Category Archives: World of Warcraft

Friday Bullet Points about the Timeline into Summer for World of Warcraft

We had roadmaps for WoW retail and WoW Classic that Blizz posted a while back. They have even updated now and then.

World of Warcraft retail 2024 roadmap

This week though we got some hard dates for entries, so I thought I would do a bullet points post to go through the upcoming event dates.  Is everybody on board?

Of course, we did hear just yesterday that one thing NOT on the 2024 roadmap is BlizzCon.  So it goes.

  • The Cataclysm Classic Pre-Patch Lands April 30th

I have already posted about this… probably more than once… but I am going to stick it this bullet point timeline just to pad things out a bit and to show what is going on with the parallel WoW tracks over the next month or two.  This was the subject of the last WoW Classic roadmap update.

WoW Classic 2024 Roadmap – April 9 revision

This will mean the end of Wrath class specs and the introduction of the foundation of Cataclysm, which will include:

  • New Player Races: Goblin and Worgen
  • New Race and Class Combinations
  • Leveling Updates: Level through a changed landscape in Kalimdor and the Eastern Kingdoms from level 1 through 60.
  • Class Updates: New Talents, Trees, spells and More
  • New Race and Class Combinations
  • New Profession: Archaeology
  • New Feature: Transmog Collection
  • Updated Character and Gear Stats

Look for this on Tuesday next week.  There is even an updated post from Blizz about it, in case you missed the last one.

  • Plunderstorm Coming to and End on April 30th

April 30th will be the last day to plunder in the retail WoW special event that went live in the back half of March.

WoW retail contains WoW Plunderstorm

The event has reached the point they are calling Plundersurge, where all reputation gains are doubled in an attempt to help you get to whatever goal you were attempting to achieve… assuming you didn’t get there already.

Blizz has even been advertising the Plunderstorm event on the WoW Classic side of the launcher, though I haven’t taken the bait… and am unlikely to in the next few days.

  • Dragonflight Dark Heart on May 7th

The final stage of Dragonflight is slated to land on May 7th, closing out the expansion story line and kicking off the count down to the next expansion, The War Within, which is expected to launch before the summer ends.

  • Mists of Pandaria Remix lands on May 16th

But wait, there is still something to occupy yourself in retail if you are worried that Dark Heart won’t be all that.  The Mists of Pandaria Remix event will arrive on May 16th.

I am still not exactly clear on what this really is, but the following promises were made by Blizz in their post.

  • Accelerated Leveling and Content allowing you to take on nearly every quest, scenario, dungeon and raid.
  • Create a new WoW Remix character starting at level 10 to adventure through the event up to level 70.
  • A mountain of loot: Get powerful items from everywhere— quests, chests, creatures, bosses.
  • Customizable items allowing you to power up as far as you can go to take on tougher content.
  • Convert unwanted items into Bronze which can be used to upgrade items or purchase cosmetics.

Shintar takes a deeper dive into it over on Priest with a Cause if you need more information.

  • Cataclysm Classic Goes Live May 20th

We will finally get the answer to the question “does anybody want to play through Cataclysm again?” in just under a month as Cataclysm Classic will go live world wide.

Can you re-run a cataclysm?

Again, I already have a post with details about this, but it is on the timeline.

I am pretty sure our group will launch into it, at least for a while.  What is it, five levels?  And we need to get through it to get to Mists of Pandaria in any case… though the whole Mists of Pandaria Remix in retail WoW makes me wonder if Blizz won’t over saturate the panda theme.

Maybe?  Or maybe retail players remain disgusted with the idea of WoW Classic and will only go back to Pandaria if they can fly on their dragons or whatever.  I don’t know.  Retail WoW is a foreign land to me now.

  • The WoW Companion App end of life in June or July?

Blizz put up a terse announcement on Wednesday announcing that the WoW Companion App would be “retiring,” as though it had grown old, made it to its pension age, and would be buying a condo in Florida to live out its golden years.

No, this is more like Blizz telling us that the companion app is going to an app farm up state to live with other apps like CCP’s EVE Portal App.

The short text of the statement:

With the release of The War Within™ pre-expansion content update, we will no longer support the WoW Companion App. After this date, players will not be able to update, download, or use the companion app and its features.

We want to thank everyone who has used the app as their companion for their adventures over the years!

So when the pre-expansion hits for The War Within, the companion app is dead.  And since that is slotted into the roadmap above in the first half of summer, I expect that will be just another dead icon on people’s phone before August hits.

All of this… save for the companion app announcement… has also served as a vehicle to try to get players to buy things.  There are sales on character boosts and what not as Blizz would very much like everybody to get on board

BlizzCon 2024 News… There Will Be No BlizzCon 2024

Blizzard announced earlier today that there would be no BlizzCon this year.

BlizzCon in Blue

This is a particularly odd announcement as the somewhat regular autumnal event would have been poised to celebrate both 30 years of the Warcraft franchise as well as 20 years of World of Warcraft, the undisputed most profitable and popular title the company has ever produced.  And you could throw in the return to China and the big new expansion… I mean, there was stuff to celebrate.

Strange times indeed.  Maybe this is an aspect of being part of Microsoft?

Instead they will be doing other events and live streams, to be announced at some later date.

The text from the announcement:

After careful consideration over the last year, we at Blizzard have made the decision not to hold BlizzCon in 2024. This decision was not made lightly as BlizzCon remains a very special event for all of us, and we know many of you look forward to it. While we’re approaching this year differently and as we have explored different event formats in the past, rest assured that we are just as excited as ever to bring BlizzCon back in future years.

Over the next few months, we’ll be sharing more details about our launches coming later this year, including World of Warcraft: The War Within and Diablo IV’s first expansion, Vessel of Hatred. To celebrate these upcoming releases and to bring our communities together in new and special ways, we will soon share some exciting plans for other industry trade shows and conventions like Gamescom. We can’t wait to tell you more about those plans soon. We’re also looking forward to the Overwatch Champions Series’ stops at both Dreamhack Dallas and Dreamhack Stockholm. And we’re thrilled to be planning multiple, global, in-person events to commemorate the 30th anniversary of Warcraft, which will be held in addition to the in-game celebrations across our Warcraft games throughout 2024. While these events are distinct from BlizzCon, we’re harnessing all of our creativity and imagination to ensure that they carry the same spirit of celebration and togetherness.

Our hope is that these experiences – alongside several live-streamed industry events where we’ll keep you up to date with what’s happening in our game universes – will capture the essence of what makes the Blizzard community so special.

No matter how you choose to connect with us at these events this year – whether it be in person or virtually – we can’t wait to see you there!

So it goes.

I guess I was going to keep up my perfect record of never attending BlizzCon in any case, and smaller, more focused events seem like a better option for me, but it still seems odd.

Anyway, as you might expect, this is getting some coverage.

Related:

Wake up sweetie, Cataclysm Classic is Almost Home…

So we know Cataclysm Classic is on the way.  We have the timeline, with dates already pinned down for all the major milestones.  In a little over a week the pre-patch will arrive and it will be time to decide if we’re in on another WoW Classic adventure.

