Tag Archives: Pokemon Sun and Moon

Alola Pokedex Binge Time

Sometimes I wonder how my brain works, why something is fun one day and not the next.

For stretches of December and January I couldn’t be bothered to pick up Pokemon Sun, or when I did I played just a little bit and then put it down again.

Coming in Q4 2016

Sun and Moon

I finally got in the mood to play and managed to get through the main story line, as I noted last week.  But I did that mostly just to get to the end and say I got there way, heading straight down the final path and not exploring anything off to the side until I was champion.  This past weekend however, I suddenly got in the mood to play… or at least do one specific thing, which was work on the Pokedex.

For those who do not play, the Pokedex is the list of Pokemon in the game.  There is the game specific Pokedex, the regional Pokedex, which in the case of Pokemon Sun & Moon contains 302 Pokemon.  You get credit for just seeing a Pokemon on that list.  And then there is the National Pokedex, which is all Pokemon ever and contains 802 Pokemon.

I am worked on the Alola regional Pokedex in Pokemon Sun, though I am trying to catch them all as I go just to be the completionist.  So far I have caught 57% of the Pokemon in the game, up from the 41% I reported last week.

Rotom say 57% caught!

Rotom say 57% caught!

That basically equates to going from 123 to 173 caught, or about 50 new Pokemon.

On the overall front of just seeing all the Pokemon I am going even better.

Alola Pokedex stats

Alola Pokedex stats

The first number is caught, the second number is seen, so I am at 259 of 302 seen, which is about 86% done.

In the Pokemon Sun & Moon version of the Pokedex it is also broken out by islands, which isn’t totally necessary… I suppose it narrows down where to hunt… and is kind of neat.  It even gives you a graphical representation of all the Pokemon from a given island.

All the Pokemon from Melemele island

All the Pokemon from Melemele island

Those that are in shadow I have yet to catch.  There is only one I have not seen, which I believe is Salamence.  Have to go find him.

You can actually “see” all of the Pokemon in the game if fight every trainer you pass and go through the story completely, without avoiding and side paths.  I failed on that at points, so that has been part of my replay action.  But catching them all, that requires you to do some trading.  Some of the Pokemon can only be caught on Pokemon Sun OR Pokemon Moon, but not both.

Fortunately there is the Global Trade Station.

The GTS came in with Pokemon Diamond & Pearl, as the DS series came with WiFi build-in.  It was pretty clunky back then, but it has gotten better with each generation of the game.  With Pokemon Sun & Moon it is pretty easy to get what you want… at least if you have the right mindset.

One of my gripes about GTS is that people often want things way out of proportion to what they are offering.  For example, I went onto the GTS to see if I could trade for a Persian, one of the Pokemon shaded in that picture above.  Not a tough Pokemon to get, but you have to raise up friendliness on a Meowth and then level it up before it will evolve into one.  Takes a little time, so I was hoping to skip that with a quick trade.  However, the trades that were up wanted legendaries in exchange for this rather run-of-the-mill Pokemon.  I saw somebody asking for a Dialga, the one-per-game final legendary from Pokemon Diamond.  Yeah, that is gonna happen.

On the other hand, if you’re willing to put up reasonable trades, they get filled pretty quickly.  There are a lot of like minded people out there looking to fill up their Pokedex.  So, for example, I put up a trade with a low level Drifloon, which is only in Pokemon Sun, asking for a Misdreavus of any level in trade, a Pokemon Moon exclusive that spawns in the same area.

Sun only for Moon only Pokemon

Sun only for Moon only Pokemon

That trade went through pretty quickly, as did a number of similar parallel offers. (If you register your copy of Pokemon Sun or Moon at the Pokemon Global Link site it will show you your trade history.)

Likewise, there are a number of Pokemon that only evolve into their final form if you trade them.  So I had a stack of those that I listed over the weekend.

A selection of trades to evolve

A selection of trades to evolve

Each of those evolved into a new form upon completion of the trade.

So the GTS was out there doing some of the lifting for me, but for the most part I was out running through tall grass to try and find wild Pokemon.  I played such a long stretch on Sunday that I got the low battery warning at one point.  The 3DS XL is good for quite a few hours of play, so that says something.

Of course, even knowing where to go takes some time.  The in-game help just puts a splotch on the map for you if you’ve seen the Pokemon already, but doesn’t provide you any details.  The official Pokemon Sun & Moon Guide book has some more info, but can be sparse on relevant details.  For a few I had to fall back on the internet to figure out if I was even close to doing the right thing to catch certain Pokemon.  (I found a good Sun & Moon Pokedex online here.)

For example, I wanted to catch a Happiny, a pink blob of a Pokemon that has two additional evolutions, so catching that one will eventually fill three slots in the Pokedex.  However, you can’t just go and find a Happiny.  It turns out it only shows up when another Pokemon calls for help, what I gather is called an “SOS battle.” (The guild uses this term, but doesn’t define it on the chart where it appears.)

So to get the Happiny I had to go down to Hau’oli City and troll through tall grass until I finally got a Pichu to appear.  The Pichu has a low chance of appearing, so it took a while.  That took a while, but eventually hit.

Then, once that fight was going, I used an Adrenaline Orb, which is an item that makes wild Pokemon more likely to call for help.  Since calling for help is often a more annoying than fun trait in a wild Pokemon, I was wondering why anybody would ever want to encourage that.  Now I know.

After using the orb, I then had to drag the fight out until the Pichu called for help AND a Happiny finally showed up. (I got another Pichu on the first couple of calls.)  Then it was time to defeat the initial Pichu, hit the Happiny with the move Hold Back, which my now level 71 Snorlax has just to catch Pokemon, and which will never reduce a Pokemon below 1 hit point (same as False Swipe), then throw Pokeballs at it until it was caught.

I got the Happiny then evolved it through to a Chansey and then a Blissey.  Three Pokemon down.

However, I still have a few on my list that require similar SOS battles.

