Tag Archives: TEST

TTC Allies Fumble War Dec Mechanics for the Perimeter TTT Keepstar Armor Timer

In a completely expected move, the Tranquility Trading Consortium Keepstar in Perimeter was reinforced pretty quickly after Vily began the unanchoring sequence for the northern TTC structures.

If you are not sure what I am talking about, you can catch up on the sequence of events that led to this with these three posts.

There are lots of links in that third post to fill in any gaps.

Goonswarm Federation (GSF), along with some other alliances including The Initiative and Brave declared war on the TTC with an eye towards blowing up those structures before they could unanchor.  Somebody got in and set the first timer right away, so that the battle over the armor layer fell on Saturday night my time, or at about 01:30 UTC on Sunday EVE Online time.

Tranquility Trading Tower

It seemed pretty obvious that we were going to go up to Perimeter and shoot the Keepstar.

But before that kicked off, Gobbins, head of Pandemic Horde, sent out a ping to his alliance declaring that GSF had made a “little oopsie: with its war declarations.

One of the classic blunders, declaring war in high sec against Vily or something…

Gobbins plan was to NOT ally with the TTC against GSF, but rather to just ally with TTC for the war decs of GSF allies.  Then they could shoot all of our allies and we wouldn’t be able to shoot them.  That was his master plan!

So that happened and was noted on Reddit.  Meanwhile, when the time came around there were pings for two fleets, with Asher Elias leading a Rokh fleet and Alterari Phoenix leading a Ferox fleet, Perimeter as our destination.  But the pings insisted that the only GSF members join.  We ended up with 250 people in the Rokh fleet and about 150 in the Ferox fleet.

None of the people in those fleets could shoot the alliances that had not joined the war as allies of the TTC… but that also meant that they couldn’t shoot us.

Even as we were forming up and changing fits, notifications came in that Fraternity, Pandemic Legion, Pandemic Horde, and Slyce, were signing up to be allies of TTC against GSF.  They seemed to have recognized their mistake, if a bit late.

The notices arrive

As noted by Gobbins, when you join a war as an ally there is a four hour cool down before you can actually start fighting.  The last of those war decs were about an hour before the battle for the armor timer would begin.

We would start shooting the structure at about 01:40 UTC, but they couldn’t shoot us until three hours after the armor timer fight kicked off.

So we made our way from Delve to Perimeter.  I was in the Rokh fleet and we landed on a Frotizar to wait for the timer to come out.

Tethered and waiting

That gave us some time to change our fits from travel to the siege… which went rather comically as it turned out that about half the fleet did not read the MOTD or didn’t understand it, because people didn’t have the fit or the right extra ammo.  Fortunately, we were right next to Jita, so somebody went over and bought us modules and ammo and we got ourselves squared.

(I was among those who missed 2 out of the 3 requirements, though I am going to claim that I was busy trying to get the travel fit together for a Rokh that had been sitting around since the final months of World War Bee when we were expecting to fight to the last on the Keepstar and would need back up ships.)

When the time came we warped to the Keepstar, landing at a bookmark between the uprights, waited a little bit, then commenced shooting it.

My Rokh with the Ghostbird SKIN

Meanwhile, Fraternity and PanFam were there with fleets that they couldn’t do much with.  Gobbins had pinged for “max dudes” and ended up being unable to shoot us. They flew around, warping in on us as we sat there shooting Keepstar.  But they couldn’t touch us without getting CONCORD on them, and we all had our safeties set to green (or most of us did) so we couldn’t even shoot them by mistake.  So we just shot the structure.  A few people… ours and theirs… managed to bring CONCORD down on themselves.  But mostly it was just us shooting the Keep.

CONCORD hanging around after zapping somebody

The only opposition we had throughout the fight was from TEST, which we had war dec’d earlier and which had allied with the TTC well in advance, and from Vily who was manning the Keepstar defenses.  TEST was out in force… which for them these days means about 20 people… so they were not much of a threat.

Our fleet between the uprights

Meanwhile, a Keepstar in high sec doesn’t have a bomb launcher or a PDS to swat away drones.  So Vily was targeting individuals and trying to blow them up.  I am pretty sure he killed a Vigil at one point, but wasn’t doing well against anybody who was paying attention.  I had my turn as a target but called for logi as I was red boxed by the structure, so never got under 80% shields.

Eventually, as the armor layer had less than 30% left, Fraternity hit their timer and was able to attack us.  They warped an Eagle fleet in on us, along with some of the few TEST people who had been hanging around.

But we had been expecting to be fighting hostiles from the get go.  So we dropped drones and put them on the Keepstar, which was enough to keep the timer paused and keep damage ticking down, and turned our guns on the fleet that warped in.

They stuck around for a few minutes, took some losses, then warped off, leaving the battle.  The highlight for me was getting the final blow on a TEST Catalyst, which put a kill mark on my Rokh.

And that was pretty much the battle.  We turned our guns back on the Keepstar and at almost exactly 04:00 UTC we finished up the armor layer.  The sturcture pulsed and we got the timer for the final fight, 4 days and 20 hours from the end, which puts it at around 5pm Pacific time on Thursday for me, or just after 00:15 UTC this coming Friday.

When the next fight will happen

After that we gathered everybody up and made our way back to Delve.

The battle report for the whole thing was a mess because it was in high sec and a lot of random people showed up and only people who got on kill mails or who were blown up were counted, so the numbers shown do not represent the numbers present.

Angry Mustache broke the report out into four groups, but I cropped down the header to the key players and so it would fit on the page here.

Battle Report Header – Cropped

The peak numbers I saw in system never made it to 3K.

The peak I noted

Time dilation hit 10% at times, but was usually in the 20-30% range, which made the client pretty responsive, with commands getting handled quickly, even if everything was moving at 20-30% of normal speed.  I thought we might have to go to downtime with crushing tidi all the way, instead we were back home and docked up 5 hours after the first ping.

Now to get ready for the return bout on Thursday night, when Fraternity and PanFam will actually be able to shoot us for the whole fight.  In the mean time Gobbins is getting dragged pretty hard in r/eve for failing on remedial high sec war dec mechanics.

Related:

 

Forward into Feythabolis

I mentioned the Goonswarm Expeditionary Force deployment to Esoteria in a post a couple of weeks back.

Two leading candidates

This started off as some help to defend our allies in Red Alliance and a few other groups that are heavy on Russian and Ukrainian players.  They had previously gone in to fill the vacuum in Esoteria after the collapse of Army of Mango, but with them distracted PAPI got back together to start moving into the region.