WoW Classic 2024 Roadmap – April 9 revision

I find it a bit amusing that on social media Blizz has been pushing the idea that this will be a speedy experience… as opposed to the original which, in addition to pissing people off by destroying the vanilla world, felt like it languished too long for a five level expansion.

Fast Cata, Best Cata…

Granted, in the grand scheme of things the wait from the launch of Cataclysm to the launch of Mists of Pandaria was actually at the short end of the scale, even if it felt long.

  • WoW Launch to The Burning Crusade – 784 days
  • The Burning Crusade to Wrath of the Lich King – 667 days
  • Wrath of the Lich King to Cataclysm – 754 days
  • Cataclysm to Mists of Pandaria – 658 days
  • Mists of Pandaria to Warlords of Draenor – 779 days
  • Warlords of Draenor to Legion – 656 days
  • Legion to Battle for Azeroth – 714 days
  • Battle for Azeroth to Shadowlands – 832 days
  • Shadowlands to Dragonflight – 734 days

But it was also the first time when WoW began dumping subscriptions dramatically mid-way through an expansion.  That seems normal now, the second half slump, and Blizz still hasn’t figured out how to abate it, but back then it was the first time the company had experienced the line going down rather than up.  Losing a couple million subscribers… more than four times the peak subscriber numbers of most of the breakthrough generation of MMORPGs that preceded WoW… was shocking.

In a panic they offered WoW players a free copy of Diablo III (once it launched, which is a whole different story) if they would just sign up for the annual pass, a one time full year subscription to WoW.  Very much worth it if you stuck around and played Cataclysm through its second half… but how many people did that?  I mean sure, more than played Shadowlands after even four months, but let’s not get ahead of ourselves.

Our group ran up against a lack of interest in the expansion, though that was because we believed the hype… and I’ll have a whole hype retrospective post at some point, as it was in many ways the peak of my hype for WoW… and wanted to start fresh in the revamped new world… only to find it really not very much fun.  Overland solo zones were better, but as a group, the dungeon content had all been neutered, chopped up into little, digestible bits guaranteed to be runnable in 30 minutes or less with even the most half-assed grab back of dungeon finder despicables you could imagine.

Add in the dungeon finder and it became the “sit in town and queue for the next dungeon” game that made many question whether or not accessibility had gone too far.  This is why, when drawing the line between “classic” and “modern” WoW I usually point at the dungeon finder rather than Cataclysm.  Oh, and there was only five levels of content, the dungeons were not really all that memorable, and if it wasn’t for the heroic five person versions of the vanilla troll raids I might argue that this was a completely skippable expansion on the road trip through expansions that WoW Classic has inevitably becomes.

So there was very much a question in the air in our group as to whether or not we were going to bother or how much effort we were going to put into it.  We had fallen off the Wrath Classic train back in January and have been on vacation from Azeroth pretty much ever since, spending time looking for Valheim alternatives, then playing Valheim, and then spending some time in Conan Exiles.

Looking at ManicTime tracking, I spent almost not time in WoW Classic in February and March.

But now we have a date for the pre-patch and another for the expansion, so the time to decide is upon us… and we appear to be leaning towards playing.  We have had a nice vacation from Azeroth, but thoughts have begun to return there and, in doing so, seek a plan.

Specifically, Potshot started looking into what classes might best suit his dual-boxing play style as he continues to do the heavy lifting to get us to five people for dungeons.  He has the healers job, and had had a hunter as his secondary, auto-shoot and the occasional special attack at range being somewhat manageable.  But his research indicated that for Cata, a DK might be another option, so he has set about leveling one up.

Fortunately they start at level 55 and with Joyous Journeys still active you are apparently level 59 or so when you exit the tutorial.  So he is off to Outland and was heading into Nagrand last I checked.  All of which is preferable to giving Blizz $60 to $80 to get a level 80 character boost if you have the time.

Seeing him back, I started poking around with my rogue who I had run through Outland and into Northrend late last year with an eye towards getting one more level 80 ready for Cataclysm Classic.  I was always going to do the five levels of Cata, the question was the level of commitment.

So we’re waking up in Azeroth again, warming up some characters while we wait for the pre-patch to drop and screw up our build.  I forget which classes were most screwed over by the Cata respec, though I am tempted to say “all of them” because one of the great aspects of Wrath was that most classes were pretty OP.

Blizzard has a consistent through line of hating it when we all feel comfortable with our classes.  It is as though if the players feel good, they feel bad, something that carries on to this day… see the great Diablo IV nerfing.

Cataclysm Classic is Arriving on May 20th

The next round of WoW Classic is coming up with the Cataclysm Classic patch set to arrive on April 30th, teeing the expansion up for a May 20th launch.

Can you re-run a cataclysm?

Blizzard announced the launch for the Cataclysm Classic pre-patch yesterday, then followed up with a revised WoW Classic 2024 roadmap that put the world wide expansion launch on May 20, 2024 at 15:00 Pacific time.

WoW Classic 2024 Roadmap – April 9 revision

Well, the roadmap doesn’t say the time, but you can find that tidbit elsewhere.

So what are we getting and when?  With the Pre-patch we will get the following changes in the game:

  • New Player Races: Goblin and Worgen
  • New Race and Class Combinations
  • Leveling Updates: Level through a changed landscape in Kalimdor and the Eastern Kingdoms from level 1 through 60.
  • Class Updates: New Talents, Trees, spells and More
  • New Race and Class Combinations
  • New Profession: Archaeology
  • New Feature: Transmog Collection
  • Updated Character and Gear Stats

So say farewell to vanilla Kalimdor and the Eastern Kingdoms as the shattering will hit at the end of the month, ushering in the new races, the new overland leveling path from 1 to 60, the archaeology profession, and perhaps the most annoyingly complex cosmetic system devised with the transmog mechanic.

It is like they don’t think you deserve to set your look unless you have earned it!

And while the pre-patch giveth, it also taketh away, with the following changes once the pre-patch hits:

  • Swift Zulian Tiger: Zul’Gurub is changing from a raid to a leveling zone and this mount will no longer be obtainable.
  • Swift Razzashi Raptor: This mount will also no longer be obtainable after the change to Zul’Gurub.
  • Razzashi Hatchling: With the change to Zul’Gurub, this non-combat pet will no longer be obtainable.
  • Tome of Polymorph: Turtle: This tome will continue to be available through other means.
  • Crusader’s White/Black Warhorse and Swift Alliance Steed/Swift Horde Wolf: As the attempt-based tribute system is being removed from Heroic Trial of the Crusader, the Argent Crusade Tribute Chest will no longer spawn, and these mounts will no longer be obtainable.
  • Reins of the Blue Drake: This mount will once again be available from defeating 10-player Malygos without needing to use the Dungeon Finder. The Reins of the Azure Drake will only be available on 25-player Malygos.
  • Mimiron’s Head: This mount will change to be a very low drop chance when defeating 25-player Yogg’Saron with no Keepers assisting you.
  • Invincible: This mount will change to be a very low drop chance when defeating Heroic 25-player Lich King.