And I also have a few Pokemon that only evolve to their final form on a trade, but which also require that the Pokemon in question is holding a specific item.  Since you can’t request a Pokemon and an item through the GTS I am going to have to get my daughter to trade with me at some point, since I don’t want to lose items.  I only trust the GTS when it requires both sides to do something.  I can see myself getting the same Pokemon in return, but without the item in question, so no evolution.

Ah well.  So that is what I spent a lot of the weekend doing, including most of Sunday, Pokemon hunting.

Reflecting After Round One of Pokemon Sun

After ignoring the game for a stretch in January, I finally got back on the horse and finished up Pokemon Sun.

Coming in Q4 2016

Sun and Moon

Of course, by “finished” I merely mean that I wrapped up the main story line, thwarted the evil does, picked up the prescribed legendary Pokemon, defeated the newly constituted Alola Pokemon League final four, and then bested the champion to take the title for myself.

Professor Kukui says that it is so!

Professor Kukui says that it is so!

As I have noted before, that level of being finished is the same as saying you’re finished with the current WoW expansion because you wrapped up the main quest lines in all the zones and hit level cap.  As with WoW, there is always a lot of things to do once the primary story is complete.  A good Pokemon title comes with a lot of end game options.

I have enjoyed Pokemon Sun so far.  Something else I have said in the past is that every Pokemon game, if you pull back far enough, is essentially the same.  A kid with a neglectful parent is allowed to wander the countryside engaging in the local pet-based blood sport until they are crowned champion of the local area.

To a fan of the series though, despite the similarities between titles, each generation of the game is different in enough details to make them unique.  There are, of course, new locations and new bad guys to thwart, along with new Pokemon to catch.  But there is also an evolution of the game mechanics over time as well as gimmicks that often show up for a generation only to fade with the next.

Pokewalker on my Belt

Once they gave us a pedometer

The problem is discerning which are features that are likely to stick around and what is a gimmick that you’ll never see again.  Having experience share that covers your whole party or getting experience for catching Pokemon as well as for defeating them are things that came in with previous games, so those will remain go forward.

On the flip side, as an example, the quirks of the Alola region such as not having a Pokemon League initially are one-time events used to promote the story.  That won’t be a thing next time around… especially since, if we follow the usual pattern, next time around should be a remake of a previous Pokemon game/region.

Z-Crystals, the special items that boost a once-per-fight Pokemon attack, are likely out for the next title as well.  That has the hallmark of a one-time feature. (Though I thought the same thing about mega evolutions, and they are still a thing in the Pokemon Sun & Moon end game.)

In the middle though, there are some features I wonder about.

Pokemon refresh… a feature by which you feed, groom, and otherwise improve the spirits of your party… that I think is likely out next time around.  It was one of those features that seemed neat when I started out in Alola, but after a while it turns into another bit of overhead you have to attend to after battles.  If A Pokemon gets wet you have to blow dry it… seriously… or it won’t be as happy.  But you want them happy, because when they are all spiffed up they can dodge attacks or get extra crits when fighting… plus it can cure status conditions after a battle… so you dare not ignore it.

Removing a static charge from Eevee

Removing a static charge from Eevee

Pokemon calling for help in the wild… I think that is out for the next title as well… or maybe I just hope it is.  That got a bit annoying after the first few fights where call for help extended a battle through half a dozen Pokemon.

The Poke Pelago, the special island you can develop also feels like a one time feature.  I have mixed feelings about that.  On the one hand, having to show up and collect Poke beans daily starts to feel like a chore, and the interface for some operations is a bit clunky.

You must tap on every bean

You must tap on every bean

On the other hand, the fact that you can level up Pokemon (slowly) on the island or hatch eggs rather than hauling them around with your party for thousands of steps, was a big boon.  Eggs are still a bit or work, but we no longer have to pace back and forth over a set track to hatch them.  So I will miss that part.

Rotom as your Pokedex worked out well, especially for me since it keeps track of where you need to go next.  That kept me from totally losing my way when I took a break from the game.  But then again, Pokedex updates and changes are pretty standard between releases.  I expect some of the features might stick, but the Pokedex itself will be different next time.

And then there were the travel move changes.  Gone were the dreaded Hidden Machine moves that you had to hobble your group with and in were special mounts you could summon on demand… if the situation was right.

Summoned mount AND safety gear

Summoned mount AND safety gear

I’m all for not crudding up your Pokemon with sub-par moves, moves that keep them from being transferred to boot.  On the flip side, this change does make travel very convenient and removes the hard choice about which Pokemon you’re are going to inflict HMs upon.  I will be interested to see if this feature carries on to the next generation.

As for the game itself, I am chasing the Alola Pokedex currently.  I am 41% of the way in currently.  The Pokemon Sun & Moon Pokemon are a mix of old versions (some of which have acquired local color) and new ones fresh with this release.

With the Pokemon Bank update I could dump a bunch of the previous ones into the game, but that feels like a bit of a cheat.  I will save that for the National Pokedex task.  For the Alola Pokedex I want to go out and get what I can first and trade for what I have to before I resort to Pokemon Bank as a resource.  Of course, it would help if my daughter would link trade with me.  You need to do that to evolve some Pokemon.

Anyway, that is where I stand.  Still plugging away at Pokemon Sun.

January in Review

The Site

I remain mildly stunned that WordPress.com decided to forego their briefly traditional yearly summary report for people’s blogs.  So I’ll just take last year’s main chart and update it for the year.

2016trafficsources

Top Traffic Sources in 2016

Oddly, that list is almost all EVE Online driven, save for Reddit.  The majority of the Reddit traffic came from repeated links to my homage to/preservation of Alamo teechs u 2 play DURID!

That aside, I do have more tangible WordPress.com issues to complain about.  The new stats page is still broken as I indicated last month.  Furthermore, comments have been acting oddly for a while now.  I will get a notification that somebody has left a comment on the blog, I will be able to see the comment on the admin page, but the comment won’t actually be visible on the post in question for quite some time.  The comment count on the post will take even longer to update.  And the comment in question won’t show up in the Recent Comments list on the side bar for ages, often only showing up when somebody else leaves a comment, which then follows the same routine.  Ah well.

