden NFL 21
  2. UFC 4
  3. Call of Duty: Modern Warfare
  4. Ghost of Tsushima
  5. Animal Crossing: New Horizons*
  6. Ring Fit Adventure
  7. Mario Kart 8: Deluxe*
  8. Super Smash Bros. Ultimate*
  9. Paper Mario: The Origami King*
  10. Mortal Kombat 11

*Digital sales on Nintendo eShop not included

As usual, this list continues to indicate how much consoles still depend on physical retail distribution.

So it goes.  Another month of pandemic remains good business for some.

August in Review

The Site

It was Blaugust and Promptapalooza this month.  I participated a bit in the prompt thing, though not very much.  I kept myself busy elsewhere.  There was plenty to post about without additional prompts.

August means some sort of Blaugust

Belghast, who set the whole thing up, has a summary post about the event up with links out to everybody’s prompt post.

I did, however, stick closer to the old school meaning of Blaugust by posting every single day over the course of the month.  In fact, I managed to do that from the start of April, which was Blapril, all the way through August of Blaugust.

A post a day keeps… something away…

153 days in a row of blog posts, so “go me” I guess.

One Year Ago

I wrote way too many posts.  49 in one month, and not a bunch of short ones either.  But it was Blaugust, so I was in the mood.  As usual I went on about all sorts of things like what to write, and burning things down, and how to crank out posts.  Oh, and that gamer motivation profile thing again.

Daybreak was setting up Twitter accounts for its new sub-studios.  They also brought DCUO to the Nintendo Switch.  And they were sketching out some plans for the EverQuest II 15th  anniversary.

PlanetSide Arena also resurfaces with a new plan.

I explained the difference between Team Fight Tactics and DOTA Overlords.

There was more talk about lock boxes and bad analogies.

I hit three years with Pokemon Go.

The August update brought community fittings to EVE Online.  A big cyno nerf was also announced.  EVE Fanfest Home also happened.

Out in null sec the blackout continued, though not without issues.  Local came on for a bit, even in WH space.  The MER showed a big hit to NPC bounties in null sec.  I was starting to wonder about chaos fatigue from the stuff CCP was doing.

Meanwhile, I was in low sec with Liberty Squad, flying Abaddons.  Some days we didn’t get a fight.  Other days lots of stuff blew up.  But we tired of the locals refusing to fight unless they had the numbers to overwhelm us us, so we flew home.  The “hell dunks or blue balls” routine gets tiresome and there was nothing really at stake.

I was also on about the absolute nature of some things in New Eden, warp core stabilizers, interdiction nullification, and the things that they counter.

There was also announcement of the the alpha for EVE Echoes, the mobile version of EVE Online.  Could you play EVE on your phone?  Should you play EVE on your phone?

There was another round of EVE Aether Wars to try, this time with prizes.  It seemed to go pretty well.

I also celebrated 13 years of playing EVE Online by going down the list of all the places I had called home in the game.

But mostly I was wetting myself about WoW ClassicThe count down to launch was on.  They announced the server names, a list which ended up expanding greatly.  The crowd trying to reserve names on various servers proved Blizzard was not thinking big enough.  PVP realms seemed popular.  Like, very popularSuper popular.

Blizzard was trying to get the word out on what you should know.  They even did a Reddit AMA and explained things like layering in detail as well as some videos with the game’s creators.

I tried to define the different factions of players these servers attract.  I also had some predictions about what would happen on the eve of the launch.

The instance group eagerly played the last load test just to get a taste of it, because all I really wanted to do was play WoW Classic.  I was wondering about addons, which have come a long way since back in the day.  What would enhance the experience and what would ruin it?

And then it was LAUNCH DAY and we queued up to get in the game, then queued up again once we got in.  My hunter tamed his first pet just a couple days in as I wrote about the strange ways of the class.  Good times.

Five Years Ago

It was Blaugust and a lot of people played along.

I told the strange tale of my first automotive test drive.

Project: Gorgon had Kickstarter success at last, then there were stretch goals, the grand total, and mapping out a plan going forward.

Blizzard, on the other hand, was facing bad news as WoW subscriptions dropped to 5.6 million, the lowest since December 2005.  In order to drown that out, Blizz had a big WoW announcement planned later in the week.  There was much anticipation.  I speculated on what it might be, but it turned out to be the WoW Legion expansion announcement, sans cinematic.  Of course, once they announced it, everybody wanted to know when we would get it.

In EVE Online, it was all about Fozzie Sov.  People were complaining.  We had to take sov from allies in order to transfer it, at which point MOA temporarily scooped up a couple systems. Crazy days!  The Galatea expansion addressed some of our issues.

Then the Imperium went to Providence to test out the new sovereignty mechanics… and to purge the Jamylites with the blessings of Maximilian Singularity VI.  The resulting conflict is all under the Provi War tag here.

Meanwhile, CCP was doubling down on VR, adding EVE Gunjack to their lineup.

Turbine was warming up for the great LOTRO server upgrade and merge effort.

Daybreak was also planning server consolidations, these for EverQuest II.  They were also working on a server for misfit players, which seemed like a dubious idea.  And on the Stormhold server, the first expansion unlock vote came up.  The players said “no” to the unlock.  And in EverQuest, on the Ragefire and Lockjaw servers, the inevitable enforced raid rotation schedule was implemented, with an eye to keeping out casuals it seemed.

In Minecraft, I was discovering fire and putting our world up on a hosting service to share it with friends.  Xydd joined up and began working a lot on the nether, while Skronk began his own building project, as I tinkered with dungeons.  We had a setback with our hosting service.  It was a good thing I was keeping backups.

ArenaNet made the base version of Guild Wars 2 available for free, no doubt hoping to sell expansions.

And I wrote a little something about the passing of Robert Conquest.

Ten Years Ago

Let’s see… people were hating on GameStop for selling used games, which was equated with stealing.  That was before GameStop started officially stealing.

Massive Blips went away.  I miss it.

I made my position on raspberries perfectly clear.

Yahoo had a couple game related lists.  I love lists.

Cryptic and Atari announced they were doing the game Neverwinter.

Runic started talking about Torchlight II.

Stunt Rock.  I need say no more.

EverQuest Next was announced at Fan Faire, and I was wondering about the lessons SOE has learned after a few turns of the EverQuest wheel.  Pity nothing came of it.

In the real world, boars were starting to become more like their MMO counterparts.

WoW account hacking was still a big deal, though getting to be common enough as to not be news on an individual level any more.  People have their views on whose fault it is.  But was any game facing as much account hacking as WoW?

My daughter got into the WoW Cataclysm beta.  She got me some screen shots of Stormwind,  Southshore and the Barrens.  This, by the way, probably killed her interest in Cata when it finally did ship. Indulging early can take the edge off of things.

Blizzard got a serious judgement against somebody running a for-profit WoW pirate server.

The instance group, done in WoW and on the now usual summer hiatus, was spending some time in Middle-earth, which required a bit of selling.  We made it through Othrongroth, and to the North Downs and the Lone Lands.  I finally found my way to Evendim, which I had never  managed to visit before.  It was in a state of change, pre-quest revamp but after they added in the boat routes.

And, finally, in EVE Online, there was the PLEX story we had all been waiting for.

Twenty Years Ago

The Age of Empires II expansion, The Conquerors, launched.  Good times.

Twenty-Five Years Ago

Command and Conquer launches, an RTS game that spawned a franchise and gave us the hell march (with Red Alert at least).

Most Viewed Posts in August

  1. The Fall of Niarja and the Shape of High Sec
  2. SuperData and Wavering WoW Subscriptions
  3. Alamo teechs u 2 play DURID!
  4. Minecraft and the Search for a Warm Ocean
  5. CCP is Just Going to Keep Selling Skill Points for Cash
  6. The Ahn’Qiraj War Effort set to Begin in WoW Classic
  7. Remembering Brian Green
  8. Reflections on the Eve of the 20 Year EverQuest Anniversary
  9. Campaign Medals
  10. Burn Jita 2020 Seems Unlikely
  11. The Coming Metaliminal Storms May Decloak You in Null Sec
  12. WoW Tokens Five Years Later

Search Terms of the Month

project discovery 40 million isk per hour
[Tell me more]

eve online notoras
[They have icecream]

can a drake null sec rat
[A Drake can do anything… except light a cyno]

felwood or un’goro first
[Un’goro]

Spam Comment of the Month

Hey mate are you selling your blog by chance?
[Everything has a price!]

Gaming Time from ManicTime

I was away for a week… pretty much all of last week… so my overall hours played were at their lowest since February, when I was also away for a week.  I was in Portland, Oregon both times, as that is where my daughter goes to college now.

As an aside, I was downtown a couple of times last week and it is not the dystopian landscape of destruction that the President or Fox News would have you believe.  In February we stayed at a hotel that is at the mid-point between the park where the nightly protest forms up and the two federal buildings where the protests take place.  Unless you’re in about a four block area, you might never notice a thing, and during the day nothing looks out of place.

Anyway, game times:

  • EVE Online – 50.33%
  • WoW Classic – 33.31%
  • Diablo II – 13.93%
  • World of Warcraft – 1.01%

Both Minecraft and EverQuest dropped off the list in August, with no time recorded for either.

Diablo II

I kept on going through Diablo II, if a bit more slowly than back in the day.  I am through Act II, so a post about that is coming this week, and into Act III.  I think the challenge will be Act V, the expansion act, as I have zero memory of it.

EVE Online

World War Bee continues.  The invaders have taken all of Fountain and have moved their supers and titans into the region.  Querious remains a skirmish zone around the gate to Catch and the hostiles come through into Period Basis as well, but our core home region of Delve remains mostly unscathed.  Oh, and Niarja fell to the Triglavians and people wonder what that will mean in the long term.  We shall see.

Pokemon Go

A good month for Pokemon Go.  A friend of my wife’s is part of a raiding group and she got us on the friend’s list, so we get remote invites to raid now.  Have to save up coins for remote raid passes though.  (Good thing they are selling some cheap ones soon.)  On the down side, I haven’t hatched anything new or useful from an egg in months now.