The deployment was a welcome distraction, something to do in the game, and enough to get me to resubscribe after a month of Alpha.

I actually spent more time moving stuff out to the staging Keepstar in Esoteria than I did on actual operations, but it gave me a purpose.  And PAPI forces were pushed back out of the region, falling back into Feythabolis.

The southeast of null sec – Stain, Impass, Esoteria, Paragon Soul, Feythabolis, and Omist

And that meant us chasing them into Feythabolis.  More move ops, though with Ansiblex jump gates it is only three jumps from the Esoteria staging to the new one in Feythabolis.  You just want to take care because the route is obvious.  It is too dangerous to go alone and all that.  Go with some caps.


Caps taking the regional gate to Feythabolis… I’m in a subcap somewhere in there

For all this moving around I still don’t have a ship for every doctrine we fly, and we have even added a new one along the way, though it is at least superseding another.

Feythabolis is home to alliances in the FR.RE coalition, which is also heavy on Russian and Ukrainian players, and part of PAPI.  Having roved into Esoteria, PAPI is now defending Feythabolis.  This has led to some propaganda showing up on r/eve, though it is very much TEST focused.

TEST, having lost it all in World War Bee, forcing it to flee from its home in places like Esoteria, Impass, and Paragon Soul for distant Outer Passage, has been in a bit of a rough patch in trying to rebuild.  Once nearly 17K players in size, it has dropped to about 10K players.  A significant number of those leaving have moved to Pandemic Horde, swelling their numbers from 22K to 28K over the same time frame.  Included in those departing was Vily, architect of the PAPI war on the Imperium, and the corporation he runs.

So while TEST remains a sizable null sec alliance, being fifth in ranking of sov holding by membership, the departures seem to have driven them to a recruiting campaign.  While “Dreddit is recruiting” is a meme in null sec, there is now a “Keep the Feyth” propaganda and recruiting series in r/eve.

There was enough of that going on that Brisc Rubal harnessed his own artistic skills to make a parody in the same theme, poking at TEST’s relationship with Pandemic Horde.

She’s “Keeping the Feyth”

I don’t know if the propaganda is helping TEST.  Their numbers haven’t exactly grown this month.

As for the results in Feythabolis, there have been some skirmishes off and on.  I have yet to be involved in one myself, but the time for that seems to be a little earlier in EUTZ than I can get on.  Instead most of my time in the region has been shooting structures, mostly those owned by Pandemic Horde.

The grand total of my Feythabolis kill mails

In the end, even though structures have been gunned and some of our fleets have been opposed, PAPI seems very much on the defensive.  The most fierce resistance I have seen around a structure defense was some bombers attempting to take advantage of the rather static nature of such events.

Isn’t the Nemesis the worst of the stealth bombers?

Also, multi-boxing.

There have been some ops to tear down the sovereignty structures, but aside from the system we’re using to stage the deployment nobody is bothering to claim the systems once the ihubs and TCUs are down.

So far a moderately paced deployment.  There are multiple ops during every day if I am around when they are pinged, and there is a kill mail or three to get on if I hit the right fleet.  Enough to keep me busy without feeling like I absolutely have to be on all the time.

Addendum: Of course, I wrote this last night and this morning I wake up to find a capital brawl exploding in Feythabolis with nearly a thousand people in system, close to 200 billion ISK destroyed, and both sides are pouring in reinforcements, all over a Fortizar armor timer.

Battle Joined

I got there in time to get on at least a Naglfar kill.

Addendum: Oops, got the chop myself, but I got this guy on the Fort.

Here is the battle report, if you are interested.

J-TPTA Battle Report Header

The Imperium lost the ISK war, but completed the objective by winning the armor timer on the Fortizar under attack.

The Battle of the Loot Pinata at R-ARKN

As I posted last week, the Army of Mango Alliance (AOM) got themselves into a bind and tried to escape it by transferring a couple Keepstars, including their main staging Keepstar, to the GSF in an attempt to reverse merge themselves into the protective arms of the Imperium by joining Ranger Regiment, which they may or may not have controlled. (More null sec spy drama.)

This did not work out well for AOM as the Imperium was not favorably disposed to being dragged into their war with Fraternity.  Again, lots of back story there which I at least briefly covered last week.

So the Imperium agreed to allow AOM 48 hours to get the stuff out of the main Keepstar before the cloning serviced were turned off and the fuel removed, the latter putting the structure on a 7 day timer to the abandoned state.

The abandoned state was introduced by CCP as part of the Forsaken Fortress update back in May of 2020, which streamlined the ability to kill unfueled structures.  The abandoned state also removed asset safety, a feature they had said was very important to have if players were going to trust Upwell structures.  And then CCP changed their mind.  Without asset safety, all items in hangars, personal, corp, or otherwise, get ejected into space in containers when the structure is destroyed.

This led to an orgy of structure killing, where some organizations were killing structures on the test server, where most everything is unfueled, to find the ones with the best loot so they could target their efforts.  The Imperium went around its own territory shooting friendly structures to keep outsiders from looting neglected corp help citadels.

So lots of loot has spilled from abandoned structures in New Eden, but there had yet to be a staging Keepstar in abandoned state show up.

Okay, there were a couple of Keepstars in wormhole space.  The J115404 wormhole adventures saw not one, but two Keepstars blown up.  But even as packed as they were, being in W space limits what can get to the and how much can be carried off… and if you have control of the hole, who can even participate.

But a staging Keepstar in normal space, packed full of stuff and in a location that any determined group could reach… that was a new set of circumstances.  And the time for this event was Sunday morning USTZ, late afternoon EUTZ.

Waiting on the abandoned Keepstar for the order to shoot

Fraternity had been out in R-ARKN helping us camp the Keepstar once the fuel had been removed, as they were very interested in keeping AOM from extracting anything once their evacuation window had closed.  They were still on scene in great numbers, despite the early hour for them, when I arrived.  We had a truce with them for the camp, though that was set to end as soon as the Keepstar shoot began.  We did not want to share loot with them.

Also, due to organization shifts due to the AOM shenanigans, Fraternity had a war declaration against us, so their members were easy to spot as they were all flashing red in my overview.  Frat had attempted to end the war, according to my notifications, but it was still in effect when I got to R-ARKN, for all that mattered in null sec space.

Frat says, “Let’s call the whole thing off”

I ran out to R-ARKN in an Ares interceptor most out of habit.  I was several jumps along the route when somebody said I should use a shuttle as they now have warp bubble nullification, but I carried on.  The Ares would end up having some use later.