Then, once May 20th rolls around the the launch happens, the world will open up with the following additions:

  • 7 New Zones: Mount Hyjal, Vash’jir, Twilight Highlands, Uldum, Deepholm, Kezan, and Gilneas.
  • 9 New Dungeons: Blackrock Caverns, Throne of the Tides, Vortex Pinnacle, The Stonecore, The Lost City of Tol’vir, The Halls of Origination, Grim Batol, Deadmines, Shadowfang Keep
  • Dungeon Journal Introduced
  • 3 New Raid Dungeons: Throne of the Four Winds, Blackwing Descent, and Bastion of Twilight
  • Boss Based Raid Lock system: Allowing players to do either the 10 or 25-player raid version of each boss in the same week. Lockouts are based on individual boss.
  • Tol Barad PvP Zone
  • Darkmoon Island: Discover the mysteries Silas Darkmoon has in store for you.
  • Flying in Eastern Kingdoms and Kalimdor

Though I think we’re only getting five new zones on the 20th, because won’t we have to have Kezan and Gilneas already as they are the Goblin and Worgen starting zones and those two new races are supposed to be available with the pre-patch?  Maybe I just don’t understand.

Anyway, there is also a launch trailer for the announcement.

Now to see if the group will be up for it.

On the one hand, it is just five more levels.  That isn’t so bad.  And we get flying in the old world and one of perhaps the prettiest zones in the history of the game, Vash’jir.

On the other hand, I do not have any deep, fond memories of Cata.  The group jumped into it with new characters, found the whole thing tedious and left, only going back to finish it off with our mains after Mists of Panaria had launched.  Also, Vash’jir is an under water zone and suffers from all the issues, including motion sickness in some of us, that under water levels always have.  Just say “No” to underwater levels.  Be like Valheim, where even swimming in the damn water is a pain!

Okay, maybe you don’t have to go that far.

But we’ll have to play through it at least a little bit, if only to be ready for Mists of Pandaria some time in 2025.  And I suspect I will do some reflecting on the original run up to Cataclysm back in the day, which was probably the most over-hyped I was for an expansion ever… and you see how that turned out.

This bit of news has plenty of coverage for those looking to read more about it.

WoW Classic Season of Discovery Phase 3 Kicks Off

While our group has fallen off of the Season of Discovery wagon… we’re honestly in a bit of a hiatus save for Potshot and I… the world of Azeroth keeps on spinning even while we’re away.  And so Phase 3 of the Season of Discovery experiment arrived yesterday afternoon Pacific time.

Now featuring Phase 3

Phase 3 lifts the level cap to 50, though to help people keep up there will remain an 100% xp buff for levels 1-39 and a 50% xp buff for levels 40-49.

This also brings the latest “dungeon converted to a raid so only raiders can enjoy it” update, where Sunken Temple, or the Temple of Atal’Hakkar as it is officially designated, gets the SoD treatment.

That was probably the right choice.  It is a large, sprawling domain with a bunch of bosses to tackle.  It will make a good raid.  My only reservation is that Sunken Temple is also one of the more interesting dungeons, so while raiders will benefit the fact that dungeon groups are now excluded from it doesn’t exactly make me happy… though we’re not even playing at this point, so I can’t be too upset at not being able to do something I was never going to do anyway.

And the Season of Discovery servers are “seasonal” servers, so they will all go away at some point to be replaced by the next flavor in an attempt to find ways to recycle old content.

Not that it is completely recycled.  There are, of course, new runes to be found and a new PvP event.  But there are also something called “nightmare incursions” that are described as:

Take part in an all-new outdoor PvE event and learn more of the story tie between mysterious dream portals and the new Sunken Temple raid dungeon. Earn new items and gain reputation with the Emerald Wardens as you progress.

Players will cross into the Emerald Nightmare through these mysterious portals in four locations around the world: Ashenvale, Duskwood, Hinterlands, and Feralas. Content is available to players who are leveling up as well as maximum level characters as they unravel the storyline.

I am not sure that counts as the coveted Classic Plus that had such a fan base for a while, but it is not nothing.

There is also a whole preview video that describes what has gone into phase 3.

Related:

March 2024 in Review

The Site

By the time you read this I will have turned off ads again.  Yay!  Though, I have always said if you’re a regular reader, you should use ad block.  I want to tax bots for visiting, not you.

My relationship with ads on the site is a bit complicated.  I was paying for a hosting level that would let me turn off ads, then opted in for a step up for a few more features, which included the ability to earn money via ads.  So my plan was to use ads to offset the cost of the more expensive plan, which is $100 a year.  I have managed to accomplish that.  In fact, this past holiday season was a big bonus time for ads.  This was largely built on the quality of the ads being displayed.  November holiday ads brought in $73.41, the peak income for the blog.

Though the odd, unexpected direct traffic helped push that number up, it was really the quality of ads that made it pay.  This past month traffic slowed down a lot… the bots were only active during the holidays as well I guess… but half as many ads delivered did not cough up half the dollar amount.  Instead it was about twelve bucks.

2024 traffic sources so far – search is the most stable, direct the most chaotic

Twelve bucks is not nothing, but it has also been trending down heavily over the month, so even that cash amount is heavily rooted in slightly better ad quality in the early days.  And if it is going to go back down to five dollar a month ad earnings, I’d rather just not have ads.

In fact, the only reason I did not turn them off earlier is because I needed just $10 more to hit the next payout goal, as WordPress.com only sends you the money when they owe you more than $100.  I hit that, so ads can go, and stay gone for a while.  I am ahead of the game, thanks again to the holidays, so have earned enough to cover hosting out a few years at this point.

I might turn ads on again come October, just to see if ad quality is high again over the holidays.  But they have also added a setting so that if you’re logged into WP.com, you won’t see ads.  I’ll make sure that is on.  If you’ve actually bothered to log in… and I hear WP.com has made even that annoying… you ought to have some benefit.

Also here on the site, a few days back I crossed the 7,000 post mark.  That reminds me a bit of a punchline about being unaware that somebody could stack crap that high, but I guess if you stick around and post regularly you will end up with big numbers eventually.

Finally, this is the 1,462nd daily post in a row, at least if we’re counting day start/finish at UTC.  I started doing daily posts when we did Blapril during Covid back in 2020 and have kept it up for no good reason since.

Remember Blapril?  That feels like so long ago

WP.com no longer recognizes my streak since I changed the date format on the blog from UTC to US Pacific time.  When the conversion hit I discovered that last May I did a post that counted as the next day for UTC but not for Pacific time, so as far as WP.com in concerned I have only posted a little over 300 days in a row.  I think that illustrates exactly how ephemeral such a streak really is.

One Year Ago

I opened up the month noting that we would soon have five versions of Diablo available to buy and play, a veritable Age of Diablo.  However, I wasn’t even sure if I liked Diablo anymore.  The Diablo IV early access beta weekend event also got some mixed reviews.

