Tag Archives: 2019

Blaugust 2019 is Coming

Belghast’s annual blogging festival, Blaugust, is nearly upon us.

For the month of August the call is out for bloggers to unite.  New bloggers are encouraged to join in, faded bloggers asked to revive their sites, and those of us who run off at the keyboard regularly try to energize the event by sharing what keeps us going.

Bel has a post up with all the information you will need to join in on the event.  There is a sign up form, a link to join the Discord channel where we hang out, and various versions of the event artwork as part of a media kit that you can use on your site.

There is even a schedule of events.

Blaugust 2019 Schedule

The schedule is optional of course.  Nobody will tell you what to write, how to write, or when to write.  But if you are somebody who wrestles with the “what should I write about?” issue, this bit of structure can help organize your approach or narrow your focus.

Focus is my problem.  I never have a problem thinking up things about which to write.  I have a text file full of topics I hope to get to some day.  My problem is time and motivation and deciding what I am going to spend time writing about today.

But if ideas are an issue for you, the second week is dedicate to thinking up topics.  There is also a channel in the Blaugust Discord dedicated to writing prompts.

Anyway, if this at all appeals to you, I encourage you to go check out Bel’s post about the event.

Unlike early versions of Blaugust, there is no longer a push to post every single day over the course of the month… unless you’re just into that sort of thing.  We would rather you write a few fulfilling posts that burn yourself out trying to meet an arbitrary goal based on quantity.

And the event is not limited MMORPG blogs, or gaming blogs, or even blogs.  Your blog can be about other topics or you can jump in if you do video logs on YouTube or if you have a regular show on Twitch or whatever.

Anyway, it all kicks off next week.  Be prepared.

April Fools at Blizzard 2019 is Pretty Much No Fools

There have been points in the past where April Fools was a pretty big deal at Blizzard and each game would have a special joke, a silly new game or outrageous feature, on their respective sites.

Blizzard Outcasts from 2014

Things are no longer that funny around Blizzard these days I gather.

There are a variety of reasons likely for that, but they all add up to declining fortunes.  World of Warcraft, still huge, isn’t as huge as it once was.  Overwatch has seen a decline over the last year and reports are that Hearthstone is suffering from franchise fatigue.

As such, this year’s entries are pretty much non-existent, somehow managing to be a step down from even last year’s low turn out.  I have logged below what I found on the US sites, which I will update if new items show up.

Blizzard Overall

There is a translator up that will show you Blizzard sites in the Murloc language.

The Murloc language is, of course, Nerglish.  This was also part of the Hearthstone April Fools last year.

World of Warcraft

The annual April 1st patch notes are up, titled Patch 8.6.7 Build 5309, a nod to a bit of 80s pop culture.  Some traditions never die.  Still, it is a somewhat tepid listing this year, featuring entries such as:

  • Feral Druids can now be crowd-controlled by throwing a slice of cheese on their head.
  • Groups of 5 Feral Druids can come together to form one super-bot.
  • Due to noise complaints, Stonebark has been fitted with a shock collar.

But that is it.  The WoW site has no new entries for April 1.

Overwatch

Nothing

Hearthstone

Nothing

StarCraft

Nothing

Diablo III

Nothing

Diablo: Immortal

Already confirmed as not an April Fools joke at BlizzCon.

Heroes of the Storm

It is still there… but no April Fools joke.

Past Years

If this year’s lack of effort leaves you longing for bigger or better gags, you can always look back at past years:

I think it might be telling that the official Blizzard April Fool’s archive stops at 2015.

We may be at a point where we can declare April Fools no longer really a thing for Blizzard.

But if you’re dying for something on April Fools, I guess you can go play Minecraft 3D.  The over-the-top April Fools spirit has hit Mojang… though I am not sure that their impression of a 1994 version of Minecraft is all that different from what they have today.

My MMO Outlook for 2019

I’m going to try this again.  It isn’t quite the famous quip about insanity being repeating an action and expecting different results, but the results have not always been spectacular.  Though, in my defense, that has on occasion not been my fault.

For those seeking a history of this particular post, I have a list:

This time around I am going to make this less of a goal setting session, where I declare I am going to run off and play some new games… or some old games… or some games in between that I have not played before.  Instead, this is going to attempt to be more predictive.

Didn’t I just do predictions yesterday?