Level: 39 (70% of the way to level 40)
Pokedex status: 572 (+16) caught, 601 (+12) seen
Pokemon I want: Need some Unova Pokemon to fill in the gaps
Current buddy: Fraxure

World of Warcraft

As has been the pattern for a while now, I went and did the Darkmoon Faire stuff on my main and then mostly did not log into retail WoW.  We did get some big WoW news though; Shadowlands will launch on October 26th, which means the big 9.0.1 patch will hit some time before then, introducing the level squish.

WoW Classic

The instance group did the ground work for quests and then dove into Sunken Temple for the first time.  I had to miss a couple of weeks due to travel, but we have another run or two there to finish up the instance.

Coming Up

More World War Bee in EVE Online is a given.

More instance group in WoW Classic for sure.  Also, we’ll probably get the retail WoW pre-expansion patch with the big level squish.

More Diablo II certainly.

And some sort of anniversary post.  I’d better start working on that.

What else is coming up in September?  I am sure I missed something.

SuperData Say Pokemon Go was All Go Go Go in July

SuperData Research got their monthly chart out for July last week and I am going to squeeze in a post about it here on the last day of August.

SuperData Research Top 10 – July 2020

On the PC side of the chart, the usual top four remain in place, though League of Legends regained the top spot on the chart after being down in second for June.

Valorant, the shooter from Riot, moved up a spot.  It showed up on the scene in sixth place, but moved to fifth this month, swapping positions with RobloxWorld of Tanks, which fell off the list last month, returned in seventh spot, just ahead of World of Warcraft.  And bringing up the rear are CS:GO and FortniteThe Sims 4, which was in tenth spot for June fell off the list.

For consoles, the much talked about Ghost of Tsushima topped the chart.  Per the report:

Ghost of Tsushima sold 1.9M digital units in July to become the fastest-selling new PlayStation IP. The game far outpaced the early sales of other new franchises launched on PlayStation 4: Horizon: Zero Dawn sold 1.9M units in its first two months on the market in early 2017, and Days Gone sold 1.3M units in its first two months after launching in late April 2019. Ghost of Tsushima also set the record for the biggest console game ever launched during the month of July. The Last of Us Part II, also a PlayStation exclusive, set the June record only one month prior. A lack of alternative entertainment options due to COVID-19 has contributed to the success of recent PlayStation titles during what is historically a quiet season for new game releases.

GTA V pulled in fifth place, just ahead of Fortnite, and Pokemon Sword and Shield made it on to the list thanks to the expansion for the game launched on the Switch.  Paper Mario: The Oragami King also got a mention from SuperData:

Paper Mario: The Origami King sold 555K digital units in July. While its performance was nowhere near those of the last big Switch exclusives, Animal Crossing: New Horizons (5.0M) and Pokémon Sword and Shield (2.7M), the game did better than Fire Emblem: Three Houses when it launched in July 2019.

And on the mobile end of the chart Pokemon Go rose to first place based on a dedicated, if smaller, following.

Pokémon GO had its second-biggest revenue month ever. Earnings were just 0.4% lower than in August 2016, when the game was a global phenomenon. Now, however, it relies on a dedicated core of high-spending players, and July 2020 user numbers were just 15% of what they were in August 2016. July revenue was up thanks to the ‘Pokémon GO Fest’ in-game event on July 25 and 26. The event required a $15 fee to access a range of challenges and activities.

Meanwhile, the venerable Candy Crush Saga remained on the list, holding on in tenth position.

SuperData also pointed out the game Free Fire, which grabbed third place in July.

Free Fire has become the number two [three?] mobile game by carving out a niche in emerging markets. The mobile battle royale title from Singaporean publisher Garena has the distinction of being the world’s top Southeast Asian-published game. The game runs well on affordable, low-spec mobile phones and regularly tops the charts in markets like India, Southeast Asia and Latin America.

I’ll have to keep an eye on Free Fire going forward, representing the markets it does.

NPD also has their top ten chart for July available as well.  As always, NPD numbers are US only, combine PC and console sales, and doesn’t always include digital sales (where noted).

  1. Ghost of Tsushima
  2. Call of Duty: Modern Warfare
  3. Paper Mario: The Origami King*
  4. The Last of Us: Part II
  5. Animal Crossing: New Horizons*
  6. Ring Fit Adventure
  7. Mortal Kombat 11
  8. Mario Kart 8: Deluxe*
  9. Super Smash Bros. Ultimate*
  10. Sword Art Online: Alicization Lycoris

*Digital sales on Nintendo eShop not included

Being focused on retail, the NPD list is heavy on console titles, as they depend on physical sales much more than PC games.  And, while Ghost of Tsushima tops the list as expected, half the list is also Nintendo products, showing again how much they depend on retail over digital sales.

 

July in Review

The Site

Muchas gracias. ?Como puedo iniciar sesion?

This is the most common spam message over the last couple of months.  I believe it translates to “Thank you. How do I log in?” and it shows up dozens to hundreds of times a day in my spam folder because Akismet isn’t sure if it is spam or not.  Welcome to the problems of programmatic moderation, where the algorithm cannot pick up on a single repeated phrase because the IP address that they spoof or the user name or the email address change every time so it cannot say for sure if this time this person is really asking a legitimate question.

see what we’re working with here?

A false positive is seen as much worse than just piping thousands of messages into the spam folder for me to review.

Life in tech.

Meanwhile, I noticed that, for not particular reason, I have posted every single day for four months straight.

March wasn’t quite there

April, which was Blapril, which was Blaugust come early, is explainable.  After that, I guess I was just on a roll.  (That one last empty square in July is covered by this post.)

One Year Ago

There was a Steam Summer Sale to write about, with its odd contest.

Daybreak was fiddling around and registering studio names with the USPTO.

Pokemon Go hit its third birthday. StarCraft got cartooned.

And it looked like Blizz was going to give people a mount every six months so long as they subscribed to the six month renewal plan.

CCP, after saying they would change the 1 million skill point starter pack, just kept on selling it so long as there was sufficient demand.  But at least it was limited to one per account.

Out in null sec space, it was all about the Drifters as the month opened up.  They changed up a bit, but the war we had in progress was already ruined.  We tallied up the damage and headed home.  We had chased PanFam out of Tribute and Vale of the Silent.

But the Drifters were just the start of what would be dubbed the Chaos Era.  CCP announced that local would soon be blacked out in null sec.  We got warnings it was coming.  And then it hit and CCP said it would remain in place indefinitely. (Which some people took to mean permanently.)  The idea came from Hilmar, though many people were going on about null sec being risk averse.

The big VNI nerf hit in there as well.  And a tax increase!  Good thing devs don’t need to run for re-election.

Meanwhile, CCP was trying to keep people in the game during the blackout with skill point handoutsSo many skill points.  And they had to clarify what they meant even.  But the online player count suffered all the same.

And I was on CCP about maybe building their own killboard or at least making SKINs for all the things.

Still, I did get some play time in New Eden.  We did a Triglavian roam with DBRB.  I went on a blackout roam. I moved a dreadnought around to a new deployment on my own, then lost it.  It was a suicide dread.

I tried out DOTA Underlords.

I had been fiddling around with tracking my game play time for six months.

And, finally, we were getting ready for Blaugust once again.

Five Years Ago

I was feeling a bit of the summertime MMO ennui blues.

Windows 10 launched, bringing with it the Microsoft Solitaire Collection.  This wasn’t your Win 3.1 Solitaire or Freecell, and more is the pity.

Project: Gorgon was off with another Kickstarter campaign.  Would the third time be a charm? (Spoiler: yes.)

Need for Speed: World shut down, so I said farewell to Palmont.

Derek Smart began what would become is crusade against Star Citizen, detailing why he felt we would never see the game that was promised.  It could have ended there, but RSI responded in a way guaranteed to turn it into a fight and took away his Rear Admiralty.   Game on!

In Minecraft I was learning about not falling off of thingsbringing light to dark places, and accumulating materials.  Also, sheep stole my mine cart.

I was mucking around in War Thunder for a bit.  It is a pain to return to the game because there is always a huge update required.

Over at Daybreak, there was a vote up for the EverQuest progression server Ragefire about speeding up the unlock of Ruins of Kunark, as well as talk about raids and such.

On the EverQuest II side of the house, there was a beta for its first nostalgia servers.  I avoided the beta but was there when the servers went live… for the big surprise, the return of the Isle of Refuge, adding to the nostalgia experience.

And while that was going on, it appeared to be the end of Smed at Daybreak.

In New Eden my alliance, TNT, handed over its last system in Deklein. We then lived in Tribute.

The Aegis expansion hit… but there was a delay between that and other bits of what we now call Fozzie sov to be deployed.  But entosis link modules were finally able to take sov as the month rolled along.  So we started to learn by doing.

There was a plan in the Imperium to bring in care bears to mine and rat in order to raise ADMs so that our now much reduced space holdings would remain secure.

At one point Mordus Angels managed to claim some sovereignty in Pure Blind!  Can you imagine?  Crazy times!

Meanwhile, in the cash shop… erm… New Eden store, more skins were being rolled out.  Or, rather, the same skin on more ships.  The blog banter of the month was on about attributes, and I was bitching about never having enough jump clones.

On the Azeroth front, Blizzard said they would be announcing the next World of Warcraft expansion… right after the Q2 quarterly report was released, which raised some suspicions in me.  What would the subscription numbers look like if they felt they needed a big announcement to distract from them?

And I finally got my copy of Deluxe Tunnels & Trolls from the Kickstarter… only two years late.

Ten Years Ago

The late Paul the octopus created the largest page view day ever in the history of the blog, later to be surpassed by Cats playing Patty Cake and Alamo.

I was told I write like Cory Doctorow… or maybe Ian Flemming.

My daughter was Banned from Club Penguin.  Tears were shed, lessons were learned.

EverQuest II Extended, the free to play EverQuest IIwas announced.  I wondered whether trying to play it without paying at all would be a challenge in and of itself.  Meanwhile, there was some evidence that EQII accounts had value.  That stunning news no doubt got them going on the authenticator they announced at Fan Faire this year.