I was joining up with some Reavers in system who had been given a special task.  We were to fly some jamming Scorpions and do… something.  I wasn’t quite clear on the plan, which was expressed in a hand-waving sort of way.  But I got on the target Keepstar and minded the hostiles coming and going, trying to get on the kill mail.

Just hanging out mostly

I had some drones, so I put one on the Keepstar to get on the kill mail myself and mostly just watched.  I set off the ECM burst jammer once, when I was in the middle of a bunch of Frat shuttles and rookie ships, and got a scolding because the 71km range of it meant that I broke lock for a lot of Imperium pilots.  But I got on a few small kill mails, because I was too slow to lock up anything otherwise.  We had a Cormorant fleet hovering around picking off small stuff.

The shoot itself was just another structure shoot really.  It took a lot longer than normal as we had to go from shield through structure in one sitting.  Usually you make three trips for shield, armor, and structure.  And time dilation was kicking in.  There were about 2,500 people in system when it started, but the number kept growing as people tried to squeeze in for the big loot fest.

I’ve done this a few times before

You can see that The Initiative brought some titans in to helps speed things along.

Somebody bought a Doctor Who SKIN for their Avatar

All told it took about three hours from when shooting started until we got a kill mail… which was good, because sometimes we don’t get a kill mail if too many people are involved.

And then the fun began as the structure disappeared and hangar containers began popping out into space in a ball around the wreck.

Cans appearing as the explosion starts

By then we were past 3,500 people in system and headed to the peak of about 4,100, and everybody was crowding in to the loot field.

The ball of chaos

You can barely see the containers due to so many people being on grid around the wreck, digging through ones that appears, ejecting ships… which added to the bracket chaos… and trying to grab what they could.  I did have an overview setup for objects, and got a better screen shot once I found it.

The ball of hangar containers

And, more amazingly, the node did not crash.  The belief is that this was because the system only loads hangar containers when it has the capacity to do so, which meant that the containers were spawning for a couple of hours after the kill, but it kept the system stable… if at 10% time dilation.

Past 4K in system

It was actually a busy day in New Eden, with 35,479 logged in at the peak on Sunday.  While there was the Doctor Who event going on, more than 11% of those logged in were in system with us.

The loot frenzy turned out to be the high point of the whole event.  Several groups including TEST, NCDot, and Fraternity, attempted to get away with valuable items.  Frat, who had a structure nearby, was especially persistent, warping in shuttles or rookie ships and then abandoning them to jump in more valuable hulls.

Our group of Scorpions had been told we could stand down, so I went back to the Fortizar we had on grid and contracted mine back.  Then I got in my Ares and went flying around to see what I could see.  I didn’t have any room for loot really, and people were grabbing with both hands, so unless I was dying for a cargo hold full of cap batteries, I wasn’t going to find much.

But I had a fast interceptor and could go tackle some bads trying to make off with loot.  The first I managed to grab a Kikimorra and help hold him down.  Then I put up my capital overview and saw a Frat pilot trying to make off with a Rorqual.  I flew over there at full speed and help shut him down.

A Rorqual tackled

Then I saw somebody board a Nyx and try to warp off.  I went after him.

A Nyx being stolen from the loot pile

I did not get there in time, but he ended up getting trapped in a bubble on the way out, eating some doomsdays for his trouble.

A Nyx caught and shot

I chased a few others around, but the titans in the center of the ball had the range and firepower to zap most capitals that were being stolen.

Another Rorqual being hit

The battle report run up for the event shows nearly half a trillion ISK in ships and such destroyed, with lots of capitals blown up as non-Imperium groups tried to swipe them.

With the in-game map set to highlight ship kills it wasn’t hard at all to spot the system way down in Esoteria.

It kind of stands out there at the bottom

The map put the last 24 hours of kills at over 9K

That is ships in the last 24 hours

Meanwhile, over at DOTLAN EVE Maps, R-ARKN topped the charts.

Ships and capsules destroyed

I think the difference is that the in-game map counts ships currently being flown while DOTLAN may include unoccupied ships that were destroyed, and there were a lot of those on the field getting blown up.

It looks like both sides lost a lot of stuff, but the thing to remember is that it was all a giant slap fight mostly using AOM’s assets.  They are the ones who are out that half a trillion, plus whatever people got away with.

And people got away with plenty.  I saw a couple of supers grabbed by hostiles warp off or jump out successfully.  The Imperium is still counting its loot, but it looks like the state, which claimed all caps and structures, got a titan, a dozen and a half supers, more than 30 other capital ships, a Sotiyo, four Fortizars, and piles of fuel and related stuff.

Then there are the individual hauls.  Some people did quite well.  There were plenty of nice items on the field if you could grab them in time.  I saw quite a few faction ships get scooped up.  It was quite the event and not your every day structure shoot.

Backlit Keepstar being shot

I personally made off with nothing, save for screen shots.  But I was there for the spectacle, to be there when another New Eden player event came off.  Maybe not one for the record books, but it was quite the sight all the same.

Related:

Twenty Weeks of World War Bee

The plan was always we were going to move into Delve and Period Basis at some point.

-Vily, TEST Alliance SOTA

This past week on the CCP front, the company released the Monthly Economic Report for October which showed the extent of the destruction that occurred in Delve over the course of the five consecutive big fights early last month.

NPC Delve stands out on the map

Of the 45 trillion ISK destroyed that CCP recorded, 10.89 trillion ISK of that happened in Delve.  That is 24% of the destruction in the game, most of which occurred over a one week period.

The MER also showed how mineral prices have spiked to an all time high due to CCP’s starvation plan.

Oct 2020 – Economic Indices – Look at that mineral price spike at the end

CCP nerfing mining hard last month and nerfing ratting this month will have some impact, but with the World of Warcraft Shadowlands expansion landing later today, if CCP sees a dip in players it will likely be the call of Azeroth that did it.

Then there were two alliance announcements from the invaders, one from TEST and one from Pandemic Horde, which paint different pictures of their respective war goals.

Vily got up in front of TEST and trotted out the same vilification message that Goons are dumb and bad and their leaders needs to be driven from the game and the line members must repent of their bad choices.  Also, he wants to sit on our face, which I guess means he’s trying neg us or something?  Look, he said it, not me.  I just think of that as an incentive to keep fighting for as long as possible.

Also, as I pointed out in the quote at the top, TEST plans to come live in Delve and Period Basis which, again, is awkward given we’re still there.

TEST holdings in Orange

They do have all of Period Basis now, so I suppose they can start there.

Currently TEST lives primarily in Esoteria, Paragon Soul, and part of Feythabolis.

Current TEST home areas in Orange – Also, orange poop emoji?