Well, I didn’t attempt to predict what I was actually going to play in 2019, so this is a different avenue.  I’ll open up with the usual suspects.

Easy Picks

  • EVE Online

Pretty much a lock since I played it 12 out of 12 months in 2018.  If I log in today and play, I’m covered, and it seems likely that I will do so and continue to do so over the course of the year.  As long as Reavers deploy a couple of times I’m probably good.

  • Pokemon Go

The other game I played pretty much daily throughout 2018.  It helps that this is the one video game that my wife and I play together.  Also happens to be the only active Pokemon title on a platform I own, since Nintendo is abandoning the handheld model and throwing everything onto the Switch.  Not that I am bitter or anything.

  • WoW Classic

I think this one is a no-brainer.  I will certainly subscribe and log in for the spectacle that will be the launch of WoW Classic.  The real question is how bad will it be?  I don’t mean to suggest there will be any glaring lack of fidelity.  I feel Blizz will be about as true to the idea as they can be.  The question will be how slammed will the servers be and how fragmented will the community end up as Blizz opens up more and more servers?

  • WoW Not-So-Classic

This one is likely a gimme as well.  While Battle for Azeroth just didn’t capture me, the fact that the same subscription will get you into both WoW and WoW Classic makes it very likely that I will log into the former to play.  There will probably be a boost in people on regular WoW servers corresponding to the length of the server queues on WoW Classic.

  • Lord of the Rings Online

Lifetime subscription and the Legendary server… and the fact that I am still playing it right now, if not as actively as I was when the server kicked off… makes this another shoe-in for the list.  I may not last once it gets past Moria, but up until then I am probably in.

Somewhat Likely

After those titles we get into a more gray area.  Still, there are some candidates that don’t seem to be complete long shots.

  • EverQuest II

If things go badly for Daybreak, or if they have a good plan for the 15th anniversary of the game, it seems reasonable that I will be in for either a last look or another visit.

  • Project: Gorgon

The game I keep meaning to play seriously but somehow never quite get to.  I own it already, always a plus, and it gets good marks for its quirky nature.

  • Minecraft

Our server has been pretty quiet for the last year, but the panda update is coming.  That might at least get me back on long enough to scout out a bamboo grove to find them.  Technically not an MMO, but close enough.

Wildcards

Titles that might happen, if certain conditions come to pass… being something other than early access garbage being a key item.  I’m trying not to encourage the developer line about, “I’ll gladly ship on Tuesday if you’ll just buy my game today” by paying into that sort of thing any more.

  • EverQuest

Hey, it will be the 20 year anniversary of the game shipping come March 16th.  There is a distinct possibility that Daybreak will have something lined up that will make me want to log in, at least for a bit.

  • Atlas

Whether you see this as re-skinned Ark or not, a some people I know are getting into this… when it is running and you can log in… so there is the glimmer of a possibility that I might give it a try.  The whole early access aspect of it will be the factor keeping me away if I don’t play it.

  • Torchlight Frontiers

I don’t think it will ship in 2019, and I am not going to beta test it, which is what makes it a wildcard.  I’m interested to try it even if I am not amongst those publicly wetting themselves in anticipation of it.

  • Camelot Unchained

Didn’t I pay for this almost five years ago now?  It would be cool if there was something there both playable and worth playing.

  • Destiny 2

We got the base game for free back in October and I downloaded it.  So it is installed and ready to go if I decide I want to try it.

  • Diablo III

Also technically not an MMO, at least by my own measure, but if maybe Blizzard were to add something fresh to the game I could find myself playing again.  I enjoy it, but can only play through the story and seasons so many times.

  • War Thunder and/or World of Tanks

I have a bunch of time invested in both over the years.  They tend to be good games for quick action, but neither hole my attention for very long either.  Battles often become the same situation repeated ad infinitum.

  • Something Else New

I mean, somebody is going to ship something new this year, aren’t they?

Non-MMOs

Again, I don’t like to set goals, but I look at my Steam library and it there are games I know I will play and games I want to find time for.

In the former category are:

  • Civilization V
  • RimWorld
  • Age of Empires II: The Age of Kings

In the latter:

  • Pillars of Eternity
  • Grim Dawn
  • Afghanistan ’11
  • Space Engineers
  • Valkyria Chronicles

And then there are games on my wish list that maybe I might yet buy.  The Steam Winter Sale still has two full days left to run.