I completed 100 levels in The Agency: Covert Ops.  I was unemployed, what can I say?

StarCraft II launched.  I never bought a copy and the base edition eventually went free.

Need for Speed World, an MMO version of the Need for Speed series, launched.  I ended up playing it for a bit.  But, being an EA MMO, it was doomed to be shut down.

In EVE Online Hulkageddon III ended, and it even had a video wrap-up.  And then PLEX was made transportable in space.  I wonder if they waited for Hulkageddon to be over for that?

In another Summer hiatus season, the instance group started another run at LOTRO.  This time it was Bung who was out, having the dual issues of moving and having a new baby to care for.  Those of us in Middle-earth hung out with old friends.  That put off deciding who my main character was, by letting me roll another one!

Blizzard gave up on some of their RealID plans thanks to much public kvetching.  Shortly there after, the ESRB came out against Real ID as being bad for consumer security while proving they too were bad for consumer security.

Blizzard revamped Parental Controls again.  As much as I have griped about them, they are better than any comparable controls I have seen, even in games that offer that as a feature.

World of Warcraft Magazine issue #2 showed up.  Issue #4 would arrive 9 months later, which is kind of a long time for an alleged quarterly publication.  Once issue #5 was finally out, the whole thing was shut down.

And somebody was trying to make yet another flying car that failed to live up to our expectations.  Have none of these scientists ever seen The Jetsons?

Fifteen Years Ago

Grand Theft Auto: San Andreas gets rated adults only (AO 18+) and the company faces sanctions when the hot coffee mod unlocks a hidden mini-game that existed in the product which allow the protagonist to have sex with his girlfriends.  Unlike some other infamous graphic mods, this one was not fan created content, but something the company put into the game.

Most Viewed Posts in July

  1. SuperData and Wavering WoW Subscriptions
  2. CCP is Just Going to Keep Selling Skill Points for Cash
  3. Minecraft and the Search for a Warm Ocean
  4. Day One of World War Bee
  5. Alamo teechs u 2 play DURID!
  6. Getting Upper Blackrock Spire Access
  7. Lurking in Catch
  8. Leveling up Your Crafting Without Actually Crafting
  9. EverQuest II at Fifteen and the Memories of What Could Have Been
  10. Opening Moves in the War
  11. Two Weeks of World War Bee
  12. Theaters of Operation

Search Terms of the Month

is lotro fun
[When it is running it can be]

bloodmyst isle tedious
[Yes]

classic wow peoplle arent doing shadowfang keep
[It is kind of low level, most people are past it I bet]

minecraft burning forest
[guilty]

nfs diggy donuts
[Hell of a file system]

story of babylon in swahili
[Let me get back to you]

Game Time from ManicTime

EVE Online pretty solidly dominated my play time in July.  Diablo II was probably the surprise entry.  I wasn’t planning to play it, but then I wrote something about the 20 year anniversary and decided I ought to take a look.

  • EVE Online – 72.36%
  • WoW Classic – 15.83%
  • Minecraft – 6.53%
  • Diablo II – 4.43%
  • EverQuest – 0.74%
  • World of Warcraft – 0.11%

Diablo II

With the 20th anniversary I downloaded the game again and spent some time playing.  I never did find a mod solution for screen resolution, but the game is still very playable in 800 x 600 and you get used to the graphics pretty quickly.  It still holds up pretty well.  I doubt I’ll do a full play through, but I did get through Act I, so we’ll see how far I go.

EVE Online

The war in null sec, World War Bee (or World War Bee II, depending on your narrative), has been raging and, as the ManicTime numbers indicate, that is where I spent most of my gaming time.  There are quite a few posts this month about the war, something I expect will carry on for a while.

EverQuest

My time with the Overseer option slackened quite a bit.  I had been logging in a couple of times a day to keep that going, but with the war in New Eden and other things vying for my attention, something had to fall off the list, and that was the Overseer. (Along with Swarm Simulator, which I forgot to backup before I purged my browser cache, which reset me to the beginning.)

Minecraft

There was the Nether Update, which I wanted to explore.  I did manage to find one of the new nether biomes.  The whole thing makes the Nether more interesting… and even more dangerous.

Pokemon Go

I did not pay the $15 for Pokemon Go Fest.  That seemed like a lot for something I didn’t quite understand.  But the side effects of the event were still beneficial, including some returning legendary raids.  Thanks to that and remote raid passes, my wife and I picked up Dialga, Palkia, and Giratina.

Level: 39 (51% of the way to level 40)
Pokedex status: 556 (+11) caught, 589 (+12) seen
Pokemon I want: Some more good legendaries from raids
Current buddy: Fraxure

World of Warcraft

As usual I have been wasting the double experience opportunity in retail WoW, which I am sure I will regret at some later date.  But not today.  So all I did again this month was log in and do Darkmoon Faire on my main to get those five points of trade skill experience.  And, at this point, I am not sure that is even worth the effort.  Will it matter when the big squish hits that I got close to 150 points in BFA engineering?

WoW Classic

This remains my Azeroth focus.  The instance group got out and finished up Maraudon and we are going to get ourselves ready for Sunken Temple and our class quests next.  We are all past level 50 now, but there is still a ways to go before we are done.  I remain surprised at how well we have done as a group of four.  I suppose it just indicates how bad we were back in the day as a group of five.

Coming Up

August means school is starting and our daughter will be off to college.  My wife and I will be without a common foe.  Not sure what this will mean for our home life.  It will be different.

The month usually hosts the Blaugust event as well.  But, since we had Blaugust in April… Blapril… Belghast came up with a different event, Promptapalooza.  Instead of everybody posting as much as possible, we will be putting up a chain of posts from a prompt list starting tomorrow.

We should be getting the Activision Blizzard Q2 results.  We will see how much the pandemic helped their bottom line and hurt their shipping schedule.

WoW Classic will celebrate a year since launch.  I still don’t have a character at level 60, and I likely won’t by then.  I do have two in their 50s though.  Not too far off.

The war will carry on in EVE Online, and the front lines are moving closer to home as we try to fight off most of null sec.  They want to stomp us out, we just need to survive.

Pokemon Go and Remote Raid Passes

I will say that Niantic has worked pretty hard to keep Pokemon Go viable and interesting during this era of pandemic, when people are spending a lot more time at home.

They have thrown a lot of small changes against the wall to see what sticks and have not been afraid to change them up as time has gone on.  My personal favorites have been having eggs hatch in half their usual distance walked and for allowing double the amount of gifts to be stored in your inventory.  Also, they made incense actually useful for now.

At least another month of these

But the best new item so far for me has been the remote raid pass.

My wife and I together can handle 1-3 star raids, and maybe a 4 star raid if we’re doing pretty well, but a 5 star raid needs more people and, of course, five star raids are where the legendary Pokemon show up.

We had managed a few in the past.  We’ve been at the mall… remember the mall… when a 5 star raid hit and have been able to join in with a larger group.  But you have to be there at the right moment or it just isn’t going to happen.

With the remote raid pass we can now jump into raids that are within range of our location.  Given that there are six gyms within range of the couch in our living room, that means more opportunities than ever.  We have both been able to catch the latest legendary Pokemon in the rotation.

Reshiram and Zekrom from Pokemon Black & White

As somebody who has always been more of a “Gotta Catch ’em All!” player, this has been something of a boon when it comes to filling out the Pokedex.

Of course, remote raid passes cost coins.

Remote Raid Passes in the Store

But I am willing to spend coins on things that are useful.  Generally I save up and buy whatever the latest box is that has the most incubators for the price, but now I am good with remote raid passes as well.

Now we just have to wait for the rotation of featured Pokemon in the 5 star raids.  There are a lot of them I had missed in the past, so I have a chance at them if Niantic puts them back in the lineup.

SuperData Says Video Games Still Doing Very Well in the Pandemic

SuperData Research has released their digital revenue numbers for May 2020 and the video game market still looks strong.  Not as strong as April, but still way over last year.

  • Digital games revenue totaled $10.2B in May, down 3% from April’s record-breaking total of $10.5B. Games continued their lucrative streak in May even though the month had few major game releases and an easing of COVID-19 lockdowns. Digital console revenue fell 27% from April to May due to fewer new releases, but a 3% growth in mobile earnings offset this gap. Overall spending was still up 14% over May 2019 ($8.9B), with PC up 8%, mobile up 14% and console up 23%.

The chart itself shows that many of the usual suspects remained strong in May.

Digital Revenue only

SuperData Research Top 10 – May 2020

On the PC end of the chart, the same top four titles remained in their usual positions.  But in fifth place Roblox suddenly appeared, jumping up from ninth position in April, followed closely by World of Warcraft, now  in sixth.

Then there is CS:Go, Fortnite, and COD:MW, with World of Tanks making it back on to the list month in tenth position.  Nine our of ten on the list were there last month, with only Doom Eternal dropping off, allowing World of Tanks back on.

On the console front, FIFA 20 climbs back to the top of the list, followed by perennial list member Grand Theft Auto V, which no doubt got a boost from the Epic Store giving it away for a stretch.  Then there is Animal Crossing: New Horizons, which holds on to third position, staying at or near the top of the list for three months running now.

Minecraft Dunegons, which did not make the PC list, did break into the console chart in ninth spot, no doubt due to it being available for all major platforms… and having the Minecraft name associated with it.

On the mobile end of the chart Peacekeeper Elite, the rebranded version of PUBG Mobile for China, held on to the top spot, keeping the past champion, Honour of Kings, at bay.  Roblox, strong on this front too, grabbed third spot while Pokemon Go, which fell off the list last month, surged back up into fourth, while long time list member Candy Crush Saga held on in seventh spot.

Then there is NPD, which is finally back after not updating for a couple of months as they adapted to the new reality of Covid-19.  As always, NPD numbers are US only, combine PC and console sales, and doesn’t always include digital sales (where noted).