Those areas will be up for grabs if they are really all in on Delve and not just making an excuse for their backfield home systems being attacked.  But the plans about avoiding our Keepstars and just smoking us out over time do not seem to have changed.

Then Gobbins posted an update for PanFam in their Discord on Saturday, after the Keepstar was anchored in T5ZI-S, announcing that “The Great Siege of 1DQ” had begun.  Also, they’re going to invade Fountain again, but this time from the south.  But primarily they want to burn “Rome” (1DQ), though they primarily interested in the faction Fortizars there, which were part of the treaty with GotG back in 2018, not the Keepstars.  They also want to blow up anything not secure behind the Helms Deep citadel in E3OI-U, after which they might be done.

Delve Front

In Delve there was much of the same going on as before.  As I mentioned earlier in the week, while ihubs continued to change hands, PAPI pushed hard to get the ihub T5ZI-S down, which opened the way for them to drop a Keepstar there.

PAPI Keepstar in T5ZI-S

The Imperium opted not to engage in another bloodbath to kill a Keepstar the way we did in early October, there being another one in the region already.  Without an opposition it went online successfully and put their new staging just one gate from 1DQ1-A.

Delve – Nov. 22, 2020 – Now with more annotations

What that they are… closer to us.  Maybe that means they will start attacking 1DQ1-A or that fights will be more likely.  The idea being floated that it cuts us off from Fountain though, I am not sure what that buys anybody.  But the war will get more real… or it won’t.

Other Theaters

Fountain.  I guess, given the above statements, PandaFam is invading there.  Reliving past glory?  Given that The Initiative retook a bunch of the ihubs and has since moved to join the Imperium foothold in Esoteria, there isn’t a lot stopping them.  Some theoretical capital ships are “trapped” there in Gobbins’ vision of things, but I’ve heard tales of trapped capitals before.  For a long time the same people were telling us the Imperium super and titan fleet was trapped in 93PI-4.  And then suddenly it wasn’t.

Querious remains an ongoing low intensity war over ihubs.  The invaders finally broke into “fake” Querious and took some of those ihubs after weeks of trying.  Now they have to hold them.

Querious – Nov. 22, 2020

And down in Esoteria the Imperium campaign has carried on.  The Bastion, Ferrata Victrix, and The Initiative have held on to their gains and even added another ihub to their record.

NW Esoteria – Nov. 22, 2020

If Vily’s SOTA speech is true, that group over there should be able to gain more ground if TEST is really moving to Delve.

My Participation

I went on a number of ops over the past week, but few ended up in a fight.  If the enemy shows up with double or more our numbers, we don’t feed them an easy victory.  The best skirmish was yesterday when a TEST Ragnarok warped off on its own and got dropped and killed by a dread bomb.  That drew a big response.

Behold their titan rage form

I bridged in with a Cerb fleet for support and, while too late for the titan kill, we managed to pick off a few hostiles, including an enemy FC, before heading home.  Screwing around in Delve just two jumps from our capital… well, there is a saying for that.

In the end, no losses for me, so my total remains as follows:

  • Ares interceptor – 11
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Atron entosis frigate – 5
  • Ferox battle cruiser – 3
  • Drake entosis battle cruiser – 3
  • Purifier stealth bomber – 2
  • Guardian logi – 2
  • Malediction interceptor – 2
  • Scalpel logi frigate – 2
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis ratting battlecruiser – 1
  • Scimitar logi – 1
  • Bifrost entosis command destroyer – 1
  • Cormorant destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

The EVE NT Alliance Tournament wrapped up on Sunday, with the final match up being Templis CALSF versus Warlords of the Deep.  That ended up with Templis CALSF winning the final best of five matches with three straight victories.  They lost no matches and came out on top.

And then there was the weekly peak concurrent user count, which again happened on Saturday rather than Sunday, likely due to the Keepstar in T5ZI-S anchoring right at prime time, which had about 6,000 of us sitting around waiting for the other side to jump into us.  No fight occurred, but lots of us logged on.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)

Related

Eleven Weeks of World War Bee

When we started this war, we knew that we were fighting this to the end,” Vily told Polygon. “For us, this is a war of extermination. This is a war to the death. We are aiming for the removal of Mittani and The Imperium from Eve Online. […] We are here to purge them.

-Vily, in an interview with Polygon about the war

When, further on down the road, somebody asks what the goal of the war was, I will reference this quote.  It is one thing to say it in your alliance update, or on /r/eve, or in some other dark corner of the internet, but when he has given it to the mainstream gaming press, that is now the benchmark by which he will be measured.

Vily is allegedly aggrieved because he was “fired” by the Imperium, something he explains in that article.  However, people who were around at the time remember him leaving amicably.  And the Imperium has, up through the last CSM election, put Vily on their ballot because he was viewed as somebody they could work with.  Also, there is that long non-invasion pact we had with Legacy when PanFam was their enemy.  Not behavior consistent with the Vily narrative.

Anyway, he and Progodlegend continued to push a narrative that Goons are bad for the game,  forming a huge blue doughnut against us while repeatedly using a scene from 300 where the Spartans claim “warrior” as their profession as part of his narrative.

Somehow the Imperium are the Persians in this scenario, the farmers and other non-combat types who are… completely outnumbered by an overwhelming force attacking their territory?  That doesn’t sound right.

And it is especially suspect when you look at the MER and see who is farming.  But I’m just a brainwashed Imperium line member (per Vily), so maybe I’ve mislearned that historical metaphor.

On the bright site, TEST has changed its tune on operational tempo.  February is no longer the target date for VD Day (victory in Delve).  They have decided they will only need until the end of October, though that might only be the 1DQ1-A victory date.  It only took until week eleven to declare that the invasion has begun.   We will see if they actually attack in Delve some time soon.

The Northern Front

There isn’t a “Northern Front” to speak of now.  All but four of the invader’s ihubs have been removed by The Initiative as of this writing.  They even got the staging Fortizar.  Anything left behind will end up in Hophib via asset safety.  The Initiative even visited there.  Basically, the attackers are gone, we aren’t doing much there other than clearing out the remains, and nobody lives there for now.

The Southern Front

Querious is now where the action is.  Last week I speculated about whether the invaders might be making for NPC Delve given their run of attacks on the northern systems that lead there.

However, their eyes were apparently focused on another target, the 49-U6U system.

They first dropped a Keepstar in 1M4-FK, which seemed a little short of where they might want to be for NPC Delve, though it was a single jump from their staging in Khanid low sec.