And then, as the month went along, WP.com did another revamp of the UI, which made things tangibly worse for me.  But I can at least still find the old (and reliably functional) editor and most of the functionality I am used to hidden away under a menu at the bottom of the list.

Sanity is under WP Admin

Sanity is under WP Admin

They also changed up their subscription packages in a way that is going to complicate things for me, but I will get into that in another post at some point.  No need to spend all my anger here!

My blog did hit a record high number of page views this month… not this blog, my other blog.  CCP Phantom used a picture from the blog and linked back to its source in an EVE Online news post, which led to a spike in traffic yesterday.

350 views in one hour, when 3 views is the norm

350 views in one hour, when 3 views is the norm

As it so happened, traffic here was down… skill point posts are dull, I understand… leading to the first time ever when daily page views for EVE Online Pictures exceeded the page views here by 81.  Usually the ratio is something like 8 -20 to 1 in favor of TAGN.  Strange times.

On the bright side, at some point Google finally mumbled something about how they changed the G+ API and WP.com dragged themselves over to update that bit of code.

google-plus-logo-640

That connection broke just about a year ago for me, causing posts to be shared, but only with myself.  Not all that useful.  All you have to do to make it work again is disconnect G+ from your blog then connect again and it seems to start working again.  So now the five people who both follow me on G+ AND still actually use G+ will get spammed by my posts yet again.  Blame

One Year Ago

I had 16 predictions for 2016. (Results for those who need to know.)

I was also included on some sort of MMO info page thing.

It was the end of another Steam Winter Sale.

I was wondering what Early Access should really be.  I was also checking out which MMOs made PC Gamer’s latest list.

Smed was going to Kickstarter for Hero’s Song.  It got cancelled before I could finish the post about all the problems it had.  More than a bit of foreshadowing in that I guess.

People were troubled by a potential paywall in Rift.

The price for the Occulus Rift was announced, which led to quite a sum if all I wanted to do is play EVE Valkyrie.

In EVE Online I ran my first incursion boss.  We also got the first of the “no name” monthly updates.  Karma Fleet turned one.  CCP told us about skill extractors. Blog Banter 71 was about spaceships.  Also, there was some sort of conflict going on between I Want ISK and SpaceMonkeys Alliance.

In space we reinforced a tower and ran about in Typhoons and Jackdaws.  At the end of the month Reavers headed south to Wicked Creek to tangle with TEST.

Outside the game Battle Clinic, long a staple of the EVE Online third party universe, was set to shut down while the election process for CSM XI was kicking off.

Daybreak announced that they were going to port the five year old DC Universe Online to the XBox.

I went in to Diablo III to try out the Season 5 content.  I ran through the story quickly, but there was more to do.

I wrote a bit about The Force Awakens.

Finally, I was marveling at all the movies from 1986 that I remembered.  Aliens! Top Gun!  Platoon!  Ferris Bueller’s Day Off!   It was a hell of a year for movies.

Five Years Ago

I asked 12 questions for 2012. Some of those questions are still pretty legit.  I also did what was for a while the annual LEGO minifigure round up.

I updated the About Page to its “Infrequently Asked Questions” format.  Has it really been like that for five years already?  It is probably due for an update.

There was that whole SOPA thing.  We still live in peril of its return.

I struck a couple of games from my watch list, as it seemed I would never go back to play them again.

I bought an iPad for our cats… judging by the pictures.

LEGO Universe joined the ever increasing list of departed MMOs when its free to play conversion failed to save it from extinction.

SOE gave us the subscription matrix for the EverQuest free to play transition.  As part of that conversion, EverQuest Mac was targeted for extinction as well. (Spoiler: It survived… for a while)  Meanwhile, somebody had an EverQuest cocktail shaker on eBay.

Prompted by comments from others, I asked why those who sought an old school MMO experience were not out playing Vanguard.

Blizzard said they were going to be too busy in 2012 for a BlizzCon.  Speaking of Blizzard, I hit level 85 at last in WoWAnd then there was a panic about Diablo III maybe launching in February. (It didn’t)

Turbine announced that their fall LOTRO expansion would be Rider of Rohan.

There was an odd divergent current about Star Wars: The Old Republic, with some declaring it dead already (one month in) while others were still in “best game ever” mode.  My favorite (now deleted, but still on the Internet Archive) angry post called it a hate crime.

I was starting to moan… more loudly… about how free to play makes an MMO focus heavily on cash shop content… to the detriment of the game in my opinion.  This was prompted, no doubt, by those wings.  Smed, on the other hand, was very happy about free to play.

In EVE Online the war against White Noise came to a close, leading to a quiet time in the north.  But a conflict with Raiden was looming.  during the lull, I recalled my first PvP death in EVE and celebrated that Garde drones now actually went *pew* *pew*.  Boring no more!

In Rift, the instance group was kicked off its server.  We regrouped on a new server.  We were also warming up and starting to work as a group again in the Iron Tombs and the Darkening Deeps.  That last was a struggle.

The Type 59 tank was pulled from the cash shop in World of Tanks.

And, finally, there was Pop Muzik.

Ten Years Ago

I wrote 59 blog posts, which remains a monthly record here at TAGN.  Of course, that was before Twitter, so I was more likely to do shorter posts.  If I had the patience I would track the average word count per post per month over the life of the blog to see how I changed from short posts to more of a long form/long winded approach.

I gave a brief recount of 2006 in what I find is my first high/low post on the blog.  I had forgotten that I had done that post.  I also uninstalled some games I was no longer playing.  I was also looking forward towards Lord of the Rings Online.

The MMO blogesphere starting talking about generations of MMOs, and I asked if we had even gotten past the first generation, then quoted Wikipedia’s take on the generation debate.

The instance group in World of Warcraft finished up the Scarlet Monestary and rolled through Razorfen Downs.

Blintz, my fae swashbuckler in EverQuest II was just digging into Zek, The Orcish Wastes, one of my favorite zones in post-cataclysm Norrath, as well as hunting for Blood Talon in order to get my dwarven work boots.