  • GTA V (mostly for the mod where you can play as the police)
  • O.G.R.E. (played the original board game)
  • Darkest Dungeon (The Wizardy-esque vibe keeps in on my list)
  • Frostpunk (Overlaps a bit with RimWorld though)

So there are some options.  We’ll see at the end of the year what I ended up playing and what fell by the wayside.  As like as not something else will come up mid-year and I’ll divert into that.

New Years Predictions for 2019

The start of a new year is always heralded by resolutions and predictions and, while I am no good at resolutions… I’m old and I am unlikely to change… I am certainly willing to throw my hat in the ring when it comes to predictions.  I’m no good at those either, but since they don’t require me to lose weight or be a better person I’m game.

2019 banner provided by my daughter, who basically used her favorite EVE Online screen shot this year.

For those who are keen to see my past attempts… or are bored and looking for something to do today… my record of new year’s predictions are here, complete with results:

I will add in my usual disclaimer up front.

My predicting something is not the same as my wanting something to happen.  Well, at least when it is bad.  I don’t want studios to fold, games to shut down, or Derek Smart to be right about Star Citizen.  It is more a matter of looking at the world and making a guess at how things will look on December 1st, the cut off date for all of my predictions.  Inevitably there will be some good and some bad that happens, and some of it will be visible in advance even to me.

Also, I tend to go a bit over the top simply because that is more fun than “not much will change really.”

The usual prediction rules apply.  Each prediction is worth ten points unless otherwise noted, with partial credit available.  Predictions should be written in a style that will make scoring easy and obvious eleven months down the road, but won’t be because about three predictions in I will forget that and veer off into vague, hand waving trends that are pretty much impossible to pin down.  All I can promise is that I will grade myself poorly on poorly written predictions.

So off we go.

1 – Early Classic Date

WoW Classic will launch on May 28, 2019.  As is the standard for this sort of guess at a date, I knock off 2 points for every week I am off.  That is about as concrete and clearly defined as a prediction can possibly be.  The early date will be to coincide with the end of the six month subscriptions that Blizz sold back in the fall as Battle for Azeroth isn’t holding people otherwise.

2 – Classic Rush

The WoW Classic launch will be 2004 all over again.  There confluence of nostalgia and the end of the Battle for Azeroth expansion will conspire to cause WoW Classic to overflow quickly.  There won’t be enough servers leading to long queues to get on to the servers available.  This will lead to new servers being spun up and the classic server split routine from back in the day.  Blizzard will publicly compare the day one WoW Classic crowds to how things went at the WoW launch in 2004.

3 – Classic Plans

By the time BlizzCon roles around… we’ll get to BlizzCon itself in a bit… there will be a panel, or at least a mention in the keynote, about WoW Classic and moving on from vanilla into some of the early expansions.  How to do an expansion like The Burning Crusade without necessarily progressing the vanilla servers will be a key point of contention, with transfers and boosts straight to level 60 being discussed.

4 – Classic Acceleration

By September 1, 2019 the WoW Classic rush will be over.  As we have seen time and again, the initial pile-on to play on a nostalgia server peaks pretty quickly as players, familiar with the old game and reliving their experience, move much more quickly through the game than back in the day.  This will lead to complaints about dead servers and calls for server merges or free transfers.  This will be even worse if Blizz goes full purist mode and doesn’t use the sharding tech that allows more people to use a single zone/server.

5 – Next WoW Live Expansion

The early launch of WoW Classic to cover the Battle for Azeroth collapse will mess with the Blizzard’s timing the way that Warlords of Draenor did.  Look for Blizz to cover their sagging Q2 2019 earnings by announcing the next expansion in August, just after Activision releases their quarterly earnings report.

6 – The Long BlizzCon

There will be a BlizzCon 2019 on November 8 and 9.  The main stage will be taken over by new titles as Blizzard announces no fewer that five projects.  Three of them will be mobile titles and an actual PC Diablo franchise game will be another.  However, a Diablo II remaster will go missing yet again.

7 – Full Steam Ahead

Expect Steam to stay strong despite Epic, Discord, and Amazon trying to undermine it with better deals for developers.  Steam can and will play that game while carrying on as the one stop shop for all games PC.  Devs won’t get as big of a cut on Steam, but the installed base and success stories will keep any but the biggest studios from cutting ties.