Then they put up a Keepstar in P-ZMZV, which definitely ruled out NPC Delve as the immediate goal.  Instead they were using that as a staging to take the ihub in 49-U6U, an operation where they got out 3,000 pilots for node contest.  That was more than enough to take the ihub.

Querious – Sep 20, 2020 – Invasion route and ihub status

The system is important to them because it is on the direct route from Catch to Querious.  Those who have been following along at home might remember that PandaFam and Legacy concentrated all of their supers and titans in two Keepstars, laid down expressly to dock them, early in the war.  That seemed like it might be their invasion route.

Where they started out and the current focus

And then, of course, those ships sat there and did nothing while KarmaFleet camped the gate in 49-U6U with a cruiser gang.

Later the invaders laid down a chain of 13 Keepstars to move the supers and titans all the way around to Fountain to bring overwhelming force to bear on the Imperium Keepstars in Fountain.

Once done there, they moved to Khanid low sec to focus on Querious.  Now their attention has finally turned to 49-U6U.  It seems like they could have force the gate a while back, but maybe they don’t have the thousand titans about which Progodlegend was boasting a few weeks back.

Now, with the 49-U6U ihub in their hands, we can no longer cyno jam the system if we want, so they used their advantage to… make the slowest move op ever, gating one dreadnought at a time through the gate into Querious to jump them to their new staging in P-ZMZV.  They were paranoid enough to be worried about getting caught by Imperium supers and titans that they wouldn’t put more that one dread on grid at a time… covered by three subcap fleets around the gate… but not paranoid enough to just use the chain of Keepstars to jump their caps around into Querious the long way.  It seems odd.

Systems in titan range of P-ZMZV and supply routes

Meanwhile, there is still an Imperium Keepstar and Fortizar in 49-U6U.  They reinforced the Fortizar, but then stood down for the armor timer when they found they did not out number us sufficiently to take the fight.  Who were the Spartans in that scenario?

But they’ll have to fight us on Keepstars and Fortizars in range of our caps at some point.  So far they have only faced subcap resistance, with some dread and carrier support, and had to bring out their own supers to overcome that.  It is going to be fun when we have titans on the structures waiting for them.

My Participation

This week was Slippery Pete week for me, the name referring to a Tengu doctrine fit with the covert and interdiction nullified subsystems.  This allows them to use black ops jump bridges and pass through warp disruption bubbles.  They are slow to align and not at all tanky, but can blap targets out to 200km and warp off before you can get to them.  You don’t hold the grid with them, you warp in on a group attacking a target and savage them from range then warp off, only to return from another direction and pick off more targets.

Petes on the move

I got in a Pete fleet four nights running during the week, and we managed to frustrate hostiles attacking our structures in Querious, saving a Fortizar while bleeding the enemy and making them jump their caps out prematurely, even killing an Apostle, a Thanatos, and a Revelation along the way.

Petes on the Apostle kill

Petes are a lot of fun and inflict a lot of damage for very few losses when used correctly.

I was also on the ops around 49-U6U.  Friday night I was in the wall of battleships there to defend our Fortizar in the system.

Battleships massed

That was the Fortizar timer I mentioned above where were were outnumbered by the attackers declined to take the fight.  So we reinforced the ihub in the system, so now they’ll have to at least form up to defend it because we have a whole SIG dedicated to entosis ready to contest it if they do not.

I was also around for the hostile move op through 49-U6U, though they were so cautious that there was never an opportunity for a fight as they ran their caps through the gate one at a time.

However, later that evening they got careless and Kun’mi and his dread group dropped on a TEST titan, killing it on their Fortizar in 4-07MU.  They responded with a dread fleet smaller than the group that dropped on the titan… I guess all their friends moved already… and a brawl ensued.  I jumped in a Ferox fleet that burned in to support the dreads and got on a few hostile dread kills (and one fax) as we helped clear tackle so our own caps could extract.

A Revelation goes up as we fly past

The battle report shows things fell our way.

Battle Report Header

I ended up getting caught on the gate trying to get out, so lost my Ferox, but it was still a hell of a fight, run and gun and go go go.

So I ended up the week with having been in a few good fights, having gotten on quite a few kills, all for the loss of one Ferox.  My loss total for the war across all accounts is now:

  • Ares interceptor – 9
  • Atron entosis frigate – 5
  • Ferox battle cruiser – 3
  • Drake entosis battle cruiser – 3
  • Guardian logi – 2
  • Malediction interceptor – 2
  • Scalpel logi frigate – 2
  • Scimitar logi – 1
  • Bifrost entosis command destroyer – 1
  • Cormorant destroyer – 1
  • Purifier stealth bomber – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1

Other Bits

The invaders remain careful… hesitant at times… and no doubt the titan kill I mentioned above is an indication as to why.

Their leadership is telling their members that we’re already dead, that the end is a foregone conclusion, that victory is theirs to take.  It is all the slanted rhetoric of war, and I would expect nothing less.

But, at some point, they are going to have to get on grid with one of our Keepstars within range of our supers and titans, something that has yet to happen, and put that rhetoric to the test.

Maybe.  I guess.

I mean, Dunk Dinkle was on Talking in Stations saying that they don’t want to do that, that they might never do that.  Instead they want to keep laying down a bunch of Keepstars to try and bait us into fighting on their grid.

I remain mystified about this apparent plan to build a Maginot Line of defensive Keepstars in hopes that we’ll attack them.  It worked so well for the French in 1940.  Or maybe the Italians invading Egypt in 1940 is the better metaphor.  I don’t know, and I might fall back into a “that’s not how invasions work” routine if I am not careful.  Though, if they get one close enough to us, I am sure we will attack it.  We have attacked defended Keepstars before, and won.

It the end, it seems pretty silly.   If you’re going to run a war of extermination (see quote at the top of the post), don’t you have to actually go in and get the people you plan to exterminate?  How are they going to makes us leave the game if they don’t have a plan to blow up our stuff?  How do you achieve the declared victory condition with that mindset?

Anyway, the lack of offensive spirit in our foes probably explains why the Sunday PCU counts for the war remain tepid.  You need a big battle to get big numbers.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165

I fear we may have blown the horn of Goondor too soon.  The enemy remains tentative.

Other articles about the war this week:

(I’d link something other than INN, but EN24 just reposts CCP press releases these days and the New Eden Post has an apparent article quota of about 2 per month, and they blew one of them on EVE Echoes so far this month.)

Opening Moves in the War

It was a busy day in null sec yesterday.  A lot happened.  There were a massive number of ships in motion.  Yet almost nothing of real consequence came to pass.

So it goes.