  1. Call of Duty: Modern Warfare
  2. Grand Theft Auto V
  3. Animal Crossing: New Horizons*
  4. NBA 2K20
  5. Mortal Kombat 11
  6. Red Dead Redemption II
  7. Minecraft*
  8. Final Fantasy VII: Remake
  9. Assassin’s Creed: Odyssey
  10. Star Wars: Jedi: Fallen Order

* Digital sales on Nintendo eShop not included

Comparing that list to SuperData is a bit more interesting this month as the overlap isn’t quite the same.  COD:MW is on top and a few titles that didn’t register with SuperData made the cut.

So it goes.  Video games remain strong during our new abnormal.

SuperData also put up another report earlier this month that took a look at the remaster gravy train that seems to be hitting with things like Final Fantasy VII Remake doing very well.  Those of us who watch the MMO sphere know that, done right, nostalgia can be an evergreen proposition.

The remaining bullet points from SuperData’s digital revenue report for May:

A free giveaway of Grand Theft Auto V on the Epic Games Store caused PC player numbers to jump 245% from April to May. Launched seven years ago, the title continues to be a major draw, and the traffic from the promotion crashed the Epic Games Store. PC player numbers were only a quarter lower than the console version and PC revenue more than doubled as players purchased in-game content. Despite the surge in revenue, however, the console version continues to outearn its PC counterpart 4-to-1.

Sid Meier’s Civilization VI, another Take-Two Interactive title, was also given away for free on the Epic Games Store and PC player numbers surged 477%. PC revenue grew by 52% thanks to the promotion and the release of new in-game content, including a season pass.

May’s biggest new release, Minecraft Dungeons, attracted 1.8M players — but elements of its business model limited its revenue potential. The Microsoft title, an action role-playing game (RPG) spinoff, did not earn enough to make it to the top 10 PC games of the month and was only number nine on console. The title had a low upfront price ($19.99), and players on Xbox One and PC did not have to purchase the game directly, since it was available to Xbox Game Pass subscribers.

Peacekeeper Elite from Tencent hit an all-time revenue high and was the highest-earning game overall. The game is a China-localized version of PlayerUnknown’s Battlegrounds Mobile, which also hit a revenue high during May and is especially popular in markets like India and Southeast Asia. The success of the titles shows there is strong demand for fast-paced multiplayer titles on smartphones. Gamers in North America and Europe may prefer to play these types of games on PC or console, but mobile is the platform of choice for hardcore gamers throughout much of the world.

Pokemon GO spending rose 60% month-over-month to thanks to a combination of warm weather and even more options for playing at home. Earnings for the game typically rise during the summer months, and May 2020 was no exception. Earnings reached their highest point since September 2019 and were up 45% year-over-year. Due to COVID-19, developer Niantic began selling remote raid passes at the end of April, which allowed players to join in-game battles without the need to travel to certain physical locations.

Counter-Strike: Global Offensive earnings and player numbers fell from an April all-time-high as competing title Valorant prepared to launch. After months of upward momentum, CS:GO revenue shrank by 9% and user numbers fell 6%. During this time, Valorant, the rival tactical shooter from League of Legends maker Riot Games, was in beta and potentially siphoned away CS:GO players.

May in Review

The Site

I managed to break the blogger feed on the side bar.  It actually stopped working on its own and as I dug around I noticed that Pinboard said I had 32,768 entries there, which is exactly 2^15, which I suspected meant that I might have hit an upper limit on entries.  So I cleared all entries and… then nothing there has worked reliably since.

So I have an alternate feed now in the side bar which was, honestly, much easier to setup and get going, and seems more reliable.  However, I have less control over the feed so I cannot, for example, inject the blog name into the feed, so it is just post title, date, and author.  There will no doubt be a blog post about this when I get it settled.

Meanwhile, the blog has seen a bit of a traffic boom this month.  As usual, this traffic bump appears to be completely based on the whims of Google search, which suddenly doubled in impressions and clicks for my site.

Google’s own graph

Things were about normal in March, then there is the usual big April 1st spike, after which traffic and impressions taper off.  And then, suddenly, on May 6, they about double and I couldn’t tell you why.  It might be related to the Activision Blizzard financials.  There are a bunch of searches for “wow subscription numbers.”  But that should have tapered off after a few days.  Instead things appear to have kept going.

Also, in the usual post-Blaugust tradition, I have carried on after Blapril and posted every single day in May as well.  I am not sure that has an effect, but historically the September after Blaugust is usually a pretty good month for traffic as well, so maybe that plays into it.  Mysteries of the internet.

One Year Ago

Back in May of 2018 there was a rumor leak about Daybreak, so a year later I went back over them to see what came to pass.

Blizzard revenue margins dropped considerably.  As if to prove the point, WoW dropped off of SuperData’s digital revenue chart.

To hide that in the news cycle Blizzard gave us a date for WoW Classic. I wondered if the Cataclysm expansion was a necessary prerequisite for WoW Classic.  I also was speculating as to what would happen with WoW Classic as it aged.

The beta for WoW Classic had been up for a while, but they decided to do a stress test, so they let everybody in for a bit.  Of course I went!  And I did the following week as well.

In what we now call retail WoW I was off collecting the Children’s Week pets.

Blizzard also gave us a peek at their 15th Anniversary Collector’s Edition.

The Mittani uttered the words, “Gevlon was right” in a public forum.

EVE Online celebrated its sixteen year anniversary with a sixteen day login campaign.  The Invasion expansion was slated for the end of the month.  Its arrival brought more Triglavian fun to the game as well as the big revamp of The Agency interface and some war dec changes.

CCP Peligro Tweeted out a chart about who gets banned for botting in New Eden.  CCP had also been trying to nerf ratting and mining, so that was the focus of my MER review that month.

The CSM14 election was coming up and Jester did a Reddit AMA about his time on the CSM as his NDA had finally expired.  I also had a bullet points post about CSM14 candidates and rewards and a coming war and such.

Out in Delve I got to undock my dreadnought.

With Liberty Squad I went on ops to Amamake and into Etherium reach that resulted in explosions.  I also got to drop on some Rorquals with Black Ops.

But people were focused on the coming Imperium attack on the north and where it would land.  Even as we formed up and moved vast fleets to the north of null sec, our target was still speculation, though once we set up shop in the east of Pure Blind it looked like Tribute was the target.  There was a rush to see if we could kill the PanFam staging Keepstar, but when that failed we settled in to burn down the region.

In Minecraft I was growing bamboo and looking for the new village types that came in with the Village & Pillage update.  The I went looking for pillagers.

Connor at MMO Fallout announced that the site was winding down… and then he changed his mind.

And I watched the Catch-22 miniseries on Hulu.  I liked some of it, but there were issues for me.  There always are.

Five Years Ago

A bucket list item achieved.

There was another Newbie Blogger Initiative, for which I wrote a post.

The whole World of Warcraft “flying in Draenor” explosion started when Blizzard announced that they probably wouldn’t allow flying in that, or any future, expansion.  Lots of people spoke up.  I linked to a bunch of them.

It was not a good month for World of Warcraft.  Subscriptions were down to 7.1 million… and then they banned 100K accounts, so make that an even 7 million.

In the Warlords of Draenor expansion itself I was mostly going garrison stuff and pet battles.

Carbine announced that WildStar would be going free to play after continuing poor financial performance.

EVE Online turned 12 years old.  CCP was offering fan site the option of a free account OR receiving a PLEX every month.  I actually attempted to opt-in for the PLEX, but never heard back.  Was that option ever really a thing?  Did anybody get PLEX?  Is the fan site program still around?

The war in Fountain and Delve was over, NCDot had been pushed back yet again, and we were moving back north as our empire contracted.  Entosis stuff was looming.  Black Legion caught us taking a badly planned convoy through KVN-36.

Meanwhile, down in Querious, the Reavers were playing with Ravens.  Up in the north, TNT was moving out of Deklein and into Tribute as part of our Fozzie Sov plans.  And I hit 140 million skill points.

Then Daybreak went for a crowd pleaser by launching a new time locked expansion server named Ragefire. It was such a crowd pleaser that it couldn’t handle the crowd.  In addition to some first night problems, you simply couldn’t log in most of the time.  They worked on a login queue and some zone instancing technology from EverQuest II and eventually opened up another server named Lockjaw to take care of the crowding.

TorilMUD, the MUD on which EverQuest was largely based, softened its death penalty.  A sign of the times.

There was word of Warhammer Online private/pirate server for those who missed the departed game.

And I was playing LEGO Star Wars on the PlayStation 3 while the freshly minted Imperium was going to try and play H1Z1.

Ten Years Ago

I was unemployed thanks to the great mortgage meltdown, which you would think would leave me a lot more time for gaming and blogging.  But the anxiety of looking for a job for the first time in 12 years… and the first time in 20 years where there wasn’t just one out there waiting for me… made for a quiet gaming and blogging month.

Yes, I did start to poke my nose back into LOTRO.  A game where I didn’t have to pay a subscription seemed about right. (I have a lifetime subscription.)  That meant getting back into the swing of the game and figuring out what had changed.

We actually got THE DATE for the release of StarCraft II.  How did that turn out for everybody?  I skipped the whole thing.  Maybe when the StarCraft II warchest version comes out with all the expansions I’ll look into it.

The Agency came to Facebook, in the form of The Agency: Covert Ops.  A Mafia Wars-like game, without the multi-level marketing aspect, it had its good and its bad.  I liked the puzzles.  The dogs with guns… and the submarine fight… not so much.  Who knew that would be all of The Agency we would ever get?

Meanwhile SOE was transcending bad taste with their EQII PWNZ marketing campaign.

EVE Online got the Tyrannis expansion, though I wasn’t paying much attention there.  Something called EVE Gate was introduced… later closed and now being proposed again I think… as well as integration with DUST 514… also later closed and effectively proposed again with Project: Nova. Pattern here?

There was some Pokemon fun going.  I was twinking the Pokewalker while our cats worked against me.  The cats won in the end.

We also went to see the Pokemon Video Game Championships in our area.

And the Horde remix of the instance group was wrapping up Dire Maul and Stratholme.  Then, having hit 60, we let the Dungeon Finder guide our way into the Outland.

Fifteen Years Ago

Sony unveiled the PlayStation 3 in a pre-E3 announcement while Microsoft announced the XBox 360 on MTV.