I mentioned Pax Dei for the first time, an upcoming title its studio, Mainframe, described as a medieval EVE Online, which was something I had heard before.  Is that still the goal?

Blizzard was trying to spark interest in the Dragonflight expansion with a free weekend.

Over in Wrath Classic, the instance group was into the Halls of Stone, then the Halls of Lightening, and Utgarde Pinnacle.  We also took on Onyxia, just to say we’d done it.  I was also soaking up the Argent Tournament up in Icecrown as Wrath Classic passed its six month mark.

In EVE Online, the Imperium was headed north to help the then B2 Coalition defend itself from Faternity and PanFam.  That meant move ops north.  I went on my first op with Progodlegend, former leader of TEST, who came to the Imperium after World War Bee.  We were out in the north setting timers and otherwise “putting money in the bank” for future fights.

One of the first payouts was a 6,000 player fight in X47L-Q, battling on a Keepstar right at downtime.  That didn’t go so well for the Imperium and many of us needed to be rescued from the system later because the servers were having issues with us all logging back in.

We did managed to bring down three Fraternity Keepstars in Pure Blind in the interim, as well as an irreplaceable Fraternity Fortizar in Pochven, but things often devolved to “made you form!” levels of nonsense.

Back in Delve, Alpha clone doctrines were taking up the defense of the region.

In low sec Faction Warfare, the promised direct enlistment finally arrived.  We also got three days of Omega Time for 1 PLEX to get people to try that out.

Elsewhere, CCP announced funding for their crypto blockchain scam/game, Project Awakening.

Over at Meta (nee Facebook) they seemed to be pulling back from their vision of a VR future for the company.  Having spent 25 billion dollars more than they took in on the VR front, layoffs were happening and legs seemed to be off the roadmap for Horizon Worlds.

I was also wonder if, after all the industry turmoil of the last decade or so, if free to play ended up working out as planned for MMOs.

I took my first peek at ChatGPT.  What nonsense it could produce!

And EverQuest turned 24 while EverQuest II was fiddling with another PvP server.

Finally, the Twitter end times certainly were taking a long time to come to fruition.

Five Years Ago

I dug up my old Macintosh PowerBook 190cs, which I didn’t even remember I still had, and thought about writing about some of the games still on it.  However, I was unable to get it onto the network, so screen shots were difficult to obtain and I ended up running out of steam on the whole thing for the time being.

Activision Blizzard was hedging a bit on what effect their layoff of 8% of the company might produce.

Perfect World Entertainment officially killed of the Foundry in both Neverwinter and Star Trek Online, ending their player made content experiment.

Steam decided that they really did need to curate games on their site, a decision pushed by their inept handling of Rape Day.  The Epic Game Store, always eager to capitalize on Valve’s foibles, declared that there would be no porn in their store.

Gamigo killed off the Rift Prime retro server due to lack of popularity.  It remains my opinion that the Storm Legion expansion killed the game the first time around, so having it do it again was no surprise.

A data center move brought down and kept offline Lord of the Rings Online and Dungeons & Dragons Online for longer than expected.

Over at Massively OP they were talking about “niche MMORPGs,” a term as ill-defined as most in the gaming world.  Honestly, one could argue that MMORPGs are a niche genre.

Over at GoG.com we got a version of the original Diablo, and while it felt primitive it was still very playable and pretty damn good.

Niantic finally allowed players to change teams in Pokemon Go, allowing me to swap from Team Mystic to Team Instinct.

I was giving Path of Exile a shot again with their Synthesis update.

On the LOTRO Legendary servers the Mines of Moria expansion opened up.  That sent me off to Eregion in search of legendary weapons and such.

In EVE Online the March update brought new restrictions to Alpha clones.  They could no longer run level 4 or 5 missions.  People could buy skill books straight from their character sheet… for a bit of a markup.  CCP was also tinkering with null sec anomalies.  They were worried about too much ISK in the economy.  Skill Points though?  They were just handing those out.

There was a video of Burn Jita 6 in full 4K.

CCP Guard announced he was leaving CCP after 16 years of service.

In New Eden there were two notable ship losses, the first Komodo titan to die and a rare Gold Magnate.  I also got a ship blown up as part of my Myrmidon Experiment, though that was a much less expensive loss.

There was also the EVE Ather Wars tech demo, which went well enough, even if it did not get as many players in space as the company had hoped for.

But Katia Sai was being celebrated for visiting every system in New Eden.

I was pondering the proposed level squish for World of Warcraft.  My guess was that Blizzard would be too risk-averse to do it, but I was proven wrong later in the year at BlizzCon.  Blizz also revived Wintergrasp, the huge battleground from Wrath of the Lich King, which was fun to visit again.

Runes of Magic turned ten and I reflected on its place in the tale of the genre.

But the big news was EverQuest turning 20 years old.  I reflected on its history and celebrated its anniversary.  I covered what the team had to say, which included some good news as well as a bit of hubris.

And I was still doing my own play through of some EverQuest content.  I got a mercenary for my cleric, traveled to distant zones via dangerous paths, and even hit level 50.  It was a lot easier to get there than it was back in the day.  It was quite the tourist excursion!

Ten Years Ago

I was thinking about the word “free” and how it really brings up negative connotations.  Basically, “free” is usually a scam, so why should we expect “Free to Play” games to viewed as anything else?

My other blog, EVE Online Pictures, qualified for inclusion as an EVE Online fan site.  Free account!  Or it was.  CCP changes the program and really cares about streamers now and not very much about blogs.

Meanwhile CCP lost money through “derecognizing” an asset which would turn out to be the demise of World of Darkness as a project for them.  CCP was also taking a stab at cosmetic options for ships.

I picked my 15 most influential video games, and got some other people to pick theirs as well.

WalMart was going to get into the used video game market.  Did that ever go anywhere?  I don’t shop at Wally World.

Something called MyDream wanted to be a Minecraft killer or some such.

It was the end of the line for Free Realms and Star Wars: Clone Wars Adventures as SOE chief John Smedley vowed never to make kids games again.  While over in EverQuest the 15 year anniversary included the introduction of instant level 85 characters.  I gave that a try and got lost immediately.

Facebook bought Occulus Rift.  Meanwhile, Sony announced Project Morpheus which later became PlayStation VR.  If you are interested, GamesIndustry.biz has its own look at March 2014, with a lot more about VR.

Brad McQuaid was a month past his unsuccessful Pantheon Kickstarter and I was wondering what the plan was.

In a set of short items, I also noted that EverQuest Next Landmark became simply Landmark, two of the founders of Runic games left the studio to try their luck elsewhere, while King, the makers of Candy Crush Saga, went public and became one of the most shorted stocks on the market!  They were mentioned on the Planet Money podcast about shorting.  Of course, Blizzard ended up buying them, so I wonder how those shorts played out in the end?