The day started full of promise.  There was a fireworks event planned at the Imperium’s main Keepstar in 1DQ1-A, with more than 1,700 people in system and fireworks going off all over, which was enough to drag you frame rate down into the low teens.

The Keepstar lit by fireworks

The firework effects are relatively small compared to the size of the structure, but the cumulative effect of them going of lit up the whole tableau.

I had to peek in on that via an alt, as a couple hours before that kicked off there was a ping from Asher Elias to Reavers that was too hard to pass up.

SUPER IMPORTANT. TORP BOMBERS UNDER TOM FLOOD, NEED AT LEAST 25 REAVERS FOR THIS. IF IT SUCEEDS YOU’RE HEROES FOREVER. USE REAVERS SIG COMMS

Special operations can be a treat.  I love a big fight and, frankly, I am happy enough just shooting structures when it comes down to it, but something out of the ordinary is always welcome.

So a pack of Reavers flew off… and almost messed up the mission when our first black ops battleship warped with us straight into a gate camp in 1DQ1-A and got popped along with a couple of bombers.  The fuel truck got through the gate with 8% left in structure and had to tether up on the other side to repair.

A replacement blops was found, a Marshall, which is an 8 billion ISK ship.  But it looks good and, as fit, it aligned and warped off faster than the bombers as we moved to our destination.

Our hot rod blops

We moved carefully, eventually setting up shop in a dead end system in Stain that would allow us to drop onto a range of systems where Legacy Coalition was expected to drop a new Keepstar.

This Keepstar was to be the new staging base for their invasion of Delve.  But we had eyes all over and watched likely freighters come and go, bridge this way and that, because they knew they were being watched and no doubt feared that we would crash the party when they decided to anchor the structure.  And our hope was no less than to drop on the freighter and blow it up as it prepared to disgorge the Keepstar.

We even knew the timing that they wanted to align with, as they wanted the Keepstar live and deployed to in time for their own 19:00 UTC state of the alliance meeting to announce the start of the war.  Since it takes 24 hours to online a Keepstar in your own territory, the window of opportunity was pretty clear.

But being watched made them dither.  Meanwhile, as time went on, more and more Imperium luminaries slipped out of 1DQ to join our fleet.  Most of the major alliance FCs and one of our CSM reps were cloaked up on the blops with us before the decision point came.  Some poor Russian kept asking us in local to leave and go back to Delve so he could carry on farming LP for Nirvana implants, but we never answer back in local.

As we sat there, the Meta Show kicked off, where The Mittani, who had been on coms with us a few times, taunted Vily, the CSM member and leader of Legacy Coalition, that we knew what he was up to, that we were in his head.  If we couldn’t kill the Keepstar, we would at least mess with them.

The likely candidate systems were being watched, but we only had so many eyes, and in the end, after hours of hustling around and PM’ing our lurkers to see if anybody would answer, they dropped the Keepstar quickly in FAT-6P, a few systems over from our foothold in Catch at 4-07MU.

The Foothold in Catch

We got a covert ops cyno in position, but there was enough going on in the target system that tidi was up and it took a bit for the bridge to go up.

The Marshall is ready to send us

But the cyno ship got popped before more than a few of us could get through.  I ended up stuck with the blops.  But that was okay, as there were not many of us and the Keepstar was already anchoring.  In their haste to get things going, rather than giving it a meme name, as TEST tends to do, they named it “1111,” which we took as a sign than we has indeed made them nervous.  It also wasn’t very carefully positioned.  When you lay down a structure you try to face the undock in a useful direction.

Not one of their usual clever names

Asher, who had been through to see the Keepstar only to have his Purifier popped, took a moment to ping out this to the coalition.

Congrats to Test for starting the anchoring if their non-aligned keepstar panic-named “1111”. They meant to start anchoring it 3 hours ago so it came out with their 19:00 SOTA but a few brave bomber boys kept them flummoxed and confused for 3 hours while they cyno’d around Stain and Catch trying to lose us. A great start to the war for them! Looking forward to their pilots waiting for 3 hours after their SOTA before they can do anything!

With that ping “1111” became the new battle cry as people at the fireworks party in 1DQ began to repeat that in local.

GIF of 1DQ local

Expect “1111” to come up a lot.  At least you’ll know where it came from now.

This Keepstar was placed in the buffer zone between Legacy and the Imperium, which was yet another violation of the Non-invasion pact between the two powers, but with only a few hours to go before it ended, it was hardly going to change anything.

We made out way back home, disappointed that we hadn’t gotten to kill the Keepstar, but happy enough to have had an impact.  I actually had to leave part way through the vigil on the blops to go fire up the BBQ and cook some lunch for my family.  I had enough time to do that, eat, and get back on the blops again before anything happened.  Sometimes we just sit and wait.

It was about time for the State of the Goonion.  The Mittani read a prepared speech, the text of which has been posted on INN, in which he announced that our own war aim was to destroy TEST Alliance Please Ignore, that they were to be the Carthage to our Rome.  An list of 102 alliance might arrayed against us, but we would have one real target.

And once that was over, the form up for war began.  TEST seemed to have some plan to start the war well into July 5th, but so far as we were concerned, if the NIP between the Imperium and Legacy was to end on a date, we were going to get started at 00:01 EVE Online time, so declined to wait around for them to have their SOTA or for their Keepstar to anchor.

This led to a series of clashes across the map.  Up north PandaFam came out of their staging in Hophip and into Fountain where they fought several engagements with The Initiative, which was watching that way into our space.

Meanwhile, down south, TEST seemed to be ready to form up for battle on the Period Basis/Paragon Soul border, where the systems TCAG-3 and G-M4GK form the connection between our territories.  This led to… not much at all.  I flew on down with the spec ops group in an ECM frigate, ready to cause trouble.

ECM birds flying

However, while a fight threatened to develop, with TEST forming up fleets, they would inevitably stand them down or leave them idle.  They did poke into Querious and manage to reinforce the Ansiblex in 49-U6U, and there was a brief clash as they came through into TCAG-3, but no huge brawl developed.  They seemed to still be on their own timetable, set to have a meeting at 19:00, move into the new Keepstar once it anchored, and then get on with the war.

So the opportunity was taken to go in and reinforce a bunch of their infrastructure hubs in Paragon Soul and a few more in Esotaria.

Systems with an orange boarder have been reinforced

We seem to have stolen a march on the invaders, though these are more morale points than anything tangible.  The first day of counting coup was fun, but made no real change to the situation.  We are still greatly outnumbered by foes who plan to assail us from multiple directions.  They will get their act together and come for us, sooner rather than later.

