As I posted last week, the Army of Mango Alliance (AOM) got themselves into a bind and tried to escape it by transferring a couple Keepstars, including their main staging Keepstar, to the GSF in an attempt to reverse merge themselves into the protective arms of the Imperium by joining Ranger Regiment, which they may or may not have controlled. (More null sec spy drama.)
This did not work out well for AOM as the Imperium was not favorably disposed to being dragged into their war with Fraternity. Again, lots of back story there which I at least briefly covered last week.
So the Imperium agreed to allow AOM 48 hours to get the stuff out of the main Keepstar before the cloning serviced were turned off and the fuel removed, the latter putting the structure on a 7 day timer to the abandoned state.
The abandoned state was introduced by CCP as part of the Forsaken Fortress update back in May of 2020, which streamlined the ability to kill unfueled structures. The abandoned state also removed asset safety, a feature they had said was very important to have if players were going to trust Upwell structures. And then CCP changed their mind. Without asset safety, all items in hangars, personal, corp, or otherwise, get ejected into space in containers when the structure is destroyed.
This led to an orgy of structure killing, where some organizations were killing structures on the test server, where most everything is unfueled, to find the ones with the best loot so they could target their efforts. The Imperium went around its own territory shooting friendly structures to keep outsiders from looting neglected corp help citadels.
So lots of loot has spilled from abandoned structures in New Eden, but there had yet to be a staging Keepstar in abandoned state show up.
Okay, there were a couple of Keepstars in wormhole space. The J115404 wormhole adventures saw not one, but two Keepstars blown up. But even as packed as they were, being in W space limits what can get to the and how much can be carried off… and if you have control of the hole, who can even participate.
But a staging Keepstar in normal space, packed full of stuff and in a location that any determined group could reach… that was a new set of circumstances. And the time for this event was Sunday morning USTZ, late afternoon EUTZ.
Fraternity had been out in R-ARKN helping us camp the Keepstar once the fuel had been removed, as they were very interested in keeping AOM from extracting anything once their evacuation window had closed. They were still on scene in great numbers, despite the early hour for them, when I arrived. We had a truce with them for the camp, though that was set to end as soon as the Keepstar shoot began. We did not want to share loot with them.
Also, due to organization shifts due to the AOM shenanigans, Fraternity had a war declaration against us, so their members were easy to spot as they were all flashing red in my overview. Frat had attempted to end the war, according to my notifications, but it was still in effect when I got to R-ARKN, for all that mattered in null sec space.
I ran out to R-ARKN in an Ares interceptor most out of habit. I was several jumps along the route when somebody said I should use a shuttle as they now have warp bubble nullification, but I carried on. The Ares would end up having some use later.
I was joining up with some Reavers in system who had been given a special task. We were to fly some jamming Scorpions and do… something. I wasn’t quite clear on the plan, which was expressed in a hand-waving sort of way. But I got on the target Keepstar and minded the hostiles coming and going, trying to get on the kill mail.
I had some drones, so I put one on the Keepstar to get on the kill mail myself and mostly just watched. I set off the ECM burst jammer once, when I was in the middle of a bunch of Frat shuttles and rookie ships, and got a scolding because the 71km range of it meant that I broke lock for a lot of Imperium pilots. But I got on a few small kill mails, because I was too slow to lock up anything otherwise. We had a Cormorant fleet hovering around picking off small stuff.
The shoot itself was just another structure shoot really. It took a lot longer than normal as we had to go from shield through structure in one sitting. Usually you make three trips for shield, armor, and structure. And time dilation was kicking in. There were about 2,500 people in system when it started, but the number kept growing as people tried to squeeze in for the big loot fest.
You can see that The Initiative brought some titans in to helps speed things along.
All told it took about three hours from when shooting started until we got a kill mail… which was good, because sometimes we don’t get a kill mail if too many people are involved.
And then the fun began as the structure disappeared and hangar containers began popping out into space in a ball around the wreck.
By then we were past 3,500 people in system and headed to the peak of about 4,100, and everybody was crowding in to the loot field.
You can barely see the containers due to so many people being on grid around the wreck, digging through ones that appears, ejecting ships… which added to the bracket chaos… and trying to grab what they could. I did have an overview setup for objects, and got a better screen shot once I found it.
And, more amazingly, the node did not crash. The belief is that this was because the system only loads hangar containers when it has the capacity to do so, which meant that the containers were spawning for a couple of hours after the kill, but it kept the system stable… if at 10% time dilation.
It was actually a busy day in New Eden, with 35,479 logged in at the peak on Sunday. While there was the Doctor Who event going on, more than 11% of those logged in were in system with us.
The loot frenzy turned out to be the high point of the whole event. Several groups including TEST, NCDot, and Fraternity, attempted to get away with valuable items. Frat, who had a structure nearby, was especially persistent, warping in shuttles or rookie ships and then abandoning them to jump in more valuable hulls.
Our group of Scorpions had been told we could stand down, so I went back to the Fortizar we had on grid and contracted mine back. Then I got in my Ares and went flying around to see what I could see. I didn’t have any room for loot really, and people were grabbing with both hands, so unless I was dying for a cargo hold full of cap batteries, I wasn’t going to find much.
But I had a fast interceptor and could go tackle some bads trying to make off with loot. The first I managed to grab a Kikimorra and help hold him down. Then I put up my capital overview and saw a Frat pilot trying to make off with a Rorqual. I flew over there at full speed and help shut him down.
Then I saw somebody board a Nyx and try to warp off. I went after him.
I did not get there in time, but he ended up getting trapped in a bubble on the way out, eating some doomsdays for his trouble.
I chased a few others around, but the titans in the center of the ball had the range and firepower to zap most capitals that were being stolen.
The battle report run up for the event shows nearly half a trillion ISK in ships and such destroyed, with lots of capitals blown up as non-Imperium groups tried to swipe them.
With the in-game map set to highlight ship kills it wasn’t hard at all to spot the system way down in Esoteria.
The map put the last 24 hours of kills at over 9K
Meanwhile, over at DOTLAN EVE Maps, R-ARKN topped the charts.
I think the difference is that the in-game map counts ships currently being flown while DOTLAN may include unoccupied ships that were destroyed, and there were a lot of those on the field getting blown up.
It looks like both sides lost a lot of stuff, but the thing to remember is that it was all a giant slap fight mostly using AOM’s assets. They are the ones who are out that half a trillion, plus whatever people got away with.
And people got away with plenty. I saw a couple of supers grabbed by hostiles warp off or jump out successfully. The Imperium is still counting its loot, but it looks like the state, which claimed all caps and structures, got a titan, a dozen and a half supers, more than 30 other capital ships, a Sotiyo, four Fortizars, and piles of fuel and related stuff.
Then there are the individual hauls. Some people did quite well. There were plenty of nice items on the field if you could grab them in time. I saw quite a few faction ships get scooped up. It was quite the event and not your every day structure shoot.
I personally made off with nothing, save for screen shots. But I was there for the spectacle, to be there when another New Eden player event came off. Maybe not one for the record books, but it was quite the sight all the same.