8 – All Things PlanetSlide

PlanetSide Arena will launch… or go into early access or whatever… as planned at the end of January.  It will sell some boxes and make Daybreak some quick money.  But it isn’t going to steal back the Battle Royale market for the company.  Before spring turns to summer it will be showing peak numbers on Steam down near the H1Z1 end of the spectrum, lagging far behind PUBG and nowhere close to whatever Fortnite will report on its own.

9 – Sayonara Norrath

I am going to go with the Prophecy of May and say that this will be a fateful anniversary year for EverQuest titles.  The 15th anniversary for EverQuest II and the 20th anniversary for EverQuest will see both titles celebrated, given special new content, and then put in what will be effectively maintenance mode.

10 – NantGo Away, I’m No Good For You

The NantG Mobile joint venture between Daybreak and NantWorks will deliver on none of its promises.  They’ll keep H1Z1 alive, but there won’t be any new Z1 Battle Royale (unless they just straight up rename H1Z1), there won’t be any new esports league, there won’t be an esports venue next to the LA Times, and there won’t be any mobile version of Z1 Battle Royale, and there won’t be any hint, word, or anything about any EverQuest game, mobile or otherwise.

11 – Something Has Gotta Daybreak

All of this is going to add up to hard times at Daybreak.  By December 1, 2019 it won’t be the company it was on January 1, if it exists at all.  It will either be acquired wholesale by another company or be parted out, with somebody like Gamigo taking the the three traditional MMORPGs (EverQuest, EverQuest II, and DC Universe Online) while the rest either tried to stand alone with the what I will call “the children of PlanetSide” or being folded into the NantWorks joint venture.  I’ll be writing a farewell history of the studio before the year is out.

12 – Standing Alone Games

Standing Stone Games will feel the impact of Daybreak’s misfortune as well as the sting of losing a key LOTRO developer.  They will carry through the first half of 2019 on momentum, but the latter half will leave people wondering what is up as they scramble to fill the void that Daybreak’s collapse will leave on their marketing/publishing front.  The company will soldier on, but you won’t be getting anything like a 64-bit client from them.

13 – Non-Shippers

The following titles won’t ship in 2019, defining “ship” as being available for sale with having to hide their unfinished state behind terms like “early access,” “beta,” “alpha,” or anything that falls into that realm.  2 Points per title on this one.

  • Squadron 42 (forget Star Citizen overall, that one is just a gimme)
  • Camelot Unchained (beta would be a step forward)
  • Atlas (ARK all over again)
  • Torchlight Frontiers (beta will be enough for the hype to turn to whines)
  • Crowfall (a relative babe in crowdfunding years)

14 – CCP Anomalous

The ISK problem in New Eden will be one of CCPs targets for 2019, so expect null sec anomalies and the rats that infest them to change to try and slow down the titan and super gravy train while not stomping too hard on the line members in the VNIs.  Mining, however, will remain unchanged.  Ore doesn’t bring ISK into the economy and should be self regulating based on price.  It isn’t, but it should be.

15 – High Sec Changes

The War Dec changes will lead CCP to change up how suicide ganking works as well.  Right now it is too by the numbers, a solved problem for most cases.  CCP doesn’t want high sec to be safe, but right now the gankers kill with impunity and need a shake up.

16 – Low Sec Attention Span

CCP has to do something radical for low sec in general and faction warfare specifically.  My guess is that low sec will continued to be screwed in general, but that CCP will decide they need to greatly restrict, if not outright ban, the deployment of Upwell structures in FW space.

17 – CSM XIV

CCP will change up the election process yet again, trying to get the candidate list out further before the actual elections, but it will be for naught.  Eight of ten seats will still go to null sec alliances.

18 – POS Bash

Player Owned Starbases, already left with little relevance in the game, will see their end come June, when CCP finally pulls them from the game, symbolically burning the source code on the summer solstice.  And so will go the POS, long a staple of the game.

19 – Key FOB

The POS announcement will come earlier as part of CCP introducing a new Upwell structure, the player forward operating base.  The FOB will be something akin to a corp/alliance sized mobile depot that will allow players to repair, refit, and resupply.  It will lack tethering or defenses and, give how cheap a Raitaru is, will barely get used.