Pokemon Emerald, the final third generation Pokemon game and the last GameBoy Advance Pokemon release, arrives in North America

Forty Years Ago

The Empire Strikes back, arguably the best movie in the whole series, debuts.  Or, as I sometimes think of it, the last great Star Wars movie.

Most Viewed Posts in May

  1. SuperData and Wavering WoW Subscriptions
  2. Minecraft and the Search for a Warm Ocean
  3. Darkpaw Announces and Adjusts Plans for the Rizlona and Aradune Time Locked Progression Servers
  4. Alamo teechs u 2 play DURID!
  5. Getting Upper Blackrock Spire Access
  6. LEGO Star Wars The Skywalker Saga is Coming
  7. How Many People Play EVE Online?
  8. EQ Aradune and Rizlona Servers off to the Usual Rocky Start
  9. New Servers and Server Merges and More with the EverQuest Anniversary
  10. Where is the Scenario Mod for This?
  11. Burn Jita 2020 Seems Unlikely
  12. Hints of a Diablo II Remaster

Search Terms of the Month

iowa wooden deck
[You’re far from Iowa friend]

robert jordan wheel of.time repetitive writing
[Clip that and you’d lose a book worth of text]

eve online auction house no more undercut
[Well, no more .01 ISK undercut]

how to make bamboo grow faster in minecraft
[You’re kidding, right?]

wve onlune mist active cirporations
[Your fingers are on the wrong keys]

mmo when you can play as kobold
[Uhh… I don’t know]

where’d holly windstalker go?
[Blizzard]

Gaming Time from ManicTime

A bit of a surprise for times this month.  If you had asked me on the first I would have probably guessed that EVE Online would be at the top, with WoW Classic maybe not too far behind.  And then I launched Minecraft.

  1. Minecraft – 43.20%
  2. EVE Online – 32.22%
  3. WoW Classic – 16.58%
  4. EverQuest – 6.65%
  5. World of Warcraft – 0.69%
  6. RimWorld – 0.66%

It is really easy to put on a podcast or an audio book and while away the hours with Minecraft.  Meanwhile, WoW Classic has languished a bit as the group has been busy so hasn’t had a chance to get back to Zul’Farrak.

EVE Online

With the Goon Expeditionary Force deployed, there has been some opportunity for fun in space.  I am definitely in a mood where I only log in for fleets and not much else.  I have gone on some fleets, but perhaps not as many as I thought I would.  But we’re still out there in Cloud Ring.

EverQuest

I have been mostly poking along with the Overseer feature here, though I did log in and make a character on one of the new progression servers.  The Overseer got some updates, and there is a post about it in the making.  It remains, to my mind, superior to the EverQuest II version of the feature.  As for the progression servers, I am likely going to give this round a pass.  I poked my nose in for a first day glimpse, but without a group already stood up and ready to go it is more than I care to take on.

Minecraft

I mentioned Minecraft and a new world appeared.  My post about exploring our old world inspired Skronk to roll up a fresh on on Minecraft Realms, so we’ve been playing with that for about a week or so now.  I guess I had best move it up into the “games I play” list again.

Pokemon Go

Having hit level 39 at the end of last month I am still in the midst of the long climb to level 40.  Niantic’s quality of life changes to support pandemic play, like remote raid passes, have helped out.  I caught my first raid legendary, the Terrakion.  However, for every legendary I catch, four more seem to get away.  Oh well.

Level: 39 (19% of the way to level 40)
Pokedex status: 541 (+10) caught, 569 (+9) seen
Pokemon I want: Some of these Unova Pokemon where I only have one
Current buddy: Axew

Pokemon Sword

I made no progress this month.  I didn’t even pick up the Switch Lite except to move it when it was in the way of something.  I think it is a nice little unit, but I haven’t worked in where it fits in my play time.  I used to sit on the couch when nobody was home, turn on a TV show I had seen before (reruns of The Wire FTW) and play, but now there is never a time when nobody is home.

World of Warcraft

I thought at the start of the month that I would totally get my Horde alt out and to level cap now that I have unlocked flying and there is double XP available until the next expansion.  It should be easy mode, a quick tour of the Horde story.  And then all I did was a bit of Darkmoon Faire.  I guess I can recycle that plan.  Maybe next month.

WoW Classic

Things slowed down some in WoW Classic, mostly due to the group being busy with other things in life.  We managed to get started in Zul’Farrak, but haven’t managed to get back for a return trip.  It is still on our agenda though.  Maybe next month.

Coming Up

A preview of June’s month in review: I will no doubt be complaining about the new editor WordPress will be forcing on us.  I’ve been using the old editor for over a decade and have heard little good about the new one.  But the old one may be dead tomorrow, so expect some curse words. (They say it will still be there, but in the past they have broken things like that on purpose to force people to change.)

It seems likely that, should I be able to still write posts, there will be some updates about the deployment in EVE Online, something about the instance group in WoW Classic when we get back to ZF, and maybe a further thought or two about Minecraft.

The CSM15 elections start tomorrow for EVE Online.  I bet you can already foresee that post coming.

I did buy a copy of the new Minecraft Dungeons, which I will probably try out later today, so perhaps something about that will pop up in June.

Otherwise, summer is coming, my daughter is graduating from high school, the weather is warm, and we’re coming up on three months of “stay at home” and even I am feeling like I need to go to the mall or something.  We shall see how we manage.

April in Review

The Site

April is usually a big month for page views.  The Blizzard April Fools post usually gives me a boost in search engine traffic for a day or two.

Googly eyes at the hero select screen in Overwatch was the big item

August generally sees a boost in page views as well due to Blaugust.  So turning that into Blapril ought to have been a double whammy.

The Blapril commeth

And I suppose I did get a boost from the both.  Traffic was up noticeably from March, this month being the most active for page views since last September when WoW Classic traffic was driving people here.  But it was down from last April, which was down from the April before, and so on.  My peak page view date is April 1, 2013, and it has been a slow decline ever since.  Even the pandemic and stay at home orders can’t make blogs popular again.  But I persist.  If I wrote for page views I wouldn’t write how I do currently.  Sometimes it is better to quietly write what you want than to write to seek attention.

One Year Ago

April Fools, once a grand tradition at Blizzard, was pretty sparse.

Google Plus went away.

The Minecraft Village & Pillage update landed.

CCP loudly announced the removal and banning of CSM13 member Brisc Rubal.  And then in what I described as the “nightmare scenario,” CCP hedged, promising to investigate further.  And then they exonerated Brisc and restored him apologizing for all the trouble. A disastrous example of “measure once, cut twice” by CCP.  And Brisc didn’t get his reputation back.  I still see people who think he must have been guilty and somehow worked a deal or threatened to sue in order to get CCP to back down.

CCP also announced the CSM14 election timeline.  Brisc opted to stay away from that.  And the April update brought capital nerfs, especially for the Rorqual.  Hilmar was starting on something about player retention.  And CCP unveiled the Katia Sai monument in Saisio.

Actually out in space myself in EVE Online, I was flying with Liberty Squad as we visited The Spire for a fight over a Sotiyo as well as busting some other structures and setting some timers.  There was also an op from Delve to Lonetrek and another Reavers Race.

NantWorks handed H1Z1… or Z1 Battle Royaleback to Daybreak, having failed to make a go of the challenge of reviving the game.

I reviewed a bit of the coverage the EverQuest 20th anniversary got.  There was also some changes to the Selo progression server, which reflected on what players wanted versus what Daybreak was offering.

I was also playing World of Warcraft, binging on pet battles and catching some new pets.  We got some news about the approaching update, which would unlock flying in Battle for Azeroth.  That promoted me to get the first part of the pathfinder achievement done.  I also got my first alt to level 120, though he hadn’t even been to Zandalar or Kul’Tiras.  Pet battles will do ya.

And I came up with a guide to criticizing games you do not like.

Five Years Ago

As ever, it was April Fools at Blizzard and elsewhere.

Elsewhere, EA was still selling lots of Sims titles, but were cutting online games like Need for Speed: World.

In what I thought must be an April Fools joke, Daybreak said they were not going to do any more expansions for EverQuest II.  Instead it was going to be DLC like the Rum Cellar.  A rum idea if ever there was one.  Likewise, though EverQuest was getting a new progression server, it seemed like it was the end of the road for expansions in old Norrath.  Also, that logo, totally not stolen.

Of course, why would you even need an official progression server, since Daybreak declared Project 1999 totally legit.

And speaking of rum ideas from Daybreak, they were also pushing people off of their forums and on to Reddit.  How were they going to lock threads and delete posts there?

CCP was talking about ship skins in EVE Online, in hopes of finally finding the right formula for the Mosaic expansion.

In New Eden the war was still going in Delve, including a big fight at ZXB-VC, while the Reavers were doing their work in Querious.  Not only that, but we were also decked out in our spiffy new jackets… well, some of us were.  I was trying to be in both fronts of the war. The Reavers front was the place to be though.

The Imperium was declared, with Max Singularity VI as our spiritual leader.  Also, Karma Fleet was launched and Xenuria got in and was a Goon for like ten minutes!  How crazy was that?   I’m sure that will never happen again.  Right? [Narrator: Xenuria has been in KarmaFleet since August of 2015.]

Blizzard’s WoW Token idea went live, and the US regional version immediately dropped below the opening price.  It recovered and went up eventually, but it took a while.  They also had a beta for the StarCraft II: Legacy of the Void expansion for which I was not prepared.

The instance group was doing Auchindoun and Skyreach in Draenor… after which we were fresh out of dungeons until we all hit 100.  After that I was leveling up some characters and complaining about little things in WoW.

Meanwhile, the war of the rings in Lord of the Rings Online was dragging out into its eighth year.  Is this Mordor or Afghanistan?

While we’re there, Guild Wars turned ten.

And there was this Liebster thing, which feels like it happened a lot further back than it did.

Ten Years Ago

Video games as art?  Did we flay Roger Ebert enough over that?

Turbine was purchased by Warner Brothers Home Entertainment.  No word on a Harry Potter MMO as yet, though we did get LEGO Harry Potter.