Further Structure Bashing in Cache

Asher got us together again for another structure, this time an Astrahus timer, the timer that TEST had set while we were out bashing that tower a couple days before.  Being a final timer that might see the structure destroyed, the thought was that the locals might form up and defend leading to a fight.  And if they didn’t fight… well.. structure kill mail.

We logged in, once again totaling less that 30 ships, swapped out our cloaks and formed up to travel to M-MCP8, where we sat on the P7-45V gate.  The latter is Vindictive’s staging, so we hoped to catch some people passing through.

On the gate, bubble up

We did catch a Fraternity Dominix on the gate, and a couple other minor target.  The Domi seemed like a good sign, that maybe Vindictive would be getting some support from their Winter Coalition allies, since they were not leaving the coalition until the end of the month.

They would need some help and somebody else we caught in our bubble was Seddow, the FC of the Legacy Coalition Loki fleet that mauled the Vindictive Machariel fleet while we were shooting that POS tower.  We were asked not to shoot him.

So it seemed like they would be coming back to finish off the Astrahus.  They set the timer, so why wouldn’t they?

Our eyes on the Vindictive staging Keepstar was reporting various activity and even a titan up and perhaps ready to bridge a defense fleet in on the Astrahus.  They had a couple of force recons, the only viable cyno ships these days, hanging about.  Asher even had us drop our mobile depots in safe spots in the system in case things went against us and we had to either reload drones from cargo or get our cloaks on and hide.

However, for all the activity, not much happened.  When the timer ran down on the Astrahus we started shooting it, waiting for something to drop.  But nothing did.  Instead, a gunner in the Astrahus took shots at us, neuted us, hit us with tracking disruptors, and generally tried to make our time hitting the structure as taxing as possible.

Another bomb from the Astrahus goes off

The gunner did manage to kill off some drones, something of an annoyance to a group with a long supply line back to Delve, but did not slow down the inevitable all that much.  Legacy showed up with their Lokis again as expected.

Legacy Lokis join the shoot

Then final outcome was determined, the Astrahus exploded.

Another Upwell structure destroyed

We scooped our mobile depots and formed back up.

Then it was over to P7-45V, where an Athanor was also in its final timer.  There was no defense put up there either, so another structure kill mail was shared between us and the Legacy Loki fleet.

Athanor brews up

After that it was back to our staging system and our safe spots, cloaks once again fitted and running, waiting for our safe log off timers to run down so we could leave space safely.  Another night in Cache.

A Tower Bash in Cache

The current Reavers deployment has had some stretches of inactivity.  We were delayed deploying due to a hurricane (other than Hilmar) bearing down on Asher, then he was away on vacation for a bit.  My main and my alt had been logged out in hostile space for a while now, though since WoW Classic has been getting most of my attention, I wasn’t complaining.

But Asher got back and settled and it was time to log back in late last week.  We had something to do, so we dropped our mobile depots to refit and get rolling.

Off with the cloak

The target picked was a simple one, another powered down POS sitting out in space.  Maybe somebody would come get us, alerted by our attack.  We formed up and flew out to the target system, M-MCP8 in Cache, only to find it somewhat more populated than expected.

The residents, Vindictive alliance, were out in force, with 50 or so appearing in local as we jumped into the system.  We had fewer than 30 ships in our fleet, but Asher figured we might get a fight so we warped on grid with the tower and started shooting.

Tower hits

As we slowly circled the tower, formed up and following Asher’s Legion, more people started piling into the system, and we saw local rise even further.  The newcomers appeared to be from Legacy coalition, with TEST making up the bulk of them in local.  Of course, with TEST in system, local began to come alive with chatter.  We kept on orbiting the tower, chipping away at it.

Following Asher

As it turned out, there was another operation going on parallel to ours.  A group from Legacy had been running ops into Vindictive space for a while now and had recently set the armor timer on an Astrahus in the system.

The timer was set to come out just a few minutes after we arrived.  So people were showing up to that party.

Our target was a remnant left behind by Dragon Empire, who now live up in Geminate, so were unlikely to run out to save an anchored by unfueled tower.  Likewise, nobody in system had anything to do with the tower, so no notifications were going to them.  They were content to focus on their own battle, ignoring the small fleet of Ishtars easily within dscan range, it being one of the smaller systems in the area.

A clump of Ishtars

The tower took a while.  Even a small faction tower has a lot of shield hit points, but we kept on flying around it, letting our drones to the work.  In local it sounded like things were not going well for the owners of the system.  There were recriminations and some mocking going on.  It seemed that the defense, a small Machariel fleet had been swept aside by Legacy Loki fleet.

At our end, we eventually cut through the shields and were able to get through the armor and structure layers rapidly.  Soon the tower blew up with a satisfying display.

Brewing up, ready to burst

By that point the fight over the Astrahus had been resolved.  The final timer had been set and Legacy had finished spewing in local and headed home.  We too headed for the exit, our own small mission complete.

The out gate

However, as we landed on the gate to P7-45V an Vindictive Machariel landed as well and jumped, no doubt hoping to get away ahead of us.  And his hope was not unwarranted.  Aggression timers were still live on some of the fleet.  I still had a few seconds remaining on my own timer as we saw him jump.  But the call went out to jump through and tackle him if we could.  We jumped as soon as we could… and it was just soon enough.  A bubble went up to keep him from warping off and we piled on.

Machariel getting ganked at the gate

He put on speed to get out of the bubble but had a web on him as well, so exploded well before he reached the edge.  The kill mail showed a modest fit for a Mach, and no implants in his pod, but a good solid kill.

Having already deployed around the gate with a bubble up, we hung around and camped the gate for a bit, and were rewarded with a few more kills and the locals attempted to move back and forth between the two systems.

We even got the Machariel pilot again trying to slip through in a Cormorant this time.

But such a gate camp is a temporary thing.  We were in the heart of their space and they were just standing down from a defense operation, so it seemed likely they could form up enough Machs to sends us running if they had the heart for it, so we moved on back to our own staging in their space, warping off to our safe spots to once again deploy out mobile depots, mount our cloaks, scoop the depots, and cloak up safely while out logoff timers ran down.

I am not sure how much heart Vindictive would have had though.  They withdrew from Winter Coalition the next day, no doubt due to the attention Legacy had been giving them.  We haven’t moved on yet though.  There were ops on over the weekend (which I missed) including another camp on that same gate which was fruitful yet again.  But it is possible we might pack up to hunt elsewhere soon.