The ongoing “Blizzard isn’t giving you…” series continued… is that still a common phishing vector… while Diablo III: Reaper of Souls went live, an event which included the end of the hated auction house.  I had gone back to the game to try some of the changes.

Also on the Blizzard front Hearthstone launched. They did manage to find a hook to get me to play Hearthstone… or at least a couple rounds of it.  Ten years later I would be surprised to find I have played more than 50 rounds of the game. (Though I did go collect the 10 year anniversary fiery hearthsteed, so there is that.)

I was also musing about WoW and when the expansion would launch and the stat squish and guild levels and pseudo-server merges and my insta-90 choice and Warlords of Draenor being $50… which was at least better than it being $60.  While, actually in the game the instance group took on Zul’Aman.

We formed something I ended up calling the “strategy group,” if only to distinguish it from the “instance group” which started out playing some Age of Empires II.

And I wrote another installment of my ongoing TorilMUD series, this time about the Faerie Forest.

Fifteen Years Ago

In March 2009 we were excited about Pokemon Platinum around our house, although we weren’t really finished with Pokemon Diamond yet.

I spent a day up at GDC in San Francisco.

In WoW we finished up a short hiatus and started back in at the Steamvault.  My daughter was tearing up Warsong Gulch.  Meanwhile, the Lich King seemed to have laid a curse on my new video card.  Nothing I did ever seemed to change this issue, though it did seem to go away eventually.

In EVE Online, the Apocrypha expansion came out bringing wormhole space to the game.  And with that the classic graphics were swept away.  Adam though, was making his own adventures in New Eden.  Oh, and I bought a freighter.

Mythic was trying to tempt me back into Warhammer Online with 10 days free.

Somebody tried to put together a list of the Ten Most Important MMORPGs.  Like all such list, this one started the comments rolling.

It was launch day and I was already complaining about Runes of Magic… well, about the patcher in any case.

finished up what was then the last book of the Wheel of Time series.  The last Robert Jordan authored one.

The EverQuest 10th anniversary just wasn’t evoking the level of nostalgia in me that I thought it would.

And we had to say goodbye to an old friend and family member.  The picture my daughter drew is still up on the wall.  Years later it still draws the occasional sad word later in the evenings when people are tired and a bit more emotionally fragile.

Twenty Years Ago

Battlefield Vietnam, the follow up title to Battlefield 1942 and its expansions, hit the shelves.  This was probably the last shooter I played online regularly.  It never got a stellar mod like the Desert Combat, though it did have the Sweden vs. Norway mod that was… unique.  I also recall one of the maps had an issue that killed your frame rate if you entered a particular area.

Twenty-five Years Ago

Some game called EverQuest launched.  Heard of it?

Oh, and RSS became a thing back in March of 1999 as well.  A blogger’s best friend… or a good friend… or a cousin that will drop you at the airport when you need it.  Something like that.

Most Viewed Posts in March

  1. Timing those Lucky Eggs for Friendship Milestones in Pokemon Go
  2. Pokemon Go Now Lets You Use a Lucky Egg at Friendship Milestones
  3. A Rescue and the Search for Moder in Valheim
  4. Weighing EverQuest after 25 Years
  5. All in on Conan Exiles
  6. Getting Around to The Elder Scrolls Online a Decade Down the Road
  7. Answering Gaming Questions with AI – Finding a Warm Ocean in Minecraft
  8. Thoughts on Dune Part 2
  9. EverQuest 25th Anniversary Rewards and Events
  10. Dropping into Conan Exiles
  11. Valheim and the Stacking Incident
  12. First Forays into the Mistlands in Valheim

Search Terms of the Month

“wagering-agreement-meaning-in-nepali”
[Every month this comes up more and more]

“civ5-research-agreement-worth-it”
[Maybe… sure, why not?]

valheim memes
[I am sure there are some]

eve online global maps history
[It is really beyond global…]

can a stone golem destroy silver valheim
[I am really not sure]

топ гей игр на андроид
[Not really able to judge]

Game Time from ManicTime

A bit of a change up this month, with two brand new… to me at least… titles on the list.  Valheim was still at the top, but was down from the nearly 90% mark it hit in February.

  • Valheim – 47.84%
  • Conan Exiles – 30.50%
  • EVE Online – 9.27%
  • Elder Scrolls Online – 6.65%
  • EverQuest – 5.47%
  • Hearthstone – 0.23%
  • World of Warcraft – 0.03%

Meanwhile, life in Azeroth… we’ll get to that below.

Conan Exiles

Conan Exiles is the new hotness for our group, or at least Potshot, Ula and I.  It pushes a lot of the right survival sandbox world buttons in ways similar, but not the same, as Valheim did.  Will it last though?  We have spent quite a bit of the first couple weeks with it being happy little crafting and base building care bears.  Eventually, though, we’ll want to find something to work towards besides another tier of furniture making or cooking.  And, honestly, I have no idea what that will be.

Elder Scrolls Online

Ah, poor ESO.  We jumped into this with such hope at the start of the month and… there was nothing wrong with it, but nothing that compelled us to stay either.  I probably have a couple more posts about it, one about the final bits of my play time with it and one this coming week about it hitting its 10th anniversary.  But otherwise I wouldn’t expect to read much more about it here, in the short term at least.

EVE Online

People are bitching on Reddit that there isn’t a war going on in null sec, as they always do when there isn’t a big war.  But honestly there are fights going on all the time.  I have no problem getting in on an op that gets a fight and gets me on a couple of kill mails every month.  My minimum goal is a participation credit and being on a kill mail every month, if only to prove I am still there.  And there is something of a low key war in play right now between the usual suspects.  It is just that, with CCP threatening to change null sec with the summer expansion, the major powers are reluctant to commit to anything like a full scale invasion, lest they get caught with their pants down when CCP does something crazy.

EverQuest

Am I really playing EverQuest?  I don’t think so, not in any conventional sense.  And yet I am subscribed and logging in a few times a week.  I suppose that means I look like a player as far as Daybreak is concerned.

Pokemon Go

We kept on going in March, even heading down to the community center for the big raid day where we got some new friends on our buddy list and caught some Groudons.  However, my wife and I both neglected to keep up with the task requirement to get to level 45, so we both need to defeat about a dozen Team Rocket bosses before we can advance.  Each boss is unlocked by defeating six grunts.  You could probably do two bosses a day if you went out and actively sought out grunts at Pokestops.  But when most of your weekday play time is on the couch, you can get maybe a boss every other day from Team Rocket balloons and a bit of diligence.  (Or you could just buy the boss tokens in the cash shop, but screw that.  45 doesn’t unlock anything that special.)