Crimson Leaf Games brought out their rework of Megawars III / Stellar Emperor.  1986 style online game play at a much cheaper price.

SOE announced a new subscription plan for EQII, the EQII Passport.  Framed by at least one person as “1/3 the price for 1/10 the access” it surely must have been the right plan for somebody.

And speaking of paying for games, I wondered where Facebook credits were headed.  They seemed like a bad deal for games relative to paying companies like Zynga directly.  Despite speculation that they would be the ONLY currency allowed on Facebook, that has still not to come to pass.

And while talking about Facebook games, I couldn’t bring myself to play Mafia Wars, so I secured a deposition about the game from a friend.

In EVE Online somebody was trying to blackmail Gaff’s corp.  This was an out of game threat though.

Blizzard introduced the Celestial Steed (aka the sparkle pony or the greed steed) to the Blizzard Store.  Blog reactions were mixed, but the queue to buy the mount on day one got 140,000 transactions deep.  That is a lot of horsies, which meant they were everywhere in the game pretty soon.  The Lil’ XT companion pet that was introduced at the same time also made its own mark on the world… until Blizzard toned it down.

The instance group was in WoW still, playing horde characters on the Lightninghoof RP-PvP server.  We we working on Dire Maul, attempting a successful tribute run after having run around Blackrock Depths.

Since the instance group was getting close to finishing up the classic WoW dungeon and wondering if we should press through the Burning Crusade content (as short as it passes), we started exploring other games as possible alternatives.  This lead us to try out Runes of Magic for a bit.

There was April Fool’s.  I had a contest while Blizzard went over the top, as used to be the case.

And, finally, the cruelest 2010 April Fool’s tease, the iPad arcade stand.  On the bright side, while it started as a tease, it ended up becoming a real thing.

Fifteen Years Ago

Guild Wars: Prophecies launched, with ArenaNet going with a “buy the box, play for free” business model for its new MMO, though they wouldn’t call it one at the time.

Twenty Years Ago

The first expansion for EverQuest, The Ruins of Kunark, launches.  We got ten more levels, new races, and a new continent to explore.

Nintendo sold its 100 millionth GameBoy/GameBoy Color.  That total eventually passes 118 million units sold, only tapering off with the arrival of the GameBoy Advance a year later.

Sony announced that the PlayStation 2, which launched the month before, was so sophisticated that the Ministry of Trade would place export controls on it as it could be used for military applications.

Most Viewed Posts in April

  1. April Fools at Blizzard 2020 is Centered on Overwatch
  2. Alamo teechs u 2 play DURID!
  3. The Hunt Goes Live in New Eden with New Implants
  4. How Many People Play EVE Online?
  5. Getting Upper Blackrock Spire Access
  6. New Servers and Server Merges and More with the EverQuest Anniversary
  7. I Fly a Titan At Last
  8. CCP Launches a Surgical Strike on New Eden
  9. WoW Tokens Five Years Later
  10. CCP Quietly Starts a New Login Campaign in EVE Online
  11. The Altar of Zul and Jintha’alor
  12. My Actual First Computer vs My First Real Computer

Search Terms of the Month

“world of warcraft” “subscriptions” “2020”
[“sorry” “just” “MAUs” “now”]

is dragonvale dead
[It is dead to me]

sto game sexiest female uniforms in the game
[It is Star Trek]

eve online apparel account wide
[No. In fact, it has to be in your current station to use.\

Game Time from ManicTime

I played, or at least logged into, more games in April than in March, with the time break down looking like this:

  1. WoW Classic – 38.49%
  2. EVE Online – 25.29%
  3. World of Warcraft – 12.57%
  4. RimWorld – 8.91%
  5. EverQuest – 7.45%
  6. Pokemon Sword – 4.89%
  7. EverQuest II – 1.98%
  8. LOTRO – 0.42%

WoW Classic remained the top choice, though not by the long margin it was last month.  I go into the reasons below, but overall I spent less time playing games in April than I did in March as well, which I mentioned in a post earlier this week about motivation.

EVE Online

I did get out and on a few ops at the start of the month, though even the tempo of ops has slackened with the changes that CCP applied mid-month.  Super carriers being more vulnerable means that they don’t undock, so there are fewer to save and/or blow up.

EverQuest

I am not really “playing” EverQuest in anything like the traditional sense.  I have been messing around with the Overseer feature instead.  It does, as some have noted, seem to have more in common with a phone game than an MMORPG, but they gave it just enough depth and progression to keep me logging in every day.

EverQuest II

I am really not playing this, not even the version of the Overseer they have.  Darkpaw updated the feature, actually giving it a bit of progression.  But it still lacks what depth the EverQuest version has, seeming to be more of a magic prize machine rather than a game.  Oh well.  I also used my level 110 trade and adventure boosts on a new character, and then haven’t played them.  But they are geared up.

Lord of the Rings Online

I patched this up and logged in for a short bit.. I was certainly in for a lot less time than the patch process took.  The patcher hs never been a strong suit of the game.  I was primarily interested in purchasing the Minas Morgul expansion with my LOTRO points, SSG having said it would be available in the online store come March.  Here it is, the day before May and it is not yet available.

Pokemon Go

I hit level 39 at last just a couple of days ago.  That sounds like I am almost 98% through the leveling game, but since the gap between 39 and 40 is five million points, or 25% of the total points to level cap, I suppose I am only 75% of the way there.

Level: 39 (2% of the way to level 40)
Pokedex status: 531 (+5) caught, 560 (+4) seen
Pokemon I want: Lucario, which is tough because I never any in the wild.
Current buddy: Servine

Pokemon Sword

I did play a bit of this, though not as much as I intended.  As a game on the Switch Lite, it is something I can play away from my desk, where I now spend all day for work.  However, I need a kind of quiet place to focus.  I used to go play on the couch when nobody else was home, but we rarely achieve the state of “nobody else home” these days.  Still, I made it through the sixth gym.

RimWorld

I thought I was going to play a lot more of this in April.  It is, in its way, a pretty good game to play while you listen to an audio book or a podcast or whatever, and I am pro multitasking in that way.  And I did play some.  Just not as much as I thought.  Part of that was just not feeling like playing anything, but the fact that RimWorld suffers from the classic mid-game problem added to my lack of play time as well.

World of Warcraft

I did actually play some retail WoW this past month.  As I posted, I unlocked flight in Battle for Azeroth.  And with flying now available on all my alts as well as the 100% xp boost that will be available until the Shadowlands expansion hits, I have been tempted to play more.  I did work on a Horde alt some, but I am not really invested yet.

WoW Classic

As with most of the past six months, WoW Classic continues to top the play time chart.  But it also has the biggest month over month drop in time played.  It has a double whammy in that not only to I sort of have to stoke myself up to log in and play, I also have to figure out what I want to do as my prime alts, who are all in the around level 40 trough where quests ramp up faster than you do.  It wasn’t so bad with my hunter, as it is easy to just grind mobs with him, especially if I can skin them as well.  But my pally… he is sitting at 40 and I now remember why my pally back in vanilla seemed stuck at 40 forever.  The instance group is carrying on, but on the whole we’re not logged in nearly as much.

Coming Up

Another month.  Isn’t that enough?  So tired.

Well, there is the Blapril roundup for sure.  One last time to link out to everybody.  If history is any guide, the title of that post will be The Labors of Blapril.

There are some EverQuest bits and pieces coming up.  I’ll probably get to that tomorrow.  I also want to write something further about the Overseer feature.

There are updates and such for EVE Online expected as well.  Maybe that rather dry login campaign will wrap up and be replaced with something a bit more engaging.

In World of Warcraft Classic it seems likely that the instance group will enter Zul’Farrak.  It is also possible that I will hit level 50 with at least one character next month as well.  Maybe I’ll even figure out where to go with my level 40 paladin.

I am still tempted by the double xp in retail WoW now that I have unlocked flying.  I could maybe get my blood elf paladin to level 120 without much effort beyond seeing the story on that side of the game.

What else is coming up… Mother’s Day and Memorial Day in the US…the Activision-Blizzard Q1 earnings call… and probably a few other things I am forgetting.  Oh, another month of stay at home here as they have apparently have been under counting cases where I live.  Apparently in suburbia we just die at home and don’t tell anybody.

March in Review

The Site

What a month.  There was nothing much of note new on the site, but gaming life and blogging time and all of that was subject to some changes as the COVID-19 pandemic confined so many of us to home.  Fortunately my job is doable from home, but being there at my desk all day long does suck some of the joy out of gaming or writing.  If I’ve already been in my chair for nine or ten hours, there isn’t a lot of joy in staying there for a few more to play a game or write.

At least I can go sit on the couch and play Pokemon Sword.

My new Switch Lite

Good thing I got that for my birthday early in the month, as they are sold out now.  I have not yet succumbed to the mounting pressure to get Animal Crossing: New Horizon though.  My daughter loves it, but she isn’t sure it is a game I would like.

Otherwise it has largely been a constant series of, “Wait, did that happen this month? It seems so long ago now.” moments as the world falls further into whatever it is that we have going on now.

One Year Ago

I dug up my old Macintosh PowerBook 190cs, which I didn’t even remember I still had, and thought about writing about some of the games still on it.  However, I was unable to get it onto the network, so screen shots were difficult to obtain and I ended up running out of steam on the whole thing for the time being.

Activision Blizzard was hedging a bit on what effect their layoff of 8% of the company might produce.

Perfect World Entertainment officially killed of the Foundry in both Neverwinter and Star Trek Online, ending their player made content experiment.

Steam decided that they really did need to curate games on their site, a decision pushed by their inept handling of Rape Day.  The Epic Game Store, always eager to capitalize on Valve’s foibles, declared that there would be no porn in their store.

Gamigo killed off the Rift Prime retro server due to lack of popularity.  It remains my opinion that the Storm Legion expansion killed the game the first time around, so having it do it again was no surprise.

A data center move brought down and kept offline Lord of the Rings Online and Dungeons & Dragons Online for longer than expected.