Scott Hartsman described some of the goals for the EverQuest II expansion that would eventually become The Rise of Kunark.  I also discovered that Sony slipped a promo for the Transformers movie in with the Echoes of Faydwer installation.  That was back when SOE was under Sony Pictures.

I played in some of the Vanguard open beta, once I got it downloaded.  The team was still working on a lot of polishing and features. The launch date was announced somewhat late, but when the game actually launched (on the same day as the much maligned Microsoft Vista), I declined to buy the box even though it was on Station Access.  I thought one of the game’s potential flaws might be the inability to make a “hot” character. A female half-elf was the best I could manage.  The character models were not pretty despite a profusion of sliders and options in the creation process.

Blizzard launched The Burning Crusade without the usual first day disasters that generally accompanied an expansions back in the day, though I couldn’t figure out why I bothered to buy a copy.  I was wondering how long it would hold its $40 price tag.  It stayed at that price for quite a long time.  These days we get a discount before a game even goes live.

Given that expansions were on my mind, I was wondering what the best timing for expansions really was.  EverQuest was still doing two a year back then, while Blizzard took more than two years to get to its first one.

I gave a brief review of Massive Magazine issue #2.

And I found that SOE had provided the industry standard definition for the word “soon.”

Most Viewed Posts in January

  1. I Will Play Candy Crush No More Forever
  2. Daybreak Doomsaying
  3. Where the Hell is that EverQuest Successor Already?
  4. The End of Landmark Foretold
  5. Would You Rather Fight Than Switch?
  6. Pokemon Go Account Hacked and Recovered
  7. 2017 – Predictions for Another New Year
  8. Opening the New War at F4R2-Q
  9. Falling Back in Catch
  10. Too Fast Through Tristram!
  11. Steam Winter Sale 2016 Results
  12. Seagulls Stop it Now!

Search Terms of the Month

what does dellmon mean
[Been asking what he means for years]

pretty alien sto
[The one in Kirk’s quarters]

everquest imperfect diamond
[Summed up correctly]

what is vanilla wow
[A unicorn we all want to find or slay]

Broadband Advertising Church
[Our Latency of Perpetual Round Trip?]

“pantheon: rise of the fallen” pipe dream
[So you may think]

Diablo III

The 20 year anniversary event, The Darkening of Tristram, got me to patch up and log into Diablo III again.  It was an interesting little distraction, some additional content, but beyond superficial graphical tweaks, it had about as much to do with 1996 as Twitter and the iPhone.  It did get me to go find the soundtrack from the 15 year anniversary, which is available on iTunes.  But I got the bulk of the achievements and the pet all the same.  I am just not sure that the event is something that will necessarily be a draw for people every year.  Anyway, if you want to see it this year, you had best patch up and try it, as it is supposed to go away soon.

EVE Online

I started off with a bang in New Eden around New Years, with the battle over the two Fortizars.  But then it was back to work where I caught the flu that was going around and I found I didn’t really have the stamina for ops at that point.  I joined in the return from Catch, but that was about it.  Once I was better I started getting my carrier together to see if I could join in on the promised training ops.

EverQuest II

Somewhere along the line I fell off the wagon when it came to Norrath.  The single quest chain I was able to find wasn’t thrilling me so I was just logging in daily to do a couple of crafting writs and maybe just enough harvesting to get the daily loyalty token reward.  I have about 500 of those and have yet to spend a one.  I haven’t unsubscribed yet, but it seems likely to happen before the next billing cycle.

Minecraft

While I was slacking off elsewhere, I was putting a bunch of my free time into Minecraft.  Not only do I have a big project under way, but I was ill for a week or so and Minecraft is conducive to playing when you’re not feeling well.  The long road hasn’t reached the half way point yet, but I moved the end of the road forward several kilometers over the course of the month.

Pokemon Go

Bad weather and illness kept me from playing very much… though there was at least one evening where you could have seen me leaving the house past 10pm to get in the car in order to drive the half mile to the nearest Pokestop because dammit, it was Day 7 of my streak and I wasn’t going to give up on that big payoff just because I wasn’t feeling well.

  • Level: 25 (+0)  Almost to 26, but not quite.
  • Pokedex status: 111 (+5) caught, 137 (+3) seen
  • Pokemon I want: Anything second generation
  • Current buddy: Nidorino

Pokemon Sun

As with a couple of other titles, I fell off the Pokemon Sun bandwagon for a good stretch of the month.  You would think that Pokemon would be a good game to play when you’re sick, but for some reason whenever I picked it up, I fell asleep.  Late in the month I did finally get back on track and finished up the final trial on Poni island, finished the main story line, and made Nebby get in the goddam bag for the last time.  On to the Pokeleague and then endgame activities.

Steam

For once the Steam Winter Sale actually distracted me from other games.  I bought a few budget titles and actually played through them.  Train Valley probably got the most attention.  I did start off in Stardew Valley, but wasn’t really in the mood to get through the inevitable initial hurdles any building/farming sim puts you through.  I will get back to that later.

Coming Up

The Activision-Blizzard 2016 financial report ought to be rolling in next month.  While the first rule of subscription club remains “don’t talk about subscription club,” I do look forward to seeing what I can divine from whatever clever number arrangements and MAUs charts the company puts out.

There is the inevitable monthly patch headed for EVE Online.  Also the CSM 12 candidate period will be in full swing and we should know by the end of the month who will be on the final ballot.  Then there is the Winter War in the south and a plan for another Burn Jita, though no final date has been set for the latter yet.

There are some things afoot with Lord of the Rings Online… something about a horse… while their partners at Daybreak will be putting and end to Landmark.  And, as I mentioned in the post earlier today (I am writing this before I have written that post, so I hope I didn’t forget to write it!) there is some distant rumor that we might hear something later this week from Turbine about the final fate of Asheron’s Call... something besides “bye!”