  • Level: 44 (110% of the way to 45 in xp, 3 of 4 level tasks complete)
  • Pokedex status: 821 (+3) caught, 834 (+2) seen
  • Vivillon Evolutions obtained: 15 of 20
  • Pokemon I want: Three specific Scatterbugs; Sandstorm, Icy Snow, and Meadow
  • Current buddy: Zygarde

Valheim

We made our way through the plains, defeated Yagluth, got ourselves a foothold in the mistlands… and then kind of drew up short.  Part of that was the call of Valheim was only strong for Potshot and I this time around, so we were off trying other things like ESO and Conan Exiles.  But part of this, as I mentioned in a post this past week, was due to the mistlands being something of an upshift in difficulty relative to the experience so far.  We’ve not given up, but our time there tapered off as we considered how to approach the new required level of effort.

WoW and WoW Classic and Hearthstone

I don’t think I actually logged into WoW Classic in March.  ManicTime doesn’t think so, but it also doesn’t differentiate between retail and classic and classic era clients very well.  We are done with Wrath Classic and Cataclysm Classic is still not due for a while.

I did log into retail WoW, at least for a bit because I loaded up Hearthstone, logged in long enough to get counted for their 10 year anniversary event.  Then I went over to retail to collect my fiery hearthsteed.  Do I need another mount in retail?  No.  Will I keep claiming them there?  Absolutely.  Also, the original hearthsteed was a nice, clean design, so one with flames seemed worth having.

Zwift

I did get on the bike this month.  Not as often as I should, but some exercise is better than none, right?  Right!?  My main problem is that I get in writing mode and start cranking out long posts like the EverQuest Starting Points series or… well, this post.  Damn, I’m past 3,500 words and I am not done yet.  Anyway, exercise was had, even if it was delayed by writing.  Also, I seem to have finally hit a slightly steeper leveling curve, so I only gained two levels this past month.

  • Level – 26 (+2)
  • Distanced cycled – 1,935 miles (+56 miles)
  • Elevation climbed – 70,741 (+1,912 feet)
  • Calories burned – 58,617 (+1,323)

Coming Up

Tomorrow is April 1st and I am strongly considering not posting anything at all.  First, it would break the silly posting streak that I mentioned so many words ago at the top of the post.  Second, I don’t actually have anything ready at this moment… though it is 9am on Saturday morning, so there is plenty of time.  And, third, I suppose it would be an anti-April Fools to not do anything at all.

Then again, if I get up and find Blizzard has full on embraced April Fools once again, I may feel compelled to document it.  I suspect, however, aside from the usual “leaked” patch notes post they do annually, we won’t see much of an effort.

I will re-iterate that I am not an anti-April Fools grump like some.  That said, the day does serve to illustrate that some of us, myself included, are not all that funny.  We’ll see how I feel when the tomorrow comes I suppose.

Otherwise, what is coming up in April?

Um… ESO‘s 10 year anniversary.  Probably some more EverQuest posts.  I am sure something will happen in EVE Online.  And we’re going to have to DO SOMETHING in Conan Exiles at some point.  We can only play house for so long.

Good Friday Bullet Points about Business Moves

It is Easter on Sunday, at least western Easter.  Orthodox Easter isn’t until… oh wow, May 5th.  So Cinco de Mayo and Greek Easter together, that should be some fun.  Anyway, all I have today is some updates around a few things I previously covered.

  • DC Universe Online now PlayStation 5 Native

As expected, Daybreak/Enad Global 7 has launched a PlayStation 5 version of its popular DC Universe Online title.  DCUO is the biggest revenue earner in the Daybreak catalog of titles and the company blamed a bit of their revenue shortfall in 2023 on the fact that the title wasn’t available as a native PlayStation 5 application.

DCUO on PlayStation 5

Unexpected was the sudden arrival of the update, unheralded by any build up.  Instead, there was just a post over on the DCUO site on Tuesday announcing it had launched.  Surprise!

Included in the announcement was a FAQ about the PlayStation 4 and 5 versions of the game as well as a Producer’s Letting going into more plans around the game as well as a roadmap for the game through Q1 2025.

I’m still not sure what is going on with PlanetSide 2, the IP for which was sold according to the last quarterly investors update, but which otherwise appears to be still on the Daybreak list of game.  But DCUO seems to be on a solid course.

  • Guild Wars 3 Confirmed!

At the NCsoft shareholder meeting earlier this week, when challenged about under performing titles, declining disclose individual game revenues, and general executive responsibility, the company’s acting chairman did a lot of hand waving, but in the midst of his half-assed defense, threw out the tidbit that ArenaNet was working on Guild Wars 3.

For the MMO audience, that immediately became the news, and coverage has popped up about it at several sites, along with cautions about what this really mean.  Coverage:

The caution is, of course, to not get too excited just yet.  This was hardly a planned announcement and, to my mind, carries less weight than Ji Ham declaring last year that they are planning to work on a new EverQuest title.  In part, that is because we know that ANet is actively working on the next two Guild Wars 2 expansions.

Following on from that statement the company told local news that the title is “in the review stage and the start of development has not been finalized.” Still, it could be a thing at some future date.

  • Embracers Unembraces Gearbox

The awful Embracer Group, whose business plan seems to have been:

      • Buy a bunch of game studios
      • Profit!

continues its ongoing deconstruction as the crumbling wannabe conglomerate signed a deal to sell Gearbox, creator of the popular Boarderlands franchise, to TakeTwo Interactive for $460 million.  That is more than the $363 million Embracer spent on the studio back in 2021, though sources say that the deal ended up costing Embracer more than a billion dollars because… well, incompetence.

This will likely not be the last departure from the now ironically named Embracer Group.

Embrace This

Meanwhile, TakeTwo Interactive seems to have conglomeration visions of its own.  It currently owns Rockstar, makers of the popular Grand Theft Auto series, 2K, which publishes the Civilization series, BioShock, and the Boarderlands titles (so that will all be under one roof now), and… checks notes… Zynga, whose best financial move was buying property in the SF Bay area in the mid-2000s, the sale of which earned it more money than all the FarmVille whales combines.

In the midst of all of this, Embracer announced, after shutting down development on nearly 30 titles and laying off around 1,400 staff, along with this sale of a key asset, that their restructuring is done, but they are not yet ready to start acquiring studios again.  JFC, the lack of self-awareness is simply unbelievable.  I pity any studio Embracer is able to get its incompetent claws into going forward, should they manage to get enough nickles saved up to do so.

Always thinking about that shareholder value over at Embracer.

  • Blizzard and NetEase Together Again Soon?

One of the final screw ups of the now finally gone Bobby Kotick was to poison the relationship between Activision Blizzard and NetEase, the company that operated Blizzard’s titles in China.  Western companies need a Chinese partner in any such venture, and that partner must be a majority shareholder in the venture according to Chinese law, which gives the Chinese government the ability to pressure western companies when they are displeased, as we saw in the Blitzchung incident, which led to then Blizzard CEO J. Allen Brack to read an apology from the company that satisfied almost nobody.

It was enough to ask if doing business in China was worth having no moral grounding… but then there was money on the table and we have long since seen that morality and corporations have zero common ground unless there is legal pressure… so it was back to business as usual in China for the company.

That is, until Bobby Kotick screwed the whole deal up.  NetEase did not call him out by name, but there aren’t a lot of other people who could meet their description of poor corporate governance and not be fired.  So there was a messy and loud departure from China for Blizzard over a year back.