Over at Massively OP they were talking about “niche MMORPGs,” a term as ill-defined as most in the gaming world.  Honestly, one could argue that MMORPGs are a niche genre.

Over at GoG.com we got a version of the original Diablo, and while it felt primitive it was still very playable and pretty damn good.

Niantic finally allowed players to change teams in Pokemon Go, allowing me to swap from Team Mystic to Team Instinct.

I was giving Path of Exile a shot again with their Synthesis update.

On the LOTRO Legendary servers the Mines of Moria expansion opened up.  That sent me off to Eregion in search of legendary weapons and such.

In EVE Online the March update brought new restrictions to Alpha clones.  They could no longer run level 4 or 5 missions.  People could buy skill books straight from their character sheet… for a bit of a markup.  CCP was also tinkering with null sec anomalies.  They were worried about too much ISK in the economy.  Skill Points though?  They were just handing those out.

There was a video of Burn Jita 6 in full 4K.

CCP Guard announced he was leaving CCP after 16 years of service.

In New Eden there were two notable ship losses, the first Komodo titan to die and a rare Gold Magnate.  I also got a ship blown up as part of my Myrmidon Experiment, though that was a much less expensive loss.

There was also the EVE Ather Wars tech demo, which went well enough, even if it did not get as many players in space as the company had hoped for.

But Katia Sai was being celebrated for visiting every system in New Eden.

I was pondering the proposed level squish for World of Warcraft.  My guess was that Blizzard would be too risk-averse to do it, but I was proven wrong later in the year at BlizzCon.  Blizz also revived Wintergrasp, the huge battleground from Wrath of the Lich King, which was fun to visit again.

Runes of Magic turned ten and I reflected on its place in the tale of the genre.

But the big news was EverQuest turning 20 years old.  I reflected on its history and celebrated its anniversary.  I covered what the team had to say, which included some good news as well as a bit of hubris.

And I was still doing my own play through of some EverQuest content.  I got a mercenary for my cleric, traveled to distant zones via dangerous paths, and even hit level 50.  It was a lot easier to get there than it was back in the day.  It was quite the tourist excursion!

Five Years Ago

I hit level 50 yet again.

The Elder Scrolls Online dropped the subscription business model.

The Crowfall Kickstarter campaign was still running.  I was wondering if they had a mid-game plan.  They really didn’t, but the campaign still brought in $1.7 million, double what was asked.

EA closed down Maxis as an entity within its organization.  It is what EA does best.

It was a Turbine roast as an insider spilled the beans on problems that have plagued the developer of Lord of the Rings Online.

Rift hit its four year anniversary, but it felt like it had been around for longer than that.

I was wondering what a progression server would look like with EverQuest II.  But it was Sweet 16 for EverQuest, which was getting a new progression server for its birthday it seemed.

Blizzard announced that they were going to go ahead with their PLEX-like idea, the WoW Token.  The instance group was in the Iron Docks and farting around in garrisons.

CCP was talking about the next stage of the proposed sovereignty changes for EVE Online.  There was the Scylla release, which was overshadowed by Fanfest.  Also, the members of CSMX were announced.

In New Eden I attempted to fly an Ibis from Immensea to Deklein.  Then there was a rumor of war as the usual suspects attacked our sovereignty in Fountain.  That called for a big old move op which, in post-Phoebe New Eden, meant caps taking gates.  Then there was that system our foes took.  And once they were evicted from Fountain, it was time for a punitive expedition to Delve.

And The Mittani declared that the power blocs of New Eden would never die.  We shall see.

My daughter and I tried out Diablo III on the PlayStation 3.

I put together a review of my Kickstarter history… I should do that again.

Finally, it seemed as though some of the MMO news sites were paying attention to bloggers again… at least briefly.

Ten Years Ago

With the March 2010 month in review I was able to announce that the site had passed the one million page view mark.  A minor milestone.

FarmVille.  We all tried it as research for Shut Up We’re Talking #60.  We didn’t inhale.

ran through GDC and had dinner.

I was waxing nostalgic for some flavor of Rome.

EA was saying very stupid things about how many subscribers Star Wars: The Old Republic would need.  It is never too early to set the bar for failure.  Also they were threatening to taint 38 Studios.

I was also wondering about greater challenges in MMOs.  Must all paths be equally easy?

I held an April Fools contest, which got a few entries.

Pokemon HeartGold and SoulSilver launched and, after some delay,  I was picking that initial Pokemon.

I was still invested in Star Trek Online… I was trying…. well, they were giving us lifetime subscribers some perks.

In EVE Online I hit 50 million skill points.  I also had my first Tengu.

World of Tanks was staring to announce some of their progression trees, starting with the Russian and American sets.  Those have changed a lot since then.

The instance group was beginning to embrace the Dungeon Finder.  However, after Mauradon we found we still had to do a chunk of external legwork to prepare for our Sunken Temple run.  I also got a chopper along the way, on my birthday no less.

And, finally, that whole Derek Smart/Alganon thing was just kicking off.

Fifteen Years Ago

Monolith, backed by Sega and Warner Brothers, launches The Matrix Online in the US.  It hits Europe a month later. The title is soon taken over by Sony Online Entertainment, which runs it until its closure in 2009.

The Bloodline Chronicles adventure pack is released for EverQuest II.  It is free for Station Access subscribers.  Among other things it gives the game destructible walls.

Twenty Years Ago

Sony launched the PlayStation 2. Available initially only in Japan, it had ten launch titles.

Most Viewed Posts in March

  1. Alamo teechs u 2 play DURID!
  2. How Many People Play EVE Online?
  3. Overseer Feature, Progression Servers, and Free Heroic Characters Coming for EverQuest Anniversary
  4. The State of Voice in 2020 with a Poll
  5. The March Update Brings Market and Moon Changes to EVE Online
  6. New Servers and Server Merges and More with the EverQuest Anniversary
  7. The Windstalker Leaves Norrath
  8. The Passion of the Overseer
  9. Visiting the Katia Sae Monument
  10. An Uldaman of Vague Memories
  11. Blizzard in the Badlands
  12. Seeking the Hydrocane

Search Terms of the Month

camelot unchained massive refund requests after terrible announcment
[Somebody knows what they’re looking for]

online rpg apple iie
[That is going to be a bit or a stretch. A MUD maybe?]

does concord intervene during killing spree in eve online
[All normal CONCORD rules apply]

null sec infrastructure to spawn mining belts
[infrastructure hub]

what plane in war thunder has the most bombs
[Going to guess it is the B-29]

wilma flintstone memes
[I don’t even]

Game Time from ManicTime

Time tracking shows I spent most of my play time with WoW Classic.

WoW Classic – 64.13%
RimWorld – 13.25%
Pokemon Sword – 10.93%
EverQuest – 5.10%
EVE Online – 4.32%
EverQuest II – 1.92%
World of Warcraft – 0.34%

You would think I would be further along, but I always find time to potter about.  Also, Pokemon Sword isn’t tracked by ManicTime, being on the Switch and all, but the save page in the game gives you an elapsed time played report with each save, so I can include it in the mix.

EVE Online

While I did not spend that much time in New Eden in March, the time I did spend was fairly active.  There was a move op north to Venal, followed by some fights, and then a move op home.  Structures were shot, ships exploded.

EverQuest

With the 21st anniversary going on I decided to poke my nose in while my all access subscription was still running.  I used the heroic upgrade on my cleric from last year’s anniversary, which promptly made his spells an unfathomable mess.  But I did end up playing with the new Overseer feature.  While it has a mobile game air to it, the EQ version has more depth than the EQII one does, so I do keep logging into play it.

EverQuest II

I fear my momentum has faded in EQII.  After grabbing the expansion last year and driving a few characters up to the level cap, both for adventure and crafting, I sort of lost interest and wandered off.  I did a bit of the Overseer thing, but it isn’t all that compelling.

Pokemon Go

My drive to the level cap slowed down somewhat.  The friend rewards, which are worth 100,000 points when you hit the highest level, drove me the last couple of months.  However, daily gifts have tapered off as people hole up at home and can’t get out to Pokestops.

Level: 38 (83% of the way to level 39)
Pokedex status: 526 (+14) caught, 556 (+11) seen
Pokemon I want: Lucario, which is tough because I never any in the wild.
Current buddy: Dewatt

Pokemon Sword

As noted previously, I got Nintendo Switch Lite and a copy of Pokemon Sword for my birthday, which was about a week before we all had to go into hiding, so that is some timing.  I am three gym leaders in so far and it is shaping up to be a pretty solid entry in the genre.  The villainous team is a little more buffoonish than normal, but we’ll see how that plays out.  I just have to get myself setup to pull screen shots from the game so I can post about it.

RimWorld

RimWorld got the Royalty expansion, which adds a new dynamic to the game.  I have that out and played through some.  But even if you do not get the expansion, the launch of it also brought a bit update patch for the base game that includes a lot of nice improvements.

World of Warcraft

As usual, my time spent in retail WoW was mostly around Darkmoon Faire, though I did log in to grab a map of Gnomeregan for a post, and found that I had forgotten that they had nerfed some of the outside area as well.

WoW Classic

A lot of time spent playing WoW Classic.  I was grinding for a mount and working on some alts, but the big effort was around UIdaman where, after three weeks, we took down Archaedas.  Now comes the time to prep for Zul’Farrak.

Coming Up

It is Blapril, so expect some blogging reflective posts and as much linking out to other participants as I can manage.

It is also April Fools tomorrow, though given the current state of the political scene in the US, I am not sure anybody will notice.  Much of the last couple of months has involved public figures saying things that should have ended with “April Fools!” but somehow did not… more so than usual.

EVE Fanfest should have been kicking off soon, but that was cancelled in what seemed like forever ago, though it was just a month back.  Still, it has been reported that CCP will have some news and a new trailer for us.

And it seems like a fine time for video games, especially online games.  But April promises to be as relentless with bad news as March was, so the end of the month will probably feel like another year has gone past.

February in Review

The Site

With Firefox and (finally) Chrome trying to make the web safer, both browsers are now less tolerant of potential security risks, flagging sites as containing questionable content much more aggressively.  And The Flag Counter widget, which I have been running for almost a decade in my side bar, apparently started causing the site to be reported as a risk at some point in the last month or so.