Also, wasn’t the EverQuest II Race to Trakanon server supposed to close in January?  I haven’t seen an announcement yet.  Was the team was too busy with server issued this month?  Maybe that will be something for February.

Also, after writing a ranty opinion piece about an EverQuest successor, I suddenly feel like I should got back and revisit a few other opinions.  Maybe.  My writing has strayed from opinions towards reporting on what I am doing over the years.  It might be time to update some views that may have been altered with the passage of time.

And, in a final question, when did my month in review posts start passing 2,500 words on a regular basis?

Mostly Mobile Friday Bullet Points

Another Friday post about minor items of interest.

Candy Crush and Pokemon Go Slip

Superdata Research put out their monthly chart for December 2016, which showed Pokemon Go slipping down to 4th place on the mobile list.

December 2016 Numbers

December 2016 Numbers

I think I am mostly surprised that the game is still holding out in the top five now that winter is here and that the game has clearly worn on some people during its first six months.

Also of note, Candy Crush Saga is down in 10th place.  While lower than it has been previously, I remain surprised that it is still on the list more than four years down the road.

Superdata also has a 2016 summary report that you can get for free which puts some dollar amounts to a few of their charts.

Pokemon Go Expands

This week sees the addition of creatures from Pokemon Silver & Gold into the mix players can catch.

Now featuring the Johto Region

Now featuring the Johto Region

Eggs have been hatching certain Johto Pokemon for a while, but now you should be able to find new Pokemon out and about in the world.

Pokemon Bank Update

On the 3DS hand held side of the franchise, Pokemon Bank has finally been updated to work with Pokemon Sun & Moon.  You can now move Pokemon from previous 3DS Pokemon RPG titles into the latest game.

How things line up now

How things line up now

In addition you can get the Z-crystal for Mew by scanning the QA code in the linked announcement.

Hearthstone on My iPad

After dumping Candy Crush Saga from my iPad, I found I did not really have a good “sit on the couch and play while I watch TV” sort of game left.  With the fancy new iPad able to run more modern games, I started poking around at the App Store to see what I might download.  I also went down the list of games I had already tried and found Hearthstone.  So I grabbed that.

HearthstoneWhite_450

I had not really played it since the game came out, and I only played it then because Blizzard offered up a mount for WoW players who won three games.  I had put it on the old iPad 2 as well, but never got into it.  This time around things have been a bit different.  So far it sort of works as a replacement.  I am not into collectible card games at all, so it being a dumbed down version of whatever probably means it is well suited to me.  I barely remember how the game works, but I seem to win once in a while, so it is working out.

Also, looping back to a previous bullet point, Superdata reports that Hearthstone is the highest grossing collectible card game, with the money quote being:

Hearthstone earned roughly four times as much as its closest competitor in 2016 and is forcing the digital CCG market to transform

And so it goes.  I still don’t plan to spend any money on the game myself unless I somehow really get into it.

EverQuest II Down

And,as a final item, it was reported over at EQ2 Wire yesterday that EverQuest II had to be taken down unexpectedly yesterday and problems logging on still persist as of the latest update this morning.

That is it, on towards the weekend.

The Pokemon 20th Anniversary Finishes Up with a Meloetta Event and More

As the end of 2016 looms, the final download event for the Pokemon 20th Anniversary celebration is at hand.  The last mythical/legendary Pokemon on the list is Meloetta.

The last anniversary download

The last anniversary download

Meloetta was introduced as a special event Pokemon in the generation V games, Pokemon Black & White and Pokemon Black Version 2 & White Version 2.  Since then, the only way to get it into the generation VI games was via the Poke Transporter part of Pokemon Bank.  So if you missed it back then, now is your chance to get one.

This is another direct download event, so there is no need to visit GameStop for a card.  The instructions for downloading Meloetta are on the Pokemon site.  As usual, the event is for Pokemon X & Y or Pokemon Omega Ruby & Alpha Sapphire on the Nintendo 3DS or 3DS XL.  I thought it *might* work on Pokemon Sun & Moon this month, but no such luck.

Still, there are things to get in Pokemon Sun & Moon.  There is a level 5 Munchlax still available for download until January 11, 2017 and the special Ash-Greninja that you get at the end of the demo version of the games that you can then transfer over to either Sun or Moon.  And just this past week they announced that the mythical Pokemon Magearna is available.

Magearna in Sun & Moon

Magearna in Sun & Moon

Magearna is not a download however.  Instead, once you finish the main storyline and defeat the usual champions at the end, you can scan a QA Code to get Magearna.  The details are available here.

I haven’t finished the story yet in Pokemon Sun & Moon yet.  I have been moving at a slow to moderate pace, trying to get to the next waypoint each evening.  But there are all sorts of side tasks to do as well, so I have been taking my time.

And then there is Pokemon Go, where the news has been leaked that the game will be teaming up with Starbucks for a promotional event starting today, with what sounds like a special Pokestop or Gym in every Starbucks location.  There is also a rumor that we may soon get an update that will add second generation Pokemon to those in the wild, giving people another 100 to catch.  I’ve only caught 100 out of the first batch of 150.

November in Review

The Site

I got another WordPress.com achievement this month.

A thousand of you hit that button

A thousand of you hit that button

In the context of WordPress.com, a follower is somebody with a WP.com account that follows your blog so they can view updates in the WP.com reader.  This surprises me both because I am not all that fond of the WP.com reader and because I muted notifications about new followers a while back, so wasn’t really keeping track at all.  Also I turned off that little floating thing that has the “follow” button, so I am not sure how people even do the follow thing here at this point.

But now I have accrued 1,003 followers in the last 6 years, which is when “follow” became a thing on WP.com.  If you know how, you can find a list of all of your followers.  Mine is 51pages long and full of people I don’t recall.  But my third follower ever was Stargrace.  She has been pretty busy of late.  And follower 1,000 was Adam Harkus, who is a guitarist and travels.

Of course, a thousand isn’t all that many people and this month has actually seen another drop in page views.  The previous time I mentioned it, Google was the reason.  There was a date after which referrals from Google dropped by about 25% daily.