Now, however, Kotick is out, Microsoft is running the show, and The South China Morning Post was predicting last week (paywall now, sorry, though somehow I read the whole thing last week) that NetEase and Blizzard would resume their business relationship, bringing World of Warcraft and other titles back to mainland China by some point in April.

That seems like a fast move, but then again the Microsoft deal has been closed for a while now and Bobby was sent packing with his enormous severance package at the end of last year, so there has been plenty of time to get things back in motion.

The question now is, after a year of feeling betrayed, what sort of welcome will Chinese gamers give the returning Blizzard?

 

The Purloined Letter – WoW Subscriber Numbers Leak from a GDC Presentation

The 2024 Game Developer’s Conference was up in San Francisco last week, so I have been seeing tidbits of info coming out of it.  There are, of course, still people pushing blockchain there and AI is the big trend of the year because the finance people first and foremost want to eliminate as many expensive creative and development positions as possible.  SSDD.

But yesterday Shintar put up a post over on her blog about a chart that has leaked out of a presentation about the first 30 years of the Warcraft franchise.  She has the details on that, so you should go there, but the chart itself… it is the sort of thing that will launch a thousand blog posts, editorials, tweets, and forum comments.  So let me just get that up on the page.

WoW Subscriber Numbers from GDC 2024

Addendum: Per comment, this chart contains estimates based on the presentation.  The chart from the presentation is at the bottom of the post.

You may remember, if you are a long time reader, that Activision Blizzard decided to stop posting subscription numbers in their financial report, substituting in a monthly active user (MAU) metric that they claimed better represented their business.

This was, of course, a lie.  It was certainly a lie when it came to World of Warcraft because what better represents the state of a subscriber only title than the number of subscribers?  No, they wanted to hide subscriber numbers as they were tanking in the back half of Warlords of Draenor.

So basically our information about subscribers ended with this chart from from MMO Champion.

This chart hasn’t changed

The MAU gambit turned out to be something of a bust on its own.  Rather than being just about WoW the company looped in all of its titles so that non-subscription titles like Overwatch, Diablo III, and Hearthstone would inflate the numbers and hide any weakness in subscribers.

And then Overwatch lost its audience, people got tired of Hearthstone, and the MAU numbers were another source of “Blizzard just sucks” fodder.  Massively OP has tracked the decline of the MAUs every quarter, a metric that has probably ended with the closure of the Microsoft acquisition.

Anyway, that is another story.  We’re here about that chart up at the top of the post.

What is interesting about that chart is both what it tells you and what it does not tell you.

One of the most obvious things that I think some people will miss is that World of Warcraft is still a huge, thriving business.  People who pop up online and declare that Blizz should just abandon WoW are once again reminded that WoW brings in a HUGE amount of money.  Even at low ebb on that chart, 4 million subscribers still puts it outside the reach of all but one or two other subscription MMORPGs in the history of the genre.

Four million subscribers is only bad when 12 million is your benchmark.  But four million is still a lot of cash and there is no way that Blizz can willingly let go of that money.  It would be an insane business decision and nobody cares how sick YOU personally are of WoW, enough people still like it that, barring some epic bad choices, it will be going on probably for the rest of your life.

Something else that chart shows is just how much pent up demand there was for WoW Classic.  In the midst of the Battle for Azeroth nadir, subscribers jump to their peak, more than doubling in a quarter.  Yes, 8 million isn’t 12 million, but it is twice what would still be a good number.

That tapers off, but still stays well above the low water mark, as some people are reminded that Classic was perhaps better in memory than in reality.

And then we get into ambiguity, the part of the chart where you can make up any number of stories to explain what is happening.  There is a peak as Shadowlands launches, then a pretty swift decline that is not halted by the launch of Burning Crusade Classic.

Is that because people are bailing out of retail in such large numbers that Outland can’t cover those losses?  Is The Burning Crusade just not that popular?  Has the Classic era ended with vanilla?  Did the crass monetization packages annoy too many people?

I don’t know.  The numbers are not broken out so we do not know.

And what about Wrath Classic?

No big subscription bounce for Wrath Classic, arguably the most popular expansion in the history of the franchise?  Was it really not that popular?  Did Burning Crusade drive people away?  Did a lack of the dungeon finder on day one limit its popularity? (I will be completely surprised if there isn’t a WoW Factor post over at Massively OP soon making that exact case, and it will be build on a foundation of wishful thinking.)

And where does China stand in all of this?  Are these only “WoW West numbers?”  If that is the case, then the 12 million subscriber benchmark is completely bogus, as that was more than half made up by players in China.

The Burning Crusade in a black bean sauce

That would mean that WoW outside of China may have hit an absolute peak with WoW Classic, which would be amazing and an even more substantial argument in the strength of the title.

And if it does include China, then where is the big drop off when Blizz and NetEase broke up?  There were no subscribers in China for most of 2023.    That makes the peak with the launch of Season of Discovery completely stunning, because we KNOW that number includes no subscribers from China.

It is hard to know what to think.

Anyway, I am sure there will be a plethora of posts about this chart in the coming week.  I’ll start linking them below and there will probably be a follow up post if the chart is further explained.  I just wanted to get my gut reaction down before things got heated.  I wrote this with no other context, so we’ll see what else comes up.

Addendum:

There is a second chart image that has been going around that does not have numbers, but still adds some context and better markers for releases.

Warcraft Tavern presents a chart!

That does make the first chart a little more clear I suppose.

Related:

Blizzard Discovers Battle Royale with the WoW Plunderstorm Event

There was a bit of speculation about the pirate flag entry on the World of Warcraft 2024 roadmap.  It had no details, just “10.2.6” which was assumed (correctly) to be the patch number.  But what it might actually mean… nobody outside of Blizzard knew… or if they did, they weren’t talking.

World of Warcraft retail 2024 roadmap

We started getting some hints and finally a date for it last week.  And, yesterday morning the patch update went live.  I did not land at 5:50am (that would be ten to six, or 10.2.6), the update took well into the afternoon Pacific time, but news of it’s arrival was all over the various sites by the time I was awake and settled into another full day of staring at screens.

And there it was, Plunderstorm, a WoW based battle royale game with pirates.

With the release of the 10.2.6 content update, players can get swept away in the Plunderstorm— a fun, new, limited-time, pirate-themed event of prodigious proportions lasting the next several weeks. Scour the map and try to be the last pirate standing while dashing across the Arathi Highlands to find abilities, upgrades, and loot to plunder just to survive!

You need to have a WoW subscription to play and you need to have the WoW retail client installed, as that is where it lives.

WoW retail contains WoW Plunderstorm

This is NOT yet another retail battleground.  Instead, it is a stand alone event that you have to roll up a fresh, pre-made character in order to participate.