Quote of the Day – Goblin Gets His Due

Gevlon was right

-The Mittani, Imperium Fireside May 4, 2019

I previously mentioned the ongoing conflict in Perimeter over control of trading citadels.  Last year the Imperium and Legacy Coalition began to assail the trading citadels set up by Pandemic Horde.  Those were blown up and replaced by citadels run by TEST alliance, including a Keepstar.

Shop at the sign of the middle management dino

Why Perimeter?  Well, it is one of the eight systems that connect directly to Jita.

Jita and Perimeter

More importantly, it is one of the five neighboring system in The Forge, the same region as Jita, so if you are in Jita and searching for something to buy, goods in Perimeter will show up in your results as well.  As to why Perimeter won out over the other four, my guess is that being on the direct route to Amarr, the second trade hub of New Eden, probably tips the scales.  People try to set up in the other systems, but the listings there are even more meager.

Anyway, since the swap over to Legacy Coalition holding the trade stations in Perimeter a low scale conflict has carried on to try and wrest control away or at least make life annoying.  I had not heard much about that conflict of late.  As it turns out that was likely due to negotiations going on over the whole thing.

At yesterday’s fireside The Mittani announced that a deal had been reached and that going forward the Imperium, Legacy Coalition, and Pandemic Horde would all work together to defend the structures of the Tranquility Trading Corporation, consisting of the Keepstar, two Sotiyos, and one Tatara in Perimeter.

Instead of fighting, each of the three groups will now share in the profits from the trading complex.

This is where Gevlon comes in.  Somebody sent the link to one of Gevlon’s posts where he predicted something like this would come to pass to The Mittani, and Mittens had to admit that Gevlon was right on that particular point.  Some null sec powers did come together to hold a trading citadel together rather than fighting over it.

Of course, Gevlon was wrong on just about everything else in that post.  It is debatable as to whether or not the Imperium, led by Goonswarm Federation, Legacy Coalition, led by TEST, and Pandemic Horde add up to being “everyone significant” when it comes to null sec powers.  It most certainly does not mean peace between the three powers.  Even as I was writing this I got a ping to log in and shoot Pandemic Horde and expect to continue with the campaign against them and NCDot in TKE and The Spire, striking straight at their rental income.  These are not staged “gud fites” but an actual campaign meant to hurt them.

And then there is the effect on Jita.  While some trade is going through Perimeter, it seems to be mostly focused on some high price density items, things like PLEX, skill injectors, and the like.  Trade at the station at Jita 4-4 carries on pretty much as before, three years after the Citadel expansion brought this player run trade center option to the game.

Whether people keep trading in Jita out of habit, ignorance, or mis-trust or player run citadels… some of those trade citadels have been blown up after all… doesn’t matter, people still do most of their buying and selling in Jita.

This means that Gevlon’s assumptions and ISK estimates are all completely bogus.  If his prediction had come to pass we should have seen some sort of drop in the Broker’s Fees collects on the ISK sink side of the chart in the MER.  However, compared to his numbers from the February 2016 MER, the broker’s fees collected were actually up in the March 2019 MER.

As for how much the owners of the trade citadels have to discount their fees in order to attract business… well, he was way off once more.

Fee comparison

In Perimeter they had to cut the broker’s fee to the bone to get the business they have, and that hasn’t moved very much out of the much more expensive Jita.  Even if they got the level of business he predicted, the net profit would be nowhere near his cataclysmic outlook.

And Gevlon said he left EVE Online because of this, because of his grim predictions of what was to come with player run markets in citadels.  I guess he could have stuck around.  The null sec empires are still getting rich, but it doesn’t have much to do with markets in Perimeter.

A Fortizar Shoot in Perimeter

As I mention in a previous post, the null sec alliances brought their recent conflict to high sec using war decs, allowing TEST to assail Pandemic Horde’s trade hub in Perimeter.  PH’s structures in Perimeter were reinforced while TEST dropped its own citadels, a faction Fortizar and a Keepstar.

War decs piled up between the groups as The Imperium joined in on the side of TEST and its Legacy Coalition allies while Black Legion jumped in to assist Pandemic Horde.  Notably missing was the rest of PanFam, including Pandemic Legion and NCDot.  Pandemic Horde has truly grown into its own entity.

It looked like there might be a fight brewing in high sec, just one jump from Jita.

Instead, Pandemic Horde decided to punt on its high sec trading empire.  There is a post over at New Eden Report about the impact of this on the market.  But for those of us just looking to shoot things, there would be no war.  Pandemic Horde opted to contest neither the structures TEST deployed nor defend their own structures.  At best there would just be a structure shoot to take them out.

Being in Reavers, structure shoots are clearly my bag.  And since our war dec was still in place, I went out to shoot the PH Fortizar just because I could.

The Safe Trade Hub is no longer Safe

The nervous bit was getting there.  I undocked from Jita 4-4 with my market/training implant clone to run to another station where I could install a jump clone.  Then I ran back.  Fortunately, the usual people who have us war dec’d and are generally camping the undock at 4-4 had joined us in the war.  I was able to safely setup a local clone, jump to it, then roll back into 4-4 to pick up a ship.

I had a Jackdaw handy there and, not wanting to spend any ISK I didn’t have to, I rolled out of Jita to Perimeter in that.

Jackdaw on the way

When I arrived the shoot was already under way.  TEST had a fleet sitting at range shooting the Fortizar.  There was another group about 120 degrees off from them shooting the citadel as well.  That group was putting out constant beams, which confused me for a bit.

Jackdaw spotting the red beams, TEST fleet ball visible

When I put the camera on that group though, the answer was clear.  It was a small fleet of Leshaks, the Triglavian battleship, (supported by a few Nestors) responsible for those beams.

A Leshak at the shoot

The Triglavian weaponry, the precursor weapons, fire a continuous beam that puts out more damage the longer it stays on a target.

I had warped in at 50km and went into orbit around the citadel until the structure got down to about 25%.  I only noticed after I arrived that the Jackdaw was fit for rockets rather than light missiles, which meant I would have to move in close to get my hits in.  Even in sniper mode that meant being about 25km off the Fortizar.  I was wondering if wandering in that close might draw the attention of the defensive weaponry.

However, that didn’t turn out to be an issue.  I decreased the radius of my orbit to bring the rocket launcher in range and let fly.  I am way down the list for total damage, but at least I got on the kill mail.  It has been a quiet month with the peace agreement and PH not defending in Perimeter, so this is the only kill mail I am on for October. I try to be on one every month just to prove I am alive.

And so Pandemic Horde lost its foothold in Perimeter.

The PH logo shortly before the explosion

If you look at the kill mail, you will see that the five Leshaks in that group managed to get the top five slots for damage.  Those precursor weapons work as advertised I guess.