This month however Google has remained steady.  Instead the drop has come from referrals from other blogs and related sites.  I don’t know if the election and its aftermath has everybody otherwise occupied or if I am just wrote dull stuff this month… I certainly did not write much about WoW and haven’t been in a war in EVE… but on average a good 100 people a day simply aren’t clicking on links that lead to my site.  Life in blog lane.

One Year Ago

The launch of Fallout 4 caused a dip in porn viewing on the internet.

Nintendo announced they were re-releasing Pokemon Red, Blue, & Yellow on the 3DS Virtual Console.

BlizzCon was approaching and I laid out a “need vs greed” list of things I thought would happen at the event.  But before BlizzCon there had to be the Q3 quarterly results.  The big news was that World of Warcraft held steady and had 5.5 million subscribers.  However, Blizzard said they were not going to talk about subscription numbers any more.  They would be talking about Candy Crush Saga though, having purchased King for 5.9 billion dollars.

Then BlizzCon came and I had to score my list.

It also slipped out a bit early that the WoW Legion expansion would not hit until summer 2016, September 21 being the last possible date listed, which seemed a long ways off.  I wasn’t yet ready to return to the game.  I used gold to grab a WoW Token for 30 days of play time and spend the most of it just earning that money back running missions in my garrison.

I dipped my toe back in Lord of the Rings Online for a bit.

Still playing Minecraft, I finished up the Great Northern Road and highlighted the guardian farm that Aaron built.

In New Eden, the Parallax expansion was released, the last named monthly update in Syndicate to be released.  From then on names were reserved for big expansions while monthly updates were simply know by their date.

There was also the start of the ill-fated Fountain War Kickstarter campaign, which was plagued by hubris, gaffes, bad ideas, and “Grrr Goons” hostility.  Not that it didn’t deserve some of the latter as it was a clusterfuck and was not winning fast enough.  It was finally cancelled before the clock ran down, but it left a bad taste in everybody’s mouth.

There was also a Fountain War video which was better received… but then nobody was asking for $150,000 to produce it.

Meanwhile, another member of CSM X got cut.  Not a Goon.

CCP Quant took his EVE Vegas presentation and made it the first of the monthly EVE Economic reports to be publish.

And actually in the game, the Reavers were down in Wicked Creek to spar with TEST.  We were not there long, but it was one of those deployments that generated its own legends in the SIG.  We were called back because a small war was brewing in Cloud Ring against some foes, old and new.  Some had no sov and were hitting us from low sec.  We fell on them when we could in what was being dubbed the “Kickstarter War.”  Herein lay some of the seeds of what would be called the “Casino War” and, later, “World War Bee.”

Over at Daybreak, EverQuest II got the Terrors of Thalumbra of expansion while EverQuest got expansion number 22, The Broken Mirror.  There was the Phinigel “true box” progression server coming up for EverQuest.  The EverQuest II server consolidation was wrapping up, on Stormhold the Kingdom of Sky expansion was voted down, and the game turned 11, all of which I covered in a single post.

Daybreak also shut down Dragon’s Prophet, which lives on in Europe under another publisher.

Smed, gone from Daybreak, wanted to stop talking about money when it came to video games.

And finally, I had a test… a Star Wars test… for those wishing to date my daughter.

Five Years Ago

I looked back at the Star Wars Extended Universe novel Heir to Empire, which turned 20 years old. That might be my most coherent piece on the site.

In EVE Online, the upcoming Crucible expansion had a chance to remove the Incarna stink from the game. Oh, and ship trails were back. And Hulkageddon V was announced… about six months early it turns out.

I reviewed my 2011 MMO outlook. Rift appeared to be the unlikely winner, while DCUO had already gone F2P.

Speaking of going F2P in under a year, I had my first peek at Star Wars: The Old Republic in the beta. Pre-NDA drop, I used Star Wars Galaxies to describe the game as nothing new. Then the NDA dropped and I bitched some more. I did not find the game fun, cancelled my pre-order, and went back to Rift.

And then there was EverQuest II going free to play on all servers, which made me wonder what else in the SOE line up might follow suit.

Then, suddenly, Vanguard started showing inexplicable signs of life.

On the Fippy Darkpaw server, the Scars of Velious was complete and the Luclin expansion went live. Also, breaking the retro aspect, Fippy Darkpaw players got the same new hot bars that all EverQuest players got with the new expansion. They actually worked like hot bars in other games.

In Rift, we made it to Meridian and then faced our first boss while learning the rules of their LFG tool. Oh, and the damn Yule rifts were up before Thanksgiving. I swear, it gets earlier every year.

We learned of the real money auction house in Diablo III. An auction house focus for the game? I’m sure that will work out great.

And also on the RMT front was the Guardian cub pet in World of Warcraft. I did a couple of price checks on those, but somebody should probably go back and see how prices look a year later.

Oh, and WoW had lost 2 million subscribers. Remember when that was a big deal?  But it was still insanely profitable.

Torchilght II was delayed because we had other things to play, right?

AOL shut down Wow.com. That doesn’t mean what you think.

I announced the winners of my Azeroth travel poster contest.

Google was pissing me off by changing up Google Reader. I am still annoyed by some of the features they axed, but at least they fixed the layout so you could reduce the huge amount of white (read: wasted) space in the new default layout.

And we said farewell to LEGO Universe.

Ten Years Ago

Our World of Warcraft Saturday Night Permanent Floating Instance Group finished up Blackfathom Deeps,The Stockades, Shadowfang Keep, and started in on Razorfen Kraul.

In EverQuest, I picked up The Serpent’s Spine and tried running a new character though some of the new level 1-70 content.  I also set out a minor goal of taking screen shots to compare Faydwer in EQ and Faydwer in EQII that lead to posts about Kaladim and Kelethin.

And in EverQuest II, the Echoes of Faydwer expansion came out.  Once I found a copy and got past the patching process and into the game, I made a fae swashbuckler and went to town.

the Revelations expansion hit in New Eden, my first expansion update in EVE Online.  I followed the general wisdom and made sure I had a long skill training the night before.