  1. Select Plunderstorm from the World of Warcraft game menu to get into the action.
  2. Create a new, ready-to-play character—player characters are unique to this event. You don’t need previous knowledge of races and classes to chart your course for mayhem.
  3. Choose between Solo or—to play with your Battle.net friends—make a group from the Plunderstorm character screen and select Duo. If queued for a Duo without a partner, you’ll be automatically matched with one. You can also access chat, customize characters, and see the queue from the Character Select Screen.

On the one hand, cynical old me sees this as a cheap way to try and generate some interest using a game mode that is just one Lord British endorsement from being completely past relevance.  Is there some shooter that HASN’T tried to integrate this play mode yet?

Even Fortnite, the game that has made so much money for Epic, has been busy trying to find some new twist to keep its model fresh.  Plus, was this another Holly idea?  I mean, she did come from Daybreak, which for a brief moment was on top of the battle royale world with H1Z1… until is screwed it all up and became a footnote, irrelevant to the current meta of the genre.

On the other hand, who am I to say what is fun and what is not?  And yes, if it wasn’t cheap, it certainly was no more expensive than another battleground to add in Plunderstorm.  Why not throw something else against the wall.  It isn’t like Blizz has a lot of other things in its pipeline for retail between now and The War Within.  I am sure some will find it fun and, if it is popular enough then it seems likely that the unstated limits of the event’s duration will be extended.

And it offers prizes that you can take back to retail WoW and WoW Classic.

They even got Carbot Animations back in the fold with a launch day video.

So plunder away I guess.

Related:

Friday Bullet Points about Legal Battles, Stupidity, and Cataclysm

It is a cold Friday in March, I turned a year older this week, and I am in a bit of a mood for no good reason besides being a cranky old guy.  So perhaps it is time for some bullet point bile, broken up into three categories.  Can you put each in its correct place?

  • The New York Times to Impose Its New Wordle Order

The self-proclaimed “paper of record” took a bit of time from its nearly non-stop headlines about President Biden’s age to go after anybody who was out there peddling any games that seemed even Wordle adjacent.

A bit on the nose, eh Wordle?

The New York Times bought the game from its creator about two years back.  The game wasn’t original, the concept wasn’t original, and even the name had been used before.  But it became a hit during the pandemic and the Times wanted to expand its word games.  One does not live by the Sunday crossword alone I guess.

This week their lawyers began sending out copyright based take down notices to “hundreds” of Wordle-like titles.

This should have been no surprise.  The Times has a long history of sending its lawyers after any hint of what they consider infringement.  I remember back in the 80s when Infocom‘s company newsletter was called the New Zork Times.  They too received a cease and desist letter threatening legal action and had to change the name lest somebody mistake it for a product of the New York Times, which might cause confusion in the marketplace and tarnish the brand of the paper.

None of the regular sites I hit has gone down yet, but I will keep an eye out.

  • Nintendo Shuts Down Yuzu

Elsewhere out on the legal front, Nintendo won its lawsuit against Switch emulator creator Yuzu, who acceded to the mounting pressure from the video game giant who had been framing Yuzu’s intent as being to circumvent DRM, which would put it in line for violating the DMCA.

In addition to ceasing all development and support of its emulator, Yuzu also had to agree to pay all of Nintendo’s costs, which totaled up to $2.4 million by their calculation.

Nintendo has long been as fierce as the New York Times in sending its lawyers after anybody using their intellectual property, including some innocuous fan projects, and vigorously stomping out anything that might cause one less hardware unit to sell.

Anyway, I am kind of sad I missed out on Yuzu because, for me at least, the worst thing about playing games on the Switch is actually being required to play them on the Switch.  I’d much prefer them on my PC.  Alas, no longer and option.

  • Apple and Epic at it Again

Epic went spoiling for a fight with Apple and Google a few years back because… well, Tim Sweeney wants to be as rich as possible I guess.  As with his fight with Steam, he just wants to be the person collecting the tax and resents other who got there first.

The fight with Apple has gone back and forth since then and it had looked like things had settled down with Epic getting some of what it wanted, including the ability to have its own storefront.  And then Apple banned Epic’s developer account in the EU.

Sweeney was immediately out with histrionics, but Apple was also declaring that Epic was “verifiably untrustworthy” and would not live up to the developer agreement they had signed.  This will all draw the attention of EU regulators again, who will be wielding their Digital Markets Act, it “tax the US tech companies” regulations.

How do I feel about this?

Survey say… let them fight!

It is hard to feel sad when rich people are fighting to be incrementally more rich.

A follow up about how Apple is embracing the drama and that the EU is its real foe in this battle.

  • Elon Invents Blogging

Having chased away all serious, paying advertisers on the Twitter platform… we have Cheech & Chong, Crypto scams (still!), and nazi ads left, and I block all of them besides Cheech & Chong… Elon has been thrashing around trying to find SOMETHING that will make money for his $44 billion boondoggle.  And so they have announced Articles.

From the @write account

You can have BOLD, ITALIC, and STRIKETHROUGH text.  And images!

Freaking amazing, rightRIGHT?!?

Oh yeah.  Who needs quote blocks or inline links, just give us money and we’ll let you do long form and give them a special icon and tab on your profile.  We totally won’t change our mind in three months and disappear the whole thing the next time Elon has a brain fart, we promise!

I am just waiting until he finally gets around to re-inventing Twitter… a version without him on it.

  • EA Jumps on the AI Bandwagon

I mean, EA has a long tradition of being dumb, or at least not being able to read the room.  And they are ramping up to lay off 5% of their staff.  So they have to give the investors SOMETHING to be positive about, and AI is the magic wand currently.  Just say that and Wall Street will love you, right?  So how did EA CEO Andrew Wilson do on that?  Let’s go check over at PC Gamer… and… oh my!

Truth in Headlines

I am not positive the bong hit was verified, but Andrew did ramble on about 3 billion people using EA tools to make games while he painted a picture of a future where EA simply didn’t have to pay any of those pesky creative or technical people who actually make literally everything they sell today.

There was some law of hiring I recall where bad managers only hire people dumber than they are, so when we’re at a point where the CEO of EA wants to fire everybody and I am starting to suspect that we are seeing this in action.  Dumb guy achieves life goal, promoted to CEO and fires everybody.

That is probably being too hard on him.  As we all know by this point, as a public company you must meet the infinite growth demands of Wall Street, and when you’ve got nothing you have to make shit up.  This is a classic “making shit up” performance.  He’ll probably get a huge bonus and lay off even more staff.

  • Cataclysm Classic Closed Beta Begins

Finally, Blizzard announced that Cataclysm Classic, which will remake the WoW Classic progression servers now lingering in Wrath of the Lich King into a new world, has started its closed beta test.

Can you re-run a cataclysm?

I’ve actually been waiting for this to show up, having worn out on Wrath Classic after five characters.  However, closed beta doesn’t mean we’re close to actually getting it, and the roadmap that Blizzard put out at the beginning of the year made it seem like we would be into summer before the cataclysm hit.  Still, it is nice to see it is finally in motion.

And on that bit of upbeat news, it is off to get through the day and to the weekend.