The thing with the flags and numbers

After some tinkering and manually updating one embedded URL to be HTTPS things seemed to be kosher again and various browsers stopped declaring the site a danger.

Thanks to MagiWasTake of the Indiecator blog for pointing out that recent browser updates were causing the blog to be flagged as unsafe.  It should be all good now.  But if it isn’t, let me know.  I’d rather just remove Flag Counter than have an “unsafe site” warning pop up when people land here.

One Year Ago

Epic Games had announced their digital storefront the previous December, but we were finally getting a deeper look at their strategy for taking on Steam.  One word: Exclusives.  (Some of which were already up for sale on Steam, then withdrawn, making as many people angry as happy.)

Over at Activision-Blizzard they announced record annual revenues for 2018, then laid off 8% of their staff.  I suppose, in hindsight, they predicted 2019 correctly.

Daybreak gave us some details about their planned special rules EverQuest II PvP server.  On the same front, the plans for the EverQuest anniversary servers sounded a bit muddled.  They gave us a revised plan for all servers before the month was out.

Meanwhile, the PlanetSide Arena launch, pushed back to March, was pushed out again, this time until “summer,” with a planned simultaneous Playstation 4 launch given as a reason.

I also wondered what EverQuest III should even look like, were it a possibility.  I doubt that it is, but it is fun to speculate.

All of that aside, with the approach of the EverQuest 20th anniversary I started logging in to play a bit with a fresh character.  I started on Vox, a standard rules server, with an eye on the tutorial.  I ran through the revolt in Glooming Deep.

On the LOTRO Legendary server I was wrapping up in Eriador.  It was time to start considering Moria.

I was also rolling back into WoW and Battle for Azeroth for a bit.  It was a change up from LOTRO.

On the EVE Online front it was announced there would be no alliance tournament for 2019.  The February update brought us some fixes and the Guardians Gala event.  CCP was also talking about letting people buy skills straight from the character sheet.  There was also talk of a new launcher coming.

I wrote something about the time zones of New Eden, it being a world spanning, 24 hour game.

Burn Jita was back again, kicking off with explosions as usual.

I wrote a bit about the city of Waterdeep, the heart of TorilMUD.

Twitch offered me a free trial in Final Fantasy XIV, but I couldn’t get it to work.

I was on about there being no good expansions again.

And there was word of a smaller Switch, the end of the Wii Shop Channel, eports was stomping its feet and demanding to be taken seriously, and the Olympics rejecting esports all wrapped up in a Friday bullet points post.

Five Years Ago

Sony Online Entertainment ceased to be, having been sold off to Columbus Nova and rebranded as Daybreak Games Company.  The launch was not auspicious to my mind, with Columbus Nova issuing a questionable press release while the new company shed many old hands.  Still, classic Norrath seemed to be safe.  New progression servers for EverQuest were announced fairly quickly thereafter.

H1Z1 was out in early access (or “recently launched” according to Colubus Nova) and having some issues.  Polygon took my own point of view in stating that if a company is out there taking money for a game then they felt entitled to review it as it stood.

The Crowfall Kickstarter campaign launched and the game quickly hit its initial goal.  Meanwhile, I was wondering how Nebula Online, another project with a Kickstarter, was going to make any money.

Massively and WoW Insider were recreating themselves as Massively OP and Blizzard Watch.

I was still playing WoW , which still had 10 million subscribers, while looking towards the 6.1 patch was due.  I was doing pet battles and looking at my addons.

I was also still flailing about a bit with Elite: Dangerous.

Star Wars: The Old Republic seemed headed back to that vaunted fourth pillar.

The Tiamat expansion hit EVE Online, unleashing the Svipul menace.  CCP was bribing people to vote in the CSMX election. And for the monthly blog banter walking in stations came up again.  I was also figuring out how to change my space clothes and Reavers were making a difference.

The now defunct BattleClinic had just finished their site overhaul, allowing players to mine more data out of their kill mails.

Then there was Juche.

And, finally, a farewell to Leonard Nimoy.

Ten Years Ago

We learned SynCaine’s dirty secret.

I was invited to go play in the beta for the web based Crown of Byzantus.  It didn’t really stick with me, though I wrote about it a couple of times.

There was another press release or some such for a Wheel of Time MMO.  My call then: It isn’t going to happen.  And it still hasn’t happened.  And it isn’t going to happen.

Ten Ton Hammer made a list of their Top Ten PvP MMOs, and there was some chagrin that Ultima Online didn’t make the cut.

For reasons I cannot recall, Conner at MMO Fallout started looking into how MMO companies ranked over at the Better Business Bureau.

There was an announcement for a new game… World of Tanks!

In World of Warcraft, the instance group did Scarlet Monastery, Uldaman, and got as far as Zul’Farrak in our horde adventures, though we were still forgetting we could use the Dungeon Finder.  Otherwise we were running around doing holiday events and the like.  Also, I finally fished that last coin out of the fountain in Dalaran.

Oh, the Dungeon Finder.  My first runs with that were… not so good.  I seemed to run into some cliche bad groups.

Meanwhile, WoW decided to emulate WebKinz and start selling stuffed animals that had codes for in-game versions.  My daughter wanted that Windrider Cub real bad.

Hi-Rez Studios launched Global Agenda.  The game went down during a server move in 2018 and was later reported as dead for good.

Over in EverQuest II the Sentinal’s Fate expansion launched.  The sixth expansion for the game, it raised the level cap from 80 to 90.  I remember almost nothing specific about this expansion

The Azeroth Advisor went buh-bye.  Thanks for killing it 38 Studios!  I saved all the email tips they sent me, however they were all pretty much worthless post-Cataclysm.  Also, they were full of live links that no longer work.  Ah well.

Finally, there was Star Trek Online.  The head start ended, The game went full-live, I was fiddling with my super special pre-order collector’s edition junk, and I gave out some codes in a caption contest.  There was even some new content.  But by month’s end, STO faded for me.  Worst gaming purchase of the decade for me.

Fifteen Years Ago

The Dragons of Norrath expansion launched for EverQuest.

Twenty Years Ago

The Sims launched, becoming a staple of video games sales lists for well over a decade and one of the best selling video game franchises of all time.

Most Viewed Posts in February

  1. The Camelot Unchained Refund Stonewalling Begins
  2. Alamo teechs u 2 play DURID!
  3. How Many People Play EVE Online?
  4. Getting Upper Blackrock Spire Access
  5. Honest Game Trailers Hits Warcraft III Reforged Hard
  6. A Good Fourth Quarter for Blizzard… When Compared to the Rest of 2019
  7. Radical Rock Reductions in New Eden
  8. EVE Online Gets Wormhole Fun, New Implants, and More
  9. Scarlet Monastery Cathedral
  10. Camelot Unchained Refund Received
  11. Raids versus Fleet Ops
  12. I Burst to the Top of the Chart

Search Terms of the Month

will there ever be another everquest
[reply hazy, ask again later]

is it easy to learn everquest if boost to 85
[Oh, heavens no!]

karmafleet which race
[They are down with whatever you are]

i did a search on the internet for somewhere with a warm sea, not cold. with is a none words
[And yet somehow you arrived here]

Spam Comment of the Month

Anything cam have an innuendo with food and/or sex if you try hard enough…

Again, think outside the trapezoid

Game Time from ManicTime

The measure this month shows that I tapered off quite a bit when it came to EverQuest II.  That was both because I ran out of steam on my desire to get more characters to the level cap… four is pretty much three more than I have ever had… and because things picked up in both WoW Classic and EVE Online.

  • WoW Classic – 69.29%
  • EVE Online – 22.07%
  • EverQuest II – 8.36%
  • World of Warcraft – 0.28%

Those percentages do not reflect the raw data reality, in which I spent less than half as much time on video games in February when compared to January.  I was away from home for a week and I didn’t have as much free time when I was home.

EVE Online

A new SIG and a new deployment gave me something to do in New Eden.  I was out in Venal with the GEF.  The DDoS attacks early in the month made playing problematic at times, but CCP got past that eventually and even gave us some skill points for our trouble.

EverQuest II

I have tinkered with some alts, but the drive to level up has faded somewhat.  I had considered seeing what it would take to roll a fresh character from level one to the cap, but upon reflection I guess it would take more than I had in me.  Still, I was surprised to find I still had a free character slot and now I have a level 20 necromancer hanging out somewhere.

Pokemon Go

I have been moving along pretty well in the quest for level 40.  This has been largely due to exchanging gifts with buddies in the game, which yields 100K points when you hit maximum friendship.  I have also had some fun with the new Battle League.  I want to keep going with that at least until I unlock the Pikachu wrestler outfit.

Level: 38 (61% of the way to level 39)
Pokedex status: 512 (+17) caught, 545 (+20) seen
Pokemon I want: Lucario, which is tough because I never any in the wild.
Current buddy: Dewatt

World of Warcraft

As I have written almost every month since summer, I pretty much only log into retail WoW for Darkmoon Faire.

WoW Classic

Back to the instance group and my alts in the land of vanilla.  I am still happy with the experience.  The combo of simplicity, difficulty, and lost memories around so many corners will keep me going for a while still.

Coming Up

Another busy month in RL for me… though with the Coronavirus running about maybe everything will get cancelled and I will just stay home and play video games.

The instance group will carry on in WoW Classic.  Once we get past Razorfen Downs it will be time to ramp up for Uldaman and then Zul’Farrak.

Out in New Eden we will have to see if the GEF deployment will continue.  There are probably fights to be had and structures to be shot still, but target of the war, Darkness, has disbanded.  Oops.  And then there all the new things that CCP has in store for us.

As mentioned earlier this week, EverQuest is coming up on its 21st anniversary.  I’m not sure it will be as big of a deal as 20, but we shall see.

Finally, RimWorld has an expansion and a new update patch.  After a couple of revisions it looks like it has settled down so it might be time to break that out again.

One thing that won’t be happening next month is GDC up in San Francisco, which has been postponed until late summer due to Coronavirus.