The Wii and the PlayStation 3 were both released in the US.

And the maker of the ubiquitous ZMud client announced a replacement product called CMud.  I tried the demo version, but since ZMud continued to work for me, I stuck with that.

Most Viewed Posts in November

  1. Make My Alpha Clone
  2. Pokemon Go Account Hacked and Recovered
  3. EVE Online Passes 50K Players Online Again
  4. Election Night in Fountain
  5. The Demise of BattleClinic
  6. WoW Legion Sales Numbers Stacked Up Against Past Launches
  7. EVE Vegas – Like Finds Like and Other Things
  8. Running Civilization II on Windows 7 64-bit
  9. Pondering That Legion Level 100 Boost
  10. Projecting on BlizzCon 2016
  11. Ascension Day in EVE Online
  12. Scoring My BlizzCon Projections

Search Terms of the Month

why isn’t torchlight 2 more popular
[There is probably a long post in that. For me, it just wasn’t as compelling as Diablo III was]

eve online goonsquad war even when “alpha clone” -state
[I really want to know what they were looking for]

minecraft 1.11 were do you find the new woodland mansion
[I think I actually answered that one this month]

swg source code download for private use
[They try to limit that to just scoundrels]

Spam Comment of the Month

Thank you for sharing superb informations.
[I just like the plural at the end there. Give me all your datas!]

EVE Online

I did not end up playing very much EVE Online this past month, which is odd, because we got the Ascension expansion. That was a big deal, with Alpacas and new explosions and such.  But it was also a month where the Imperium was mostly at peace.  I went on a couple of ops into Fountain where we take pot shots at The-Culture.  But otherwise Delve has been pacified, Querious filled, and anybody who wanders into our space gets caps dropped on them.  Since I often only log in for strat ops, quite times can often lead to low play times.

Minecraft

The surprise entry this month, as my activity there of late had been rather listless.  But it too got an expansion which spurred an exploration drive as I sought out a woodland mansion of my own and then worked to link it up with the rest of our infrastructure.  It is a game where having a project can make all the difference.  Now what to do with that mansion?

Pokemon Go

The double experience holiday event helped push things along for me, as have the new daily first and seven day streak bonuses.  And I got a Snorlax from a 10km egg, which is now my highest CP Pokemon, ringing in currently at 2,185.

Current end of month stats:

  • Level: 24 (+2)
  • Pokedex status: 99 (+20) caught, 129 (+16) seen
  • Pokemon I want: Ditto
  • Current buddy: Ivysaur

Pokemon Sun & Moon

A new game for the core Pokemon RPG fans.  And a pretty decent entry in the field, as it walks the tightrope path between sticking to the core essentials and bringing new things to the franchise… besides new Pokemon.  My daughter and I have been playing it, though I think she is up on it because a couple of her friends at school play Pokemon as well.  My influence wains, but I’ll take any play time I can get with her.  And at least one of her friends has said it is so cool that her dad plays Pokemon too.  Hah!

Stellaris

I started out this month gangbusters on Stellaris.  And then I got past the hump and figured out the early game, only to fall into the abyss of the mid-to-end game that can really drag on as empires settle in and wrestle with each other over the scraps, form federations, and then stare at each other while the victory conditions remain way out of reach.  The Civilization end-game problem writ on a galactic scale.

World of Warcraft

Azeroth has been rapidly falling out of favor around here.  I certainly played less WoW than any other game I called out this month, and at least one I did not. (I played some Age of Kings at one point.)  Part of that has been something of a reaction to the pre-flying achievements needing mythic dungeon runs or a crazy rep grind, depriving me of the sort of longer term goal that might keep me going.  And then Blizzard has been breaking things.  I was getting back into pet battles, right up until a patch broke the PetBattle Teams addon.  Without that, sorting through 500+ pets to make a team for a given fight is just too annoying.  And for some reason, I can no longer send things via email to my alts, breaking a crafting thing I had going on.  So WoW may be on its way out for me very soon.

Coming Up

The final month of 2016, the year that will be that year for some time to come, looms.  There is still time for and additional disaster and a few beloved celebrity deaths.  But still, there is limited time left, though I am still predicting some sort of horrible New Year’s Eve ball dropping fiasco that will take out Anderson Cooper, Kathy Griffin, Carson Daly, and Ryan Seacrest live on national TV.  Guy Lombardo never faced such peril.

Otherwise, what have we got for December?  Probably a Steam holiday sale, even though we just had a Steam autumnal sale.  Steam sales have lost their edge.

I’ve got the usual five posts to write, looking forward and back, reviewing predictions and making new ones, and generally wrapping things up for the year.

There is a rumor that Pokemon Go will get new Pokemon in December.  No Man’s Sky is supposed to get an update to make things better, though the current $60 price makes it too pricey for me to gamble on just yet.  There will likely be the usual EVE Online monthly update, maybe with a holiday event.  Holiday events will be going on in all the usual games.

And for some of us it will be wet and cold out, which will give is a fine excuse to stay inside and play video games.

On the Run with Pokemon Sun (and Moon)

I’m not sure what that title really means, but there it is.

So, yes, there are a pair of new titles in the line of core Pokemon RPG games, Pokemon Sun & Moon.  They came out back on the 18th and my daughter and I got our copies from Amazon that day and immediately started playing.

Coming in Q4 2016

Now Playing at Our House

I let my daughter have first pick and she went with Moon, so I got Sun.  She was into the game right away, picking Litten as her starter.  As I sat down on the couch with her to start myself off, I announced that I, too, was going to choose Litten, the fire Pokemon always being the safest choice.

Which one will you choose?

The usual grass, fire, and water starter Pokemon

She objected strongly to this, pointing out that the house tradition was that we never, ever choose the same starter Pokemon.  I had to admit that this had been the case, which explains why I have never had the fire Pokemon as my starter, since that is always her choice.

Ah well.