20 – 3DS Exit

Nintendo, after paring down the platform releases to almost nothing, will announce the end of their long running handheld line.  They will cease manufacture, blow out the last units, and throw themselves fully onto the Switch.  It will be the end of the Pokemon era.  Pokemon will just be another game, not something that made a platform worthwhile.

21 – MADE Pirates

Pirates of the Burning Seas will end up being the first MMORPG to make it into The Museum of Digital Art and Entertainment.  The unique state of its current ownership will create a situation where the game will actually be preserved, mostly because it won’t survive on its own.  And that will be it.  The games people ache to see enshrined, SWG or CoH, will never get there.  The only possible entrants will be games so small and unknown that few will notice.  So The Saga of Ryzom will be a possibility.  The MADE should work on preserving MUDs.  That is something they could make happen.

22 – Shlock Boxes

No wide spread change to the legal status of lockboxes or the selling of power or pay to win.  Some small jurisdictions might try to put something in place, as happened in 2018, but nothing will go in that will change the bottom line.  There simply isn’t a political power block against this sort of thing that could make any difference for politicians.  At best it will be used as a political football to try and divert attention away from other things.  For example, the NRA doesn’t care about video games… until there is yet another mass shooting, at which point they need something to blame.  More of that.

23 – A Prime New World

Amazon’s survival sandbox whatever MMORPG New World won’t be ready in 2019, but the company will announce special benefits for Prime members when the game does launch.  I hope it will be something more than expedited delivery from the in-game version of Whole Foods.

24 – Behindcraft

While Microsoft and Mojang haven’t given up on Minecraft – Java Edition, which is the Mac, PC, and Linux version of Minecraft that lacks a cash shop, it has clearly slowed down development.  The rest of Minecraft has pandas and new cats and stuff while Java is getting development snapshots still.  This trend will continue as the Java code base won’t release the panda update until March and that will be the only update to be released for Java in 2019.

25 – Avatar’s Shroud

Shroud of the Avatar will see further constrictions, if not an outright closure, in 2019.  Like most early access games, it used up the goodwill of all but the most dedicated fans as it was being built out and now nobody is left interested in buying a copy.

26 – Guild Wars 2 Continues

The pattern seems to be an expansion every could of years.  That is about as deep as my insight into the game really goes at this point.  But given that, I expect they will announce an expansion this year set for launch in 2020.

27 – Cattle Royale

As we saw the final rounds of the MOBA shake out with Blizz cutting back on Heroes of the Storm, the culling of the Battle Royale pretenders will commence in earnest.  Anybody for whom Battle Royale is just a mode tacked on to an already solid franchise, as with CS:GO, won’t have much to worry about, but anybody all-in on that alone… that isn’t Fortnite or PUBG… will be dead or dying by the end of the year.  This will be most unfortunate for the late comers that show up this year.  Also, how they hell am I even going to score this one.  See what I mean?

Bonus Wild-Ass Prediction:  Sony buys back some, if not all, of Daybreak from Jason Epstein at the bankruptcy sale at discount prices.  If Daybreak is headed for a fall, who has the most to lose?  At this point, aside from Daybreak itself, Sony makes a tidy sum on the PlayStation 4 from DC Universe Online and, for the moment, H1Z1.  Maybe they also make a bit from PlanetSide 2, but I’d be surprised at that.  20 bonus points if it comes to pass.

Double Bonus Wild-Ass Prediction: Daybreak announces a new EverQuest title, sells pre-orders, never makes it to early access, and shuts everything down without any refunds.  I want 40 bonus points if that happens.

So there it is, my guesses for 2019.  That is 270 points possible, with some extra credit bonus predictions.  Looking at them as a whole, I can see I’ve probably been too pessimistic along some lines… Daybreak can’t possibly fall that far… and too optimistic along others… like CCP has ever shown itself to be able to jungle that many balls at once… but I am going to let them stand as it.

You can tell how limited my range of games is by how few studios I feel I know enough about to even venture a guess.  Me even dipping into GW2 was a stretch, and I can’t even begin to tell you where SWTOR sits.  And then there are all the crowdfunded, kickstarted, early access games.  I just pulled five from that gaggle for the “won’t ship” list, but I could have as easily picked five others.

Anyway, that is what I am calling for 2019.  We shall see how the year plays out.  Look for a recap some time in December… or tell me what you think I missed right now.