Once again I was left with the choice of water or grass and, as I have generally done, I went with water.  Rowlet is cute and all, but grass always seems to be the weak option on the list as I recall from that time I chose Bulbasaur as my starter.  You choose grass and the Ponytas start coming out of the woodwork.

So I started off with Popplio, an escapee from an Italian circus act and the water starter.

As a starter he is cute enough, but the tradition for Pokemon starters is that they get strange as they evolve.  So he starts as a cute seal, then goes a bit further down the circus act.

Ongoing circus acts

Ongoing circus act

And the final evolutions for all three defy the cuteness they all started with.

An anime co-player, Thundercats, and Trump's anime wife

An anime co-player, Thundercats, and Trump’s anime wife

I think the final Litten evolution is the best looking of the group, though it still loses all the cuteness factor.  And so I have taken to hitting the B button every time Popplio, whom I named “The Popo,” starts to evolve.  I am far enough along with him in the game now that he should be in his final evolution, but I still have little Popplio with me.  I’ll have to evolve him at some point, you usually don’t get your best moves unless you evolve, but for now I’ll keep him cute.  I think I did the same thing with Piplup back in the day.

I was also quick to get a fire Pokemon into my party, having been denied one as a starter.  Fortunately Growlithes are easy enough to find early on.  And I also put the Munchlax, a download for those who purchase the game in the first couple months, into my party as well, starting off in the world with the following lineup:

  • Popplio – water
  • Growlithe – fire
  • Munchlax – normal
  • Drowzee – psychic
  • Ghastly – ghost
  • Magnemite – electric

So far that has given me a team that has somebody strong against whoever I am facing.

As for the game itself, I am enjoying it.  My daughter seems especially into it and actually finished the main story line last night. (There is still plenty of end-game content to go for her though.)

I saw a review of the game that described it as being very good for people new to the series, and I would have to agree.  The game guides you carefully to start off and does a good job of keeping you on track.  (Though, if you’re an old hand, the start can seem a bit slow.)

Your rival doesn’t even get the starter Pokemon yours is weak to anymore.  On choosing Popplio, I found that Hau, who fills the traditional rival role, though he isn’t as into the rivalry as some past players of that part, took Litten.  Water puts out fire.  It was actually planning for my rival that got me to add a Growlithe to my party as soon as I caught one.  I didn’t need him for that, though having a strong fire Pokemon in your party is never a bad thing.

And the game does its best to keep you supplied with various necessities as you start out and you get the experience share item early on, which favors lower level Pokemon, so keeps your party all around the same level.

There are also a whole host of quality of life improvements that showed up with Pokemon Sun & Moon.  Aywren has a post covering much of that.

If I had to pick one of the improvements, it would be the changes to storage management which, once I saw them, I wondered why they hadn’t done this already.  The whole storage system was still working about the same way it did back on the original GameBoy.  With Pokemon Sun & Moon it looks like Game Freak finally discovered drag and drop was an option with the 3DS touch screen.  I just hope this isn’t one of those features they do for one game and then don’t carry it forward to the next one.

Of course, there are some things that annoy me.  None of these are rage inducing game breakers, but rather little reminders that the world is not perfect.

Of course, there is the call for assistance that wild Pokemon get.  That seemed like a good idea when I first heard about it.  I even mentioned it as something I was looking forward to.  However, when you’re in a battle in the wild and you just want to capture that one Pokemon and they keep calling for help… and getting it… what was once an easy battle becomes this epic struggle to no great benefit.  I think it is probably good for the trial battles, where you fight one main opponent, but the battle is drawn out by the assistance, because those are supposed to be tough fights.  Fighting some wee Pokemon in the tall grass on your way somewhere shouldn’t be.

And speaking of things that I only expect in big fights, when did every trainer on the side of the road get handed a full restore?  Game Freak sought to extend those battles as well I guess, as if you knock their Pokemon down into the red, they’ll pop a potion and be full health again.

My daughter was a bit disappointed to find that the Pokemon Daycare of past games is now just for breeding.  It used to be a tradition to leave a couple Pokemon there while we moved on through the game, only to come back later and find them leveled up a bit.  Not a huge loss, but a change.

I’m also finding Team Skull to not be much of a force for evil in the world, acting more as comic relief.  Nice rhymes, but no threat.  But I am only about half way through the story, so maybe I haven’t gotten to their prime point yet.  Or maybe they are just a distraction from some other villains.

I’ve also found it awkward that the D-pad is no longer used for movement by default.  Yes, like the old Pokemon storage methods, the movement via the D-pad is something rooted in the ancient GameBoy history of the game  The analog Circle Pad, now your movement control, is just above the D-Pad has not only worked for movement over the 3DS era, but is arguably better for movement. (It is also quieter. My 3DS D-pad has an audible click to it.)  However, after getting out of a battle or a transaction, my thumb still falls naturally onto the D-pad and I spend a second or two wondering what is thwarting me from moving.  I’ll get used to it eventually, but for now my thumb just lands on the D-pad first almost every time.

But probably my biggest gripe and/or concern is about performance.  I have one of the original model 3DS XL units, as does my daughter, and the game gets noticeably laggy at points when there is a lot going on in the game or when it does a close up on a 3D rendered character. (Such a close up lags and lingers long enough for you too see how crude the texture over polygon looks up close.)  And load times seem to drag on much more so than they did with Pokemon X & Y or Pokemon Omega Ruby & Alpha Sapphire.

The game is still playable.  In fact, most of the time there is no performance issue at all.  But when it happens, I see it.  It makes me wonder if this game, or future titles in the series, really need the updated version of the 3DS with the 804 MHz quad core processor that the new models have rather than the 268 MHz dual core processors of the original models.  Or maybe Game Freak just bit off more than they should have with some of the 3D stuff.

Anyway, we continue playing at our house.  While I haven’t been as diligent as my daughter… I have been moving at a slower pace, trying to fill up the Pokedex as much as possible as well as playing a lot of Minecraft… I am still going.  I finished the final challenge on the second island and just arrived on the Aether Foundation’s artificial island.

Alola Region Map

That white platform in the middle of the islands

I will carry on from there tonight.